Super Mario Run
By MacRumors Staff
Super Mario Run Articles
'Animal Crossing: Pocket Camp' Reaches $50M Global Revenue, Which 'Fire Emblem Heroes' Achieved in 20 Days
Nintendo's latest smartphone app Animal Crossing: Pocket Camp has just reached $50 million in player spending across iOS and Android globally, according to data tracked by Sensor Tower. It took the game 289 days to reach this goal, becoming the slowest of Nintendo's latest apps to do so. Super Mario Run reached the $50 million mark 222 days after its release, while Fire Emblem Heroes...
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Nintendo Celebrating Mario Day With 50% Price Drop on 'Super Mario Run' in iOS App Store
This Saturday, March 10 is "Mario Day," a day when Nintendo celebrates its mascot Mario "and his many awesome fans" around the world. Although the full plan for the company's celebrations on Saturday have not yet been revealed, one part has and it focuses on the iPhone and Android game Super Mario Run (via TouchArcade). On March 10, Nintendo will discount Super Mario Run's $9.99 in-app...
Nintendo Details Jump in Smartphone Game Profits Following 'Animal Crossing: Pocket Camp' Launch
Nintendo recently reported earnings for its fiscal third quarter of 2017, including data related to the company's two-year-old smartphone game business. In the report, Nintendo confirmed that its smart device and intellectual property related earnings increased from 10.6 billion yen (about $98 million) in the nine months ended December 31, 2016 to 29.1 billion yen (about $267 million) in the same ...
Nintendo Says Super Mario Run Has Yet to Reach 'Acceptable Profit Point' Nearly One Year After Launch
Nintendo yesterday held its quarterly earnings report [PDF], launching off with details of its "Smart-Device Business" and telling investors how things have been going for Super Mario Run and Fire Emblem Heroes, while detailing the upcoming launch of Animal Crossing: Pocket Camp. Although Fire Emblem Heroes is on track to meet the company's "overall profit objectives," Super Mario Run appears to...
Animal Crossing: Pocket Camp Tops Australian iOS App Store Faster Than Super Mario Run
Nintendo's newly-announced iOS game, Animal Crossing: Pocket Camp, has soft launched in the Australian iOS App Store, a launch rollout that Nintendo has begun to favor as a way to test its iOS apps prior to a worldwide debut. According to new data gathered by Sensor Tower, Animal Crossing: Pocket Camp climbed to the top of the Australian App Store much faster than either Super Mario Run or Fire...
Super Mario Run's 'Biggest Update Ever' Arrives on the iOS App Store One Day Early
Super Mario Run's "biggest update ever" has arrived one day early, with many players noticing the version 3.0.4 update is available to download as of this morning. One of the biggest new additions is "Remix 10," which lets players run through 10 super-short courses in a row to try to find and add Daisy -- the new playable character -- to their roster. There's also new full-size courses in...
Super Mario Run to Get 'Biggest Update Ever' and 50% Price Drop on Friday
Super Mario Run will receive its "biggest update ever" later this week, according to a sneak peek shared on the App Store this weekend. A new gameplay mode called Remix 10 will include a set of 10 super-short sections from Super Mario Run's existing levels in quick succession. The stages are remixed with each attempt, with rainbow-colored bonus medals throughout.Remix 10 has no Game Over...
'Super Mario Run' 2.1 Update Adds New Buildings and Game Center Achievements
Super Mario Run received a point one update late on Monday, bringing some additional enticements for newcomers and offering long-time fans new reasons to continue playing the game. Probably the biggest upgrade to the runner is the addition of several new buildings up for collection. These include the 8-bit Bowser Statue, Bullet Bill Statue, Bob-omb, and many more. Elsewhere, players can...
Nintendo Prefers Super Mario Run Pay-Once Model, Calls Freemium Structure of Fire Emblem Heroes an 'Outlier'
As Nintendo keeps launching new properties onto smartphones, the company has taken different strategies in regards to each app's payment model, including free-to-play (Miitomo, Fire Emblem Heroes) and pay-once-and-play (Super Mario Run). According to a senior official at the company, Nintendo actually "prefers" the Super Mario Run model over Fire Emblem Heroes, despite the more lucrative future...
Nintendo's 'Super Mario Run' for iOS Updated With New Characters, Easy Mode and More Free Content
Nintendo today released version 2.0 of Super Mario Run, its popular Mario-themed platform game for iOS devices. Today's update adds a host of new features, including new playable characters, an easy mode, additional free content, and more. Starting today, players can get different colored Yoshis in Super Mario Run. Using a Yoshi of a particular color to play Toad Rally will result in more...
Super Mario Run Updated With 'Easy Mode', Has Made $53M Over 78M Downloads So Far
Nintendo today rolled out an update to Super Mario Run that includes a collection of feature additions and bug fixes, along with a new "Easy Mode." The relaxed mode turns off time limits for each course and provides players with unlimited bubbles, so they can take as long as they want to complete a course and die as many times as needed to get past tricky sections. The update comes the same...
'Super Mario Run' Survey Asks Players How Much Game Should Cost And If They Would Play a Sequel
Nintendo recently began sending email surveys to a few Super Mario Run players who linked the iOS game with their My Nintendo account, MacRumors has learned. The 10-minute long survey asks basic questions pertaining to how users found out about the game, what modes they liked, and how much they are willing to pay for a game like Super Mario Run. The survey fluctuates between multiple choice...
Super Mario Run Sets App Store Record With 40 Million Downloads as New Game Mode Rolls Out
Popular iOS game Super Mario Run set a new download record yesterday, following its release last week on Thursday, December 15. According to app analyst Sensor Tower, the game hit 25 million downloads in just four days, which is faster than Pokémon Go, which took 11 days to reach the same number, although that game's initial launch was limited in terms of available territories. SensorTower's...
Nintendo Share Prices Decline in Reaction to 'Super Mario Run' Pricing and Internet Connection Criticisms
Nintendo and developer DeNA's shares have declined over the weekend in reaction to negative user reviews facing the new mobile game Super Mario Run, which currently averages a 2.5/5 star rating on the iOS App Store, based on around 54,000 user reviews. Shares in DeNA have gone down 14 percent since Super Mario Run launched on December 15, while Nintendo's stock has fallen about 13 percent in the...
Apple's 'Notify' Feature for the Release of Super Mario Run Was Far Too Late for Users
Shortly after Apple first revealed that Nintendo was bringing Super Mario Run to the iPhone and iPad, many users discovered that Cupertino was also using the game's highly anticipated release as a test run for a new "Notify" system in the App Store. Upon searching for the title on their devices before it was available, users were given the option of tapping an orange "Notify" button where the...
Hands-On With Nintendo's New Super Mario Run Game
Nintendo today released its highly anticipated Mario-themed game, Super Mario Run. Super Mario Run offers simple one-handed gameplay in the form of a traditional runner crossed with platform game, but it adds complexity through coin-based score goals, competitions with friends, and a world building component. While Super Mario Run is free to download, it costs $9.99 to unlock the complete...
'Super Mario Run' Launches on App Store for iPhone and iPad
Super Mario Run is now available on the App Store for iPhone, iPad, and iPod touch, becoming the first official smartphone and tablet game to feature the iconic Nintendo character. The game is a free download with a $10 in-app purchase required to unlock all 24 courses spanning six worlds. The game is a runner designed for one-handed gameplay. Mario runs forward automatically as players tap...
Shigeru Miyamoto: Apple and Nintendo See Eye to Eye on Simplicity
Ahead of the launch of Super Mario Run on iOS later this week, Nintendo video game designer Shigeru Miyamoto sat down with video game site Glixel to share some thoughts on what it was like working with Apple. According to Miyamoto, amid discussions about entering the mobile space, his team set out to build the simplest Mario game they could, doing away with a lot of the complexity that has...
Super Mario Run Requires Always-On Internet Connection to Play Due to Piracy Concerns
Shigeru Miyamoto has confirmed that Nintendo's upcoming iPhone game Super Mario Run will require an always-on internet connection to play, which Miyamoto said is "a requirement that's been built into the game to support security." The security element is one of the big reasons why the company decided to launch on iPhone first, Miyamoto said, and it helps the game's three separate modes function...
Playable Demos of 'Super Mario Run' in Apple Stores From Today
iOS devices in brick-and-mortar Apple Stores around the world are running playable demos of Nintendo's highly anticipated Super Mario Run from today, December 7, for those eager to get an early taster of the new game. The announcement was made by Nintendo of America president Reggie Fils-Aime on Wednesday evening's The Tonight Show starring Jimmy Fallon, during which a playable version of the...