CarPlay is Apple's iOS solution for the car.
At a Glance
- CarPlay brings iOS to the car. Widely available in many 2015, 2016, and 2017 car models along with aftermarket systems.
- Siri voice control
- Apple Music
- Plug-and-play setup
- iOS-style interface
- Access to select Apple and third-party iOS apps
CarPlay, at its core, is Apple's way of bringing iOS to in-car infotainment systems and dashboards. It's designed to display information from the iPhone on a car's built-in display, giving drivers a safe way to make phone calls, send text messages, listen to music, and access Maps -- all of the things a driver might want to do with an iPhone while driving a car.
When connected to an in-dash system via the iPhone's Lightning port or wirelessly in some cars, CarPlay gives the user in-car access to information stored on the iPhone, like contacts for phone calls and messages, music playlists in apps, previous Maps searches, calendar events, and more. Because CarPlay pulls its information from the iPhone, there's virtually no setup involved.
Many automobile manufacturers have been building CarPlay support into cars since 2015, but there's also a way to get CarPlay in existing vehicles -- some aftermarket in-dash systems from companies like Sony, Pioneer, Kenwood, and Alpine are compatible with CarPlay and are readily available at reasonable prices. More than 200 2016 and 2017 vehicles include CarPlay, and additional manufacturers are coming out with CarPlay support all the time.
CarPlay is designed to be hands-free, introducing as little driver distraction as possible, and for that reason, it is voice-based and heavily reliant on Apple's personal assistant Siri. Siri, for example, is used to perform a range of actions in the car, such as placing phone calls, getting directions, sending text and reading text messages, playing music, and more.
There are also physical controls in the form of buttons and knobs, but these controls vary from vehicle to vehicle. Systems with touch screens are able to accommodate touch-based input as well, and special adapters can enhance in-car integration of aftermarket CarPlay solutions.
iOS already offers a consistent Apple experience across tablets and smartphones, but with CarPlay, that's also extended to the car in an easy-to-use format that people are already familiar with.
Because CarPlay is a rather ambitious effort that requires the cooperation of automobile makers and third-party hardware companies, it has been slow to get off the ground, but we are beginning to see a whole range of new CarPlay-enabled vehicles and CarPlay support is growing more and more common.
The CarPlay interface is designed to be immediately familiar to anyone who has used iOS on an iPhone, iPad, or iPod touch. Connecting an iPhone to CarPlay through a Lightning cable brings up an iOS-style interface on the in-car display that offers a home screen complete with apps like Maps, Phone, Messages, Music, Podcasts, and several third-party offerings.
Apps are accessed via touch screen, through Siri, or through various in-car controls that might be located on the steering wheel or other location depending on the car manufacturer. On aftermarket offerings from companies like Pioneer and Alpine, physical controls are limited to buttons on the in-dash system unless special adapters are installed.
Though apps can be launched through touch-based controls, which were simplified in iOS 10.3, actions like sending a text message, making a phone call, or changing a music track are largely conducted through Siri. There is no on-screen keyboard, for example, so text messages are transcribed by voice much as they are when using dictation to send messages on an iPhone. More information on the included CarPlay apps and what they do can be found below.
Apple CarPlay Apps
Maps: Powered by the Apple Maps app on the iPhone, Maps within CarPlay lets users get detailed turn-by-turn directions to help them navigate. The CarPlay interface clearly displays the route, driving instructions, traffic conditions, and visual cues for upcoming turns. Estimated time of arrival is also included, along with an estimate of driving time and distance until the destination is reached.
Maps draws in location information from apps like Messages, Calendar, and Mail, and it also includes previous searches made on iOS. For example, if a user has a specific location for an upcoming meeting stored in the Calendar app, Maps will pull that info into the CarPlay interface. Maps also allows for voice commands through Siri, so it's possible to ask Siri to find a gas station, a museum, or a specific address. In iOS 10, Maps gained traffic alerts and alternate routes to save time in traffic-heavy areas.
Phone: With the Phone app, it's possible to ask Siri to dial calls, return missed calls, and listen to voice mail. The CarPlay Phone app also has a keypad so numbers can be punched in on the touchscreen, but for the most part, calls will be initiated by asking Siri to dial an existing contact.
A user might say, "Call mom," for example, to place a phone call over the car's speaker system. In-car controls are also used alongside the touchscreen for functions like muting calls or initiating conference calls.
Messages: As with phone calls, sending a message is reliant on Siri. Messages are dictated aloud to the voice assistant, with Siri confirming the content of the message to ensure accuracy before sending. When a response is received, Siri will ask if the user wants it read aloud and will then give the option to send another text message, with the entire interaction being voice-based to prevent users from looking at their iPhones while driving.
Sample commands within the Messages app include "Read message from Kelly," or "Send message to mom," followed by the message content.
Audiobooks: As of iOS 8.4, the Audiobooks app is part of the iBooks app and lets users listen to audiobooks in their vehicles.
Apple Music: The CarPlay Music app allows customers to access content that has been downloaded from iTunes, the Apple Music streaming service, and the free Beats 1 radio station. Like other CarPlay apps, the Music app's interface is immediately recognizable, with access to Artists, Songs, and Playlists. With Siri, it's possible for Apple Music subscribers to play a specific songs or artists on-demand with commands like "Siri, play Beyonce." Apple Music received a redesign as part of iOS 10 to make it easier to browse and discover new music.
Podcasts: With the Podcasts app, CarPlay users can listen to their downloaded podcasts. The CarPlay interface is similar to the interface on iOS devices and should be immediately familiar to those who frequently use the Podcasts app.
Other Apple apps: Along with the aforementioned main apps, CarPlay owners can also access the Podcasts and Beats Music apps via their in-dash systems. Both interfaces are similar to what is found on the iPhone, giving access to downloaded podcasts and Beats Music playlists.
Third-Party CarPlay Apps
Apple has allowed several third-party developers to create dedicated apps for CarPlay. Available apps are audio-focused and non-visual, in order to avoid introducing distractions into the car, with the content being played through the car's speakers.
Third-party apps will only show up on the CarPlay display if the app is installed on the iPhone. So, for example, if a user regularly listens to Spotify on the iPhone and has the Spotify app installed, Spotify will also be available via the CarPlay interface.
Because of the audio-focused restriction, there are a limited number of apps that are compatible with CarPlay.
As of late 2016, CarPlay is available in more than 200 cars, with manufacturers like Cadillac, Chevrolet, Fiat-Chrysler, Ford, GMC, Honda, Kia, Lincoln, Mercedes-Benz, Porsche, Volvo, Nissan, BMW, Hyundai, Porsche, and Volkswagen offering CarPlay-equipped vehicles that are available now. Even heavy trucks are gaining CarPlay support, with Scania promising CarPlay integration in June of 2017.
Apple has created an official master list of all the CarPlay vehicles available in the United States and other countries. For those in search of a CarPlay-equipped vehicle, Apple's list is the best way to determine the options that are available. It is updated on a regular basis to add new models, but may not include new CarPlay vehicles as soon as they are announced. For that reason, the CarPlay Timeline at the bottom of this roundup is also a good resource for finding news on CarPlay vehicles as soon as they're announced.
Apple's list includes more than 200 new 2016 and 2017 models from more than 20 vehicle manufacturers and additional automobile manufacturers are adding support on a regular basis.
Apple lists several other CarPlay partners on its website, but some remain committed to their own infotainment systems in current U.S. vehicles or have not yet rolled out CarPlay-equipped cars.
Mazda, one of Apple's original CarPlay partners, has yet to release a vehicle with CarPlay support, but says the feature is still in the works as of March 2017.
Jaguar, Land Rover, and Subaru have not announced CarPlay support for their 2016/2017 vehicle lineups.
Toyota appears to have put its CarPlay commitment on hold. The world's largest automaker instead reached a partnership with Ford and in January 2016 to use its open source SmartDeviceLink technology for its in-dash systems. Ford and Toyota have also joined an automaker consortium promoting open source connected in-car systems, further confirming Toyota's resistance to CarPlay.
Alpine, Kenwood, Pioneer, JVC, JBL, and Sony each sell various aftermarket CarPlay systems for installation in vehicles that do not come standard with the feature. The aftermarket systems generally retail for between $600 and $1,400 depending on the model, and can usually be retrofitted into older vehicles for relatively minimal costs.
Aftermarket CarPlay systems works similarly to CarPlay systems installed in new vehicles, but they may lack some of the built-in vehicle controls at the steering wheel and in other locations. Aftermarket systems were some of the first CarPlay implementations and companies like Pioneer and Kenwood have been producing them for several years.
In January of 2017, Alpine introduced the first wireless aftermarket CarPlay system, which went on sale in February. It doesn't require an iPhone to be plugged in to a Lightning cable in the car. Harman has also said that wireless CarPlay support may eventually come to many of the car manufacturers it works with, like Audi, VW, Mercedes-Benz, Chrysler, Dodge, and Jeep.
CarPlay was first announced at the 2013 Worldwide Developers Conference alongside iOS 7 as "iOS in the Car." At the time, it was described as iOS built into the car's navigation system, and several early partners were announced for 2014, including Honda, Mercedes, Nissan, Ferrari, Chevy, Kia, and Hyundai.
There were a few hints of iOS in the Car leading up to the official launch of iOS 7, with early exploration hinting at AirPlay compatibility. In July of 2013, Tim Cook called iOS in the Car "part of the ecosystem" that was a "key focus" for Apple, but when iOS 7 launched in September of 2013, iOS in the Car was not included.
Many 2014 vehicles instead came with a feature called "Siri "Eyes Free," a precursor to CarPlay that allowed iPhone owners to interact with their devices without needing to look at the screen. With Siri Eyes Free, pressing a button within the car activated Siri, letting a user relay commands. There was no integration with an in-dash display, however.
Rumors suggested that iOS in the Car was plagued by organizational issues, and screenshots leaked in January hinted at ongoing design revisions. An official announcement of iOS in the Car finally came a few months afterwards in March of 2014, at the Geneva International Motor Show, where it was unveiled as "CarPlay."
Apple announced CarPlay with several big-name partners already on board, like BMW, Ford, GM, Honda, Hyundai, Kia, Nissan, and more. Many of these manufacturers initially targeted 2014 launch dates for CarPlay-enabled vehicles, but delays pushed launches into 2015 and 2016. For a long time, Ferrari was the only manufacturer with a CarPlay vehicle available, but support became much more widespread starting in the summer of 2015.
CarPlay is also available via multiple aftermarket in-dash systems from Pioneer, Kenwood, and Alpine.
Hands-On With CarPlay
Shortly after CarPlay launched, MacRumors went hands-on with the Alpine iLX-007 in-dash CarPlay entertainment system, which works primarily through a 7-inch capacitive touch screen.
Activating CarPlay is done by plugging in a Lightning cable to the iPhone, which connects the phone to the in-dash system and automatically brings up the CarPlay interface. Several different apps are displayed on the screen, including Phone, Music, Maps, Messages, and Podcasts, along with any CarPlay-compatible third-party apps installed on an iPhone like Spotify. On the Alpine unit, there's also a Main Menu button to go back to the main Alpine home screen and a Now Playing button for displaying current music. Other systems will have similar features to allow access to the main infotainment system options.
Individual CarPlay apps are opened with voice commands and there are also physical buttons on the unit for controlling volume, activating Siri, and more. In other CarPlay setups, such as those being built natively into upcoming vehicles, these types of controls may be located in other places like the steering wheel.
With the Alpine CarPlay unit, we were impressed with the ability to access content from our iPhone in an easy-to use format, but the lack of multi-touch and smooth scrolling was a major downside. CarPlay has the same general layout in all of its iterations, but screen sizes and included functionality will vary from manufacturer to manufacturer.
Along with our own hands-on experience, there have been several CarPlay demo videos published, and one of the better videos can be seen below, demonstrating the technology in a Volvo.
Due to Apple's commitment to user privacy, CarPlay collects very little data from users and car manufacturers. According to information released by Porsche, Apple only collects information on whether a car is accelerating while CarPlay is in use.
This is in stark contrast to Android Auto, which collects a lot more car data when in use. Google collects vehicle speed, oil and coolant temperature, throttle position, and engine revs, constituting "a full OBD2 dump whenever someone activates Android Auto."
CarPlay is compatible with the iPhone 5, the iPhone 5c, the iPhone 5s, the iPhone 6, the iPhone 6 Plus, the iPhone 6s, the iPhone 6s Plus, the iPhone 7, and the iPhone 7 Plus. It is not compatible with earlier iPhones or with the iPad and iPod touch.
CarPlay is available in more than 25 countries, including Australia, Canada, France, Germany, Hong Kong, Italy, Japan, Mexico, Republic of Korea, Spain, Switzerland, UK, and USA. Not all features may be available in all countries, however.
Since iOS 9, Apple has supported wireless CarPlay implementations. Nearly all CarPlay setups require an iPhone to be plugged in directly to the in-dash system to connect, but wireless CarPlay alleviates the need for a Lightning cable, allowing an iPhone to connect to an in-car system wirelessly.