CarPlay is Apple's iOS solution for the car.
At a Glance
- CarPlay brings iOS to the car. Widely available in many 2015, 2016, and 2017 car models along with aftermarket systems.
- Siri voice control
- Apple Music
- Plug-and-play setup
- iOS-style interface
- Access to select Apple and third-party iOS apps
CarPlay, at its core, is Apple's way of bringing iOS to in-car infotainment systems and dashboards. It's designed to display information from the iPhone on a car's built-in infotainment unit, giving drivers a safe way to make phone calls, send text messages, listen to music, and access Maps -- all of the things a driver might want to do with an iPhone while driving a car.
When connected to an in-dash system via the iPhone's Lightning port or wirelessly in some cars, CarPlay gives the user in-car access to information stored on the iPhone, like contacts for phone calls and messages, music playlists in apps, previous Maps searches, calendar events, and more. Because CarPlay pulls its information from the iPhone, there's virtually no setup involved.
Many automobile manufacturers have been building CarPlay support into cars since 2015, but there's also a way to get CarPlay in existing vehicles -- many aftermarket in-dash systems from companies like Sony, Pioneer, Kenwood, and Alpine are compatible with CarPlay and are readily available at reasonable prices. More than 200 vehicles manufactured from 2016 on include CarPlay, and additional manufacturers are coming out with CarPlay support all the time.
CarPlay is designed to be hands-free, introducing as little driver distraction as possible, and for that reason, it is voice-based and reliant on Apple's personal assistant Siri. Siri is used to perform a range of actions in the car, like placing phone calls, getting directions, sending and reading text messages, playing music, accessing apps, and more.
There are physical controls in the form of buttons and knobs that can activate Siri for CarPlay purposes, but these controls vary from vehicle to vehicle. Systems with touch screens are able to accommodate touch-based input as well, and special adapters can enhance in-car integration of aftermarket CarPlay solutions.
iOS already offers a consistent Apple experience across tablets and smartphones, but with CarPlay, that's also extended to the car in an easy-to-use format that people are already familiar with.
Because CarPlay is a rather ambitious effort requiring the cooperation of automobile makers and third-party hardware companies, it was initially slow to get off the ground, but as of 2016, a whole range of CarPlay-enabled vehicles are available and CarPlay support is growing more and more common. Consumers are increasingly interested in CarPlay as a feature for new cars, and increased competition is spurring additional manufacturers to adopt the feature.
The CarPlay interface is designed to be immediately familiar to anyone who has used iOS on an iPhone, iPad, or iPod touch. Connecting an iPhone to CarPlay through a Lightning cable brings up an iOS-style interface on the in-car display that offers a home screen complete with apps like Maps, Phone, Messages, Music, Podcasts, and several third-party offerings.
Apps are accessed via touch screen, through Siri, or through various in-car controls that might be located on the steering wheel or other location depending on the car manufacturer. On aftermarket offerings from companies like Pioneer and Alpine, physical controls are limited to buttons on the in-dash system unless special adapters are installed.
Though apps can be launched through touch-based controls, actions like sending a text message, making a phone call, or changing a music track are largely conducted through Siri. There is no on-screen keyboard, for example, so text messages are transcribed by voice much as they are when using dictation to send messages on an iPhone. More information on the included CarPlay apps and what they do can be found below.
Apple CarPlay Apps
Maps: Powered by the Apple Maps app on the iPhone, Maps within CarPlay lets users get detailed turn-by-turn directions to help them navigate. The CarPlay interface clearly displays the route, driving instructions, traffic conditions, and visual cues for upcoming turns. Estimated time of arrival is also included, along with an estimate of driving time and distance until the destination is reached.
Maps draws in location information from apps like Messages, Calendar, and Mail, and it also includes previous searches made on iOS. For example, if a user has a specific location for an upcoming meeting stored in the Calendar app, Maps will pull that info into the CarPlay interface. Maps also allows for voice commands through Siri, so it's possible to ask Siri to find a gas station, a museum, or a specific address. In iOS 10, Maps gained traffic alerts and alternate routes to save time in traffic-heavy areas.
Phone: With the Phone app, it's possible to ask Siri to dial calls, return missed calls, and listen to voice mail. The CarPlay Phone app also has a keypad so numbers can be punched in on the touchscreen, but for the most part, calls will be initiated by asking Siri to dial an existing contact.
A user might say, "Call mom," for example, to place a phone call over the car's speaker system. In-car controls are also used alongside the touchscreen for functions like muting calls or initiating conference calls.
Messages: As with phone calls, sending a message is reliant on Siri. Messages are dictated aloud to the voice assistant, with Siri confirming the content of the message to ensure accuracy before sending. When a response is received, Siri will ask if the user wants it read aloud and will then give the option to send another text message, with the entire interaction being voice-based to prevent users from looking at their iPhones while driving.
Sample commands within the Messages app include "Read message from Kelly," or "Send message to mom," followed by the message content.
Audiobooks: As of iOS 8.4, the Audiobooks app is part of the iBooks app and lets users listen to audiobooks in their vehicles.
Apple Music: The CarPlay Music app allows customers to access content that has been downloaded from iTunes, the Apple Music streaming service, and the free Beats 1 radio station. Like other CarPlay apps, the Music app's interface is immediately recognizable, with access to Artists, Songs, and Playlists. With Siri, it's possible for Apple Music subscribers to play a specific songs or artists on-demand with commands like "Siri, play Beyonce."
Podcasts: With the Podcasts app, CarPlay users can listen to their downloaded podcasts. The CarPlay interface is similar to the interface on iOS devices and should be immediately familiar to those who frequently use the Podcasts app.
Third-Party CarPlay Apps
Apple also lets third-party developers create dedicated apps for CarPlay. Available apps are audio-focused and non-visual, in order to avoid introducing distractions into the car, with the content being played through the car's speakers.
Third-party apps will only show up on the CarPlay display if the app is installed on the iPhone. So, for example, if a user regularly listens to Spotify on the iPhone and has the Spotify app installed, Spotify will also be available via the CarPlay interface.
Because of the audio-focused restriction, there are a limited number of apps that are compatible with CarPlay.
As of late 2016, CarPlay is available in hundreds of cars, with manufacturers like Cadillac, Chevrolet, Fiat-Chrysler, Ford (all 2016 and 2017 models), GMC, Honda, Kia, Lincoln, Mercedes-Benz, Porsche, Volvo, Nissan, BMW, Hyundai, Porsche, and Volkswagen offering CarPlay-equipped vehicles that are available now. Even semi trucks are gaining CarPlay support, with Volvo introducing its first CarPlay-equipped VNL series trucks, and Honda has introduced the first motorcycle with CarPlay support.
Apple has created an official master list of all the CarPlay vehicles available in the United States and other countries. For those in search of a CarPlay-equipped vehicle, Apple's list is the best way to determine the options that are available. It is updated on a regular basis to add new models, but may not include new CarPlay vehicles as soon as they are announced. For that reason, the CarPlay Timeline at the bottom of this roundup is also a good resource for finding news on CarPlay vehicles as soon as they're announced.
Apple's list includes more than 200 new 2016, 2017, and 2018 models from more than 20 vehicle manufacturers, and additional automobile manufacturers are adding support on a regular basis.
Future CarPlay Partners
Mazda says it remains committed to introducing Apple CarPlay as a feature in its Mazda Connect infotainment system, but the company has not provided details on when CarPlay support might be introduced. Mazda was listed as an original CarPlay partner and has been promising CarPlay support for years.
Toyota has been a longtime CarPlay holdout, but in January, the company announced plans to introduce CarPlay support in the 2019 Avalon. The Avalon will be Toyota's first vehicle with CarPlay, but Toyota will expand CarPlay compatibility to other vehicles in 2019 and beyond. CarPlay will be available in Toyota and Lexus vehicles equipped with the Entune 3.0 and Enform 2.0 systems.
Pre-2019 Toyota vehicles will not support CarPlay.
Starting in 2019, BMW will offer CarPlay as a subscription-based service, requiring BMW owners to pay $80 per year to access CarPlay after one year of free service following the purchase of a BMW. Currently, BMW charges a $300 fee for customers to upgrade to CarPlay.
BMW says that depending on the feedback from customers, it may not make the change to the subscription plan, but currently, the company believes the subscription-based pricing system will offer BMW owners more flexibility.
Alpine, Kenwood, Pioneer, JVC, JBL, and Sony all sell various aftermarket CarPlay systems for installation in vehicles that do not come standard with the feature. The aftermarket systems generally retail for between $400 and $1,400 depending on the model, and can usually be retrofitted into older vehicles for relatively minimal costs.
Aftermarket CarPlay systems works similarly to CarPlay systems installed in new vehicles, but they may lack some of the built-in vehicle controls at the steering wheel and in other locations. Aftermarket systems were some of the first CarPlay implementations and companies like Pioneer and Kenwood have been producing them for several years.
CarPlay was first announced at the 2013 Worldwide Developers Conference alongside iOS 7 as "iOS in the Car." At the time, it was described as iOS built into the car's navigation system, and several early partners were announced for 2014, including Honda, Mercedes, Nissan, Ferrari, Chevy, Kia, and Hyundai.
There were a few hints of iOS in the Car leading up to the official launch of iOS 7, with early exploration hinting at AirPlay compatibility. In July of 2013, Tim Cook called iOS in the Car "part of the ecosystem" that was a "key focus" for Apple, but when iOS 7 launched in September of 2013, iOS in the Car was not included.
Many 2014 vehicles instead came with a feature called "Siri "Eyes Free," a precursor to CarPlay that allowed iPhone owners to interact with their devices without needing to look at the screen. With Siri Eyes Free, pressing a button within the car activated Siri, letting a user relay commands. There was no integration with an in-dash display, however.
Rumors suggested that iOS in the Car was plagued by organizational issues, and screenshots leaked in January hinted at ongoing design revisions. An official announcement of iOS in the Car finally came a few months afterwards in March of 2014, at the Geneva International Motor Show, where it was unveiled as "CarPlay."
Apple announced CarPlay with several big-name partners already on board, like BMW, Ford, GM, Honda, Hyundai, Kia, Nissan, and more. Many of these manufacturers initially targeted 2014 launch dates for CarPlay-enabled vehicles, but delays pushed launches into 2015 and 2016. For a long time, Ferrari was the only manufacturer with a CarPlay vehicle available, but support became much more widespread starting in the summer of 2015.
CarPlay is also available via multiple aftermarket in-dash systems from Pioneer, Kenwood, and Alpine.
Since iOS 9, Apple has supported wireless CarPlay implementations. Nearly all CarPlay setups require an iPhone to be plugged in directly to the in-dash system to connect, but wireless CarPlay alleviates the need for a Lightning cable, allowing an iPhone to connect to an in-car system wirelessly.
In June of 2017, Alpine launched the first wireless aftermarket CarPlay system, the iLX-007, which is priced at $900. It doesn't require an iPhone to be plugged in to a Lightning cable in the car, instead using WiFi. Harman has also said that wireless CarPlay support may eventually come to many of the car manufacturers it works with, like Audi, VW, Mercedes-Benz, Chrysler, Dodge, and Jeep.
Due to Apple's commitment to user privacy, CarPlay collects very little data from users and car manufacturers. According to information released by Porsche, Apple only collects information on whether a car is accelerating while CarPlay is in use.
This is in stark contrast to Android Auto, which collects a lot more car data when in use. Google collects vehicle speed, oil and coolant temperature, throttle position, and engine revs, constituting "a full OBD2 dump whenever someone activates Android Auto."
CarPlay is compatible with the iPhone 5, the iPhone 5c, the iPhone 5s, the iPhone 6, the iPhone 6 Plus, the iPhone 6s, the iPhone 6s Plus, the iPhone 7, the iPhone 7 Plus, the iPhone 8, and the iPhone 8 Plus. It is not compatible with earlier iPhones or with the iPad and iPod touch.
CarPlay is available in more than 25 countries, including Australia, Canada, France, Germany, Hong Kong, Italy, Japan, Mexico, South Korea, Spain, Switzerland, UK, and USA. Not all features are available in all countries, however.