MacRumors

AT&TThe United States Federal Trade Commission today announced that it is giving more than $88 million in refunds to 2.7 million AT&T customers who had unauthorized third-party charges added to their service bills, something better known as "mobile cramming."

The refunds come from a $105 million settlement AT&T paid the FTC back in October of 2014, after the carrier was accused of allowing third-party companies to bill customers for things like ringtone subscriptions without their consent. Money was also collected from Tatto and Acquinity, two companies involved in the cramming scheme.

Nearly 2.5 million AT&T customers can expect to receive a credit on their bill within the next 75 days, and over 300,000 former customers will be given refund checks. The FTC says the average refund amount customers will receive is $31, and checks are going out starting today.

"AT&T received a high volume of complaints related to mobile cramming prior to the FTC and other federal and state agencies stepping in on consumers' behalf," said FTC Chairwoman Edith Ramirez. "I am pleased that consumers are now being refunded their money and that AT&T has changed its mobile billing practices."

According to the FTC, the AT&T refunds being provided to customers represent the most money that's ever been returned to consumers in a mobile cramming case.

Up until late 2014, AT&T and several third-party companies were charging customers up to $9.99 per month for subscriptions that provided sham services like ringtones, horoscopes, love tips, and more, with AT&T keeping 35 percent of the money that was taken from its subscribers.

Other mobile carriers, such as T-Mobile, had similar cramming practices. Back in December of 2014, T-Mobile agreed to pay out $90 million in fines.

Recently, AT&T also agreed to pay out an additional $7.75 million for a separate issue that allowed scammers to charge AT&T customers $9 per month for a fake directory service.

Tags: AT&T, FTC

Apple today seeded the sixth beta of an upcoming macOS Sierra 10.12.2 update to developers and public beta testers, a few days after releasing the fifth 10.12.2 beta and over a month after the public release of macOS 10.12.1.

macOS Sierra 10.12.2 beta 6 is available for download through the Apple Developer Center or through the software update mechanism in the Mac App Store.

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macOS Sierra 10.12.2 includes new emoji, introducing Unicode 9 characters like clown face, selfie, face palm, fox face, owl, shark, butterfly, avocado, bacon, and more, plus many profession emoji are available in both male and female genders.

Apple has also updated the artwork on many existing emoji characters, adding detail to make them look less cartoonish and more realistic. New wallpapers are also included in macOS Sierra 10.12.2, introducing the color explosion options that were previously used in iPhone marketing materials.

There are few other outward-facing changes aside from the addition of new emoji and wallpapers, but the 10.12.2 update also includes some important bug fixes. A serious graphics issue that has been affecting some new MacBook Pro owners has been solved, and a Time Machine crashing issue, also impacting the new MacBook Pro, has been fixed.

Available since September, macOS Sierra is the latest Mac operating system. It includes Siri support, Apple Pay for the web, Universal Clipboard, Apple Watch auto unlocking, improved iCloud Drive integration, Picture-in-Picture multitasking, and dozens of smaller features that can be found in our macOS Sierra roundup.

Related Forum: macOS Sierra

Electric vehicle charging network ChargePoint today announced a new partnership with Apple that sees its electric vehicle charging stations listed within Apple Maps.

Drivers can click on new Electric Vehicle Charger badges in Apple Maps to get directions to charging stations, find hours of operation, and get details on pricing.

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When at a ChargePoint charging station, iPhone users can start the charging process, pay for the charge, and see other station details through a Maps link that leads to the ChargePoint app. ChargePoint operates over 31,100 charging stations and has delivered more than 19,400,000 charges to electric vehicle owners.

spotifysoundcloudRumors last month suggested Apple Music rival Spotify was in advanced talks to acquire audio distribution platform SoundCloud, but it appears discussions have ended after Spotify pulled out of the deal.

According to TechCrunch, though months of talks took place, Spotify ultimately decided not to purchase SoundCloud because of worries the acquisition would negatively impact its impending IPO.

Spotify hasn't officially said it will go public in 2017, but there has been plenty of speculation, including a funding round with incentives tied to a listing. The source said Spotify went cold on SoundCloud because "it doesn't need an additional licensing headache in a potential IPO year."

SoundCloud, which allows users to upload, promote, and share audio recordings, would have allowed Spotify to add user-created content to its own music catalog, but Spotify would have needed to deal with licensing issues, something it did not want to do ahead of an IPO.

SoundCloud has upwards of 175 million total listeners a month, while Spotify has 40 million paying subscribers. Apple Music, Spotify's main competitor, has been gaining subscribers steadily and as of December 2016, boasts 20 million subscribers.

cook_heroApple CEO Tim Cook will deliver the 2017 Commencement address at the Massachusetts Institute of Technology, the university announced today.

"Mr. Cook's brilliance as a business leader, his genuineness as a human being, and his passion for issues that matter to our community make his voice one that I know will resonate deeply with our graduates," MIT President L. Rafael Reif says. "I am delighted that he will join us for Commencement and eagerly await his charge to the Class of 2017."

In a statement, Cook said he was looking forward to speaking to MIT's graduating class in 2017. The Commencement will take place on Friday, June 9.

"Apple stands at the intersection of liberal arts and technology, and we're proud to have many outstanding MIT graduates on our team," Cook says. "We believe deeply that technology can be a powerful force for good, and I'm looking forward to speaking to the Class of 2017 as they look ahead to making their own mark on the world."

Cook has previously given Commencement speeches at George Washington University and Auburn University, his alma mater.

Apple shared some updated photos and information on its spaceship-shaped second campus with employees, which French site MacGeneration managed to get a hold of. The photos give a detailed view of the exterior building, and give us one of our first glimpses at its interior.

Apple Campus 2 has been in development for more than two years, and is nearing its completion date. We've seen a series of monthly drone videos cataloguing progress at the site, and as of December, much of the main ring-shaped building is finished, with Apple now working on landscaping.

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Just recently, Apple installed the glass panels for the atrium of the main building, which will be used as a cafeteria for employees. Along with the cafeteria, there will be vast outdoor eating spaces covered with greenery native to California.

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The floor-to-ceiling doors of the atrium are each made from 10 glass pieces and are similar to the giant glass doors that were introduced in Apple's San Francisco Apple Store. The doors open an entire side of the building to let in light and air for an outdoor feel.

To install the doors, Apple has used cranes outfitted with suction cups to hold the glass in place while it's secured into the building.

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The ceiling of the ring-shaped building is equipped with a series of skylights that will let in natural light, while cutouts in marble walls will house speakers in some areas. Close attention has been paid to the smallest of details, and Apple says in just one access tunnel, it's taken 60 workers five months to lay small tiles on the curved walls. Ledges extending out over windows block light, as do built-in window shades.

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Outside, full-sized trees and other plants are being installed. Ahead of being added to the campus, many of the trees were grown at a local nursery. Apple has said more than 3,000 species of trees will be on the campus, including many fruit trees.

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Apple plans to finish construction on the campus in the first quarter of 2017, though landscaping work will extend into the second quarter of the year. Apple CEO Tim Cook has said employees will begin working at the campus in early 2017.

European Commission members met on Wednesday to discuss draft rules intended to eliminate roaming charges in the European Union as of June 15, 2017.

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(Image: TapSmart)

The Commission said it is determined to put an end to roaming charges commonly billed by carriers when a customer calls, sends messages, or uses data on their mobile device while abroad in the European Union, outside of their primary country of residence, subject to proportionate checks for abusive usage.

European regulators have proposed a "Roam like at Home" solution that would allow travelers to call, text, and browse the web on their mobile devices when abroad in the European Union for no extra charge than the price they pay at home. It is not intended to be used for permanent roaming.

"Roam like at Home" is aimed at people who travel in the European Union for work or leisure. "They spend more time at home than they do abroad, and they make most of their calls, texts and use data in their home country," the Commission explained.

Example: with his €70 per month contract, Tim living in Netherlands gets unlimited calls, texts and data for his smartphone. When he travels abroad on holidays, he will have unlimited calls and text. For data, he will get twice the equivalent of €70 worth of data at the wholesale roaming data price cap, i.e. 0.85 cent/MB according to the Commission wholesale proposal, meaning more than 16 GB in this case. While roaming, he will get twice the volume he has paid for.

The latest draft further clarifies consumer rights, such as ensuring that customers abusing a carrier's roaming policy are not subject to over-intrusive background checks and establishing a minimum alert period of 14 days before roaming charges can be imposed on customers who exceed fair usage.

The revised rules also introduce safeguards to ensure carriers remain competitive. Customers can be asked to prove they live or have "stable links" to a specific country before "Roam like at Home" is included in their contract, while those roaming excessively can be sent a warning message and/or small roaming charge.

If, over a 4-month period, billing data suggests that a consumer has been more abroad than at home, but also consumed more data while travelling in the European Union, the operator can send a warning message. This message will warn the consumers that they have two weeks to inform their operator about their travel situation, or to change their travel or use patterns. Only a very small roaming charge […] can then be applied.

The proposed surcharges for customers who exceed fair usage are €0.04/minute per call, €0.01 per SMS, and €0.0085 per MB of data usage.

The draft legislation has now been sent to representatives for each European Union member state, who will meet on December 12 to vote on the text. Afterwards, the European Commission will be able to adopt the rules.

EU member states include Austria, Belgium, Bulgaria, Croatia, Cyprus, Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hungary, Ireland, Italy, Latvia, Lithuania, Luxembourg, Malta, the Netherlands, Poland, Portugal, Romania, Slovakia, Slovenia, Spain, Sweden, and the United Kingdom.

In September, the Commission said the European government agreed to its proposal to end roaming charges in Europe. This week, the Commission said it will be steadfast to ensure an agreement is reached as soon as possible.

Adobe today announced a new update out now for its Lightroom iOS and Android apps, bringing an all-new photo editing experience to mobile that improves the app's ease of use thanks to a new one-handed interface. To create an improved editing experience Adobe talked to professional and casual photographers, who helped hone Lightroom's new toolset.

First, the company has organized similar tools into relevant categories so it's faster and easier to find tools that are normally used together. The company's biggest priority was to introduce a system that was functional to operate with just one hand. As such, users can now see the entire image while editing it and have access to "often used tools," such as viewing before and after iterations of a photo, without needing a second hand.

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Lightroom mobile 2.6 represents a significant evolution of editing on mobile devices. We wanted to improve the ability to quickly find and access tools and ensure the fastest way to enhance and edit images on a phone. Our design team reached out to photographers of all skill levels to help us figure out how people edit with Lightroom mobile, what’s missing, and how we could make it even better. This update represents our first release taking advantage of this research.

Lightroom for iPhone is also gaining a new info section so users can add in titles, captions, and copyright onto an image. A "professional mode" within the app's capture interface will let users set more granular controls over an image's exposure and focus so it's easier "to capture the shot you want." Lightroom for iPad is getting all of the iPhone app's updates except the new editing and info sections, but the company hopes to update the tablet app with these features "soon."

On the Mac, Lightroom is gaining a "reference view" in the Develop Module that makes it simpler to compare two images side-by-side so you can make them visually consistent with one another. The company said this should help when trying to make a large amount of images from a single event aesthetically similar, or could help with "setting the white balance appropriately in mixed lighting conditions."

Adobe Photoshop Lightroom for iPhone is available to download from the iOS App Store for free [Direct Link]. Users can find the update for Lightroom on the Mac in the Help > Updates section of Adobe's Creative Cloud app.

Pokémon Go recently announced that Sprint and Starbucks locations have officially been added into the game as Pokéstops and Gyms. The Sprint collaboration began yesterday with over 10,500 Sprint locations around the United States supporting the GPS-based game, including Sprint, Boost Mobile and Sprint at Radioshack stores. In-store charging stations are also being offered to players so they can keep playing the game longer.

Today, another U.S.-based collaboration will begin at 11 a.m. PST, where 7,800 Starbucks stores around the country will turn into Pokéstops and Gyms to entice players to visit the popular coffee shop more often. In celebration of the partnership, the company has also created a new Pokémon Go Frappuccino for customers to try out while they hunt Pokémon in the game.

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By locating a Starbucks® store within Pokémon GO, players will discover the Pokémon GO Frappuccino® blended beverage. The Pokémon GO Frappuccino® starts with a Vanilla Bean Frappuccino® blended beverage and raspberry syrup blended with freeze dried whole blackberries and topped with whipped cream. It's the perfect treat for any Pokémon Trainer on the go.

The Pokémon GO Frappuccino® blended beverage will be available at participating Starbucks® stores for a limited time while supplies last.

The partnership news this week precedes a new generation of Pokémon coming to the game sometime soon. In the Sprint press release, Niantic CEO John Hanke teased fans and said to "keep an eye out on our social media channels on December 12th for details about the first addition of more Pokémon into Pokémon Go." The specific amount and generation of Pokémon that will be added to the game was not given, so fans will have to wait until next Monday to find out.

Pokémon Go can be downloaded from the iOS App Store for free. [Direct Link]

Samsung as rumored last month has announced the Galaxy S7 edge will be available in a new "Black Pearl" color in select markets starting tomorrow. The glossy finish, exclusive to 128GB versions of the smartphone, will inevitably draw comparisons to the Jet Black iPhone 7 and iPhone 7 Plus.

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Samsung already offered the Galaxy S7 edge and ill-fated Galaxy Note7 in a somewhat glossy Black Onyx finish, so we will have to wait for actual photos of the new Black Pearl color to see the difference between the two colorways. Samsung said the all-black finish "radiates quality and luxury."

Black Pearl was designed to be modern and striking. The sleek black finish blankets the entire device – edges and all – and adds depth to its glass design. The result is a stylish all-black aesthetic that captures the essence of the color in its purest form.

The new color arrives nearly two months after Samsung permanently discontinued the Galaxy Note7 following battery-related safety risks.

Samsung following in the footsteps of iPhone colors is not unprecedented. Earlier this year, it released the Galaxy S7 in Pink Gold after Apple launched the iPhone 6s in Rose Gold last year. However, in Samsung's defense, it has offered some variation of a pink smartphone in select markets since at least 2012.

The new color follows reports Samsung's next-generation Galaxy S8 will not include a headphone jack, following in the footsteps of the Moto Z in June and iPhone 7 in September. The Galaxy S8 is also said to have a bezel-free display and virtual home button, two features rumored for Apple's next iPhones.

Rockstar Games has officially released Bully: Anniversary Edition on mobile devices for $6.99, including iOS [Direct Link] and Android. The launch of the mobile app for the game comes ten years after Bully originally launched in the fall of 2006 for the PlayStation 2.

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Images via TouchArcade

The new "Anniversary Edition" includes all of the content from the game's "Scholarship Edition" -- which was a graphical enhancement that added a few more features onto the game two years after its original release -- as well as including a few new mobile-focused updates of its own. Bully: Anniversary Edition has gained support for high-resolution displays, enhanced graphics, improved lighting and textures, and controls redesigned for touch gameplay.

On top of all of its new graphic overhauls, a new multiplayer component has also been added, called "Friend Challenges." The turn-based mode lets players compete in head-to-head "arcade style mini-games," using Bully's prep school classroom theme to see who can dissect frogs the fastest, solve word problems, and more. The full list of features for Bully: Anniversary Edition are listed below:

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Features:
• Includes the complete Bully story with extra missions, characters, classroom mini-games, and unlockable items from Bully: Scholarship Edition
• Gorgeous graphics: high resolution textures, dynamic lighting, shadows and particle effects
• Native support for high resolution displays
• Challenge your friends anywhere with turn based multiplayer Friend Challenges. Play on the go and get notified when it’s your turn
• Intelligent touch controls with contextual buttons only when you need them
• Seamlessly continue your game across all your devices with cloud saves via the Rockstar Games Social Club
• Physical controller support
• Taptic Engine Feedback for all buttons on iPhone 7 class devices
• Capture your gameplay with Replay Kit support on iPhone 6S and greater class devices

Previously, Rockstar Games released Grand Theft Auto III, Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas, and more, on the iOS App Store.

Rockstar Games noted that Bully: Anniversary Edition requires 2.4 GB of space and is supported on the iPhone 5 and newer, iPod Touch 6th Gen, iPad 4th Gen and newer, iPad Mini 2 and newer, and iPad Pro.

For a deeper dive into the mechanics of the game, check out TouchArcade's review of Bully: Anniversary Edition right here.

Apple recently struck a deal with Xinjiang Goldwind Science & Technology, known as the world's largest wind turbine maker, which will bring clean energy into the production processes and manufacturing plants of Apple's partner facilities in China (via South China Morning Post).

Specifically, Goldwind's wholly-owned subsidiary Beijing Tianrun New Energy Investment will transfer a 30 percent stake each in four project companies to Apple. The subsidiary of Goldwind is focused on the construction and operation of wind power farms and will likely assist Apple in providing clean energy to its many iPhone manufacturing facilities in the region, potentially including well-known assemblers Foxconn and Pegatron.

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“Apple is committed to powering all of its facilities around the world with 100 per cent renewable energy, and is now working with its suppliers to power Apple’s product manufacturing with renewable energy,” Goldwind said.

The details of exactly which supplier, and how much money Apple will spend on the project, were left undisclosed. In the filing sent to the Hong Kong stock exchange yesterday by Goldwind, which revealed its partnership with Apple, it was also mentioned that each of the projects will be "cooperative joint ventures" that won't be consolidated solely in Goldwind's financial statements. Both Goldwind and Apple will have more of an equal presence, "since important matters will require unanimous approval by their directors."

Apple has always been a proponent of clean energy and general environmental friendliness, this year joining global renewable energy initiative RE100 and replacing its retail stores' plastic bags with paper bags made from 80 percent recycled materials. The cooperation with Goldwind is a new step in Apple's attempts to introduce clean energy into the manufacturing processes of its supplier partners, last year announcing the installation of 200 megawatts of solar projects in the northern, eastern and southern regions of China, as well as encouraging partners like Foxconn to be more energy efficient.

Pebble CEO and founder Eric Migicovsky took to the company's blog yesterday to personally confirm its imminent closure, following media reports earlier on Wednesday that Fitbit has acquired its technology, software assets, and other intellectual property.

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Dear Pebblers,

Thank you all for being such loyal supporters and champions of the Pebble community and brand. You helped start something fantastic when you backed our first Kickstarter project (and shout-out to the first inPulse users). Since then, we’ve shipped over 2 million Pebbles around the world!

However — due to various factors — Pebble is no longer able to operate as an independent entity. We have made the tough decision to shut down the company and no longer manufacture Pebble devices.

Migicovsky went on to cover the buyout, earlier confirmed by Fitbit in a press release, and said that many members of his team would be joining the company to continue their work on wearable software platforms. Migicovsky also said that Pebble devices will continue to work as normal, thanks to "close collaboration with the Fitbit team", but warned that functionality or service quality may be reduced in the future.

The blog post also lists a number of bulleted "need-to-knows" for customers, including further details on refunds for Kickstarter backers awaiting pre-orders of devices including the Pebble 2 and Core wearables. Customers can read the list here.

Tags: Fitbit, Pebble

iOS devices in brick-and-mortar Apple Stores around the world are running playable demos of Nintendo's highly anticipated Super Mario Run from today, December 7, for those eager to get an early taster of the new game.

The announcement was made by Nintendo of America president Reggie Fils-Aime on Wednesday evening's The Tonight Show starring Jimmy Fallon, during which a playable version of the company's upcoming Switch console was also shown.

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Super Mario Run is Nintendo's first major attempt to crack mobile gaming and is the first of many titles planned for the platform. Driven by its iconic character, the game is expected to generate millions of dollars in revenue for the company. Engadget has posted a remarkably positive hands-on of the free runner title for anyone interested to learn more.

Super Mario Run is set to debut on the App Store on December 15 for iPhone and iPad. The game will be a free download with a $10 in-app purchase required to unlock the full content.

Samsung will beat Apple to the punch in next year's smartphone wars by including features in its Galaxy S8 handset that have long been rumored for the 2017 "iPhone 8", such as a bezel-free wraparound OLED screen with a virtual home button embedded in the display.

Bloomberg on Thursday referred in its favored manner to "people with direct knowledge of the matter" who said that Samsung is targeting a March release for the redesigned S8, but that launch could be delayed by about a month as the company adopts tougher testing procedures in the wake of the Note 7 debacle. Apple's smartphone launch cycle usually runs on a yearly September release.

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Samsung is understandably wary of the dangers of rushing its smartphone development after quality control reportedly suffered in the company's race to release the feature-rich, but ultimately fire-prone, Note 7.

"Since the phones have a record of burning up, it needs time for these phones to be verified as safe. How safe the phones turn out to be is more important than any hardware innovation," said Greg Roh, an analyst at HMC Investment Securities Co. "It will take about a month or two for people to actually start opening their pockets," he said.

The bezel-less devices will come in sizes similar to Samsung's 5.1-inch and 5.5-inch S7 Edge models. Samsung is also said to be introducing a "significantly differentiated" voice-activated personal AI assistant in the handsets that will be able to send text messages, make phone calls and manage calendar schedules. The AI technology will come courtesy of Viv Labs, which was founded by the developers of Apple's Siri and acquired by Samsung in October. Samsung is considering scrapping dual-cameras on the S8 due to high manufacturing costs, Bloomberg sources said. According to a separate report, the models will also drop the headphone jack.

Chinese phone maker Xiaomi made a splash back in October by debuting an almost bezel-less display with the Mi Mix "concept phone", boasting a screen that covers 91 percent of the front of the handset. While Xiaomi's limited-availability phone was more a proof of concept than a device ready for the mass market, both Samsung and Apple will be relying on the mainstream appeal of similarly standout features to boost unit sales in a stagnant market short on innovation.

In the near term, Samsung is desperate to bounce back from the impact of this year's Note 7 recall and discontinuation, which could end up costing the company more than $6 billion. The Korean-based firm reported a 17 percent drop in net income in the three months ending September, and has advised investors to expect a multibillion dollar slump in earnings in the December and March quarters as its market share struggles to recover.

As well as a bezel-free OLED display and virtual home button, Apple is said to be readying an all-glass casing and wireless charging for its 10th anniversary iPhone, with the possibility of a new 5-inch premium model and two lower tier aluminum models also in the offing.

The Bluetooth Special Interest Group today announced that the Bluetooth 5 standard has been officially adopted, which means manufacturers are now able to build it into their devices.

The next-generation Bluetooth standard offers longer range, faster speed, a larger broadcast message capacity, and better interoperability with other wireless technologies.

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Compared to existing Bluetooth 4.2 protocol, Bluetooth 5 offers four times the range, two times the speed, and eight times the broadcast message capacity, bringing whole home coverage and more reliable connections between connected devices.

"This means whole-home and building coverage, as well as new use cases for outdoor, industrial, and commercial applications will be a reality. With the launch of Bluetooth 5, we continue to evolve to meet the needs of IoT developers and consumers while staying true to what Bluetooth is at its core: the global wireless standard for simple, secure, connectivity."

With the debut of Bluetooth 5, SIG's Bluetooth naming convention will drop all references to version and point number going forward, simplifying marketing.

Devices that adopt Bluetooth 5 will be available within two to six months, meaning the next-generation products Apple plans to debut in 2017, including the iPhone 8, may offer Bluetooth 5 support.

Apple is in late-stage discussions with the National Hockey League regarding a "major partnership" that could see iPads and other technologies implemented on team benches and elsewhere in arenas, according to Canadian sports network TSN.

The report claims the NHL has been in negotiations with Apple and Microsoft for several years, adding that talks with Apple have accelerated recently after similar talks between Apple and the National Basketball Association failed to materialize.

“The NHL Apple deal is more a major partnership than a sponsorship,” said a source familiar with the NHL’s plans. “Right now, some teams have iPads or other tablets and some don’t. Some have good Internet connections, some don’t. This deal is about having a consistent platform that every team can use in every rink.”

Major League Baseball's digital operation BAMTech has been involved in the negotiations, after reaching a six-year deal with the NHL last year for the rights to distribute live out-of-market games, according to the report.

BAMTech's parent division MLB Advanced Media also owns the rights to the NHL's website, mobile apps, operations, and distribution of the league's streaming platform NHL GameCenter Live, available on iPad and other Apple devices.

The deal could resemble a $400 million partnership between the National Football League and Microsoft, ongoing since 2013, which provides team coaches with Surface tablets to use on the sidelines during football games.

The Walt Disney Company acquired a minority 33% stake in BAMTech earlier this year.

Tag: NHL

Following yesterday's launch of Single Sign-on for iOS and tvOS, two major content providers have implemented support for the feature - Disney and ABC.

According to The Verge, the Watch ABC and Watch Disney apps now work with Single Sign-on, so customers who have cable through a supported provider can log into those apps automatically without needing to re-enter their cable credentials.

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Single Sign-on, for those unfamiliar, is a new feature that allows cable subscribers to log into the Apple TV and iOS devices with their credentials one time, with those credentials then able to authenticate their subscription in all supported apps.

At the current time, Single Sign-on is only available for the following cable providers: CenturyLink, DirecTV, Dish, GVTC, Hawaiian Telcom, GTA, Hotwire, MetroCast, and Sling.

Single Sign-on is also limited to apps that have implemented support for the feature, which is a small list at the current time, limited to channels like Lifetime, NBC, History, Syfy, USA Now, Food Network, and a handful of others.

Now that Single Sign-on is available, additional apps will likely begin implementing support for the service, making it more useful to cable subscribers.

Update: Freeform has also added Single Sign-on support for iOS devices, while FXNOW has added support on tvOS. Disney Channel, Disney Junior, and Disney XD are the three Disney channels that now support Single Sign-on, on both iOS and tvOS.

Service Electric has also been added as a new provider that supports Single Sign-on.

Related Roundup: Apple TV
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