Apple CEO Tim Cook on 5G: 'We're Excited About Our Pipeline'

During today's earnings call covering the first fiscal quarter of 2020, Apple CEO Tim Cook was asked about 5G, and how much of a demand driver it might be for Apple.

Cook of course said that he wouldn't comment on future Apple products with respect to 5G, but said 5G is in the "early innings of its deployment on a global basis."


Cook went on to say that Apple "couldn't be prouder" of its current iPhone lineup, and is excited about the upcoming product pipeline. "We wouldn't trade our position with anybody," he said.

In another question, Cook was asked about the demand for 5G and the demand for lower-cost iPhones, and how that might impact Apple's future ‌iPhone‌ product plans, which Cook also declined to comment on. He did say that in general, "it's important to look around the world at 5G deployment schedules." Cook said he will not comment on the price of handsets that are not announced.

Rumors suggest that Apple's 2020 iPhones will include 5G support for the first time, allowing the devices to connect to available mmWave and Sub-6GHz 5G networks, which carriers are in the process of rolling out in the United States and around the world. Rumors indicate Apple will use Qualcomm's 5G chips for 5G connectivity.

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Apple Limiting Employee Travel to China Amid Coronavirus Outbreak, Working to Avoid Supply Shortages

During today's earnings call, Apple CEO Tim Cook commented on the coronavirus outbreak in China, which investors fear could potentially impact Apple's business, affecting production of both current iPhones and the new low-cost iPhone that's on the horizon.

Cook said that Apple is donating to China to help with the outbreak and working with partner companies.

We're donating to groups that are working to contain the outbreak. We're working closely with our Apple team members in the affected areas, and our thoughts are with all of those in the region.
In an interview with CNBC, Cook confirmed that employee travel has been restricted to "business critical travel" only as of last week, and employees in Wuhan and across China are receiving care kits from Apple.
"We're restricting travel to business critical travel. For employees that are in the Wuhan area, we are providing care kits and supplying them across our employee population in China as well.
Cook said that Apple's decision to set next quarter guidance with a range of $4 billion is reflective of the coronavirus outbreak and the "uncertainty around that." Apple's guidance for Q2 2020 is $63 to $67 billion, a larger range than normal.

The situation is still emerging, said Cook, and Apple is monitoring the situation closely and gathering data points.

According to Cook, supplier factories in wider China are opening late after Chinese New Year, on February 10, which Apple is working to manage. Apple does have suppliers in the Wuhan area, but all of these suppliers have alternate suppliers, and Apple is working to ensure good supplies. Apple has accounted for the delayed startup with its larger range of outcomes.

In its retail stores, Apple is limiting hours, checking employees, and sanitizing its stores regularly. One store has also been shut down for the time being. Apple's retail sales have slowed due to virus concerns, but this is accounted for in Apple's guidance numbers for Q2 2020.

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Apple's iPhone 11 Was the Top-Selling Model Every Week During the December Quarter

Following poor iPhone sales in the first quarter of 2019, Apple saw significant improvement in the first quarter of 2020, with ‌iPhone‌ sales bringing in $56 billion in revenue for 8 percent growth.

According to Apple CEO Tim Cook, response to the iPhone 11, 11 Pro, and 11 Pro Max has been highly positive. The ‌iPhone 11‌ was the top-selling ‌iPhone‌ every week during the December quarter, and the three new ‌iPhone‌ models were Apple's most popular iPhones.


Apple saw double digit growth in the United States, UK, France, Singapore, Brazil, Mainland China, India, Thailand, Turkey, and more. In greater China specifically, Apple has returned to growth.

Apple made a major trade-in push in 2019, which was successful, and Apple saw ‌iPhone‌ trade-in numbers double year over year.

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Apple's Wearables Category Sets All-Time Revenue Record in Q1 2020, Surpassing Mac for the First Time

During the first quarter of 2020, Apple's wearables category set a new all-time revenue record, according to Apple CEO Tim Cook.

Apple's wearables earnings category, which includes AirPods and Apple Watch along with accessories like Beats headphones and HomePod, hit $10 billion, up from $7.3 billion in the year-ago quarter.


Wearables, Home, and Accessories revenue surpassed Mac revenue for the first time this quarter. Mac revenue was at $7.2 billion in Q1 2020.

According to Apple CEO ‌Tim Cook‌, Apple could not make enough ‌AirPods‌ and ‌Apple Watch‌ Series 3 devices to meet demand during the quarter, and supplies continue to be low. Cook told Reuters that Apple is "working on both of those very hard."

‌Apple Watch‌ set a new all-time revenue record during the quarter, and more than 75 percent of new customers during the quarter were new to ‌Apple Watch‌. Both ‌AirPods‌ and ‌Apple Watch‌ were "must-have holiday gifts," driving growth even as supplies were constrained.

Cook says that Apple's wearables business is now the size of a Fortune 150 company.

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Apple Reports 1Q 2020 Results: $22.2B Profit on $91.8B Revenue, Best Quarter Ever

Apple today announced financial results for its first fiscal quarter of 2020, which corresponds to the fourth calendar quarter of 2019.

For the quarter, Apple posted revenue of $91.8 billion and net quarterly profit of $22.2 billion, or $4.99 per diluted share, compared to revenue of $84.3 billion and net quarterly profit of $20.0 billion, or $4.18 per diluted share, in the year-ago quarter. The quarter was the best in Apple's history in terms of revenue and profit, topping the first fiscal quarter of 2018.

Gross margin for the quarter was 38.4 percent, compared to 38.0 percent in the year-ago quarter, with international sales accounting for 61 percent of revenue. Apple also declared an upcoming dividend payment of $0.77 per share, payable February 13 to shareholders of record as of February 10.

“We are thrilled to report Apple’s highest quarterly revenue ever, fueled by strong demand for our iPhone 11 and iPhone 11 Pro models, and all-time records for Services and Wearables,” said Tim Cook, Apple’s CEO. “During the holiday quarter our active installed base of devices grew in each of our geographic segments and has now reached over 1.5 billion. We see this as a powerful testament to the satisfaction, engagement and loyalty of our customers — and a great driver of our growth across the board.”
Apple's guidance for the second quarter of fiscal 2020 includes expected revenue of $63-67 billion and gross margin between 38 and 39 percent.


Apple will provide live streaming of its fiscal Q1 2020 financial results conference call at 2:00 PM Pacific, and MacRumors will update this story with coverage of the conference call highlights.

Apple's earnings call recap follows...

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iOS 13 Now Installed on 77% of iPhones Launched in the Last Four Years

iOS 13 is now installed on 77 percent of iPhones that were released in the last four years, according to updated adoption numbers that Apple shared today on its App Store support site for developers.

17 percent of iPhone owners with a device released in the last four years continue to run iOS 12, while 6 percent run an earlier version of iOS.


A total of 70 percent of all iOS devices run ‌iOS 13‌, with this number taking into account older iPhones as well. 23 percent of total iPhones have iOS 12 installed, and 7 percent have an earlier version of iOS installed.

Apple is breaking down ‌iOS 13‌ installation rates in a new way as of this latest update, providing details on both iOS and iPadOS.

According to the new numbers, 79 percent of all iPads introduced in the last four years are running ‌iPadOS‌ 13, 19 percent run iOS 12, and 2 percent use an earlier version of iOS.

When it comes to all iPads, including older models, 57 percent run ‌iPadOS‌ 13, 27 percent run iOS 12, and 16 percent run an earlier version of iOS, suggesting there are quite a lot of older iPads still in circulation, or people aren't updating iPads as often as iPhones.

Apple last shared updated iOS installation numbers in October, and at that time, 55 percent of all iOS devices from the last four years ran ‌iOS 13‌, while 50 percent of all devices had the update. ‌iOS 13‌ installation has grown quite a bit over the course of the last three months.

For comparison's sake, during early January 2019, iOS 12 was installed on 78 percent of all devices introduced in the last four years.

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Hands-On With Filmic's DoubleTake iPhone App That Lets You Record Video From Two Cameras at the Same Time

When Apple's latest iPhones were introduced in September, Filmic, known for its video recording apps, showed off a new app designed to capture video from multiple iPhone cameras at the same time, allowing for unique new footage.

Filmic today made that functionality available for Apple's latest iPhones through a new DoubleTake app, and we thought we'd check it out to see if it's as interesting and useful as it sounds.

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The DoubleTake app works with all of the cameras on Apple's newest iPhones, so on the iPhone 11 Pro, that includes the telephoto lens, the wide-angle lens, and the super wide-angle lens, along with the front-facing selfie camera.

Using the app is fairly simple. When you open it up, there's a video recording interface and four different icons, one in each corner of the app that correspond to different functions. The top left icon lets you access recorded videos, the top right icon lets you swap between cameras, the bottom right icon offers a record button, and the bottom left icon lets you configure which lenses you want to record with.

If you tap on the lens icon, you'll see four boxes on the ‌iPhone 11 Pro‌ (fewer on iPhones with fewer cameras like the dual-lens iPhone 11). You can tap on two of the four lenses to record with, as DoubleTake supports recording from just two of the cameras simultaneously.


Once you've chosen the cameras, you can adjust frame rate (24, 25, and 30 fps are options) and then choose how you want the video displayed when you're recording. There's a picture-in-picture option that shows the secondary camera in a pop out lens, a split screen view, or a discrete view.

These modes affect what the finalized video looks like. The recording features a picture-in-picture recording with that option selected, or a dual-screen recording with split view selected. If you choose discrete, it looks similar to picture-in-picture when recording, but you end up with two separate videos, one from each camera, rather than a combined view.

Discrete is useful if you want to capture a standard video but aren't sure which lens might be best. You can record with the ultra wide-angle and wide-angle lenses at the same time, getting two videos you can work with and edit in post production.

The picture-in-picture and split view modes are perhaps most useful when recording with one of the rear cameras and the selfie camera as you can capture an event and a personal reaction at the same time, or use it for vlogging purposes.


Recording video can be done in either landscape or portrait mode, and the app is no frills and simple to use, so even those not familiar with videography on the ‌iPhone‌ will be able to use it to capture video.

Videos can be saved to the camera roll, shared with people or social media networks, or deleted. There are no editing tools in DoubleTake, so that will need to be done in either the Camera app itself or another third-party video editing app.


DoubleTake is a neat little concept that's easy to use and can create some fun, unique videos. The only major downside to the app is that recordings are limited to 1080p at 30fps, which means no 4K video recordings. It's possible that will be updated in the future, but for now, it's a limiting factor. The app should still produce video that's great for sharing on social networks and with friends.

DoubleTake works with the iPhone XR, iPhone XS, ‌iPhone XS‌ Max, ‌iPhone 11‌, ‌iPhone 11 Pro‌, and iPhone 11 Pro Max. It is not compatible with older iPhones or iPads. For those who want to try it out, it's a free download from the App Store. [Direct Link]

What do you think of the DoubleTake app and what will you use it for, if you're planning to download it? Let us know in the comments.

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iOS 13.3.1 Includes Images Featuring Upcoming Powerbeats 4 Earphones

Signs of new Powerbeats 4 wireless earphones were found in the iOS 13.3 beta back in December, and in today's iOS 13.3.1 software release, there are a few icons that depict the design of the new earbuds.

Based on the artwork in the update, the Powerbeats 4 will feature a design that's a cross between the current Powerbeats3 earbuds and the Powerbeats Pro wireless earbuds.


The Powerbeats 4 appear to have a more curved design that's similar to the ‌Powerbeats Pro‌, with the same angled in-ear fit and wraparound earhooks. The Powerbeats 4, like the Powerbeats 3, will not be wire-free, though, and a wire is depicted trailing down from the bottom of the earhook.

That will be a bit of different fit and feel than the current Powerbeats 3 earbuds, which have a cord attached to the opposite side of the earhooks. Powerbeats 4 are still Bluetooth, but the wire connects them to one another.

‌Powerbeats Pro‌ icon on left, new Powerbeats 4 icon in middle, Powerbeats 3 icon on right

We can expect the Powerbeats4 to offer the same features that have been added to modern earbuds like the AirPods 2, AirPods Pro, and ‌Powerbeats Pro‌ such as an H1 chip for improved connectivity and 'Hey Siri" and "Announce Messages with ‌Siri‌" support.

Powerbeats 4 will likely be close to identical to the ‌Powerbeats Pro‌, but with a wire and a more affordable price tag. Apple charges $249.95 for the ‌Powerbeats Pro‌, and $199.95 for the Powerbeats3. It's likely the Powerbeats 4 will be priced similarly to Powerbeats3.

There's no word on when Apple plans to release the Powerbeats 4, but a launch could come soon as the artwork is in place in the iOS 13.3.1 software.

Tag: Beats
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Apple Releases iOS and iPadOS 13.3.1 With Toggle for Turning Off U1 Chip in Latest iPhones

Apple today released iOS and iPadOS 13.3.1, minor updates to the iOS 13 operating system. iOS and ‌iPadOS‌ 13.3.1 come over a month after the release of iOS/iPadOS 13.3, which brought Communication Limits for Screen Time.

The iOS and ‌iPadOS‌ 13.3.1 updates are available on all eligible devices over-the-air in the Settings app. To access the updates, go to Settings > General > Software Update. Apple has also released an iOS 12.4.5 update for older devices.


iOS 13.3.1 includes a "Networking & Wireless" toggle that turns off the U1 Ultra Wideband chip in the latest iPhones. The feature, located in the Privacy > Location Services section of the Settings app, turns off location for Bluetooth, Wi-Fi, and Ultra Wideband.

Apple added this location toggle after it was discovered that the iPhone 11, 11 Pro, and 11 Pro Max continue to track user location even when location services options are disabled. This is because there are international regulatory requirements that mandate the U1 chip be disabled in certain locations.

The new toggle makes sure location tracking is off for the U1 chip at all times. Apple has also added a new "Play Again" button when replaying content that you've already watched in the TV app. The update also includes multiple bug fixes for issues that include a Communication Limits bug that allowed it to be bypassed, a problem with Mail that could prevent images from loading, an issue that could case push notifications to fail to be delivered, and more. Apple's full release notes for the update are below:
iOS 13.3.1 includes bug fixes and improvements. This update:
- Fixes an issue in Communication Limits that could allow a contact to be added without entering the Screen Time passcode
- Adds a setting to control the use of location services by the U1 Ultra Wideband chip
- Addresses an issue that could cause a momentary delay before editing a Deep Fusion photo taken on ‌iPhone 11‌ or iPhone 11 Pro
- Resolves an issue with Mail that could cause remote images to load even when the “Load Remote Images” setting is disabled
- Fixes an issue that could cause multiple undo dialogs to appear in Mail
- Addresses an issue where FaceTime could use the rear facing ultra-wide camera instead of the wide camera
- Resolves an issue where push notifications could fail to be delivered over Wi-Fi
- Addresses a CarPlay issue that could cause distorted sound when making phone calls in certain vehicles
- Introduces support for Indian English Siri voices for HomePod
Apple also has separate release notes for ‌iPadOS‌ 13.3.1:
‌iPadOS‌ 13.3.1 includes bug fixes and improvements. This update:
- Fixes an issue in Communication Limits that could allow a contact to be added without entering the Screen Time passcode
- Addresses an issue with Mail that could cause remote images to load even when the “Load Remote Images” setting is disabled
- Fixes an issue that could cause multiple undo dialogs to appear in Mail
- Resolves an issue where push notifications could fail to be delivered over Wi-Fi
- Introduces support for Indian English ‌Siri‌ voices for ‌HomePod‌
For more on the new features that Apple added to iOS with the launch of ‌‌iOS 13‌‌, make sure to check out our iOS 13 roundup.

Related Roundups: iOS 13, iPadOS
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Two of the iPad's Creators Share Thoughts on Its Development, Evolution, and More

Yesterday marked the tenth anniversary of the iPad, and alongside that milestone, Input has published an interview with Imran Chaudhri and Bethany Bongiorno, two of the key Apple employees behind its development.

The interview is an interesting read, with Chaudhri and Bongiorno sharing a few bits about their histories with Apple and the iPad, thoughts on the team's mindset during development of the ‌iPad‌, their perspectives on how the ‌iPad‌ evolved to fit how people have used it, and more.


One of the more interesting tidbits relates to cameras, which actually weren't included on the original ‌iPad‌ even though a digital photo frame was intended as one of its primary use cases, driven in large part by Steve Jobs. Only after the ‌iPad‌ launched did Apple discover that people really didn't want to set their iPads up as static photo frames, and then later once the ‌iPad‌ did gain a camera, the team was surprised to see how much people were using it to take photos.
Bongiorno: We talked about the hope that it would be kind of this photo frame, like ‘“How are they going to get the photos on it?” We actually didn't believe that people would walk around taking pictures with their ‌iPad‌. It was actually a funny internal conversation when we started seeing people outside taking their ‌iPad‌ with them and taking photos on vacation. I don't think we actually thought people would use it that way — and they ultimately did. [...]

Chaudhri: But the [‌iPad‌] camera is super funny. That's the other thing that we didn't anticipate being so big. But it was a segment of the population at the time that really was using the camera more than anything else. So I remember very clearly at the 2012 Olympics in London, if you looked around the stadium, you saw a lot of people using an ‌iPad‌ as a camera and generally that was people that just needed to have a bigger viewfinder for vision reasons, etc. Then seeing that, we went back in and redesigned the camera experience on the ‌iPad‌ — recognizing that this is going to be a thing that we just can't get people away from because they want this larger viewfinder.
Another interesting section addresses their regrets related to the ‌iPad‌, with Bongiorno highlighting how difficult it ended up being to push the ‌iPad‌ forward given the small size of the ‌iPad‌ team and the "gravity of the phone," while Chaudhri similarly cited the strength of the iPhone as well as business decisions that kept the ‌iPad‌ from replacing textbooks in schools as had been originally envisioned.

The full interview is definitely worth a read over at Input, as it touches on a number of other topics such as the Apple Pencil, thoughts on the differences between Android tablets and the ‌iPad‌, and what the next ten years might bring for the ‌iPad‌.

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Filmic's New DoubleTake App Lets iPhone Users Shoot Video From Multiple Cameras Simultaneously

Filmic today released its DoubleTake camera app, which allows iPhone users to shoot with multiple cameras at the same time. An early version of the app was demoed during Apple's iPhone 11 Pro media event back in September.


By letting users shoot with multiple cameras simultaneously, DoubleTake enables twice as much coverage on the same take. Apple used the app on stage to highlight the advanced features of the ‌‌iPhone 11 Pro‌‌ and 11 Pro Max triple-lens camera system.

The app's main interface consists of a compound overlay showing primary and secondary cameras, combining front-facing and rear-facing ‌‌iPhone‌ cameras. Users can cut between them, or capture the video feeds displayed alongside each other, in either split-screen or picture-in-picture mode.

You can choose which lenses you want to capture footage from – the ultra wide, wide, telephoto, or front-facing camera – and opt to shoot in 24, 25, or 30 frames per second. After that, it's just a matter of selecting the layout of the feeds in the composite display and then pressing the record button.

DoubleTake is compatible with iPhone XR/XS/XS Max and iPhone 11/11 Pro/11 Pro Max models running iOS 13, and is available as a free download from the App Store. [Direct Link]

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'iPhone 9' Production Reportedly Scheduled for February, But Could Be Impacted By Coronavirus Outbreak

Apple's production plans for the so-called "iPhone SE 2" or "iPhone 9" next month could face disruption due to the coronavirus outbreak that has caused more than 100 deaths in China, reports Bloomberg's Mark Gurman.

"‌iPhone 9‌" concept render by @OnLeaks via iGeeksBlog

The vast majority of Apple's iPhones are made in China, by Foxconn in Zhengzhou and by Pegatron at an assembly plant near Shanghai. Both of the locations are more than 500 kilometers away from Wuhan, the epicenter of the virus outbreak, but Gurman suggests the distance "doesn't immunize them from its effects," and analysts he spoke to agreed.
"I can't imagine a scenario where the supply chain isn't disrupted," said veteran industry analyst Patrick Moorhead of Moor Insights & Strategy. "If there's one major hiccup in the raw materials, fabrication, assembly, test, and shipping, it will be a disruption."
Apple typically launches its flagship smartphones around September, so the coronavirus shouldn't affect those plans, but Apple is also reportedly prepping a new low-cost iPhone that's set to be released during the first half of 2020 – possibly as early as March – which puts those mass production plans "more at risk," says Gurman.

Apple has booked orders for up to 65 million of its older iPhones and up to 15 million units of the "‌iPhone 9‌," according to the Nikkei Asian Review. Mass production of the new low-cost iPhone is reportedly due to start in the third week of February.

Confirmed cases of the coronavirus are rising in Henan province, where the Zhengzhou facility is located, and that could lead Foxconn or the government to close factories to prevent further contamination, according to Bloomberg's Matthew Kanterman.
Foxconn said it is monitoring the situation in China and following all recommended health practices. It declined to comment on production in specific locations but said, "We can confirm that we have measures in place to ensure that we can continue to meet all global manufacturing obligations."
Gurman notes that Apple dual-sources many of its components to mitigate the impact of extreme scenarios like the coronavirus. As such, a major immediate impact to its production plans is unlikely for now, according to a person familiar with its operations.

Over the weekend, Apple chief Tim Cook said in a tweet that the company intends to donate money in support of groups in China fighting the outbreak of the Coronavirus. A coronavirus is a family of viruses that include the common cold, but this particular virus causes severe acute respiratory infection and has never been detected before.

Related Roundup: iPhone SE 2
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