MacRumors

Following the appearance of 15-inch models of the latest Retina MacBook Pro in Apple's online store for refurbished items over the weekend, 13-inch models have now debuted in the store, again offering discounts of roughly 15% compared to brand-new units. While a number of different configurations were available when the 13-inch machines first appeared late yesterday, Apple is currently listing only two of the three stock configurations as available with shipping estimates of 1-5 business days.

- 2.4 GHz dual-core Intel i5 with 4 GB RAM and 128 GB flash storage: $1099 ($200 savings)

refurb_late_2013_13_rmbp
- 2.6 GHz dual-core Intel i5 with 8 GB RAM and 512 GB flash storage: $1529 ($270 savings)

The third stock configuration, a 2.4 GHz model with 8 GB of RAM and 256 GB of storage, is listed as out of stock but will be priced at $1269, a $230 savings.

Related Forum: MacBook Pro

AppstoreApple and the U.S. Federal Trade Commission have entered into a consent decree over in-app purchases on the App Store. In a memo to Apple employees, CEO Tim Cook wrote that the company felt it had no other choice.

According to the agreement, Apple will be required to provide full refunds to parents whose children purchased unauthorized in-app items, setting a floor of $32 million on refunds.

A large part of the FTC's concern was related to a fifteen-minute window after a password is entered on the App Store, during which other purchases can be made without a password being entered. Apple will now be required to notify users that the fifteen-minute window exists to obtain "expressed and informed consent" from its customers.

In early 2013, Apple settled a class action lawsuit originally filed by parents after their children ran up hundreds of dollars on in-app purchases in freemium games.

In the memo, which was obtained by Re/code, Cook wrote that it didn't "feel right for the FTC to sue over a case that had already been settled" and it "smacked of double jeopardy".

From: Tim Cook
Date: January 15, 2014
Subject: FTC announcement

Team,

I want to let you know that Apple has entered into a consent decree with the U.S. Federal Trade Commission. We have been negotiating with the FTC for several months over disclosures about the in-app purchase feature of the App Store, because younger customers have sometimes been able to make purchases without their parents’ consent. I know this announcement will come as a surprise to many of you since Apple has led the industry by making the App Store a safe place for customers of all ages.

From the very beginning, protecting children has been a top priority for the App Store team and everyone at Apple. The store is thoughtfully curated, and we hold app developers to Apple’s own high standards of security, privacy, usefulness and decency, among others. The parental controls in iOS are strong, intuitive and customizable, and we’ve continued to add ways for parents to protect their children. These controls go far beyond the features of other mobile device and OS makers, most of whom don’t even review the apps they sell to children.

When we introduced in-app purchases in 2009, we proactively offered parents a way to disable the function with a single switch. When in-app purchases were enabled and a password was entered to download an app, the App Store allowed purchases for 15 minutes without requiring a password. The 15-minute window had been there since the launch of the App Store in 2008 and was aimed at making the App Store easy to use, but some younger customers discovered that it also allowed them to make in-app purchases without a parent’s approval.

We heard from some customers with children that it was too easy to make in-app purchases, so we moved quickly to make improvements. We even created additional steps in the purchasing process, because these steps are so helpful to parents.

Last year, we set out to refund any in-app purchase which may have been made without a parent’s permission. We wanted to reach every customer who might have been affected, so we sent emails to 28 million App Store customers – anyone who had made an in-app purchase in a game designed for kids. When some emails bounced, we mailed the parents postcards. In all, we received 37,000 claims and we will be reimbursing each one as promised.

A federal judge agreed with our actions as a full settlement and we felt we had made things right for everyone. Then, the FTC got involved and we faced the prospect of a second lawsuit over the very same issue.

It doesn’t feel right for the FTC to sue over a case that had already been settled. To us, it smacked of double jeopardy. However, the consent decree the FTC proposed does not require us to do anything we weren’t already going to do, so we decided to accept it rather than take on a long and distracting legal fight.

The App Store is one of Apple’s most important innovations, and it’s wildly popular with our customers around the world because they know they can trust Apple. You and your coworkers have helped Apple earn that trust, which we value and respect above all else.

Apple is a company full of disruptive ideas and innovative people, who are also committed to upholding the highest moral, legal and ethical standards in everything we do. As I’ve said before, we believe technology can serve humankind’s deepest values and highest aspirations. As Apple continues to grow, there will inevitably be scrutiny and criticism along our journey. We don’t shy away from these kinds of questions, because we are confident in the integrity of our company and our coworkers.

Thank you for the hard work you do to delight our customers, and for showing them at every turn that Apple is worthy of their trust.

Tim

In response, the FTC said that its proposed order is more robust than the settlement in the class action lawsuit, and that the resolution in that lawsuit didn't require Apple to change its behavior. Additionally, the FTC's settlement does not put a cap on the amount that could be refunded to parents, while the lawsuit's did.

Apple is creeping closer to opening a new flagship store in Toyko's well-known Omotesando district. Previously reported to be scheduled for a March 2014 opening, an image of the store published by Mac Otakara shows significant progress has been made on the store. Although wrapped in a black shroud, the exterior of the building is starting to take shape, with the building appearing to bear a resemblance to the Apple's new Stanford store.

apple_store_Omotesando
Just like the Stanford location, the Omotesando store appears to have floor-to-ceiling glass walls and a thin steel roof. Mac Otakara notes that the glass front and sides stand out from the silver-colored metal eaves. This same design is also evident in Apple's new stores planned for Portland, Oregon and Aix-en-Provence, France.

The Omotesando location will feature 20,000 square feet of floor space spanning three floors. Two of the floors will be underground, while the top floor will be above ground. Apple has been hiring employees to staff the store for over six months, and it will be the first new store Apple has opened in Japan since 2006.

The opening comes as Apple is seeing strong iPhone sales in Japan, with estimates from Kantar Worldpanel indicating that the iPhone 5s and 5c accounted for 76% of smartphone sales in the country in October, just after their debut.

Google today announced an update to its Chrome web browser for iOS, bringing data compression functionality that can reduce data usage by up to 50%.

To start saving data and turn on an even more secure browsing experience, visit “Settings” > “Bandwidth management” > “Reduce data usage.” Then simply turn the toggle to “On.” From this menu, you’ll also be able to track how much bandwidth you save each month as you browse on Chrome.

chrome_compression_translation
The update will also see the addition of a translation bar that automatically offers to translate web pages into the user's language. The translation bar will be familiar to users of the desktop version of Chrome, as a similar feature is already available on that platform.

Google says that the update will be rolling out "over the next few days". Chrome is a free download from the App Store. [Direct Link]

Update January 27: The update is now available.

Research firm DisplaySearch has once again tapped its sources in the display supply chain to assess what panel sizes and resolutions are currently under development, using that information to speculate on the display technology that may land in Apple's iPhone 6, new iPad and rumored iWatch. According to the firm's latest report, the iPhone 6 and iPad may receive size and resolution boosts in line with circulating rumors, while the iWatch could sport a flexible AMOLED display.

displaysearch-jan2014
On the high end of the spectrum, DisplaySearch analyst David Hsieh predicts the iPhone 6 could ship with a 5.5-inch display that has a 1920 x 1080 resolution, yielding a density of 401 pixels per inch (ppi). The display would be a LTPS (low-temperature polysilicon) TFT LCD, which is the same technology used in a number of previous iPhone models. Another possibility is a smaller 4.7-inch LTPS screen with 1600 x 900 resolution and 386 ppi. Either configuration would bump the iPhone 6 up from the 4-inch, 1136 x 640 display found in the iPhone 5s, and a previous report has suggested that Apple could release both sizes.

On the iPad side of the equation, Apple may increase the size of the tablet and introduce a 12.0-inch "iPad Pro" model. This echoes several previous reports in recent months claiming that an oversized iPad with a 12.9-inch Retina display is entering production and may launch as soon as early 2014. There have, however, been no part leaks supporting the existence of such a device so far.

According to DisplaySearch, the 12.9-inch "iPad Pro" model could include a display with a resolution of 2732 x 2048 and 265 ppi, edging out the 12.2-inch panel Samsung introduced in its new Galaxy Tab Pro and Note Pro tablets. The Samsung models ship with a 12.2-inch display that has a 2560 x 1600 resolution and 247 ppi.

DisplaySearch also reiterates an earlier claim that the iWatch may ship in two different sizes. The firm's forecast predicts the Cupertino company may adopt a 1.3-inch display for women and a larger 1.6-inch display for men. Both sizes would sport a 320 x 320 resolution and would use flexible AMOLED technology. Rumors suggest Apple may debut its iWatch product sometime in 2014.

Related Roundups: Apple Watch 10, iPad Pro
Related Forum: iPhone

Just a couple of days before the iPhone launches on China Mobile, the world's largest carrier, Apple CEO Tim Cook participated in a media event with China Mobile Chairman Xi Guohua in Beijing, where The Wall Street Journal reports that Cook discussed how "incredibly optimistic" he is about Apple's new cooperation with the carrier.

"We've gotten to know each other....today is a beginning, and I think there are lots more things our companies can do together in the future," Mr. Cook said.

The immediate future, according to China Mobile Chairman Xi Guohua, includes "multi-millions" of iPhones already ordered by the carrier's customers. Earlier today, it was reported that Apple's iPhone 5s supplier Foxconn had shipped roughly 1.4 million iPhone 5s units in advance of the phones' launch in China on January 17.

iphone_5s_china_mobile
As Cook tells the WSJ, Apple will now be able to sell iPhones in 3,000 more locations, with China Mobile extending Apple's reach to many cities Apple currently doesn't have a presence in. Cook reinforces Apple wants to make the "best products", which means it's unlikely Apple alters its product strategy to make products at lower prices than it currently does.

In the interview, Cook also alluded to future iPhone models and cellular iPads making their way onto China Mobile's network, similar to other carriers around the world.

China Mobile has over 760 million subscribers and is expected to bring many new customers to Apple, significantly increasing the company's presence in China.

Update: The Wall Street Journal has now posted a more complete version of Cook's comments from the Q&A portion of the media briefing.

Update 2: CNBC has video of an interview with Cook and Xi.

Related Forum: iPhone

A number of Black Sabbath's 1970s albums, including Paranoid and Masters of Reality have finally made their way to iTunes with limited exclusivity, according to The New York Times. Previously, only the band's later material was available on iTunes.

On Tuesday the band and its label, Warner Brothers, announced that iTunes had started selling its first eight studio albums, along with three compilations. But iTunes’ window of exclusivity is expected to be short. According to people briefed on the deal who were not authorized to speak about it, Black Sabbath’s music should come to streaming services in about a week.

blacksabbath
Tony Iommi, the band's lead guitarist, said that it had "been a long time trying to explain to fans why the music wasn't available." While there is no official explanation for the delay, it's widely believed a dispute between the band and Warner Music was the cause.

The eight studio albums are available on iTunes for $9.99 apiece, while the three compilations range from $9.99 to $59.99. [Direct Link]

With Apple's newest flagship retail store set to open on Friday in Brisbane, Australia, the first photos of the impressive MacArthur Chambers location are beginning to emerge. These photos were sent to us by MacRumors reader Phillip and show the nearly completed store stocked with merchandise.

The store is located in the famous MacArthur Chambers building, a 10-story high-rise that was originally constructed back in 1934. Building plans indicated that Apple made some minor changes to the structure, adding windows, a stairway, and other features.

Brisbane Exterior
Brisbane Store
Brisbane Photo 3
A number of other photos of the store were separately posted on the Australian website Reckoner. The new location is scheduled to open on Friday, January 17 at 10 a.m., and both workshop reservations and Genius Bar appointments are already being accepted on its website.

The store has been in the works for nearly three years and is one of twenty-one locations now open in Australia, including the stunning George Street location in Sydney.

Umoove, an Israeli startup developing mobile-based face and eye-tracking technology, today released a new game that demonstrates its current work on tracking using the iPhone's front-facing camera.

Umoove Experience: The 3D Face & Eye Tracking Flying Game is a simple app that allows users to fly through a village using gentle head movements that are detected by the camera. The goal is to collect potion bottles scattered throughout the landscape by turning and moving up and down with head movements. The game also incorporates touch gestures at the same time for an all-encompassing gaming experience, with the touches used to control flight speed.

umoovexperience

Enjoy the 3D flying experience and test your skills by collecting the purple magic potions, which will give you more energy to continue exploring the village.

The Umoove Experience is only the beginning! Think about the potential of this technology on other app and gaming experiences such as first person shooters, driving games, and other flying or running gaming experiences.

Umoove has been developing its head and eye-tracking technology since 2010, and the current game serves as a simple demo highlighting the ways the system could be used in other apps and games in the future. As in the game demo that combines head movements with touch, Umoove's goal is to supplement traditional touchscreen controls rather than replace them.

In an interview with TechCrunch, Umoove CEO Yitzi Kempinski notes that the addition of head-tracking to standard touch controls is meant to mimic real-world experiences.

"We're talking about adding another layer on top of touching, similar to what the mouse did with the keyboard — they didn’t throw out the keyboard, it actually added suddenly the ability to have another layer of interaction, so it's the same sort of thing here," says CEO Yitzi Kempinski.

"It's supposed to be something that mimics real-world experience. I'll give you an example… if you think of a first-person shooter, those games you play and you have to shoot, and then you have the joystick to move around and you have to drag the screen to move around the room. Basically what we do is simple: based on where you face that's where you're aiming."

Umoove is currently offering indie developers a free SDK to incorporate face-tracking into their own apps and games. According to Kempinski, Umoove is also talking with OEMs about adding the technology into future devices.

Motion tracking using the iPhone's camera has been explored in the past, with two French researchers detailing a system for head tracking using an iOS device's camera back in 2011. Apple has expressed interest in similar technology in the past, with a 2009 patent detailing face-controlled 3D displays, and it has implemented accessibility options in iOS 7 allowing iPhone users to control their devices using head movements.

Umoove Experience: The 3D Face & Eye Tracking Flying Game can be downloaded from the App Store for free. [Direct Link]

Apple has received a patent -- originally filed for in 2007, when the original iPhone was only months old -- that allows an iOS device to adjust its screen to make it easier for users to interact with the touchscreen when it detects movement (via AppleInsider).

For example, play and next/previous track buttons on the lock screen, or listings in the Contacts app, could get larger if the iPhone detects that the user is jogging. It could also have items like app buttons on the home screen move themselves slightly to give the illusion of stability.

Apple proposes using the gyroscope, proximity sensor, accelerometer and other sensors to detect movement and the angle of the display, with the iPhone then adjusting user interface elements to prevent touch errors. It also learns about how the user touches the display, allowing it to better correct for errors in the future.

Patent

In general, one aspect of the subject matter described in this specification can be embodied in methods that include the actions of detecting a pattern of motion of a device; and adjusting a graphical user interface of the device in response to the detected pattern of motion. Other embodiments of this aspect include corresponding systems, apparatus, devices, computer program products, and computer readable media.

In general, another aspect of the subject matter described in this specification can be embodied in methods that include the actions of detecting a motion of a device; comparing the detected motion to a predetermined signature of motion; and adjusting a graphical user interface of the device based on the comparing. Other embodiments of this aspect include corresponding systems, apparatus, devices, computer program products, and computer readable media.

Particular embodiments of the subject matter described in this specification can be implemented to realize one or more of the following advantages. Loss in accuracy of a user's interactions with a touch-sensitive display of a device or user mistakes with respect to the selection of user interface elements on a touch-sensitive display, due to movement of the user and/or the device, is mitigated. A device user interface can be adjusted to provide better visibility or usability.

The patent was originally filed for back in 2007 and Apple has not yet implemented the design into iOS. Apple frequently files for patents on inventions that it never uses commercially, but something similar could appear in iOS in the future.

Apple yesterday posted a trio of job listings (via 9to5Mac) for positions located in Mesa, Arizona where the company is building a sapphire manufacturing plant. The facility is to be owned by Apple and run by sapphire producer GT Advanced Technologies, although the new job listings confirm that Apple will have some of its own staff on hand as well.

sapphire_furnaces

Furnaces for sapphire production

Sapphire is currently used to protect the cameras on several recent iPhone models, as well as the Touch ID fingerprint sensor on the iPhone 5s, with the material's high durability and resistance to scratching making it a key component for those applications. Apple's commitment to the new sapphire production facility has led to speculation that Apple is preparing to significantly expand its use of sapphire glass, perhaps for the company's rumored iWatch or to protect iOS device displays.

Among the three Apple job listings for Mesa, one is for a facilities manager to oversee operation of the facility, while the other two positions relate to design and quality engineering with iPhone and iPod products specifically mentioned in the listings.

The iPod/iPhone Manufacturing Design Engineer is accountable for driving the development of key mechanical manufacturing processes across Apple’s worldwide supply base. In this highly visible hands-on role as the expert technical member of the Manufacturing Design Team you will have direct frequent communication and collaboration with Apple Industrial Design, Product Design, Manufacturing Design partners and worldwide suppliers.

Apple's mention of the positions relating to iPhone and iPod manufacturing of course does not indicate whether or not the company may have broader plans for sapphire such as an in iWatch.

iphone_5s_touch_idApple's iPhone fingerprint sensor supplier TSMC is preparing to begin production on sensors for the iPhone 6 in the second quarter of this year, according to a report from Digitimes. The report claims that TSMC will be shifting to a larger 12-inch fab from the current 8-inch fab, a move that should increase production efficiency. TSMC will also handle the packaging process for the sensors itself rather than contracting out to other firms, centralizing control over the component.

Taiwan Semiconductor Manufacturing Company (TSMC) reportedly will begin producing fingerprint sensors for Apple's next-generation iPhone at its 12-inch fab using a 65nm process in the second quarter of 2014, according to industry sources. [...]

TSMC has been fabricating the fingerprint sensors for iPhone 5s at its 8-inch fabs, while outsourcing the backend services to Xintec, China Wafer Level CSP and Advanced Semiconductor Engineering (ASE).

The Touch ID fingerprint sensor was reported to be the primary factor contributing to very tight supplies of the iPhone 5s at its launch last September, with low yield rates at packaging firm Xintec and iOS 7-sensor integration slowing production. With several of those issues now ironed out and TSMC able to get an earlier start on sensor production for the next-generation iPhone, that bottleneck on launch supplies appears likely to be solved.

Related Forum: iPhone

Apple has launched its annual back to school promotion in Australia and New Zealand, offering education customers free gift cards for the company's digital content stores with the purchase of a new Mac, iPad, or iPhone. Gift cards can be used in the App Store, Mac App Store, iTunes Store and iBookstore, and are available in the following amounts:

- Purchase a new Mac except Mac mini or Mac Pro: AU$ 100 or NZ$ 125 gift card
- Purchase a new iPad or iPhone: AU$ 50 or NZ$ 65 gift card

back_to_school_au_2014
The gift card offer comes on top of Apple's education pricing, which discounts Macs by up to several hundred dollars. Eligible customers include faculty and staff of K-12 and higher education students, as well as students and parents of students at higher education institutions. The program runs through March 20, and all purchases must be made direct from Apple through the company's online store for education or by phone. Australian customers may also make their purchases at Apple retail stores in the country.

Apple offers its Back to School promotion offerings in a number of countries around the world, staggering their timing to match the respective school calendars. The largest version of the program is typically offered in the July-September timeframe for North America and Europe.

Apple's iPhone 5s assembler Foxconn has shipped roughly 1.4 million iPhone 5s units to China Mobile in advance of Friday's launch for the carrier, according to a report from The Wall Street Journal. After several years of negotiations, Apple finally announced last month that the iPhone would be coming to the world's largest carrier on January 17.

While the initial shipment volume doesn’t represent the total sales at China Mobile for January, the figure helps to gauge early demand for iPhones from China Mobile, the world’s biggest carrier by subscribers with more than 760 million customers. China Mobile began taking preorders for iPhones since Dec. 25.

“Shipping one million or more iPhones to a single carrier per month is substantial. But we have limited visibility beyond this month as Apple hasn’t informed Foxconn of the volume for the next shipment to China Mobile,” said the person.

China Mobile will also launch the iPhone 5c on Friday, but early shipment numbers for that device have not been revealed. Pegatron serves as Apple's primary assembly partner for the iPhone 5c.

iphone_5s_china_mobile
Estimates of Apple's potential iPhone sales on China Mobile have varied widely from 10-30 million units this year, with some suggesting that sales may be lower than expected due to demand having been partially satisfied through the country's other two carriers, China Unicom and China Telecom, and waning enthusiasm for the iPhone amid increased smartphone choices in the country.

On the other hand, China Mobile already has tens of millions of iPhones operating unofficially on its network but unable to take advantage of the fastest speeds due to technological incompatibilities between older devices and the carrier's network. As a result, there is already a substantial base of iPhone users on China Mobile who may be looking to upgrade in the near future.

Related Forum: iPhone

Aaron Sorkin, screenwriter of the movie based on Walter Isaacson's Steve Jobs biography, has completed his screenplay and submitted it to Sony, according to Variety. Sorkin -- who is well known for his work on The West Wing and The Social Network, was tapped to write the script back in the spring of 2012.

NewImage
Later that year, Sorkin revealed that he was planning to have the movie take place across three 30-minute scenes, with each scene taking place behind the scenes of a major product launch. He mentioned the launches of the original Mac, the NeXT cube, and the iPod, but it is not known if Sorkin has kept to that plan.

Sorkin has said that biographies have a natural "cradle-to-grave structure" that is very difficult to overcome, but that he was hoping to write something more unique with the Steve Jobs film. The Sorkin/Isaacson/Sony project is entirely separate from the Ashton Kutcher-led film that was released in 2013.

iBooksU.S. District Judge Denise Cote today denied Apple's attempts to thwart its antitrust monitorship, reports Reuters. Apple had asked the court for both a stay on the original order requiring an external compliance monitor (due to a pending appeal) and the removal of Michael Bromwich, the attorney appointed to serve as the company's monitor. Both requests were denied.

Apple Inc lost a bid on Monday to block an antitrust monitor appointed after a judge's finding that the company conspired to fix e-book prices. At a hearing, U.S. District Judge Denise Cote in Manhattan denied Apple's request to stay an order requiring an external compliance monitor pending the company's appeal.

Apple also sought to have the judge disqualify the lawyer chosen to serve as monitor, Michael Bromwich.

Apple and appointed antitrust compliance monitor Bromwich have ongoing disagreements since November, when Apple filed a formal complaint over Bromwich's fees in the case, which amounted to $138,432 over a two week period. The company also complained that Bromwich was overstepping his bounds by demanding lawyer-less meetings with key Apple executives and board members.

Bromwich, for his part, claimed that he experienced "a surprising and disappointing lack of cooperation from Apple and its executives", filing a complaint against the company in late December. Apple responded by requesting his removal last week, stating that Bromwich had a personal bias against the company.

Earlier today, the Department of Justice condemned Apple's actions, stating Apple had "chosen a campaign of character assassination over a culture of compliance" and suggested that Bromwich was open to negotiating with Apple on the original fee dispute.

Judge Cote plans to issue a decision explaining her reasoning on the denial in the near future, at which point Apple will have 48 hours to request an emergency stay from the federal appeals court in New York.

Apple was originally found guilty of conspiring with publishers to raise the retail price of e-books in July. As part of its punishment, the company was forced to hire an external compliance monitor to ensure that it complies with antitrust requirements in the future.

ClamCase, the company behind a range of keyboard cases designed for the iPad, today announced its the availability of its newest product, the ClamCase Pro iPad mini Keyboard Case.

Designed for the iPad mini and the iPad mini with Retina Display, the Bluetooth keyboard case aims to turn the iPad into a portable computer that resembles a MacBook Air or a MacBook Pro, with an aluminum shell that attaches to a keyboard.

clamcaseformini
ClamCase Pro for the iPad mini weighs less than 1.5 pounds when equipped with an iPad and it includes a 360 degree hinge that allows the iPad to be used as both a laptop and tablet.

The case itself can also be used as a stand and the aluminum shell provides full protection for the iPad. The case includes a full QWERTY keyboard in a compact design, which automatically goes to sleep when shifted into tablet mode. It uses a rechargeable battery that can last up to a month without needing to recharge.

clamcaseforminitabletmode
The ClamCase Pro iPad mini Keyboard case can be purchased from the ClamCase website for $129. ClamCase also plans to release an updated ClamCase Pro for the iPad Air later this month.

Google is acquiring Nest, the smart-home appliance maker that is behind the Nest Thermostat and the Nest Protect smoke detector, for a reported $3.2 billion in cash.

nest_protect_black
iPod co-creator Tony Fadell is the co-founder of the company alongside another former Apple employee, Matt Rogers. Nest tweeted that it will operate independent of Google.

Larry Page, CEO of Google, said: "Nest's founders, Tony Fadell and Matt Rogers, have built a tremendous team that we are excited to welcome into the Google family. They’re already delivering amazing products you can buy right now--thermostats that save energy and smoke/CO alarms that can help keep your family safe. We are excited to bring great experiences to more homes in more countries and fulfill their dreams!"

According to Re/code, Nest has raised more than $80 million in venture funding and was scheduled to close another $150 million round soon.

Update: Nest has posted an article about what will happen to the company going forward, and perhaps most importantly, addressing what customer data will be shared with Google:

Will Nest customer data be shared with Google?

Our privacy policy clearly limits the use of customer information to providing and improving Nest’s products and services. We’ve always taken privacy seriously and this will not change.

Re/code reports that Google was the only serious bidder for Nest and Apple was not interested in the company.