MacRumors


threesThrees! is a simple puzzle game that's easy to pick up but difficult to master. Made by Greg Wohlwend and Asher Vollmer, developers that have been behind some popular apps like Puzzlejuice, Hundreds, and Ridiculous Fishing, Threes!' gameplay can be distilled down into a single easy-to-grasp concept: combine blocks in factors of three to create ever increasing numbers.

Gameplay consists of sliding numbered blocks onto one another to form higher numbers, but some important rules turn an easy concept into a challenging puzzle. Only like numbers can combine together, for instance, 3 and 3, to form a 6, which can then only combine with another 6. 1 and 2 are limited to combining with each other.

Each slide produces additional numbers on the board, and the idea is to continually clear numbers by combining them, because the game ends when the board is full. Our sister site TouchArcade has published a review of Threes!, essentially calling it simple, accessible, and well-designed.

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Games of Threes! quickly escalate to an epic dance of block management, as much like the classic puzzlers we grew up on, you're given a hint of what's coming next in the form of a red "2" block, a blue "1" block, or a white numbered block. When you slide the blocks in a direction, whatever block is next slides in from the opposite direction, leaving you with a shocking amount of things to consider each time you place your thumb on the screen.

For each flawless movement, without some intense analysis, there's also an equal chance that you’ll accidentally make an unintended combination and in turn wind up with a block you can't immediately using junking up one side of the game board.

TouchArcade gives Threes! five stars and says that it is "about as close as it gets to a perfect mobile game." The site has also posted a TA Plays video depicting the gameplay.


Threes! is a universal app that can be downloaded from the App Store for $1.99. [Direct Link]

Apple's director of Federal Government Affairs appeared at a daylong summit for the U.S. Senate Committee on Commerce, Science and Transportation to discuss distracted driving. A number of other executives appeared at the session as well, including representatives from Google, Samsung, AT&T, Sprint, Toyota, General Motors, and more.

Commerce, Science & Transportation
The summit, a multi-part roundtable discussion called "Over-Connected and Behind the Wheel: A Summit on Technological Solutions to Distracted Driving", will look at what manufacturers, OS makers, carriers, and car companies can do to decrease distracted driving.

On Thursday, February 6, 2014, at 10:00 a.m., U.S. Senate Committee on Commerce, Science and Transportation Chairman John D. (Jay) Rockefeller IV will host a daylong summit titled, "Over-Connected and Behind the Wheel: A Summit on Technological Solutions to Distracted Driving". The meeting will explore how technology can be used to minimize distracted driving, which has become a major public safety concern in recent years. With the explosive growth of cellphones and smartphones, and the increasing levels of online connectivity available to people at all times, more drivers are tempted to stay connected in their cars.

In the final discussion, Senator Jay Rockefeller IV will issue "a public challenge" to all parties to "collaborate and build more robust technological solutions to distracted driving".

The Committee has posted video of the discussion on its website.

GT Advanced, the company that has partnered with Apple to open a sapphire plant in Mesa Arizona, has purchased and received a total of 518 sapphire furnace and chamber systems with another 420 machines on order, according to analyst Matt Margolis (via 9to5Mac). The company has also purchased multiple "Sapphire Display Inspection Tools" from Intego.

The sheer amount of equipment purchased indicates that a massive sapphire production operation is being installed at the Arizona factory, and as rumors have hinted, the large amounts of sapphire being produced, along with the tools ordered, could hint at a future ultra-durable iPhone display.

Matt Margolis believes that with the current equipment the factory has, it could produce between 103 and 116 million displays per year, with an additional 84 to 94 million possible when taking into account the 420 furnaces on order. Apple could, in total, produce 100 to 200 million ~5-inch sapphire displays, enough for its entire line of devices. In 2013, Apple sold approximately 150 million iPhones.

In documentation, GT Advanced itself suggests the aforementioned Sapphire Inspection Tools are aimed at device displays.

sapphiredisplaytool

Lowering manufacturing and fabrication costs of sapphire is a key driver for accelerating the adoption of its use in new market segments such as cover screens for smartphones and mobile devices. GT Advanced Technologies is working with key downstream technology providers to optimize fabrication processes and technologies to lower the cost of sapphire cover screen material.

GT is partnering with Intego GmbH to develop a series of automated sapphire inspection tools that will increase the yield of high quality sapphire material from each boule and ensure that only high quality material enters the value stream. The SIRIUS Slab automated sapphire inspection tool begins a new level of repeatability and performance throughput to the production of sapphire material intended for high volume markets such as mobile and touch screen devices.

In November, shortly after the partnership between GT Advanced and Apple was announced, it became clear that GT Advanced, with Apple's help, was aiming to drastically increase its sapphire production.

A recent patent pointed to Apple's interest in using sapphire as a display cover on future iPhones and shortly after, a report suggested Apple partner Foxconn had already began a small trial production of 100 devices with a sapphire display.

Those rumors, along with today's report, indicate that Apple is almost certainly aiming to use sapphire as a major component in an upcoming product such as the next-generation iPhone or the company's much-rumored iWatch. Currently, the company uses limited quantities of sapphire to protect the camera on recent iPhones and to cover the Touch ID fingerprint sensor on the iPhone 5s.

Sapphire, as the second hardest mineral after diamond, is incredibly durable and scratch resistant, as can be seen in the video below. An iPhone with a sapphire display would be almost impossible to scratch in day-to-day use.

Video courtesy of Pocketnow

Apple and GT Advanced are said to be aiming to take the Mesa, Arizona plant live by February in order to begin immediate production of a "critical new sub-component" for iOS devices.

Related Roundup: Apple Watch 10
Related Forum: iPhone

As noted this morning, Apple has plans to open its first retail store in Brazil on Saturday, February 15. The store is located in the Village Mall luxury shopping center in Rio de Janeiro's famous Barra Da Tijuca borough.

Brazilian news site The Globe [Google Translation] had an opportunity to speak with Apple Chief Financial Officer Peter Oppenheimer about the store opening, which has been in the works for several years.

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The Village Mall in Rio

According to Oppenheimer, Brazil is an increasingly important market for Apple. The company first launched an online store in the country in 2009 and is "very excited" to bring a physical store to Brazil.

Brazil has been a tough market for Apple as prices on iOS devices in the country have been prohibitively high. Apple cut the price of the iPhone 4 and 4s in Brazil back in early 2013, and just recently announced plans to continue selling the low-cost iPhone 4.

The new Apple Store in Rio de Janeiro takes on a unique "pavilion" design with a single floor and a long, curved glass exterior, which Oppenheimer says is one of the few stores to have the design worldwide. The concept is based on two spaces, with the front dedicated to product testing and the back focusing on sales of accessories and services.

Apple recently opened a similar store in Palo Alto at the Stanford Mall. The one-story location features a glass-enclosed front room filled with iPads, iPhones, and MacBooks for people to test out along with a spacious back room for accessory sales, Workshops, and Genius Bar appointments.

In the interview, Oppenheimer also confirmed Apple was indeed aiming to open the first Brazilian Apple Store ahead of the FIFA World Cup, which will take place in Rio this summer, and ahead of the 2016 Olympics.

The first Brazilian Apple Store will open on Saturday, February 15, and Oppenheimer says there are already plans for additional retail stores in Brazil, where Apple sees "great opportunities." "We are already planning the opening of new stores in the country, continuing our investments in Brazil," he said.

A bug in the current version of iOS 7 appears to allow users to disable Find my iPhone on a device without typing in a password, which effectively hides it from being located on iCloud.com.

Deactivating Find My iPhone takes just a few simple steps and it can be easily repeated on devices running the current version of iOS (7.0.4). The exploit involves making a few simple changes to the iCloud account section of the Settings app.


MacRumors has been able to successfully replicate this bug on an iPhone and an iPad running iOS 7.0.4, but could not get it to work on a device running iOS 7.1, so the flaw will likely be fixed with the upcoming update.

This is a potentially serious bug as Find My iPhone is a useful method of locating a lost device. While this exploit does disable Find My iPhone and allow for an iOS device to be erased, it does not remove Apple's Activation Lock theft deterrent system. After being erased, the device will remain locked to the original account and continue to ask for that Apple ID and password during the setup process to resume functionality.

The bypass only works on a device that does not have Touch ID or a Passcode enabled, as the exploit requires access to the Settings menu. To avoid having Find My iPhone disabled, users should update their phones with a Passcode and install iOS 7.1 when Apple releases the software.

MacRumors has contacted Apple for comment on the exploit and we will update if we receive new information.

OlympicringsThe International Olympic Committee confirmed today that Olympic athletes are free to use any device they wish during the Opening Ceremonies, including iPhones. They are also not required to cover any logos on their devices.

Yesterday, it was reported that Samsung had asked athletes to cover the logos on devices made by competitors during the opening ceremonies as a condition for receiving a free Galaxy Note 3 smartphone in the gift bags given to all athletes.

In an email exchange with MacRumors today, an IOC spokesperson was asked about athletes being asked to cover non-Samsung logos on mobile devices. She responded saying the report was "not true":

No it is not true. Athletes can use any device they wish during the Opening Ceremony. The normal rules apply just as per previous Games.

The Samsung Note 3 that were distributed are a gift to the athletes, so they can capture and share their experiences at the Games, and the phones also contain important competition and logistical information for competing athletes.

Olympic athletes are controversially banned from mentioning any non-sponsor products during their time at the Olympics, including on social media and clothing. Rule 40 of the Olympic Charter, the rule covering the mention of non-sponsors, does have a specific exemption for sponsor logos on clothing or equipment that cover less than 10% of the surface area of the product in question.

It is possible that Samsung requested that logos be covered, but it is not an official IOC request and athletes will not be penalized for using or displaying non-Samsung phones.

The first two buildings in Apple's new Austin, Texas campus are ready for occupancy, with the company having been issued temporary occupancy permits for two office buildings that span 290,000 square feet, according to a report in the Austin Business Journal. Photos published last year showed the buildings under construction along with a landscaped pond, fences and sidewalks, while new photos accompanying today's report show the initial phase of the campus appearing essentially complete.

The Cupertino, Calif.-based technology company has been issued temporary certificates of occupancy for two buildings totaling 290,000 square feet. Another four buildings are in early stages of permitting review, totaling 513,000 square feet. Two parking garages are in the city's planning review process and two other buildings are planned, according to city officials.

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Apple's two new buildings on Austin campus (Nick Simonite/Austin Business Journal)

The plans for the expanded campus were announced in March 2012 and include two major phases of development with an expected completion date of 2021. Apple agreed to invest $56.5 million to build the new facility in the first phase of the project, while the second phase includes a $226 million expansion. Apple is expected to finish the entire first phase of construction before December 31, 2015.

Apple committed to spend approximately $304 million on the project and will hire 3,600 employees for the 38-acre operations center when completed. The city of Austin and Texas's Enterprise Fund have agreed to contribute $30 million in incentives to the project. Apple, thus far, has invested $27.1 million in the design and construction of these first two buildings, which are adjacent to Apple's original operations campus in the city.

ios7cameraLast week, we noted that Apple has registered several new ".guru" domains, part of an initial batch of new generic top-level domains (gTLDs) being launched over the coming weeks and months.

That rollout is continuing this week, and Apple has wasted no time securing a number of additional domains in the new .camera and .photography families. Among the new domains registered by Apple:

- aperture.camera and aperture.photography
- apple.camera and apple.photography
- facetime.camera and facetime.photography
- imovie.camera and imovie.photography
- iphoto.camera and iphoto.photography
- isight.camera and isight.photography
- photobooth.camera and photobooth.photography
- retina.camera and retina.photography

Other new gTLDs opening for registration this week include .equipment, .estate, .gallery, .graphics, and .lighting. While Apple has apparently placed blocks to prevent registration of its own trademarks under these new gTLDs, such as apple.estate and macbook.lighting, the company so far appears to have only pursued active registrations in the .camera and .photography families.

As with the new .guru domains registered by Apple last week, the company's new .camera and .photography domains are not yet active, and it is unclear whether Apple has plans to actively use them in the future.

Apple is looking to hire an Exercise Physiologist to oversee cardiovascular fitness and energy expenditure tests at its main headquarters campus. The new position was posted to the company's job board today (via 9to5Mac).

Design and run user studies related to cardiovascular fitness & energy expenditure, including calories burned, metabolic rate, aerobic fitness level measurement/tracking and other key physiological measurements.

Candidate will be knowledgeable about the physiological effects being measured and how to avoid potential inaccuracy and experimental error due DOE flaws and/or reference monitor (i.e. metabolic cart, etc.) usage issues.

The role will need to apply relevant knowledge to the design of products and their testing/validation through user studies.

iwatch-concept-nike

iWatch concept by Todd Hamilton

The requirements of this position suggest the employee will be working on Apple's rumored fitness-focused wearable. The company has been making a strong push into the medical and fitness field with recent hires like sleep expert Roy J.E.M Raymann from Philips Research and Michael O'Reilly, M.D., former Chief Medical Officer of pulse oximetry company Masimo.

This elite team of medical researchers is presumably designing Apple's iWatch along with fashion experts like Former Yves Saint Laurent CEO Paul Deneve, who was hired last year to work under Tim Cook on a "special project". Apple's fitness band may connect to the iPhone via Healthbook, a fitness app expected to be released alongside iOS 8.

Update: Apple has removed the job listing from its site.

Related Roundup: Apple Watch 10

Imagination Technologies today announced that it has extended its licensing agreement with Apple. The financial terms of the deal were not revealed, but Imagination confirmed the deal signed was a multi-year, multi-use agreement that provides Apple with access to the company's PowerVR graphics and video hardware.

Imagination Technologies Group plc (LSE: IMG, "Imagination") announces that Apple has extended its multi-year, multi-use license agreement, which gives Apple access to Imagination's wide range of current and future PowerVR graphics and video IP cores.

Under the terms of the above licensing arrangement, Imagination will receive on-going license fees, and royalty revenues on shipment of SoCs (Systems on Chip) incorporating Imagination's IP.

PowerVR-Series6XT-GPU
Imagination also recently announced its Series6XT PowerVR GPUs, which will replace the current Series6 graphics used in Apple's A7 chipset. In detail, the company claims that its newer GPU chips will deliver a 50% benchmark performance increase when compared to similar configurations of previous generation cores. The technology is expected to debut in devices sometime in 2015.

Apple has used Imagination's PowerVR graphics architecture in all of its iPhone models to this point, and is a major investor in the company with a 10% ownership stake.

Related Forum: iPhone

Apple has confirmed on its website that it will be opening its first retail store in Brazil on Saturday, February 15. The store will be located in Rio de Janeiro's famous Barra da Tijuca borough, located at the VillageMall luxury shopping center.

applestore_brazil_invite
The news follows a report from last October stating that Apple was planning to open its first store in the South American country between February and March 2014, giving the location a few months to be up and running before the start of the FIFA World Cup being held in Rio during the months of June and July.

The prior report also stated that Apple would be seeking some of its U.S. Apple retail employees to temporarily relocate to Brazil to educate local employees about Apple retail procedures and act as in-store workers. However, it is unclear as to whether Apple actually followed through on the initiative or not. Apple's difficulty in recruiting employees for its Brazilian store was reportedly one of the reasons as to why the company could not open the store in July as originally intended.

Apple began hiring for its first Brazilian retail stores in November 2012, and has been working with Foxconn to move some iPhone and iPad production to the country to avoid hefty import taxes and allow Apple to expand its market share. Last October, a regulatory agency also granted Apple the authorization needed to sell the iPhone 5s and iPhone 5c in Brazil, as both phones launched in the country shortly thereafter. It was also reported earlier this week that the company will restart iPhone 4 production in order to sell the device in Brazil, India, and Indonesia.

Thanks, Cássio!

Following the release of Final Fantasy IV: The After Years last November, Square-Enix today launched Final Fantasy VI for iOS devices. The game's story centers around rebels Terra and Locke as they battle an evil force known as The Empire, with gameplay centering around the series' fast-paced "Active Time Battle" system. Recreated graphics and a touch-optimized battle interface are also present in the release as well, as the game also supports iCloud data syncing across devices.

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Features
• Game data saved with iCloud can now be shared across devices! At home or away, on your iPhone or iPad, pick the play style that's best for you.

• All graphics have been painstakingly recreated, bringing the world of FINAL FANTASY VI to your mobile device for the very first time! Kazuko Shibuya, one of the graphics designers involved in the FINAL FANTASY series from the very start, personally worked on the main characters and supervised the recreation of the game's graphics.

• Square Enix's vast experience in A-list smartphone RPG titles has been harnessed in implementing intuitive user-friendly controls that make the game easy to play on touch screens. The battle interface has received particular attention, with a complete overhaul for use on your smartphone.

• This smartphone release includes the new magicites and events that were introduced in the 2006 remake.

• Some events have been optimized to be played with user-friendly touch controls.


Final Fantasy VI was originally revealed to be coming to iOS devices last October in an interview with longtime Square-Enix producer Takashi Tokita, who also teased a potential release of the mega-popular Final Fantasy VII for mobile devices. However, the producer later clarified his comments about a potential Final Fantasy VII mobile release five days later, stating that the game's appearance on iOS devices is "years away" because of the space limitations on the platform.

Final Fantasy VI is available on iOS devices for $15.99 and can be downloaded through the App Store. [Direct Link]

blockchainBlockchain, a wallet app that allows users to send and receive the digital currency Bitcoin, has been removed from the App Store, according to Bloomberg.

Blockchain.info, the developer of the software, received an e-mail from Apple saying that the app was withdrawn "due to an unresolved issue," Nicolas Cary, chief executive officer of the London-based company, said.

Cary told Bloomberg that he didn't understand the timing of the removal of the app, as it has been in the App Store for two years.

Late last year, Apple removed Bitcoin buying and trading platform Coinbase from the App Store and, more recently, Apple required the developers behind Gliph, a secure messaging platform that allowed Bitcoin transfers, to remove the transfer feature in order to keep its app on the App Store.

Blockchain's removal is another chapter in Apple's tumultuous relationship with Bitcoin apps. The company has told developers behind Bitcoin-related apps that they may not include content that "enables, facilitates or encourages an activity" that some countries deem illegal. App Store Review Guidelines require that apps be legal in all locations in which the app is available.

Apple has added a new video to its iPhone 5s marketing page showcasing footage shot at Burberry's Spring/Summer 2014 runway show back in September.

The thirty-second spot shows how the then-unreleased iPhone 5s was used to shoot video at the fashion show, including the elaborate camera rigs that were used. The song in the background is Soothing Me So by Victory.

On the runway with iPhone 5s

Burberry Spring/Summer 2014. An incredible collection. Shot with stunning clarity. On iPhone 5s.


Roughly a month after the fashion show was shot with the iPhone 5s, Apple announced the hiring of Burberry CEO Angela Ahrendts to run its retail and online stores. Ahrendts will join Apple in the spring and will continue in her role as Burberry CEO until then.

An exhaustive list of all the Apple references ever made in long-running television cartoons The Simpsons and Futurama has been compiled by Yoni Heisler of TUAW. On the air since 1989 and 1999, respectively, The Simpsons and Futurama have featured Apple products in various episodes more than 40 times.

Some standouts include a 2010 episode of Futurama where Bender declares the Mac to be better than the PC and a 1994 episode of The Simpsons, featuring the poor handwriting recognition capabilities of the Apple Newton, a PDA device.


Another highlight is a 2013 episode of The Simpsons that depicts a character attempting to use Siri to locate a hospital.

In this particular Simpsons episode, a store owner tries to use Siri to locate a hospital for Homer.

Upon doing so, Siri tells him, "I'm sorry, I don’t see any 'hos petals' near you. Deleting all contact information."

Furious, the man responds, "No, I didn’t ask you to do that Siri!" To which Siri responds, "Delete confirmed."

In 2008, The Simpsons aired what may be its most popular Apple-centric episode, with a satirical anti-Apple focus on the "Mapple Store" filled with MyPods, MyPhones, and a "braniac bar." The episode also introduced Mapple founder and Chief Imaginative Officer Steve Mobbs. "He's a genius!" shouts the crowd. "He's like a god who knows what we want!"


During his compilation of references, Heisler was able to speak with The Simpsons writer Bill Oakley and director David Silverman. According to the duo, computers on the show were often drawn as Macs because it was the platform of choice for animators in the 90s.

Oakley also noted that Smithers, Mr. Burns' well-known assistant, was written as a Mac user because he "is the type of progressive young fellow who would have a Mac rather than a PC."

Silverman wanted to be clear that references to Apple are only added to episodes for comedic effect and the show is carefully written to avoid product placement.

"Even if it's in the Simpsons universe and we created it," Silverman explained, "we don't want to put it in every show because it looks like we’re promoting it, and that’s not our point. Mapple is too close to the real thing."

The full list of Apple references can be accessed on TUAW and is well worth checking out. The compilation includes images, videos, and additional commentary from show creators.

NewImageOlympic athletes are being asked by Samsung to cover any Apple logos on their devices during the Parade of Nations at the 2014 Winter Olympics opening ceremony because Samsung is a lead worldwide sponsor of the Games.

The report, from a Swiss site (via SlashGear) [Translate], does not go into much detail on the request, but reports it as a condition of Samsung's sponsorship. From SlashGear:

Olympics sponsor Samsung is reportedly dropping Galaxy Note 3 smartphones in athletes' goodie-bags, though the gift comes with a catch: a supposed ban on any other device branding, iPhone or otherwise, during the opening ceremony.

Olympic athletes are controversially banned from mentioning any non-sponsor products during their time at the Olympics, including on social media and clothing.

All accredited competitors, coaches, trainers and officials are required to abide by Rule 40 of the Olympic Charter, preventing athletes from mentioning any non-Olympic sponsor companies. Athletes breaking Rule 40 can be punished with "removal of accreditation and financial penalties" or even total disqualification. The IOC has said on numerous occasions that protecting sponsors is of paramount importance because, without them, there could be no Games.

It's not entirely clear if this "Rule 40" was used as the reason for the ban on competitor logos. MacRumors has reached out to the United States Olympic Committee, the International Olympic Committee, and Samsung for comment but has yet to receive any response.

Update: The International Olympic Committee has said that athletes are free to use iPhones without restriction during the Opening Ceremony.

Apple will use lithium-ion batteries supplied by Samsung SDI, Tianjin Lishen Battery, and LG Chem for its upcoming iWatch, reports The Korea Herald. LG Chem in particular produces stepped batteries that are said to offer both greater longevity and greater flexibility, as they can be made in a variety of shapes.

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LG Chem's Stepped Battery, courtesy of Android Central

"Apple will utilize LG Chem's stepped battery since it offers better longevity than others and can be applied for different shapes," a source said, declining to be identified.

A stepped battery is similar to a traditional lithium-ion battery but it also includes an extra ridge or "step" on the back that increases the battery's capacity. According to LG Chem, the design boosts capacity by 16 percent, which results in three extra hours of battery life in the LG G2 smart phone. Apple would, of course, need to use a much smaller battery, but such a design could help it eke out extra longevity.

Battery life is said to be one of Apple's major iWatch developmental issues, with a report from last year suggesting the company was seeing just one to two days of battery life in prototype devices. Another January report indicated Apple is still having trouble reaching its target goal of four to five days of battery life.

Along with its efforts to increase battery life, Apple has also been experimenting with a number of effortless charging methods that could make it easier for consumers to charge their devices on a frequent basis. Inductive charging, for example, would allow the iWatch to be charged wirelessly, alleviating the need for a traditional cable charging method. The company has also investigated solar and movement-based charging, but it is unlikely these technologies will be included in the iWatch.

Apple's iWatch remains in the developmental stages, but the company reportedly has a multitude of employees working on the device. It has hired a number of health and fitness experts in recent months and it appears that the device could include an array of battery-intensive functions and health sensors. It is unknown when the iWatch might be released, but recent reports have suggested that late 2014 could be a target goal, possibly alongside iOS 8 and the next-generation iPhone.

Related Roundup: Apple Watch 10

Following Adobe's release of a "critical" update for Flash Player yesterday to address a security issue that is currently being exploited in the wild, Apple has updated its "Xprotect" anti-malware system to disable older versions of the plug-in. The move forces users to upgrade to the latest version of Flash if they wish to continue using the still-common media plug-in.

xprotect_flash_12_0_0_44

Updated Xprotect definitions requiring new 12.0.0.44 version of Flash Player

Apple's Xprotect for OS X was introduced as part of OS X Snow Leopard in 2009 as a rudimentary anti-malware system that allowed Apple to block installation and running of the relatively rare cases of known malware targeting Mac systems. By 2011, Apple had upgraded the system to allow users' Macs to automatically check for updated definitions every 24 hours, ensuring up-to-date protection.

While primarily targeted specifically at malware protection, the Xprotect system also allows Apple to enforce minimum versions of plug-ins such as Flash and Java, and the company has on occasion blocked older versions of both of these plug-ins to ensure that users upgrade their systems.

Apple's use of the Xprotect system has, however, declined in recent months, perhaps signaling a slowdown in malware and other security issues affecting Mac systems. The most recent significant update to Xprotect definitions prior to yesterday came in mid-September to address the OSX/Leverage.A malware.