MacRumors

Back in February, noted analyst Ming-Chi Kuo laid out his expectations for the display resolution on the so-called "iPhone 8," a brand-new iPhone scheduled for release later this year that forgoes the traditional Home button and LCD screen in favor of an OLED display that fills essentially the entire front of the device.

Working from his expectations, we believe we are seeing increasing evidence of iPhone 8 devices visiting MacRumors. The numbers are unsurprisingly extremely low, but what we're seeing matches what we'd expect from Kuo's resolution claims. It has also become consistent enough that it's increasingly unlikely these data points are fakes or one-off blips in our analytics.

According to Kuo, the iPhone 8 will feature a 5.8-inch display, but with a strip along the bottom of the display reserved for a "function area." Details on exactly what the function area will be used for are unclear, but it will likely be some sort of dock-like area that could include fingerprint sensing, Home button functionality, and likely other dynamic icons and buttons for interacting with the device.

kuoiphone8size
While Kuo says the overall 5.8-inch display will have a resolution of 1242 x 2800 pixels, he claims the active "display area" will measure 5.15 inches diagonally with a resolution of 1125 x 2436. That's likely the screen size that would be presented to Safari and other apps as the usable display space.

Ever since the release of the iPhone 4 in 2010, Apple's Retina displays have used pixel doubling or tripling to increase the sharpness of text and other elements shown on the screen. For example, the iPhone 7's display has a native resolution of 750 x 1334, but it presents itself as a device running at half of those numbers in each dimension, or 375 x 667. This logical resolution, known as points, keeps screen content at reasonable sizes but with four pixels making up each point, thus allowing for increased sharpness.

Apple's "Plus" sized iPhone displays with native resolutions of 1080 x 1920 are a bit more complicated, presenting themselves as devices running at 414 x 736 points but in "3x" mode so that a total of nine pixels would be used to make up a single point on the screen. This multiplication factor yields a rendered display resolution of 1242 x 2208, which is then scaled down to fit the actual 1080 x 1920 display.

apple hig 1x 2x 3x

Example from Apple's Human Interface Guidelines showing increasing sharpness of 10 x 10 point image at 1x, 2x, and 3x

Taking a look at Kuo's claimed resolution of 1125 x 2436 for the active display on the iPhone 8, this would neatly correspond to a 3x Retina display at 375 x 812 points, exactly the same width in points as the iPhone 7 but taller. (A 5.15-inch display area at an 1125 x 2436 ratio would actually be slightly narrower physically than the iPhone 7's display, so content would appear slightly smaller on the screen at around 174 points per inch rather than the 163 points per inch of the iPhone 7.)

With iPhone 8 models having been in testing for many months now and production likely to start ramping up soon, it's likely some of these devices are being used to browse the web, and every once in a while one of them may visit MacRumors. Checking into our analytics, we are indeed seeing some activity from devices reporting themselves as having displays of 375 x 812.

iphone 8 analytics 375x812

Visits to MacRumors from devices reporting themselves as iOS devices running at 375 x 812

Aside from a couple of visits last September, we didn't see substantial activity from devices reporting themselves with resolutions of 375 x 812 until March, and even then things were very sparse until late May when things began to pick up. Since June 1, we've been seeing anywhere between one and four visits from these devices nearly every day. All of them are also reporting themselves as running iOS 11.0, which is both unsurprising and reassuring, given that the iPhone 8 will undoubtedly ship with iOS 11 as its operating system in the fall.

A handful of the visits came from IP addresses controlled by Apple, but even those coming from other IPs are localized to Cupertino or nearby cities of Sunnyvale and San Francisco when such data is available.

The number of visits we've seen from these devices is extremely low, totaling roughly three dozen sessions. We do on occasion see strange resolutions being reported by devices in our analytics, but the regularity with which we're seeing this resolution pop up suggests that this is likely a real device.

The 375 x 812 resolution is also the only one we're currently seeing appear associated with iOS 11 devices that can't be explained by an existing product. We similarly saw devices reporting a resolution of 834 x 1132 over a period of months leading up to last week's launch of the 10.5-inch iPad Pro, which corresponded to the 1668 x 2224 Retina display that was rumored for and ultimately appeared on the device.

Apple is expected to unveil the iPhone 8 and more traditional "iPhone 7s" and "iPhone 7s Plus" models around the usual September timeframe for iPhone updates, although rumors have suggested supplies of the iPhone 8 could be extremely tight for up to several months after the official debut.

Related Forum: iPhone

Microsoft executive Ryan Gavin this week suggested Apple released the iPad Pro in response to its Surface devices, per Business Insider.

surface pro vs ipad pro
"When Surface initially launched, everyone was skeptical, including them," said Gavin, general manager of Surface commercial devices at Microsoft. "And then they followed, and the iPad Pro is a clear example of that."

Microsoft positions the latest Surface Pro, released on Thursday, as a "best-in-class laptop" with the "versatility of a studio and tablet."

The new Surface Pro features Intel's latest Kaby Lake processors and up to 13.5 hours of battery life on a single charge. The tablet-notebook hybrid can be configured with up to a 1TB SSD, up to 16GB RAM, and up to Intel Iris Plus 640 graphics, with a USB 3.0 port, microSD card reader, and Mini DisplayPort.

During a 2012 earnings call, when asked to comment on why the MacBook Air and iPad would not eventually converge, Apple CEO Tim Cook argued that combining the products would result in compromises.

"You can converge a toaster and a refrigerator but those won't be pleasing to the user," said Cook, a comment that Microsoft CEO Satya Nadella poked fun at four years later, alluding to the iPad Pro.

"I mean, take even Surface," said Nadella, speaking to The Australian Financial Review. "Three years ago, the two-in-one as a form factor was questioned. Does anybody need one? And now guess what, even our competition has decided that it's not a refrigerator and a toaster but it's actually a two-in-one."

While the iPad and Mac remain two fundamentally different products, the iPad Pro is Apple's closest attempt at a two-in-one hybrid device.

Apple released the original iPad Pro with a large 12.9-inch display and Smart Keyboard in November 2015, over three years after Microsoft launched its first Surface tablet with a 10.6-inch display and detachable keyboard.

In contrast, the Surface was arguably Microsoft's response to the iPad as a whole. Apple's tablet launched in early 2010, and the Surface arrived in late 2012.


Cook has said the iPad Pro is a notebook or desktop computer replacement for "many, many people," adding that "they will start using it and conclude they no longer need to use anything else, other than their phones."

As for Microsoft following Apple? "We don't really look at Apple," said Gavin.

Microsoft has quietly posted two new accessories onto its online storefront, called the "Modern Keyboard" and "Modern Mouse" (via Engadget). Both devices are built to visually match the company's line of Surface products and connect to Windows PCs, but the Modern Keyboard will also connect to any macOS and iOS device that supports Bluetooth 4.0.

microsoft modern keyboard
The Modern Keyboard has a low profile with an aluminum frame that Microsoft says is "virtually indestructible," while still remaining sleek. It can also be used wirelessly through Bluetooth 4.0 or with a wired connection, includes a rechargeable battery that can last up to two months on one charge, and weighs about 14.79 ounces.

Notably, the Modern Keyboard includes a hidden fingerprint sensor located between the Alt and Ctrl keys that lets users unlock their Windows 10 devices with a simple finger press using Windows Hello. Although the keyboard can be used on a Mac, iPhone, and iPad to type, the fingerprint unlocking feature is not compatible with Apple devices.


Microsoft said that its goal was to seamlessly blend the fingerprint sensor into a key on the keyboard, "so it would appear to be any other key."

Our vision was to blend the Fingerprint reader into a keyboard, so it would appear to be any other key.

We iterated relentlessly to improve each layer, making sure they came together to create a flawless typing experience that felt like any other key.

Microsoft's new keyboard falls in line with a similar product requested by Mac fans since the debut of Touch ID within the MacBook Pro's keyboard last year, which would be a Magic Keyboard for Mac with Touch ID included somewhere on the device. Last week, Apple launched a new Magic Keyboard with a number pad, but it lacks a Touch Bar and Touch ID.


The Modern Mouse is made out of similar metal material as the keyboard and includes "premium precision pointing and clicking," according to Microsoft, but it lacks compatibility with macOS. It also uses AAA batteries with a battery life of around 12 months.

Both devices have a "coming soon" banner on their pages, so it's unclear when exactly the accessories will launch. When they do, users will be able to buy the Modern Keyboard for $129.99 and Modern Mouse for $49.99.

Apple today announced that television executives Jamie Erlicht and Zack Van Amburg will be joining the company to help craft its new slate of original video programming. The two will lead Apple's video programming efforts on a worldwide scale and report to senior vice president of internet software and services, Eddy Cue.

zack van amburg jamie erlicht


Erlicht and Van Amburg are joining Apple from Sony Pictures Television, where they were presidents of the company since 2005 and helped produce shows like AMC's Breaking Bad
and Better Call Saul, Netflix's The Crown, Amazon's Sneaky Pete, and more.

Erlicht said that he and Van Amburg will attempt to create content of "unparalleled quality," matching Apple's success in its other product categories.

“Jamie and Zack are two of the most talented TV executives in the world and have been instrumental in making this the golden age of television,” said Eddy Cue, Apple’s senior vice president of Internet Software and Services. “We have exciting plans in store for customers and can’t wait for them to bring their expertise to Apple — there is much more to come.”

“It will be an honor to be part of the Apple team,” said Jamie Erlicht. “We want to bring to video what Apple has been so successful with in their other services and consumer products — unparalleled quality.”

“Apple has a relentless focus on delighting customers with their products,” said Zack Van Amburg. “We will bring that same intention to Apple’s programming and we could not be more excited about what lies ahead.”

The hiring announcement today represents Apple's latest move into establishing its presence in the original TV production space, and comes on the heels of the debut of the company's first show on Apple Music called Planet of the Apps. Later this summer, Apple Music will also debut Carpool Karaoke: The Series as its next streaming show.

In today's press release, Apple talked up the pair's history for creating diverse content -- from sitcom The Goldbergs to supernatural action comedy Preacher -- but no word was given on the specific kind of television that Erlicht and Van Amburg would be working on for Apple, or when any of the shows they produce might be coming out.

Foxconn chairman Terry Gou has spoken out about the ongoing sale for Toshiba's memory chip unit, which has made headlines over the past few weeks as multiple companies have entered the bidding to win the sought-after unit. Previously, Foxconn was perceived as a long shot for winning the bid due to its connections with China, a fact believed to sit unfavorably with Japanese-owned Toshiba.

Now, Gou is presenting points of argument as to why Foxconn's acquisition of Japanese technology would not hurt Toshiba nor the Japanese government, because he says Foxconn would not seek to import any of Toshiba's technologies to Foxconn's China plants (via DigiTimes). Gou argued that Foxconn is simply an enterprise "seeking new markets" in Japan, "and making investments in these markets is very normal."

With Foxconn's help, Gou said that Toshiba has the potential to improve its technology so it doesn't lag behind the advancements of its competitors. Another point of contention for Japanese officials fearful of Foxconn winning the unit centered upon the company leaking secrets behind Toshiba's best technology, to which Gou said such a practice would never benefit Foxconn or any of its partners.

foxconn
Gou felt he had to speak out "to clarify many of the false accusations that have been made about Foxconn over the past few weeks."

Gou said that leaking technology would not benefit Foxconn or any of Foxconn's partners, and would only hurt Toshiba's future development. With all the outcomes coming out negatively, there would be no point for Foxconn to leak IP, Gou stated.

Gou noted that Toshiba's technology R&D will remain and continue to be processed in Japan, a pointed out that a company with leadership in technology development does not need to be afraid of being copied.

Since Foxconn owns its production lines and plants, details of production procedures would be kept within the plants. Foxconn would also apply to patent Toshiba's technologies to prevent infringement, Gou noted.

Gou finally said that Foxconn is simply "looking to survive" by bidding on the Toshiba memory chip unit, as well as reduce costs and improve its supply chain delivery times. The last we heard about the bidding, Foxconn had rallied U.S. companies Apple and Amazon to chip in funds to help Foxconn win the unit. Foxconn's first bid was around $27B, and it was never clear if additional funds would be enough to calm Toshiba's worries about the company's ties to China.

In another corner of the ongoing bidding for Toshiba's memory chip unit, Western Digital has continued to go after Toshiba, this week seeking a court injunction that would prevent Toshiba from selling the unit without Western Digital's consent (via Reuters). Western Digital and Toshiba are partners in the chip manufacturing business, and the new injunction is said to have emerged after the U.S.-based Western Digital discovered it was left out of a new Japanese government-led group formed to come together and bid for the unit.

Although sources close to the sale say that Western Digital's legal actions threaten to throw the whole auction "into disarray," Toshiba has said in a statement that it is proceeding with selecting a bidder "by the second half of June," as has always been planned. A final, definitive winner for the unit is expected to be decided by June 28.

Rumors that smart thermostat maker Nest is considering adding Apple HomeKit support to its product range appear to be premature, according to a report on Thursday. AppleInsider spoke to a Nest employee who apparently confirmed there are "no immediate plans" to support Apple's smart home platform and "no roadmap" for such a migration.

The rumors were apparently stoked by Apple's announcement at the Worldwide Developers Conference that it has taken steps to make it easier for third parties to integrate the smart home platform into their devices, followed by a comment recently attributed to Nest that it would "consider HomeKit".

nest thermostat
At the present time, HomeKit-enabled smart products require a hardware authentication chip to make them compatible with Apple's Made-For-iPhone program. At WWDC, however, Apple said it was updating its specification so that smart products won't have to include a hardware chip and will be able to authenticate through software instead. The news sparked suggestions that some older products could theoretically be upgraded to support HomeKit using a firmware upgrade.

HomeKit has enjoyed fairly wide support among smart gadget manufacturers, but the Google-owned Nest brand has never been on that list. Apple removed Nest products from its stores in 2015 shortly after the first HomeKit-compatible products became available for purchase.

Nest owners needn't completely give up hope for HomeKit support, as manufacturers have occasionally added the standard to products via upgrades well after they have come to market. Add to that Apple's looser licensing and authentication restrictions for HomeKit and it's not impossible that Nest will come around to the platform one day.

Wikileaks yesterday published its latest round of allegedly leaked CIA documents, detailing aspects of the U.S. agency's "Cherry Blossom" firmware modification program, which uses modified versions of router firmware to turn networking devices into surveillance tools.

The document is the latest in WikiLeaks' "Vault 7" series of publications on CIA hacking methods. Previous leaks have detailed the agency's targeting of iOS devices and Macs, while this manual relates specifically to network routers: Once installed, the Cherry Blossom program can be used to monitor internet traffic, crawl for passwords, and redirect the target user to a particular website.

wikileaks cia
The manual also describes how CIA agents might install the modified firmware. "In typical operation, a wireless device of interest is implanted with Cherry Blossom firmware, either using the Claymore tool or via a supply chain operation." While documents have not been made public that detail the "Claymore" tool, the latter tactic refers to the practice of intercepting the target device somewhere between the factory and the end user.

The document lists several network products as susceptible to its hacking protocol, including devices from Asus, Belkin, Buffalo, Dell, DLink, Linksys, Motorola, Netgear, Senao, and US Robotics. Apple's AirPort networking equipment does not appear on the list, however.

The CIA has struggled to penetrate Apple's network router hardware in the past due to a combination of the company's robust encryption and its use of proprietary hardware. Previous Harpy Eagle documents published by Wikileaks show apparently unsuccessful efforts to "gain root access on an Apple Airport Extreme and Time Capsule via local and/or remote means to install a persistent rootkit into the flash storage of the devices".

The Cherry Blossom document dates to 2012, so it's likely CIA methods have moved on in an effort to keep up to date with changing networking hardware. In a response the same day that the iOS device hacking efforts came out, Apple said that many of the vulnerabilities in that leak were already patched. Apple reportedly ceased development of its AirPort networking devices last year.

Note: Due to the political nature of the discussion regarding this topic, the discussion thread is located in our Politics, Religion, Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.

Beat StomperApple has made electronic music-driven infinite jumper game Beat Stomper its Free App of the Week on the App Store. Usually $2, this trippy little game has been rated at least four stars by over 650 gamers for its frenetic jump-and-hold mechanic, combined with a rousing soundtrack which adapts to the action unfolding on the screen.

Neon-drenched graphics and rapidly strobing particle effects are par for the course in this vertical high score chaser. Gamers control a little square that jumps high into the air with a tap on the screen. Another tap forces the square to stomp down, hopefully onto the next platform. With platforms moving from side to side, timing is everything. Not only that, the movement of the platform also impacts the direction you jump in. This from the App Store editors' notes:

Screen Shot 7 1

Absolutely exploding with style and energy, this infinite jumper challenges you to guide little leaping block people up, up and away into musical heaven. Using taps to hurl your angular avatars from one shifting platform to the next, you'll aim for boosts that'll rocket them even higher – or at least keep them from plunging to their game-ending doom.


Beat Stomper requires 136MB on iPhone and iPad, and can be downloaded for free on the App Store. [Direct Link]

This fall Apple plans to introduce an all new version of watchOS, the operating system that runs on the Apple Watch. watchOS 4 is faster, more efficient, includes new tools for developers, and offers up some thoughtful interface refinements.

To get a glimpse of the new features you can expect to see on your Apple Watch when watchOS 4 launches this fall, check out our hands-on video.


watchOS 4 brings a new Siri watch face that offers up dynamic, personalized information that changes based on the time of day. Siri can display weather info, calendar appointments, reminders, HomeKit controls, news alerts, and tons more, right on the watch face.

There's also a new Kaleidoscope watch face that turns any photo into a colorful animation, and Apple's adding a Toy Story face starring animated versions of Woody, Jessie, or Buzz Lightyear.

Apple's redesigned the Dock (accessed by pressing the side button) to be vertical instead of horizontal, and there's a new option to view all your apps in a list. There are also new complications and a new flashlight option in Control Center, which lights up the Apple Watch's display.

Apple wants to do more to motivate you to exercise in watchOS 4, so the Activity app will send alerts to let you know how close you are to completing a goal and what you need to do to reach it. There are also new animations to offer visual rewards and personalized monthly challenges based on your workout history.

The Workout app has a revamped interface that makes it easier to start a workout, and there's a new High Intensity Interval Training option, along with new options for the swim workout. Starting in the fall, watchOS 4 will let the Apple Watch interface with gym equipment for two-way real-time data exchange, and with a new Core Bluetooth API, the Apple Watch can connect directly to Bluetooth devices like glucose monitors.

Other features include a redesigned Music app, peer-to-peer Apple Pay payments in Messages, an option for composing emails right on your watch, and a new Apple News app.

Best of all, watchOS 4 apps load faster, are more responsive, and can do more because Apple is opening up more APIs to developers.

watchOS 4 will run on all Apple Watch models, including first-generation, Series 1, and Series 2. For a more detailed look at what to expect in the update, check out our watchOS 4 roundup.

Related Roundup: Apple Watch 10
Buyer's Guide: Apple Watch (Caution)

Spotify today announced it now has over 140 million subscribers worldwide, including users that only listen to the free ad-supported tier.

spotify 140 million
Spotify last said it had over 100 million subscribers in June 2016, so it has gained around 40 million listeners in one year to remain the world's largest streaming music service. Spotify didn't update its number of paying subscribers, which stood at over 50 million worldwide as of March 2017.

By comparison, Apple at its Worldwide Developers Conference last week announced that Apple Music now has 27 million paying subscribers, just weeks before the streaming music service turns two years old. Apple Music doesn't have a free tier, and Apple doesn't regularly disclose how many users are using the free trial.

Last year, Spotify vice president Jonathan Forster said Apple Music has helped, not hurt, their business by raising the popularity of streaming music services overall. He added that, at the time, Spotify was growing more quickly and adding more users since Apple Music launched, a trend that appears to be continuing.

"It's great that Apple is in the game," Forster told Reuters. "They are definitely raising the profile of streaming. It is hard to build an industry on your own."

While many artists remain critical about Spotify's free ad-supported tier, longtime holdout Taylor Swift reversed course last week and made her catalog of music available on most streaming music services. Swift's music was previously exclusive to Apple Music, only after Apple agreed to pay artists during its free trial period.

Spotify's revenue grew more than 50 percent, to $3.3 billion last year, according to the company's latest financial statement. The company has committed to spending more than $2 billion in payments to record labels over the next two years.

Among multiple software announcements that came out of WWDC last week, Apple unveiled details about watchOS 4, the newest operating system that will arrive on Apple Watch devices later this fall. As developers spend more time with the watchOS 4 beta, new surprises in the software become uncovered, and now MacRumors forum member mrToasty has come across a previously unseen birthday-related message that Apple has included in watchOS 4.

happy birthday watchos 4
On your birthday, Apple will send a "Happy Birthday!" notification to your Apple Watch, and when you tap on it your watch face will be showered with celebratory balloons. The addition looks visually similar to the "Balloons" screen effect that launched in the iOS 10 Messages app last year. You can watch the full Happy Birthday animation in the video below, which was originally posted by David Boyle on YouTube.

Some of the big changes coming in watchOS 4 include a collection of Activity-focused updates with more personalized achievements for the Workout app, and communication features between Apple Watch and compatible gym equipment. There are also enhancements to the Music app, and a new Siri watch face that will dynamically update based on the time of day and your daily routines, and showcase important data from apps like Activity, Alarms, Breathe, Calendar, Maps, Reminders, Wallet, and more.


Check out the MacRumors watchOS 4 roundup for a complete list of everything we know that's coming in the software update.

Related Roundup: Apple Watch 10
Buyer's Guide: Apple Watch (Caution)

The Computer History Museum in Mountain View, California has announced that former iOS chief Scott Forstall will sit down with journalist John Markoff on June 20 for a fireside chat about how the iPhone came to be.

scott forstall original iphone

Forstall was Apple's Vice President of iOS from 2007 until 2012

Forstall will be talking publicly about Apple for the first time since he was reportedly ousted from the company in October 2012, following the botched launch of Apple Maps. Forstall has maintained a quiet presence since then, although he did announce he was co-producing the Broadway musical Fun Home in 2015.

How did the iPhone come to be? The leader of the iPhone software team Scott Forstall sits down with Computer History Museum historian John Markoff to share his experience working with Steve Jobs on the secretive Apple iPhone project, codenamed "Project Purple."

Forstall's fireside chat will be preceded by a panel discussion with a trio of engineers from the original iPhone development team, Nitin Ganatra, Scott Herz, and Hugo Fiennes, who will talk about their work on the transformative device.

The two-part event is part of the Computer History Museum's ongoing "iPhone 360" project this year that explores the story of the iPhone, from its prehistory, inception, and launch, to its evolution and impact.

Coinciding with the 10th anniversary year of the iPhone launch in 2007, iPhone 360 includes integrated initiatives across the Computer History Museum to create new collections of artifacts and oral histories, scholarly research and insights, dynamic events, and educational content and curriculum.

"Putting Your Finger On It: Creating the iPhone" is scheduled for Tuesday between 7 p.m. and 9 p.m. Pacific Time at the museum's Exponential Center. Check-in begins at 6 p.m. Registration is available online.

June 20 also marks the release of the book The One Device: The Secret History of the iPhone by Brian Merchant, in which Forstall is quoted. Apple marketing chief Phil Schiller and former iPod chief Tony Fadell have both turned to Twitter in recent days to refute some of the book's contents.

Twitter today revealed a new design coming to twitter.com, Twitter for iOS, Twitter for Android, TweetDeck, and Twitter Lite over the next few days and weeks. The company said the redesign was intended to make an app that's faster and easier to use, while also fixing things that users didn't like about the current design.

The first new change is a new side navigation menu with profile, additional accounts, settings, and privacy, which Twitter said results in fewer tabs at the bottom of the app and reduces clutter. This brings all of Twitter's various apps more in line with the current iteration of the service on Android.

twitter update ios
On iOS, links to articles and websites will now open in Safari's viewer within the Twitter app, which will let users easily access accounts on the websites they're already signed into. Subtler design updates include a more universal typography shift with bolder headlines and rounded profile photos. The company said that all of these visual overhauls make it easier for users to navigate Twitter and "focus on what's happening."

Last year, we told you exactly who we are (Twitter is what’s happening!) and refreshed our brand. Today, with lots of feedback and ideas from you, we’re refreshing our product too and making it feel lighter, faster, and easier to use. We listened closely and kept what you love. And for the things you didn’t, we took a new approach to fix and make better.

Hoping to make the service accessible to newcomers, more intuitive icons intend to make it easier to engage with Tweets. The reply icon (currently an arrow) will now be a speech bubble because people thought the arrow meant delete or go back to a previous page. All of the icons are now lighter, and all Tweets update instantly with reply, Retweet, and like counts (except on twitter.com and Twitter Lite) so it's easier to see updates on a Tweet in real time.

twitter update ios 2
Twitter is also adding more accessibility choices, including a mode that introduces increased color contrast throughout the app. In terms of iOS-specific additions, users will be able to choose an option that always opens supported links in Safari Reader View.

The Twitter redesign will begin appearing today as an update for those on the iOS version of the app, and the rollout is planned to continue over the next few weeks [Direct Link].

Tag: Twitter

Facebook is today rolling out a long-awaited feature within its iOS app, which will allow users to post GIFs directly into comments using a native GIF button. To share a GIF, users will find the button sitting next to the emoji button in the text field of the Facebook comment window, and from there they can search for a GIF by typing, horizontally scroll through the results, and tap to share.

facebook gif comments
The new feature will be fueled by Facebook's GIF partners, which already power GIF search abilities in Facebook Messenger, including Tenor, Giphy, Disney, and more.

The company said that the update is in celebration of the 30th anniversary of the GIF format, which was created by Steve Wilhite on June 15, 1987. The celebration will also include exclusive GIFs in collaboration with popular service GIPHY, and a user survey that will appear on Facebook's feed that intends to put to rest the GIF pronunciation debate once and for all. In 2013, Wilhite said the word is pronounced with a soft g, or "JIF," but many users continue to use the hard g alternative.

Facebook said that GIFs in comments will debut today "for all people on Facebook globally," so it should begin appearing across mobile devices and on the web soon. Facebook is available to download on the iOS App Store for free [Direct Link].

Bloomberg Businessweek sat down with Apple CEO Tim Cook last week to discuss a collection of topics related to Apple and the tech industry, including augmented reality, the legacy that Steve Jobs left behind, the HomePod, and the opinions he has following his work with U.S. President Donald Trump. Bloomberg Businessweek's full interview with Tim Cook will appear in the Sunday, June 19 edition of the magazine, but for now the site has shared a few interesting snippets from the talk.

One of the major talking points of the interview centered around the HomePod, Apple's new Siri-based speaker for the home that the company says will have a focus on high quality audio playback. When asked whether or not he thinks people will actually pay $349 for a HomePod, Cook pointed out the same question that gets brought up heading into the launch of every new Apple product.

bloomberg tim cook

If you remember when the iPod was introduced, a lot of people said, “Why would anybody pay $399 for an MP3 player?” And when iPhone was announced, it was, “Is anybody gonna pay”—whatever it was at that time—“for an iPhone?” The iPad went through the same thing. We have a pretty good track record of giving people something that they may not have known that they wanted.

When I was growing up, audio was No. 1 on the list of things that you had to have. You were jammin’ out on your stereo. Audio is still really important in all age groups, not just for kids. We’re hitting on something people will be delighted with. It’s gonna blow them away. It’s gonna rock the house.

The main iOS topic covered in the new interview was augmented reality and its upcoming addition in iOS 11 thanks to ARKit. Cook said that he's so excited about the possibilities for the future of AR that he just wants to "yell out and scream," while admitting that there are limitations to the technology in its current state. But he thinks that those limitations are the building blocks of an "incredible runway" with a bright future, and said that, "When people begin to see what’s possible, it’s going to get them very excited—like we are, like we’ve been."

Bloomberg Businessweek asked how much time Cook spends thinking about his own legacy -- in the context of Steve Jobs -- to which Cook plainly stated, "None." Cook hopes that people simply remember him "as a good and decent man," and wants Jobs' DNA to remain the heart of the company for any future CEO over the next 100 years. Cook explained that while Apple as a whole will adjust and change with the times, this "Constitution" created through Jobs' beliefs and actions should be set in stone.

His ethos should drive that—the attention to detail, the care, the ­simplicity, the focus on the user and the user experience, the focus on building the best, the focus that good isn’t good enough, that it has to be great, or in his words, “insanely great,” that we should own the proprietary technology that we work with because that’s the only way you can control your future and control your quality and user experience.

And you should have the courage to walk away and be honest with yourself when you do something wrong, that you shouldn’t be so married to your position and your pride that you can’t say, “I’m changing directions.” These kind of things, these guardrails, should be the basis for Apple a century from now.

It’s like the Constitution, which is the guide for the United States. It should not change. We should revere it. In essence, these principles that Steve learned over many years are the basis for Apple. It doesn’t mean the company hasn’t changed. The company’s going to change. It’s going to go into different product areas. It’s going to learn and adjust. Many things have changed in the company, even in the last six to seven years. But our “Constitution” shouldn’t change. It should remain the same.

Cook was also directly asked about his experience working with President Donald Trump, including a tech summit late last year that saw a group of CEOs attending a meeting in Trump Tower to discuss trade, immigration, vocational education, and more. Ultimately, Cook admitted that he and Trump have "dramatically different" beliefs in most areas, and he argued that above all else, "America's more important than bloody politics."

I feel a great responsibility as an American, as a CEO, to try to influence things in areas where we have a level of expertise. I’ve pushed hard on immigration. We clearly have a very different view on things in that area. I’ve pushed on climate. We have a different view there. There are clearly areas where we’re not nearly on the same page.

We’re dramatically different. I hope there’s some areas where we’re not. His focus on jobs is good. So we’ll see. Pulling out of the Paris climate accord was very disappointing. I felt a responsibility to do every single thing I could for it not to happen. I think it’s the wrong decision. If I see another opening on the Paris thing, I’m going to bring it up again.

At the end of the day, I’m not a person who’s going to walk away and say, “If you don’t do what I want, I leave.” I’m not on a council, so I don’t have those kind of decisions. But I care deeply about America. I want America to do well. America’s more important than bloody politics from my point of view.

Rounding out the questions for the interview snippets posted today, Bloomberg Businessweek asked Cook to respond to critics who say Apple isn't innovating anymore. Cook answered with the long-time Apple argument that it's not about being first to a product category, it's about being the best in the category, while focusing on what particularly will elevate its users' lives: "It’s actually not about competing, from our point of view. It’s about thinking through for the Apple user what thing will improve their lives."

The rest of the interview includes Cook's comments on the enterprise market, Apple's $1 billion advanced manufacturing fund, and his opinions on a tax plan for repatriating the international earnings of U.S. companies. More topics are expected to be covered in the full interview on June 19.

Note: Due to the political nature of the discussion regarding this topic, the discussion thread is located in our Politics, Religion, Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.

Related Roundup: HomePod
Buyer's Guide: HomePod (Neutral)

Microsoft is today updating its smart camera app for iOS devices, Microsoft Pix, with new features that overlay artistic filters on top of user photos. The company said that the Pix team used neural networks to browse massive datasets of classic paintings in order to "learn the essence of what makes a given style of painting recognizable," all in an effort to fuel Pix's new features.

The first feature is called "Pix Styles" and it transforms pictures into styles inspired by popular works of art, or has the ability to add certain effects to a photo like making it look like it's on fire. Microsoft said that Pix Styles differs from traditional "filters" because it adds and alters texture, pattern, and tones to the picture to turn it into something completely different, instead of simply altering the image's colors.

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Pix Styles will still optimize the faces of the subjects in a photo to keep people recognizable, which was one of the flagship features of the app when it launched last July. Microsoft called the app "people-centric" when it debuted, since Pix could focus in on faces in a picture to adjust the focus, color, and exposure to ensure each subject looked their best.

One of the Pix team members, Josh Weisberg, said that Microsoft Pix is still a high-quality app with a focus on automatically providing users with the best shots possible, but the new features were added to generate fun moments for users that can be shared on social media.

“These are meant to be fun features,” said Josh Weisberg, a principal program manager in the Computational Photography Group within Microsoft’s research organization in Redmond, Washington. “In the past, a lot of our efforts were focused on using AI and deep learning to capture better moments and better image quality. This is more about fun. I want to do something cool and artistic with my photos.”

Microsoft calls the second feature "Pix Paintings" and it creates a time-lapse animation of the picture being painted in whichever artistic style the user chooses. The Pix team said that the app's artificial intelligence and deep neural networks fuel both the photo transformation in Pix Styles and animated redrawing in Pix Paintings.

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Pix Styles specifically will work directly on the iPhone with no cloud requirements needed to run the feature. Microsoft said that this is "part of a broader shift" to push AI away from the cloud and to user devices at the "edge of the network." The user benefits with the update since it lets them play around with Pix Styles "without using your data plan," saving money and lowering load times in the process.

Microsoft Pix is available to download on the iOS App Store for free [Direct Link].

Setapp, a company that offers a Mac app subscription service, recently polled 742 developers to get their thoughts on the Mac App Store and the state of Mac app development. The survey is a follow-up to a survey that was conducted last year, which concluded many Mac developers are unhappy with Apple's platform.

That same anti-Mac App Store sentiment can be seen in the results of this year's survey. Of Mac developers polled, just 23 percent use the Mac App Store as their sole distribution platform, while 47 percent use the Mac App Store alongside another distribution method. 30 percent don't bother with the Mac App Store at all. The number of developers using both the Mac App Store and another distribution method is up slightly from last year, but the Mac App Store only category is stagnant.

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Developers who don't use the Mac App Store cite reasons like the long app review process, the 30 percent revenue split with Apple, and the inability to offer trials.

The majority of money made from Mac apps is made outside of the Mac App Store among developers polled. Revenue from the Mac App Store accounted for 44 percent of app earnings, while revenue from outside of the Mac App Store accounted for 56 percent.

Developers were asked how likely they were to recommend the Mac App Store as a primary distribution channel to a friend or colleague, and the results were tallied using a Net Promoter Score that can range from 100 (everyone recommends) to -100 (no one recommends). A higher negative score means a more negative opinion.

Mac App Store developers had Net Promoter Score (NPS) of -34, non-Mac App Store developers had a score of -97, and developers who sell their apps both in and outside of the Mac App Store had a score of -48.

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69 percent of developers polled said that sharing 30 percent of their revenue with Apple was not worth it based on what the Mac App Store provides, while 31 percent said it was worth it. In 2016, 62 percent said not worth it and 38 percent said worth it.

Sandboxing, a lack of analytics tools, no app bundles, no upgrades, and no ability to respond to reviews were seen as major factors limiting developers' businesses. As of iOS 10.3 and macOS Sierra 10.12.4, developers have been able to respond to customer reviews, eliminating at least one factor keeping developers from using the Mac App Store.

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On the plus side, developers were happy with improvements to the Mac App Store review process and the speed with which apps go through the review process, while opinions on Mac App Store communications, review guidelines, and the appeal process saw smaller positive changes.

Going forward, developers would like to see faster app approval times, more flexibility when it comes to Apple's sandboxing policies, better communication with the Mac App Store approval team, and clearer explanations when an app is rejected.

Additional topics, like the new subscription options, are covered in the survey and can be viewed over on the main survey page. There are also comparisons between the 2016 survey for a clearer look at the state of the Mac App Store.

Feral Interactive has announced that popular stealth action game HITMAN is coming to macOS on June 20. Developed by Io Interative and published by Square Enix on PC and consoles in 2016, the critically acclaimed title is the first truly episodic triple-A game to make the transition over to Mac, according to Feral.

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Within the HITMAN universe, multi-layered levels offer players vast scope for exploration, while the opportunity to employ devious distractions and disguises allows gamers to exploit their surroundings in a typical stealth manner. The PC title has been widely praised by reviewers for its high replay value and chapter variation.

As master assassin Agent 47, players will carry out contract hits on powerful, high-profile targets in exotic locations around the world. Each mission is set in a huge, intricate and heavily-populated sandbox level that offers players complete freedom of approach, challenging them to complete it in the most creative way possible.

From a glamorous Paris fashion show to Marrakesh's bustling markets and on to a luxurious Bangkok resort, each of HITMAN's locations is brimming with opportunities and secrets. Players will don disguises and create distractions to infiltrate restricted areas, then use weapons, found objects and environmental hazards to take out their targets and withdraw unseen.

HITMAN will be available from the Feral Store and Steam as HITMAN – THE COMPLETE FIRST SEASON, which includes all locations and three bonus missions, and will be priced at $59.99/£39.99/€49.99.


HITMAN for macOS will launch with support for AMD graphics cards only. Feral hopes to announce more details regarding support for Nvidia and Intel graphics cards shortly. The complete system requirements will be confirmed on release day. 

Tag: Feral