MacRumors


Kanex today made its GoPower Watch, one of the first MFi-certified portable batteries for Apple Watch, available for purchase for $99.95. The cordless, portable 1A/3.70V charging solution has a built-in 4,000 mAh lithium-ion battery that can charge an Apple Watch up to six times before it needs to be recharged itself.

Kanex-GoPower-Watch
GoPower Watch has a built-in magnetic charging puck, the same one that comes with the Apple Watch, and a USB port for simultaneously charging an iPhone with a Lightning cable. It has pass-through charging while connected to power via Micro-USB, meaning that Apple devices charge first, and then the battery pack recharges.

To charge an Apple Watch or iPhone, simply press the button on the front of the GoPower Watch. The LED indicator displays battery levels and charge status.

GoPower Watch is available in Space Gray for $99.95 on Kanex's website. The portable battery works with all 38mm and 42mm Apple Watch models.

Related Roundup: Apple Watch Series 9
Buyer's Guide: Apple Watch (Neutral)

Lyft co-founder and president John Zimmer today refuted reports from over the weekend that the ride-hailing company was seeking out buyers for a potential purchase -- reportedly including Apple -- outright telling Business Insider that "Lyft is not seeking a buyer." According to Zimmer, Lyft itself was approached for a purchase opportunity, which was misconstrued in reports by The New York Times and Bloomberg as Lyft actively seeking out to be bought by a major company, including potential candidates like Amazon, General Motors, and even rival Uber.

Zimmer said these reports "crossed a line," leading to the company needing to address them head-on and break its usual silence on these types of rumors focused on mergers and acquisitions. The most ire seems to be aimed at the Bloomberg angle on the story, which specifically stated that Uber "wouldn’t pay above $2 billion for Lyft," coming in far below Lyft's reported $9 billion estimated value.

Lyft vs Uber

Lyft president John Zimmer (left) and Uber CEO Travis Kalanick (right)

"We have to be careful with this type of thing for confidentiality reasons until Friday, when we feel like the line was crossed in that it was characterized as us trying to and failing to sell the business," Zimmer said. "And as Friday happened, with both that characterization and the Bloomberg report, we said enough is enough. We need to let people know that we're not looking for a buyer, so that's not a legitimate part of the story. I think it shows a bit of overstepping on Uber's part with the Bloomberg story that fully demonstrates who is behind this."

Zimmer's language targets Uber and its CEO Travis Kalanick as the catalyst behind Lyft's M&A rumors, although he didn't go into specific details regarding how he believes its rival began the chain of rumors that led to the reports over the weekend. Zimmer also declined to tell Business Insider which companies did in fact approach Lyft with a purchasing opportunity, with the publication saying that Lyft "isn't quite ready to be transparent" due to apparent confidentiality agreements set in place at the company.

Lyft is currently the second-largest ride-hailing app in the United States behind Uber. Although Zimmer believes this rivalry makes it easy for outsiders to view the company as bitter, he mentioned that he and the company are happy with Lyft's current trajectory. "We're focused on being an independent business and having the largest impact on car ownership as we possibly can," Zimmer said. "I don't think [independence] is a requirement, but I believe right now it's the best path."

Tag: Lyft

Starting today, Facebook will begin testing autoplay videos -- including ads -- with sound in its iOS and Android apps. Facebook told Mashable the test will be limited to Australian users and rolled out in two different ways to gauge how users react. In both versions of the test, sound will only play if the iPhone's volume is turned up, and sound can also be turned to "always off" in Facebook settings.

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In one version of the test, sound plays immediately as the video begins, if you have sound enabled on your device. Another group is able to turn sound on during the test session using an icon that will sit to the bottom right of videos.

Both groups see a pop-up message informing them about how to use the controls, and sound will only play if the smartphone's volume is up. If you don't want to annoy your workmates, sound can also be turned to "always off" in Facebook settings.

The test is interesting given that Facebook's own research concluded that mobile users prefer having the choice to opt in to sound, with 80% of people reacting negatively towards both the platform and advertiser if sound is unexpectedly played. But, given that Facebook is an advertising-driven company with aspirations of pushing deeper into video content, autoplay sound may eventually be a necessary evil.

After launching its point-of-sale system app in the United States in 2013, Shopify today announced that both the company's POS app and physical hardware will finally be made available to business owners in the United Kingdom (via TechCrunch). The app and "Tap, Chip, and Swipe" card reader work in conjunction to accept various kinds of retail payments from customers, while also providing merchants with data about their business, like stock shortages and daily cash intake.

shopify card reader

“The UK is Shopify’s second largest market,” Hailey Coleman, Product Growth Manager at Shopify, told TechCrunch via email. “The launch of the Shopify POS app and card reader provides small business owners an easy and secure way to accept payments anywhere. Now merchants in the UK can run their entire business with Shopify.”

With its NFC-enabled card reader and connected app, Shopify allows customers to pay with any mobile wallet app, including Apple Pay and Android Pay, and traditional cards from Visa and MasterCard. On the compatability side of things, the Shopify POS app functions with the iPhone 4s and later, the iPad 2 and later, and any version of the iPad mini.

With the new system, business owners in the United Kingdom can also run every aspect of their small business with Shopify's products. The app and card reader not only enhance the retail store shopping experience, but both tie the physical store into the owner's online marketplace, "if they’re using Shopify to power their e-commerce."


Merchants in the United Kingdom can pre-order the Shopify card reader for £59 while it's on sale with a £20 discount, and can expect to receive the device beginning on September 30. The company's app is free to use, but incurs a 1.6 percent credit card rate with no purchase fee. Shopify also sells a line of companion hardware to improve the transaction experience in small businesses, including a receipt printer and cash drawer that connect into the Shopify ecosystem.

Related Roundup: Apple Pay
Tag: Shopify

After weeks of intense usage, new data from Axiom Capital Management (via Bloomberg) paints a picture of Pokémon Go's overall waning popularity as August comes to a close. With research lead by Senior Analyst Victor Anthony, the investment advising firm collected various user engagement statistics -- and even figured out how much attention Pokémon Go brought to augmented reality gaming -- in a handful of charts.

According to Anthony, many other popular apps, which saw a decline in daily active users because of the Pokémon Go phenomenon, were scrambling to figure out ways for former reliable users to return to their app. But now the executives of Tinder, Facebook, Twitter, and Snapchat "can breathe a sigh of relief," since everything from daily active users, downloads, and the amount of time spent on Pokémon Go each day "are all well off their peaks and on a downward trend."

pokemon decline 1

"Given the rapid rise in usage of the Pokémon Go app since the launch in July, investors have been concerned that this new user experience has been detracting from time spent on other mobile focused apps," [Anthony] writes.

If these declines prove enduring, this would cast aspersion not only on the viability and popularity of Pokemon Go, but augmented reality gaming at large, according to the analyst.

Anthony believes the fad-like quality of Pokémon Go could ultimately leave little lasting impact on augmented reality gaming "at large," due to its fleeting popularity of a few weeks in mid-to-late July. Although not mentioned by the analyst or Bloomberg, it's also worth taking into account how many players actually used the AR camera when catching Pokémon, and consequently how many considered it an "AR game," when it became widely known that turning the mode off made capturing the creatures a slightly easier task.

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While it was on everyone's mind, Pokémon Go made waves in both mainstream mobile gaming, and even sent Nintendo's stock rising, despite the company's small stake in both Niantic and The Pokémon Company, the game's creators. Niantic is still pushing out updates to Pokémon Go, attempting to fix issues with the game while also introducing it into new markets like Thailand and 14 other Asian countries.

Apple has been granted an augmented reality navigation patent stemming from its acquisition of AR startup Flyby Media earlier this year (via AppleInsider).

The patent was published today by the U.S. Patent and Trademark Office under the title "Visual-based inertial navigation", and describes a system that allows a consumer device to position itself in three-dimensional space using data from cameras and sensors.

AR patent flyby
The system combines images from an onboard camera with measurements gleaned from a gyroscope and accelerometers as well as other sensors, to build a picture of the device's real-time position in physical space.

The patent notes that visual-based inertial navigation systems can achieve positional awareness down to the centimeter scale without the need for GPS or cellular network signals. However, the technology is unsuitable for implementation in typical mobile devices because of the processing demands involved in variable real-time location tracking.

To overcome the limitation, Apple's invention uses something called a sliding window inverse filter (SWF) that minimizes computational load by using predictive coding to map the orientation of objects relative to the device.

AR patent flyby 2
The system could be used in a navigational AR device that overlays an output image with location-based information. One scenario describes how the technology could be used to pinpoint items in a retail store as a user walks among the aisles. Another describes the use of depth sensors to generate a 3D map of a given environment.

Whether or not Apple uses the patent in an upcoming product is obviously unknown at this time, but the company has been relatively open about its interest in innovating in the virtual reality and AR space. Apple is said to have a large team experimenting with headsets and other technologies and is believed to have been working in the area since at least early 2015.

The patent was filed in 2013 and credits former Flyby Media employees Alex Flint, Oleg Naroditsky, Christopher P. Broaddus, Andriy Grygorenko and Oriel Bergig, as well as University of Michigan professor Stergios Roumeliotis, as its inventors.

Tag: Patent

amazonecho2Amazon is working on a $5-a-month music subscription service that will be exclusive to owners of the company's internet-connected Echo speaker.

According to Recode, Amazon is planning to introduce the service in September alongside another music streaming service that costs $10 a month, to compete more directly with the likes of Apple Music and Spotify.

Industry sources say the company has yet to finalize deals with major music labels and publishers. One sticking point is reported to be whether Amazon sells the cheaper Echo-only service for $4 or $5 a month.

The $10-a-month service is said to replicate features common to the streaming market, such as unlimited, ad-free playback and an option to download music for offline listening. The company already offers Amazon Music as part of its Amazon Prime subscription package, but the music catalog is limited compared to streaming services like Tidal and Google Play Music.

The $5-a-month service would be different to discounted subscription models that other companies have tried in the past. Not only will the $5 service be restricted to Echo owners, it won't be available to use on smartphones, which is what most users of existing streaming services sign up for.

Amazon started shipping the Echo last year and reportedly sold a million units. The company is aiming to sell three million more this year and 10 million in 2017, according to The Information.

Over the weekend, Samsung announced plans to shut down its Milk music streaming service in the United States, more than two years after it first launched. Milk Music, powered by Slacker Radio, was never able to compete with more popular music streaming services like Pandora, Spotify, and Apple Music.

As of September 22nd 2016, Milk Music will no longer be available. Samsung is encouraging current Milk Music users who want to continue to use the service to sign up for Slacker Radio, and listening history will be able to be transferred over.

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Rather than pushing its own music service, Samsung says it plans to pursue a "partner model" that will allow Samsung devices to seamlessly integrate with third-party music services. Samsung also says it plans to "invest and refine" its strategy for delivering "new and engaging connected experiences" to its users.

Samsung is sun setting its Samsung Milk Music service in the United States on September 22, 2016.

We have made the strategic decision to invest in a partner model focused on seamlessly integrating the best music services available today into our family of Galaxy devices. We believe that working with partners will accelerate innovation, enhance device sales and provide amazing new experiences for our customers.

We have no additional details to share at this time.

Positioned as a freemium radio-style app that required users to pay $3.99 per month to remove ads, Milk Music was originally designed to compete with Pandora, but it never gained steam as a Pandora alternative. It was initially launched beside "Milk Video," a video aggregation app, but that was shuttered in 2015, and earlier this year, many Milk Music employees left the company.

Milk Music will continue to operate in South Korea, Malaysia, and China. It was also discontinued in Australia and New Zealand earlier this year.

Tag: Samsung

Microsoft today release a new update for its Office 2016 for Mac apps, introducing small performance improvements, bug fixes, and 64-bit support across the Office lineup.

Outlook, Excel, Word, PowerPoint, and OneNote have all adopted the 64-bit runtime environment to enable better performance and "new innovative features." 64-bit support has previously been available to Microsoft's "Office Insider" beta testers but is rolling out to all users today.

officeformac
Microsoft Office users who do not use add-ins will be unaffected by the change, while those who do will need to update their add-ins to 64-bit versions as add-in developers release the necessary updates. All add-in developers have had several months to make the updates thanks to the beta testing period, so the transition should be seamless for most end users.

Apple's Mac operating system has supported 64-bit applications for many years, but prior to 2016, Microsoft continued to offer 32-bit Office for Mac apps.

Microsoft Office for Mac is available through an Office 365 subscription or as a standalone purchase from the Microsoft website. Office 365 costs a minimum of $69.99 per year while the standalone version of Office 2016 for Mac is priced at $149.99.

Apple today released the seventh beta of macOS Sierra, the newest operating system designed for the Mac, to developers and public beta testers. macOS Sierra beta 7 comes one week after the release of the sixth beta and two months after the software was first unveiled at Apple's 2016 Worldwide Developers Conference.

Developers and public beta testers can download today's update through the Software Update mechanism in the Mac App Store. Developers can also download the beta from the Apple Developer Center.

macossierrabeta
macOS Sierra is a major update that brings Siri to the Mac for the first time, allowing users to conduct voice searches to quickly find files, look up information, and more. New Continuity features offer an "Auto Unlock" option for unlocking a Mac with an Apple Watch and a "Universal Clipboard" for copying text on one Apple device and pasting it on another.

Deeper iCloud integration allows files stored on the desktop or the Documents folder of a Mac to be accessed on all of a user's devices, and Photos features deep learning algorithms for improved facial, object, and scene recognition. There's also a Memories feature for displaying photo collections, and Messages has rich links, bigger emoji, and "Tapback" response options.

Apple Pay is coming to the web in macOS Sierra, with payments authenticated through an iPhone or Apple Watch, and new features like multiple tabs, Picture in Picture multitasking, optimized storage, and revamped emoji are also available.


macOS Sierra is currently available to developers and public beta testers, and it will see a wider public release this fall. For full details on all of the new features included in macOS Sierra, make sure to check out our macOS Sierra roundup.

Related Forum: macOS Sierra

Earlier this month, Samsung introduced the Galaxy Note 7, its newest smartphone with a 14-nanometer Qualcomm Snapdragon 820 quad-core 64-bit processor, 4GB RAM, a 12-megapixel camera, waterproofing, and wireless charging.

Spec wise, the Galaxy Note 7 seems to best the dual-core A9 processor and the 2GB RAM of the iPhone 6s, but based on a new speed test, it's clear raw hardware can't quite match superior hardware and software integration when it comes to real world usage.

In the performance comparison in which the two phones simultaneously launched the same apps, Samsung's Galaxy Note 7 was thoroughly defeated by the iPhone 6s, despite the Note 7's cutting edge hardware and the fact that it's a year newer than Apple's latest iPhone.


The iPhone was able to launch apps in succession at a much faster rate than the Galaxy Note 7, launching 14 apps (including rendering a video) in one minute and 21 seconds and eventually lapping the Galaxy Note 7, which took two minutes and four seconds to complete the same tasks. The iPhone was able to cycle through two laps of the app test in one minute and 51 seconds, while the Note 7 took two minutes and 49 seconds, almost a full minute longer.

This is just a single test that compares an unusual usage scenario, but it does suggest Apple's efforts to deeply integrate hardware and software give the iPhone some significant benefits compared to even the latest Android devices.

Apple will be announcing a new iPhone 7 and iPhone 7 Plus in the near future with improved hardware that includes a faster, more efficient A10 processor and perhaps more RAM, at least in the larger device. The new phones are expected to debut in early September with a launch coming later in the month.

Related Forum: iPhone

twitterTwitter today announced that it is expanding its "night mode" option to its iOS app, allowing Twitter users to enable a darker mode suitable for reading tweets at night. Twitter first brought night mode to Android devices in July and after a beta testing period, the company is now ready to offer the option in both of its mobile apps.

Night mode can be enabled by tapping on the gear icon and choosing the "Turn on night mode" option. It is disabled in the same way, by tapping the gear icon and selecting "Turn off night mode."

Night mode should be a welcome addition for those iOS users who have been hoping Apple will implement its own Night Mode option, as it makes the Twitter interface much darker and more comfortable to look at in low light conditions.

Twitter's new night mode feature is rolling out to Twitter users starting today. The Twitter app can be downloaded from the App Store for free. [Direct Link]

Nike today updated its popular "Nike+ Running" iOS app with a new name, "Nike+ Run Club," as well as introducing various user interface changes and features (via Fast Company). The big new addition centers around "coaching plans" that let users choose a workout and running plan, which then dynamically adapt to the specific progress made by each user.

Some of these plans include categories like "Getting Started" and "Get More Fit," which falls in line with Nike's mission statement of treating each one of its customers like a professional athlete in order to help them "reach their full potential." Within each plan there's a new "Benchmark Run" that gauges the improvements -- or slacking off -- of each user as they work their way through a workout.

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With the latest version of fitness app Nike+ Run Club, for example, personalized coaching for newbie runners is central to the experience. As the app learns more about you, it tailors your workouts accordingly.

"If you have a body, you're an athlete," says Jay Lee, global head of product for Nike+. "What we've learned is that we really need to serve [athletes] as individuals if we want them to reach their full potential."

On the social side of things, Nike has made it easier to share progress with friends on social networks as well as tweaked its leaderboards tab with new ways to compare and compete with people who are also using the app. Users will also be able to use the companion Apple Watch app independently of the iOS app, since the new update allows users to "run free" and leave their iPhone behind.

The new "Club" naming style follows in the footsteps of Nike+ Training Club [Direct Link], which focuses on a wider array of weight and strength training. For anyone who has yet to download it, Nike+ Run Club is available for free on the App Store. [Direct Link]

Tag: Nike+

ZEISS has announced that its iPhone-compatible VR ONE Plus virtual reality headset is now available at Best Buy stores across the United States for $129. The headset has a universal smartphone tray that fits most smartphones with a screen size between 4.7 and 5.5 inches, including the iPhone 6s and iPhone 6s Plus.

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iPhone users can use the VR ONE Plus with thousands of virtual reality apps on the App Store, including Google Cardboard apps, in addition to 360 degree YouTube videos and Google Street View. The headset has an immersive field of view of approximately 100° and can be used while wearing eyeglasses.

ZEISS is also accepting VR ONE Plus orders through its website in the U.S. and Europe.

Apple today announced its 2016 Apple Music Festival, a free annual concert series that will see big name artists performing at the London Roundhouse. This year's event will take place from September 18 to September 30.

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Apple Music Festival 10 returns to London in September for 10 exhilarating nights of live music. Residents of the UK can win tickets to the gigs. Apple Music members around the world can watch the performances for free. Ticket applications will be opening soon. Follow @AppleMusic on Twitter and Snapchat for up-to-the minute information and join the #AMF10 conversation.

In 2015, Apple made some significant changes to the festival, which was called the iTunes Festival in the years before the launch of Apple Music. Prior to 2015, the event lasted for a full 30 days, but was scaled down to 10 days with the revamp. Apple also now offers the music festival performances live and on-demand in the Apple Music App.

Though this is the second annual Apple Music festival, Apple has been holding the festival for a total of 10 years, so 2016 marks the 10th anniversary music event.

For the 2016 Apple Music Festival, Apple has not yet announced the acts that will be performing. Unveilings will be done gradually in the weeks leading up to the event, with most new information coming from Beats 1 Radio.

Apple is planning to release at least three new iPhones next year, including a high-end model with a 5.5-inch-or-larger OLED display that is curved on both sides like Samsung's Galaxy S7 edge, according to Nikkei. The other two models are said to be 4.7-inch and 5.5-inch models with flat LCD displays like the iPhone 6s and iPhone 6s Plus, corroborating previous reports.

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The report reiterates that Samsung is expected to be Apple's primary supplier of OLED displays, but it may be unable to fully keep up with demand for both iPhones and its own Galaxy smartphones. Recognizing the opportunity, Apple manufacturer Foxconn has been developing glass casings and OLED displays over the past year, in hopes of securing orders from its biggest customer next year.

Apple's widely rumored transition towards OLED in 2017 is requisite for curved displays, while the technology also provides improved contrast, faster response times, better viewing angles, better power efficiency for typical mixed image content, and other benefits compared to LCD technology. Samsung's Galaxy S7 makes a compelling case for Apple's rumored switch to OLED technology.

Today's report corroborates KGI Securities analyst Ming-Chi Kuo, who earlier said Apple may launch an all-new iPhone with a curved 5.8-inch AMOLED display and glass casing in 2017. Kuo's research note outlined three new iPhone models, including LCD-based 4.7-inch and 5.5-inch models and a high-end OLED-based 5.8-inch model, as one possibility providing supply of AMOLED displays is sufficient.

When applied to the height of an existing 5.5-inch iPhone, a 5.8-inch display like the one Apple is rumored to be working on would leave an extra 7.25mm of display on each side that could be used to wrap around the edges of the device. This would extend the display across the front and sides of the iPhone, perhaps enabling side-based gestures and buttons like on Samsung's Galaxy S7 edge.

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Apple was similarly rumored to be developing three iPhone models internally this year, but it reportedly scrapped plans to release a 5.5-inch model with a single-lens camera around six months ago. Apple's tenth-anniversary iPhone is shaping up to be a more significant upgrade, compared to the relatively incremental refresh expected from this year's tentatively named iPhone 7 and iPhone 7 Plus.

Tag: Nikkei
Related Forum: iPhone

NPR posted an audio interview with singer Barbra Streisand over the weekend, focusing on Streisand's North American tour of her new album Encore: Movie Partners Sing Broadway. In the middle of the 8-minute interview Apple gets mentioned briefly, specifically regarding the way that voice assistant Siri has mispronounced Streisand's name over the last five years.

Siri uses a hard 'z' sound when saying the second 's' in Streisand, so the singer took it upon herself to ask Apple CEO Tim Cook to get the company to correct the error in Siri's language. Cook was said to respond with an agreement to fix the issue in "the next update," supposedly referring to iOS 10.

barbra streisand siri

"She pronounces my name wrong. Streisand with a soft 's' like sand on the beach, I've been saying this for my whole career. And so what did I do? I called the head of Apple, Tim Cook, and he delightfully agreed to have Siri change the pronunciation of my name finally, with the next update on September 30th. So let's see if that happens, because I will be thrilled."

It's unlikely Cook so readily divulged the release date of iOS 10, which is expected to launch earlier than the date mentioned by Streisand. The release for the iPhone 7 and iPhone 7 Plus could be on September 16 or September 23, according to recent rumors, meaning iOS 10 would launch within a similar timeframe.

Related Forum: iOS 10

gliimpse app logoApple has acquired personal health and wellness startup Gliimpse, continuing its push into the health and fitness landscape that it began focusing on with the launch of the Apple Watch.

The company made the acquisition earlier in the year, according to Fast Company, but Apple has now confirmed the purchase with its usual response: "Apple buys smaller technology companies from time to time, and we generally do not discuss our purpose or plans."

Gliimpse is a personal health platform that collects various fitness-related pieces of data for its users "to collect, personalize, and share a picture of their health data" at different stages of their personal journey. The company was funded by entrepreneur Anil Sethi and was founded in 2013, following Sethi's inspiration to create an easy way to track health data as he watched his sister battle breast cancer.

Gliimpse™ began with a simple idea – everyone should be able to manage their health records, and share them securely with those they trust. Currently in stealth, Gliimpse is healthcare’s platform for building patient-centric apps. By unlocking hospital silos, we aggregate fragmented data into Medicare mandated patient summaries. Gliimpse is your personal health history, in the palm of your hands.

As seen on the company's website, Gliimpse also lets users make daily journal entries to chronicle their emotional state of mind, track lab results, record levels of pain to inform a physician, and other privacy features that ensure each user's data stays secure. These features mark Gliimpse as a more healthcare-focused experience for users with serious ailments like diabetes and cancer, in contrast to more casual health upkeep apps, like Apple Health.

The new acquisition is a continuation of Apple's efforts to bolster its presence in the digital health field. Earlier in the month, the company re-hired Flipboard co-founder Evan Doll for a secretive position in its health initiative, and it's even been rumored that Apple is working on a new piece of hardware with a health-tracking focus -- which might also be another Apple Watch -- for release in 2017.

Apple's focus on health and wellness (which will also expand to mindfulness with its Breathe Apple Watch app this fall) was summarized by CEO Tim Cook when he appeared on "Mad Money" earlier in the year. Specifically, when host Jim Cramer asked whether it was "within the realm of our lifetime" that a device paired with Apple's HealthKit framework might be able to monitor diabetes, blood pressure, and detect cancer, Tim Cook said "Oh, I absolutely do."