MacRumors


Apple today announced that Apple Campus 2 will be open and ready for employees to begin moving in this April, while also officially naming the site "Apple Park." Moving more than 12,000 employees to the site will take more than six months, the company said, and some smaller building construction and landscaping will continue into the summer.

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In honor of the late CEO Steve Jobs -- who would have turned 62 on Friday, February 24 -- Apple announced that the theater at Apple Park will be named the "Steve Jobs Theater." The theater will be one of the buildings that opens later this year, and is situated at one of the highest point on the campus, overlooking the nearby meadows and the large, circular main building at Apple Park.

"Steve’s vision for Apple stretched far beyond his time with us. He intended Apple Park to be the home of innovation for generations to come," said Tim Cook, Apple’s CEO. "The workspaces and parklands are designed to inspire our team as well as benefit the environment. We’ve achieved the most energy-efficient building of its kind in the world and the campus will run entirely on renewable energy."

Apple's press release also covered a collection of other buildings at Apple Park, including a visitor's center that will include a full Apple Store and cafe, both of which will be open to the public. Apple worked in collaboration with Foster + Partners to build Apple Park, which occupies 175 acres and will be powered by 100 percent renewable energy.

The main building, which has been referred to as the "Spaceship" building, includes 17 megawatts of rooftop solar power, meaning Apple Park will be running one of the largest solar energy installations on the planet when it opens in April. Apple also takes pride in the Park's landscaping initiatives, which has resulted in the replacement of 5 million-square-feet of asphalt with various greeneries, as well as over 9,000 native and drought-resistant trees.

Construction on the campus began back in 2013 and was originally pegged for completion in late 2016 before construction delays pushed back its opening date. Throughout the years, coverage of the campus has been ongoing thanks to reliable drone videos that have showed up every month or so, giving Apple fans the chance to see major construction milestones like the first time the Spaceship building took shape, all the way up to the day that lights began turning on.

Check out more images and a video about Apple Park here.

Medical doctors who used an Apple Watch app to discover the most common triggers of epileptic seizures will present their findings at the American Academy of Neurology's 69th Annual Meeting today in Boston, Massachusetts.

The 10-month study involved 598 people who tracked their seizures with an iPhone app called EpiWatch, which was built by Johns Hopkins using Apple's ResearchKit software framework. The app features a custom Apple Watch complication that provides patients with one-touch access to record accelerometer and heart rate sensor data. When participants felt a seizure aura coming on, they were asked to launch the app to let it record their heart rate and movements for 10 minutes.

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After the seizure had come to an end, participants filled out a brief survey about seizure type, aura, loss of awareness, and possible trigger that led to the seizure.

"The data collected will help researchers better understand epilepsy, while helping people with epilepsy keep a more complete history of their seizures," said study author Gregory Krauss, MD, in a press release. "The app also provides helpful tracking of seizures, prescription medication use and drug side effects -- activities that are important in helping people manage their condition."

Overall, 40 percent of the group tracked a total of 1,485 seizures, with 177 people reporting what triggered their seizures. Stress was revealed to be the most common trigger, and was linked to 37 percent of the seizures, while 18 percent of sufferers identified lack of sleep as another contributing factor. Meanwhile, menstruation was found to be a cause in 12 percent of recorded seizures, and overexertion accounted for 11 percent.

Stress was more commonly reported as a trigger for participants who worked full-time (35 percent), compared to those who worked part-time (21 percent), were unemployed (27 percent), or were disabled, (29 percent).

"Seizures are very unpredictable," said Krauss. "Our eventual goal is to be able to use wearable technology to predict an oncoming seizure. This could potentially save lives as well as give people with epilepsy more freedom. The data collected in this study helps us take a step in that direction."

The insights result from one of three ResearchKit studies launched by Johns Hopkins and Oregon Health & Science University in October 2015, which sought to learn more about autism, epilepsy and melanoma.

(Thanks, Fred!)

Related Roundup: Apple Watch 10
Buyer's Guide: Apple Watch (Caution)

china mobile logo copyQualcomm, ZTE, and China Mobile have announced plans to start interoperability testing and outdoor trials for the new 5G radio specifications being developed by the 3GPP group (via DigiTimes).

The interoperability testing and trials will launch in China starting in the second half of 2017, with the goal of the trials being to showcase how 5G NR technologies can efficiently achieve multi-gigabit per second data rates at lower latency and better reliability than today's network, Qualcomm stated in a company release.

After large-scale testing of 5G networks in 2017, China Mobile aims to continue with deployment testing in 2018, and commercial operations starting in 2020, according to the report. The trials will use device prototypes from Qualcomm and base station solutions from ZTE, and follow guidelines from China Mobile.

The announcement indicates an acceleration of China Mobile's schedule for 5G development in the country, as the company looks to keep abreast of mobile carriers in the U.S., Europe, Japan and South Korea.

Earlier this month, AT&T announced it would begin trialing 5G wireless technologies in the U.S. this year and said it anticipated 5G speeds to be 10 to 100 times faster than average 4G LTE connections. However, widespread rollout across AT&T's network isn't expected until 2020.

There's no information as yet on Apple's plans for 5G uptake. Appl supported LTE-Advanced – a faster standard of 4G LTE – fairly rapidly with the launch of the iPhone 6 and iPhone 6 Plus, but the older 3G and LTE wireless technologies were both available for years before Apple adopted them. Going on AT&T's and 3GPP's timelines, a 5G iPhone is unlikely to be released for at least another three to four years.

Popular running app Strava has been updated with support for the Apple Watch Series 2, enabling runners to use Strava on their wrist and leave their iPhone at home.

The new support in version 5.13.0 makes full use of the built-in GPS found in the second-generation Apple Watch, meaning users of the app no longer have to be tethered to iOS to track their workouts. Strava Head of Integration Mateo Ortega said the company saw this as just a "first step" in its plans for supporting the Apple Watch 2.

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Research and athlete feedback often drives new Strava features and integrations. We're excited to add to our growing list of compatible devices, and see this as the first step in providing our athletes an excellent Strava experience on the Apple Watch Series 2. Our athletes can look forward to continued updates as we strive to provide the best Watch experience possible.

Users can expect Strava to keep track of a series of metrics which are displayed on their wrist, including heart rate, time, distance, pace, and running speed.

Strava joins a small number of apps that support GPS functionality on the Apple Watch Series 2, which includes the likes of Runkeeper and Nike+ Run Club. Strava users simply need to update their iOS app for the changes to take effect.

Related Roundup: Apple Watch 10
Tag: Strava
Buyer's Guide: Apple Watch (Caution)

Apple recently uploaded four new videos to its United Kingdom YouTube site, all of which focus on highlighting its latest accessory, the AirPods.

Each of the four videos, which are between 16 and 17 seconds long, feature the AirPods positioned as musical notes set to music by UK artists. Featured artists include Lianne La Havas, Craig David, The 1975, and Marian Hill.


Apple's UK specific AirPods ads come as the company is rumored to be shifting towards regionally-focused digital and social media ad campaigns instead of broader TV-focused campaigns translated for global markets.

Apple has been focusing on sharing 15-second videos appropriate for social media in recent weeks, and the company recently released a video unique to its Brazilian YouTube channel, which focuses on showing off the iPhone 7 Plus's photo taking capabilities at Carnival, an annual Brazilian festival.

Apple recently purchased the iCloud.net domain, one of the last major iCloud-related web addresses that wasn't in its possession, reports TechCrunch.

The iCloud.net domain, which now appears to be registered to Apple, was the home of the "iCloud Social Network," a dubious-looking social networking platform designed to allow people to share activities, pictures, music, videos, and other content.

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It's not clear how many users iCloud.net had before Apple purchased the domain, but the site now states that the iCloud.net services will be shut down at the end of February 2017, and data will be destroyed in March. It has apparently existed since 2011, and in a blog post, the site's owner said "iCloud.net finished his mission, it is time for him to retire."

MacRumors received a tip suggesting Apple had purchased the domain for $1.5 million, but we have been unable to verify the information. The price Apple paid for iCloud.net is unknown and the company declined to comment on the purchase when contacted by TechCrunch.

Back in 2011, ahead of the launch of the iCloud service, Apple purchased the iCloud.com domain name from Swedish company Xcerion, shelling out approximately $5.2 million. Apple also possesses upwards of 100 iCloud domains, ranging from iCloud.us and iCloud.eu to iCloudApps.com and iCloudAds.com.

It's not clear why Apple waited more than five years to acquire the iCloud.net domain, and it likely was just done as a measure to make sure the company owned all of the iCloud-related domains, but TechCrunch speculates that the purchase may have been made due to ongoing work on a social networking app that Apple is rumored to have in development.

While the rumored app may not use iCloud branding, the existence of an Apple social network could have been confused with an iCloud.net social network, an ambiguity Apple may have wanted to resolve with the purchase of the iCloud.net domain.

Tag: iCloud

T-Mobile, Verizon, AT&T, and Sprint, the four major carriers in the United States, all offer unlimited data plan options as of last week, allowing customers to forget about traditional data caps.

With so many options now available for unlimited data, we thought we'd do an in-depth video comparing the plans offered by the four companies to figure out the best value based on price and coverage.


Unsurprisingly, Sprint offers the lowest prices, but many people choose not to use Sprint because its LTE coverage is poorer than other carriers. Eliminating Sprint, T-Mobile offers the next best deal, while Verizon comes in third, and AT&T comes in at a distant fourth.

For a single individual, Sprint charges $50 for new customers (for a limited time -- it goes up to $60 next year). T-Mobile charges $70, Verizon charges $80, and AT&T charges $100, making it the most expensive unlimited plan of the four carriers for an individual user.

Prices even out a bit more with an increasing number of lines. At four lines, Sprint is charging $90 (new customers only -- and it's $160 next year), T-Mobile charges $160, and Verizon and AT&T both charge $180. Not all plans are equal though, especially in AT&T's case.

While Verizon, Sprint, and T-Mobile all offer high-definition video streaming by default, AT&T limits video streaming to 480p unless customers specifically opt out. Sprint, Verizon, and T-Mobile all also offer 10GB of tethering data per line for connecting your Mac or iPad to your phone, but AT&T offers no mobile hotspot functionality with its unlimited plan.

T-Mobile offers the same video streaming and hotspot option that Verizon and Sprint do, but its prices are better than Verizon and aren't much more than Sprint, while offering a better network. T-Mobile is also the only network that offers fee-free data plans, so the price listed -- $70 -- is what you pay. T-Mobile doesn't charge activation fees, but other carriers do, which is something to take into account.

All networks will "deprioritize" (aka slow down) data after a certain amount of data is used per month. T-Mobile's limit is 28GB, while AT&T's is 22GB, Verizon's is 22GB, and Sprint's is 23GB. When these caps are hit, data speeds are slowed down.

On paper, T-Mobile seems to offer the best value for the price, but it's always worth taking a look at coverage maps and getting the opinion of other cellular users in your area before choosing a provider. There are also other benefits to look into, such as coverage abroad -- another area where T-Mobile leads the pack.

iPhone owners in the United States spent an average of $40 on premium apps and in-app purchases on each of their devices in 2016, according to new data shared by analytics company Sensor Tower. That's up from an average of $35 in 2015.

Unsurprisingly, most iPhone users are spending their money on games. 80 percent of U.S. App Store revenue in 2016 was generated by games, and on average, iPhone users spent $27 on game-related content.

sensortowerspendingbycategory
Spending on apps in the entertainment category - such as Netflix and Hulu - was at $2.30 on average, compared to $1.00 in 2015, perhaps due to Netflix starting to offer in-app subscription options at the end of 2015. According to Sensor Tower, Netflix contributed over $58 million in gross revenue to the entertainment category in 2016, up from $7.9 million in 2015.

Average spending on music also rose slightly in 2016, from $3.40 to $3.60, and social networking went from $1.80 to $2.00. Spending on apps in the photo and video category jumped from $0.30 to $0.70 during 2016.

While spending on apps is up across the board, Sensor Tower saw a decline in the average number of apps installed on each iPhone - 33, down from 35 in 2015. Games continues to be the most popular app category, with an average of 10 games installed on each iPhone.

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According to Sensor Tower, its estimates are based on data pulled from 132 million active iPhones in the United States during the 2016 calendar year (January 1 to December 31). The numbers use estimates from Consumer Intelligence Research Partners and the company's own Store Intelligence platform.

All revenue estimates included in the report are gross amounts spent by consumers before deducting Apple's 30 percent revenue cut.

Apple's latest line of notebooks introduced an entirely revamped keyboard featuring flatter keys built using a second-generation butterfly mechanism, designed to optimize for stability while also maximizing travel. The butterfly mechanism was originally introduced in the ultra thin MacBook, but a newer version was implemented in the MacBook Pro.

There have been mixed opinions about the keyboard of the 2016 MacBook Pro due to its vastly different feel compared to previous-generation MacBook Pro models, and it appears the new butterfly mechanism may also be less reliable compared to older construction techniques.

A growing number of customers who have purchased a 2016 MacBook Pro are running into issues with the keyboard, including non-functional keys, strange high-pitched sounds on some keys, and keys with a non-uniform feel. There are dozens of threads both on MacRumors and on the Apple Support site.

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One of the most significant issues appears to be keys that make different higher-pitched sounds than other keys in some cases, a problem that was caught on video by MacRumors user monstermac77. As is demonstrated, when the caps lock key is pressed, it makes a sound that's much different than the other keys on the keyboard.


According to monstermac77, the issue is only reproducible when the Mac is warm, a complaint that has been echoed by several other MacBook owners in the thread, suggesting heat plays a role in activating the problem. Some users are experiencing the overly-clicky sound without heat, though.

Within a few hours of using my Late 2016 MacBook Pro 15" with Touch Bar, I noticed some of my keys made a very high pitched click on-key-up (when I lifted my finger from the pressed down key). The affected keys: Caps Lock, left Option, and very occasionally: Delete, 'H', and 'C'.

The high-pitched clicking sound is irritating, but it isn't as serious as some of the other issues MacBook Pro owners have been having with the keyboard. In some cases, certain keys on the MacBook Pro miss clicks, enter double letters, or refuse to respond at all, a problem that we here at MacRumors have also experienced. MacRumors reader rroch describes the problem:

My 2016 15'' MacBook Pro arrived yesterday (as one of the first). 63 of the 64 keys work fine. But the i-key most of the time types the letter twice. I suggest you test out your keyboard thoroughly. With auto-correct it can be easy to think it works. However, my password contains the letter i, and I quickly became super frustrated not being able to get my password right (come to think about it, maybe that's why they added Touch ID, so you don't need the keyboard for passwords). So take a document, turn off auto-correct, and check all the keys. I found that the failure happens more frequently with a slight delay before releasing the key.

It's not clear what's causing the issue with the keys that suddenly become non-functional, but the butterfly mechanism is sensitive and can be interrupted by something as simple as a bit of dust. In our case, with the machine we had that was experiencing issues with a specific key, the problem cleared up on its own, but other MacBook owners have not been so lucky.

One other minor keyboard complaint is an inconsistent feel across keys, with some keys that feel spongier than others or that don't press down consistently. This seems to be related to a problem with the butterfly mechanism which some users report having fixed with a needle or other thin tool, but most people should not try that sort of repair at home.

While many of the complaints seem to be focused on the 15-inch MacBook Pro with Touch Bar, some users have also had problems with both the 13-inch model with a Touch Bar and the 13-inch model with no Touch Bar.

Customers who are experiencing keyboard problems should visit an Apple Store or an Apple Authorized Service Provider. In most cases, Apple is offering repairs and replacements for affected users, especially those who have verifiable hardware problems related to skipping keys, but some MacRumors readers have needed to go through several replacement machines to find a keyboard that doesn't experience issues.

Keyboard replacements are also not a simple matter on a machine as complex as the MacBook Pro, and users should expect repairs or replacements to take multiple days. According to reports from customers who have sought repairs, Apple is outright replacing most Touch Bar models while sending non-Touch Bar models out for repairs.

Related Roundup: MacBook Pro
Buyer's Guide: MacBook Pro (Neutral)
Related Forum: MacBook Pro

Ahead of Mobile World Congress next week, Qualcomm and Intel have separately announced the latest LTE modems for smartphones with theoretical download speeds exceeding so-called "Gigabit LTE," aka 1 Gbps. Apple sources LTE modems for iPhones from both chipmakers.

Qualcomm Snapdragon X20
Qualcomm's new Snapdragon X20 modem is the first-announced modem to support Category 18 download speeds up to an ultra fast 1.2 Gbps, with Category 13 upload speeds of up to 150 Mbps. That builds upon Qualcomm's Snapdragon X16, which has a peak download speed of 1 Gbps.

Qualcomm said the Snapdragon X20, built on a leading-edge 10nm FinFET process, supports more combinations of LTE carriers and a higher number of total LTE spatial streams. This "vastly expanded flexibility" will for more operators around the world to deploy Gigabit LTE in the future.

Qualcomm said the first products with the Snapdragon X20 modem are expected to be available in the first half of 2018.

Intel's new XMM 7560 modem [PDF] supports LTE Advanced Pro for up to Category 16 download speeds "exceeding" 1 Gbps, and Category 13 upload speeds of up to 225 Mbps. The XMM 7560 modem is Intel's fifth-generation LTE modem, and the first to be manufactured based on its 14nm process.

Intel said the XMM 7560 modem is expected to sample in the first half of this year and move into production soon afterward.

Both modems support 5x carrier aggregation, 4x4 MIMO configurations, up to 256-QAM, and other technologies. Both chips also work with a number of cellular technologies, covering most LTE, CDMA, and GSM standards, meaning that equipped smartphones will be usable on most networks around the world.

Overall, Qualcomm appears to remain a step ahead of Intel, but it's a rather moot point for now given that Australian carrier Telstra currently has the only Gigabit LTE network in the world. There are also no Gigabit LTE-capable smartphones, although the first ones are expected to be announced at Mobile World Congress next week.

Nevertheless, the broader availability of Gigabit LTE is on the horizon. More smartphones will inevitably support the faster speeds in the future, while AT&T, Sprint, and T-Mobile are all testing or plan to deploy Gigabit LTE this year in the United States, on the bigger path towards next-generation 5G networking.

But even then, it is important to remember these are just theoretical speeds. In the latest OpenSignal testing, based on aggregated data from nearly 170,000 smartphone users, average LTE download speeds at AT&T, Verizon, Sprint, and T-Mobile ranged between 8 Mbps and 17 Mbps—a far cry from 1 Gbps.

Apple could theoretically include the Snapdragon X20 or Intel XMM 7560 in a future iPhone, thereby making it a Gigabit LTE-capable smartphone, but it may elect to wait until more networks are up to speed.

iPhone 7 and iPhone 7 Plus are equipped with Qualcomm's Snapdragon X12 or Intel's XMM 7360 depending on the model. The X12 has a theoretical peak download speed of up to 600 Mbps, while the XMM 7360 reaches up to 450 Mbps. Qualcomm models were unsurprisingly found to be faster in subsequent testing.

Apple today updated Logic Pro X, its software for audio professionals, to version 10.3.1. The new update introduces a few bug fixes and refines two previously implemented features.

According to Apple's release notes, Logic Pro X 10.3.1 fixes a bug that caused regions to behave unexpectedly when moved, and it fixes an issue that could cause regions on Track Alternatives to get deleted.

logicprox
As for feature additions, global edits cutting or inserting time are now also applied to inactive Track Alternatives, and projects that use sample rates other than 44.1kHz can be shared to GarageBand for iOS.

Today's 10.3.1 update comes just over a month after Apple released Logic Pro X 10.3, a major update introducing a refreshed interface, Track Alternatives, and Touch Bar support for the new MacBook Pro.

Logic Pro X is available for purchase from the Mac App Store for $199.99. [Direct Link]

Apple today seeded the third beta of an upcoming macOS Sierra 10.12.4 update to public beta testers for testing purposes, two weeks after seeding the second public beta and one day after releasing the third 10.12.4 beta to developers.

Beta testers who have signed up for Apple's beta testing program will receive the third 10.12.4 macOS Sierra beta through the Software Update mechanism in the Mac App Store.

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Those who want to be a part of Apple's beta testing program can sign up to participate through the beta testing website, which gives users access to both iOS and macOS Sierra betas. Betas should not be installed on a primary machine due to the potential for instability.

macOS Sierra 10.12.4 brings iOS's popular Night Shift mode to the Mac, allowing users to cut down on blue light exposure in the evening. Believed to affect sleep by upsetting the body's circadian rhythm, blue light is thought to be more harmful than yellow light.


With Night Shift, the Mac's display automatically shifts from cool to warm at sunset and then shifts back at sunrise. Users can also set custom times for the display's colors to shift, or toggle the effect on manually. A Toggle to turn Night Shift on is available in the Notification Center, and Siri can also be used to activate the feature.

macOS Sierra 10.12.4 also includes Shanghainese dictation support, cricket scores for Siri, improved PDFKit APIs, and iCloud Analytics options.

Related Forum: macOS Sierra

Apple today seeded the third beta of an upcoming iOS 10.3 update to public beta testers for testing purposes, two weeks after seeding the second public beta and one day after providing the third iOS 10.3 beta to developers.

Beta testers who have signed up for Apple's beta testing program will receive the iOS 10.3 beta update over-the-air after installing the proper certificate on their iOS device.

Those who want to be a part of Apple's beta testing program can sign up to participate through the beta testing website, which gives users access to both iOS and macOS Sierra betas. Betas are not stable and include many bugs, so they should be installed on a secondary device.

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As a major 10.x update, iOS 10.3 introduces a new "Find My AirPods" option to help users locate a lost AirPod. Located in the "Find My Friends" app, the Find My AirPods feature keeps track of the last known location where AirPods were connected to an iOS device via Bluetooth, and it allows the AirPods to play a sound to make finding them nearby easier.


Along with a Find My AirPods feature, the update also includes a shift to Apple File System (APFS). First introduced in 2016, APFS is optimized for Flash/SSD storage and includes strong encryption and other important features.

Apple recommends all users make an iCloud backup before installing iOS 10.3, as the update will cause the iPhone's file system to switch over to Apple File System.

iOS 10.3 also introduces a tweaked app animation, a new Apple ID profile in the Settings app, a better breakdown on how iCloud storage is being used, SiriKit improvements, new iCloud analytics options, Verizon Wi-Fi calling on iCloud devices, 32-bit app alerts, and more. The third beta introduces an "App Compatibility" section in the Settings app, letting users see if they have outdated apps that won't work with future versions of iOS.

Related Forum: iOS 10

A trio of news organizations -- consisting of the Associated Press, Vice Media, and Gannett -- have petitioned a judge in the United States to force the FBI to reveal the exact amount of money it paid for the technology used to crack open an iPhone used by San Bernardino shooter Syed Farook (via BBC).

The same group of news organizations sued the FBI last September to gain more information about how exactly the FBI entered the iPhone, what "outside party" helped with the process, and how much the government paid for it. The new filing appears to tone down that original lawsuit with a focus on the amount spent on the hack tool, and not how it works or who exactly provided it.

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Although the FBI never confirmed the rumors, it was widely reported that Israeli mobile software developer Cellebrite was hired to get into Farook's iPhone 5c. A price for the developer's services has only ever been speculated upon.

According to the court filing acquired by the BBC, the three news organizations claim that there is "no adequate justification" for the FBI to continue to withhold the information related to the cost of opening the iPhone. The information they ask for is also specified as not a risk to national security if it does become public, as they simply want "to learn more about the circumstances surrounding the event."

"While it is undisputed that the vendor developed the iPhone access tool, the government has identified no rational reason why knowing the vendor's identity is linked in any way to the substance of the tool, much less how such knowledge would reveal any information about the tool's application," lawyers for the news organisations wrote in the filing to the US District Court in Washington.

"Release of this information goes to the very heart of the Freedom of Information Act's purpose, allowing the public to assess government activity - here, the decision to pay public funds to an outside entity in possession of a tool that can compromise the digital security of millions of Americans."

Back in the midst of the story's development, the identity of the contractors for the iPhone hack was said to be a closely held secret within the FBI, with FBI director James Comey even in the dark as to who exactly was hired to break into the iPhone. While many reports referenced Cellebrite, another suggested it was instead done with the help of "professional hackers," consisting of a "gray hat" researcher who sells flaws to governments, black market groups, or companies that create surveillance tools.

Even though the case is still one of interest among both parties, towards the end of the drama last year the FBI claimed that it found "nothing of real significance" in Farook's iPhone, stating that it answered a few questions about the San Bernardino shooting but provided no new leads.

Note: Due to the political nature of the discussion regarding this topic, the discussion thread is located in our Politics, Religion, Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.

Apple Watch trioThe tentatively named "Apple Watch Series 3" will feature a new glass-film touchscreen in place of the current touch-on-lens solution, with shipments to begin in the second half of this year, according to Taiwan-based DigiTimes.

While it remains unclear if the switch to a film-based solution will have any obvious consumer-facing benefits, this is more interestingly the first rumor to surface about the supply chain ramping up for the next Apple Watch.

The timeline matches a Chinese report last month that claimed the third-generation Apple Watch will be unveiled in the third quarter of 2017 with battery life and performance improvements. The report said Series 3 models, to be manufactured by Quanta, will lack any significant hardware changes.

Few other details are known about the next Apple Watch models, which could feasibly launch alongside the "iPhone 8" in September.

KGI Securities analyst Ming-Chi Kuo and other sources have claimed the Apple Watch could gain an LTE chip for cellular capabilities as early as 2017, while a supply chain report last year said Apple may switch from OLED to micro-LED displays for the Apple Watch in the second half of 2017 at the earliest.

Micro-LED displays have benefits such as thinness, lightness, improved color gamut, increased brightness, and higher resolutions. The panels do not require backlighting like traditional LCD displays, but they can be difficult and expensive to mass produce. Micro LEDs range in size from 1-micron to 100-micron.

Apple has filed patents for a number of ideas that could eventually be included in an Apple Watch, such as a heart rate identification system, modular bands, haptic feedback band, and a band with a built-in charger. More significant health and fitness features could be added pending further FDA approvals.

Ahead of Apple Watch Series 3 models, Apple is expected to introduce new bands at its rumored iPad Pro-focused event next month.

Related Roundup: Apple Watch 10
Buyer's Guide: Apple Watch (Caution)

The widely rumored 5.8-inch iPhone with an edge-to-edge OLED display will match the iPhone 7 Plus with 3GB of RAM and come in two storage options, 64GB and 256GB, according to Chinese research firm TrendForce.

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The report, which outlines several already-rumored features, added that the so-called "iPhone 8" will not have a fully curved display due to production and drop test issues with 3D glass. Instead, the high-end device will adopt the same slightly curved 2.5D cover glass used since the iPhone 6 and iPhone 6 Plus in 2014.

TrendForce said Apple will remove the Home button on the iPhone, as widely rumored, and integrate the related functions into the display. If that fact is accurate, it suggests rumored 3D facial recognition capabilities could supplement rather than fully replace Touch ID, which could be embedded into the display.

TrendForce itself expects the "iPhone 8" to incorporate 3D sensing technology that can be used for facial recognition and augmented reality features.

The research note said the 5.8-inch iPhone will be accompanied by updated 4.7-inch and 5.5-inch models with LCD displays. The 5.5-inch model will allegedly have the same 3GB of RAM as the iPhone 7 Plus, while the 4.7-inch model is said to have 2GB of RAM. Both models are expected to include up to 256GB of storage.

Rumors are generally shaping up to suggest the 5.8-inch iPhone with an OLED display will be a significant upgrade, but the model could cost upwards of $1,000 in the United States. Meanwhile, the new 4.7-inch and 5.5-inch models are expected to be iterative but less expensive upgrades to the iPhone 7 and iPhone 7 Plus.

Last year, TrendForce accurately predicted the iPhone 7 and iPhone 7 Plus would be available in 32GB, 128GB, and 256GB storage capacities.

Related Forum: iPhone

Apple today has been granted a patent by the United States Patent and Trademark Office regarding an "avatar editing environment," which is the company's patent terminology for a Mii-like app that users can visit to craft a digitized likeness of themselves to use throughout the Apple ecosystem. The patent was originally filed back in October 2011 but was just published by the USPTO today (via Patently Apple).

Apple's patent explains that its avatar editing environment would let users create "a representation of their alter ego." This includes a collection of editing features such as different eyes, ears, mouth, skin color, hair, teeth, smile, facial expressions, eyebrows, hair, beard, glasses, hats, and even more items related to the expression of each person's unique identity and fashion.

avatar patent app
While Apple's new patent sounds like a basic Avatar editing system, the company's wording goes into deeper detail about how far and wide the digital personalities might be implemented across its services. The editor would primarily be its own application on iOS devices, but the patent also notes that Apple could add it as an online addition to its website and give its API to developers so they could implement the avatars into games, social networks, and more.

Once an avatar is created, the user would then discover the character can be placed -- and even animated -- in a number of iOS locations, including in Messages, Address Book, and FaceTime. In Messages, users could set a specific animation of their avatar to trigger in response to certain events, so while you're waiting for a text from a friend your avatar could be animated on their screen to be tapping its foot in impatience, or sleeping. In execution, some of Apple's avatar features sound similar to the popular Bitmoji app.

The patent also describes a feature where a user's face would be replaced in video chat, likely within FaceTime, by the avatar that they have created with Apple's editing system. The character would then be able to track and replace the user's expressions, eye movements, head, and body language, much like the technology created by Faceshift, which Apple acquired two years ago.

Like all other patents, the avatar editing environment described here is unlikely to see the light of day any time soon, if ever. Although the patent mentions that users could manually and automatically generate an avatar, it never directly specifies if that would include using a future iPhone's advanced camera system to map the user's face and generate a close approximation in digital form.

According to analyst Ming-Chi Kuo, the iPhone 8's front camera will be able to fuel experiences just like that, and might lead to gaming-enhanced 3D selfies and even experiences in augmented and virtual reality.

Tag: Patent

The rumored "iPhone 8" with an edge-to-edge OLED display will gain a "revolutionary" front-facing camera system that consists of three modules that enable fully-featured 3D sensing capabilities, according to new predictions shared by KGI Securities analyst Ming-Chi Kuo. The upgraded camera system will be fueled by PrimeSense algorithms, which Apple acquired in 2013.

front facing iphone camera
The three modules include an existing front camera module of current iPhones, an infrared transmitting module, and an infrared receiving module. Using these advancements, the camera will be able to find the location and depth of objects placed in front of it, with potential applications including facial and iris recognition.

The camera will function by merging the depth information captured by the IR transmitting and receiving modules with the traditional 2D images captured by the front camera. This not only could be used for the iPhone 8's long-rumored iris recognition feature, but even in some gaming applications -- and future AR/VR experiences -- where users could place their own 3D-scanned face in the game using a quick selfie.

Today's news of an overhaul to the front-facing camera of the iPhone 8 follows speculation surrounding the potential of Apple dropping Touch ID and instead focusing on either 3D facial recognition or iris scanning as the device's main security feature. JPMorgan analyst Rod Hall has stated that facial recognition could be a more secure alternative, and help increase Apple Pay adoption with retailers and financial institutions.

According to Kuo, this three-module front-facing camera system "will bring an innovative user experience" to the OLED iPhone 8, but for now it'll be reserved as exclusive to that model. "Future iPhones may come with a similar system for the rear camera," the analyst noted.

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