The iOS 11.2.1 update released this morning appears to address an ongoing camera focus issue that some iPhone X, iPhone 8, and iPhone 8 Plus users began experiencing following the release of iOS 11.2.
According to affected users, the camera was not able to focus properly when attempting to capture an image. The camera either shifted continually between the two lenses of the iPhone X and the iPhone 8 Plus, or refused to focus entirely. From MacRumors reader Nixie:
Hello there, was wondering if anyone have this issue too, when on iOS 11.2 the camera isnt able to get in focus, the lense just go back and forth indefinetly. Restored back to 11.1.2 and the issue is gone, updated back as new iPhone on 11.2 issue is there. So this looks like a software problem. Anybody with the same problem?
Resetting, restarting, and changing camera settings did not address the issue, but downgrading to iOS 11.1.2 did, suggesting it was caused by a bug in iOS 11.2.
MacRumors readers on Twitter and the forums who were experiencing the problem have said that installing iOS 11.2.1 has resolved the autofocus issue.
iOS 11.2.1 is available as a free download that can accessed by going to Settings --> General --> Software Update. In addition to fixing the autofocus issue, iOS 11.2.1 also re-enables remote access for shared users of the Home app, which Apple disabled last week to address a major HomeKit vulnerability.
Redbox, the company that offers physical movie rentals via kiosks around the United States, today launched a new digital Redbox On Demand service designed better compete with other digital TV and movie services.
Redbox On Demand, available as a public beta, allows customers to rent or purchase movies and TV shows for streaming. The service offers many of the same new-release movies that are available from physical Redbox locations, along with additional content.
Redbox previously had a digital streaming service called Redbox Instant in partnership with Verizon, but it shut down in 2014 after being unable to compete with offerings like Netflix. Redbox has been testing its new On Demand service, which focuses on rentals and outright purchases, since July of 2016.
Pricing for new-release on-demand rentals from Redbox starts at $3.99 for 48 hours of access, but most new titles are priced at $5.99, with Redbox charging $1 more for high-definition content. Movie purchases are also available at prices starting at $9.99, and can be downloaded for offline viewing.
Redbox's rental prices are similar to rental prices from iTunes, Amazon, and other digital movie rental services.
Redbox On Demand is available from the Redbox website, through the Redbox app for Android and iOS, and it is accessible on the Apple TV, Chromecast, Roku, and smart TVs from LG and Samsung.
While Redbox On Demand content can be watched on iOS devices and the Apple TV, content needs to be purchased through the Redbox website.
Alongside the iOS 11.2.5 beta that was seeded to developers this afternoon, Apple released new firmware for the HomePod.
The new firmware is not available through the Developer portal like a standard beta software update, but it will be downloadable by testers who have a HomePod. The update is also listed on third-party software sites, making it available for download by the public.
HomePod devices are currently in the hands of Apple employees who are testing the smart speaker to iron out bugs before it becomes available for purchase in early 2018.
Apple previously released publicly available HomePod firmware in July, unwittingly leaking many secrets about the iPhone X. The HomePod firmware referenced the unreleased iPhone and confirmed its design and several features like Face ID facial recognition.
Additional HomePod firmware was released in October, but that update, like this one, is not as notable because there are no unreleased iOS devices coming in the immediate future and thus there's nothing to spoil. It's possible additional HomePod features could be discovered via the firmware update, however.
HomePod is Apple's Siri-based smart speaker that focuses heavily on high-quality sound. It incorporates a 7 tweeter array, an Apple-designed 4-inch upward-facing woofer, and an A8 chip to power features like spatial awareness.
Apple originally planned to release the HomePod in December, but in November, the HomePod launch was delayed until early 2018.
Apple today seeded the first beta of an upcoming watchOS 4.2.2 update to developers, a little over one week after releasing the watchOS 4.2 update, which introduced Apple Pay Cash on the Apple Watch.
Once the proper configuration profile has been installed from the Apple Developer Center, the new watchOS beta can be downloaded through the dedicated Apple Watch app on the iPhone by going to General --> Software update.
To install the update, the Apple Watch needs to have at least 50 percent battery, it must be placed on the charger, and it has to be in range of the iPhone.
It's not yet clear what new features or improvements the watchOS 4.2.2 update might introduce, but we'll update this post once we've installed the update and have had time to dig into the new features.
Apple today seeded the first beta of an upcoming tvOS 11.2.5 update to developers for testing purposes, a little over one week after releasing the tvOS 11.2 update.
Designed for the fourth and fifth-generation Apple TV models, the tvOS 11.2.5 developer beta can be downloaded onto the Apple TV via a profile that's installed using Xcode.
We don't yet know what features or changes might be included in the 11.2.5 update, but it likely focuses primarily on bug fixes and performance improvements rather than major outward-facing changes.
The prior update, tvOS 11.2, allows the 4K Apple TV to automatically switch video display modes to match the native frame rate and dynamic range of video content. It also introduced a new Sports section for the dedicated TV app, offering up access to live sports games.
Apple today seeded the first beta of an upcoming iOS 11 update to developers, just over one week after releasing iOS 11.2, the second major iOS 11 update, and just a few hours after releasing iOS 11.2.1.
Registered developers can download the iOS 11.2.5 beta from Apple's Developer Center or over-the-air once the proper configuration profile has been installed from the Developer Center.
It's not clear what new features will be included in the iOS 11.2.5 beta, but as a minor 11.x.x update, it is likely to focus primarily on bug fixes and security improvements rather than major outward-facing changes. It's not clear why Apple has skipped several numbers to release an 11.2.5 beta.
We are still waiting on two major iOS 11 features that have yet to be introduced, though. iCloud Messages and AirPlay 2 have not yet been fully implemented and are likely to be added in an upcoming beta.
Prior to iOS 11.2.5, Apple released iOS 11.2, which brought Apple Pay Cash, Apple's new peer-to-peer payments service, plus faster 7.5W wireless charging and a long list of bug fixes.
Apple today released a new update for tvOS 11, the operating system designed to run on the fourth and fifth-generation Apple TVs. tvOS 11.2.1 comes a little over one week after the release of the tvOS 11.2 update.
tvOS 11.2.1 can be downloaded over the air through the Settings app on the Apple TV by going to System --> Software Update. Apple TV owners who have automatic software updates turned on will be upgraded to the tvOS 11.2.1 automatically.
As a minor 11.x.x update tvOS 11.2.1 focuses on performance improvements and bug fixes to address issues that were discovered following the release of tvOS 11.2. The update, released alongside iOS 11.2.1, likely re-enables remote access for shared users of the Home app.
Apple disabled remote access for shared users when implementing a server-side fix for a major HomeKit vulnerability last week. Apple at the time said remote access would be re-enabled this week through software updates.
Following today’s tvOS 11.2.1 update, the HomeKit vulnerability is fully patched and remote access for shared users has been reinstated.
Apple today released iOS 11.2.1, the eighth official update to the iOS 11 operating system. iOS 11.2.1 comes a week and a half after the release of iOS 11.2, the second major update to the iOS 11 operating system, which brought Apple Pay Cash, faster 7.5W wireless charging, and a long list of bug fixes.
The iOS 11.2.1 update can be downloaded for free on all eligible devices over-the-air in the Settings app. To access the update, go to Settings --> General --> Software Update.
The iOS 11.2.1 update addresses bugs and issues that have been discovered since the release of iOS 11.2.
According to Apple's release notes, the update re-enables remote access for shared users of the Home app. Apple broke remote access for shared users when implementing a fix for a major HomeKit vulnerability last week.
The HomeKit bug allowed unauthorized access to HomeKit accessories that included smart locks, and it was fixed server-side by Apple after it was made public. To address the issue immediately, Apple had to disable remote access for shared users, which the company said it would re-enable through an iOS update this week.
Following today's update, the HomeKit vulnerability is fully patched and remote access for shared users has been reinstated.
T-Mobile today announced that it will launch its own over-the-top TV service in 2018, which will be fueled in part through the acquisition of Layer3 TV. Details about the service are scarce, but T-Mobile CEO John Legere said that it will continue the company's theme of being a "disruptive" solution to its rivals, this time in both the internet TV and paid cable markets.
Layer3 TV will help T-Mobile build the service, which is said to provide solutions to lengthy contracts, increasing monthly bill costs, confusing bundles, outdated user interfaces, and more. T-Mobile will fold in Layer3 TV's current services and expand it to a wider audience. Right now this includes select TV channels, streaming online video content, and social media, but is only available in five U.S. cities.
“People love their TV, but they hate their TV providers. And worse, they have no real choice but to simply take it – the crappy customer service, clunky technology and outrageous bills loaded with fees! That’s where we come in. We’re gonna fix the pain points and bring real choice to consumers across the country,” said John Legere, president and CEO of T-Mobile. “It only makes sense for the Un-carrier to do to TV what we’re doing to wireless: change it for good! Personally, I can’t wait to start fighting for consumers here!”
T-Mobile's service will enter a busy streaming TV market, which currently includes DirecTV Now, Hulu with Live TV, PlayStation Vue, Sling TV, YouTube TV, and many more. Companies are even beginning to offer internet streaming bundles that focus on catering to specific audiences, like Philo, which is aimed at viewers not interested in sports channels and offers much cheaper monthly costs.
T-Mobile and Sprint almost merged recently, but the companies called off the merger in November because they were unable to find "mutually agreeable terms." At the time, T-Mobile CEO John Legere said that while a deal with Sprint was a "compelling" idea, it would have needed to offer "significant benefits" for both consumers and shareholders.
Streaming music service Tidal is facing money problems and could run out of working capital within the next six months, according to a report this week by Norwegian newspaper Dagens Næringsliv (via The Verge). The report stated that the money issues likely stem from Tidal's user growth, which is said to have "stalled" recently.
Sprint bought a 33 percent stake in Tidal this past January, and at the time Jay Z’s business partner and Roc Nation Sports president Juan Perez mentioned that the carrier's investment gave Tidal "sufficient working capital for the next 12-18 months." The Jay Z owned service is said to have lost around NOK$368 million (around $44 million) before taxes in 2016, and Tidal reportedly claims that it will break even and achieve profitability in mid-2018.
Regarding the new claim of Tidal's money and subscriber problems, a company spokesperson told The Verge the following: "We have experienced negative stories about Tidal since its inception and we have done nothing but grow the business each year."
It isn't clear exactly how many people are subscribed to Tidal since the service has refrained from releasing such a count following the Sprint deal. At that time, Dagens Næringsliv again reported on Tidal, this time focusing on a claim that it was inflating subscriber numbers as far back as when Jay Z acquired it in 2015. The newspaper said it obtained internal reports from Tidal that showed it had 350,000 subscribers in September 2015, at which time Jay Z said it had gained 1 million subscribers.
Subsequent inflation numbers surfaced in March 2016, and afterwards the company hasn't provided any data regarding the amount of its subscriber base. As a point of comparison, Spotify remains in the lead for music streaming services with over 60 million paid subscribers as of July, while Apple Music follows with over 30 million as of September.
If you bought and own a Mac in Australia or New Zealand, your computer effectively now has warranty coverage for up to three years from its original date of purchase, even without purchasing optional AppleCare+ coverage.
Apple will now offer warranty coverage on most Mac parts for up to 24 months after its limited one-year warranty period, under consumer law in each country, according to an internal document distributed to Apple Stores and Apple Authorized Service Providers and later obtained by MacRumors.
Apple is complying with existing Australia and New Zealand laws giving consumers the right to ask for a repair or replacement free of charge if a product experiences failure within a "reasonable" amount of time after purchase.
Mac owners can inquire about service under Australian and New Zealand consumer law at an Apple Store or Apple Authorized Service Provider, but we can't guarantee that every employee will be knowledgable about this policy. The change in policy is effective from today—that's December 13, 2017.
Eligible parts include the display, battery, SSD or hard drive, RAM, logic boards, GPU, internal cables, power supply, and other electronic components, so virtually every aspect of a Mac is covered, according to the document.
Apple provides a summary of consumer law, its limited one-year warranty, and its optional AppleCare+ coverage on its website in Australia and New Zealand.
Gamevice, a company that makes a Made for iPhone/iPad gaming controller for iOS devices, today announced that its partnership with Sphero has expanded, allowing the Gamevice gaming controller to be used with Sphero droids.
Starting today, the Gamevice, which already works with the Sphero app, can be used to pilot the BB-9E, BB-8, and R2D2 from Sphero, giving droid owners a better control method than the iPhone's display. Gamevice previously announced integration with the DJI app, allowing the DJI Spark to be controlled via a Gamevice controller, and it already works with the Sphero SPRK+.
As of today, the company behind Gamevice has confirmed that the GV 157 model for the iPhone is fully compatible with the iPhone 8 and iPhone X, and to celebrate both the new droid functionality and the confirmation that it works with Apple's newest devices, the price of the GV 157 is dropping 20 percent to $79.95.
"We chose to lower the price to $79.95 as demand for Gamevice has increased due to the fact that it can now be used for more than just gaming," said Phillip Hyun, CEO, Gamevice. "Gamevice not only makes gaming on smartphones better, but it adds precision control to app controlled gadgets such as Sphero's app-enabled droids and DJI's Spark Drone, with more on the way."
The Gamevice works with more than 1,000 iOS games, including several games optimized for iPhone X like Lineage 2, The Talos Principle, and Grid Autosport.
The GV 157, which works with the iPhone 6 Plus and all subsequent iPhones released by Apple (with the exception of the iPhone SE), can be purchased from the Gamevice website for $79.95. There are also Gamevice controllers available for the various iPads, which are priced at $99.95.
While the results make it look like the iPhone 8 is more popular than the iPhone X, it's important to consider that Apple's flagship smartphone was more commonly referred to as the iPhone 8 in rumors until a leaked version of iOS 11 essentially confirmed its stealthier name back in August.
In the consumer tech category, the iPhone 8 and iPhone X were the highest trending search terms in 2017, ahead of the Nintendo Switch, Samsung Galaxy S8, and Xbox One X in the top five globally. In the United States in particular, the iPhone 8 Plus was the sixth-most trending search term.
Google Trends outlines other popular search terms in its Year in Search 2017 categories, including actors, athletes, car brands, exercises, movies, recipes, songs and lyrics, sports teams, TV shows, and world events.
The results are similar to last year, when the iPhone 7 was the top trending smartphone brand on Google, but the second most trending search term overall behind smash-hit game Pokémon GO.
Nintendo is looking to hire more software developers to help it create mobile video games in the vein of Super Mario Run and Animal Crossing: Pocket Camp. According to people familiar with the matter speaking with The Wall Street Journal, Nintendo has decided to expand its roster of smartphone game developers after its partnership with DeNA "fell behind schedule."
Nintendo and DeNA first announced their partnership in March 2015, and then a few months later in May 2015 explained their schedule: the companies would release their first iOS game that year, and then five more before March 2017. By October 2015, the first Nintendo mobile app -- Miitomo -- was pushed back to 2016, marking the first delay of the company's long term smartphone strategy release plan.
Now, Nintendo is looking to introduce new collaborations with other software developers and "raise the pace of new titles" so that these games don't face as heavy delays as they did previously. While Nintendo took a 10 percent ownership stake in DeNA when it partnered with the company, sources knowledgeable of the new plan stated that it "isn't planning" to do that again with any new developer partners.
Nintendo reported less than ¥20 billion ($176 million) in revenue in the year ended in March 2017 from its smartphone games, including one featuring Mario. Some investors say the mobile revenue has fallen short of expectations, but Nintendo executives say that rather than try to squeeze out more mobile revenue—which could lead to a consumer backlash—they are focusing on converting those users to buy more expensive products.
Potential new developers include GungHo Online Entertainment Inc., which created the mobile game Puzzle & Dragons. For DeNA, company CEO Isao Moriyasu has previously said that the developer "has more smartphone games in the pipeline" in partnership with Nintendo, and both companies plan to "continue the relationship."
Apple announced on Wednesday its plans to invest $390 million in Finisar Corp, which supplies components for the vertical-cavity surface-emitting lasers (VCSEL) found in the iPhone X TrueDepth camera.
The investment will be used to build a plant in Texas to make more of the chips, and will be financed by Apple's $1 billion Advanced Manufacturing Fund, which the company created earlier this year to foster innovation and create jobs in the U.S.
"VCSELs power some of the most sophisticated technology we've ever developed and we're thrilled to partner with Finisar over the next several years to push the boundaries of VCSEL technology and the applications they enable," said Jeff Williams, Apple's chief operating officer. "Technology is only as good as the people behind it, and Finisar is a company with a long history of putting its employees first and supporting the community it's a part of. We're extremely proud that our involvement will help transform another American community into a manufacturing powerhouse."
According to Apple's statement, the award will enable Finisar to exponentially increase its R&D spending and high-volume production of VCSELs, which power some of the iPhone's X flagship features, such Face ID, Animoji and Portrait mode selfies, as well as the proximity-sensing capabilities of AirPods.
"We're excited to continue our innovation with Apple of a technology that has tremendous potential," said Jerry S. Rawls, CEO of Finisar. "When you combine our proven ability to consistently manufacture exceptional products with our new state-of-the-art Sherman facility, we're confident we can achieve our shared goal of providing consumers with incredibly exciting features. Finisar has always been keenly aware it takes great people to power our work and that's why we're thrilled to be adding Sherman to our family."
Several reports in the months running up to the launch of the iPhone X suggested Apple initially struggled to ensure the TrueDepth camera's components could be produced in large enough quantities to meet demand. The delicacy involved in producing the VCSEL lasers was said to be one of the reasons behind the supply constraints, so today's news should ensure future production can be ramped up more easily if and when required.
Apple is reportedly working on a new high-end 2018 iPad that will adopt many of the design elements from the revamped iPhone X, including built-in support for Face ID. The new tablet device, which is likely to be a "Pro" model, will reportedly do away with the Home button.
A rumor last month from Apple's supply chain has also suggested future iterations of the HomePod could come with 3D-sensing cameras to support Face ID. Meanwhile, KGI Securities analyst Ming-Chi Kuo has said Apple's Face ID technology is years ahead of similar facial recognition techniques from Android smartphone makers, and the company's rivals are struggling to catch up.
The first and only other time Apple has dipped into its Advanced Manufacturing Fund was in May, when it announced a $200 million investment in Corning, which manufactures the glass used in iPhones and other Apple products.
Free third-party fitness app Workouts++ got its 2.0 release on Tuesday, bringing a wealth of new features and improvements to the software, almost a year after its debut on iOS and Apple Watch.
Users looking for an alternative to the native watchOS Workout app should find plenty to pique their interest in this update, which makes the most of new APIs available since the release of watchOS 4 and features a redesigned workout configuration system.
Highlights include the ability to download podcasts to Apple Watch for playback during workouts, support for LTE streaming, GPS tracking and mapping, as well as Siri integration and a plethora of watch display customization options.
The app also gains support for swimming and the display of VO2 Max values, additional stopwatch, elevation, average pace/speed and activity ring metrics for display during workouts, distance and duration alerts, plus a workout recovery feature in the event that the device's battery runs out during exercise.
Workouts++ is a free download for iPhone from the App Store.
Popular to-do app Things reached version 3.3 today and gained a new feature that enables users to generate to-dos from anywhere by sending an email to their Things Cloud account.
Previously, Things offered four ways to add to-dos: Quick Entry, Siri, 3D Touch, and the Add to Things extension. However, the limitation of these methods is that they're only available from within the Apple ecosystem. To make the process of adding tasks more accessible and convenient, Mail to Things allows users to send emails to a special private address, which automatically converts them into to-dos and adds them to their Things task list.
The Mail to Things feature basically lets users add a "Quick Entry" when they're using other platforms, such as their Windows PC at work, or an Android phone. It also gives them the option of sharing their @things.email address with a partner or colleague for delegating to-dos.
To enable the new feature on the Things mobile app, open Settings, located at the bottom of the interface, and toggle on the Mail to Things option, after which a private @things.email address will be generated. The same option can be found on macOS within Things' preference pane.
Emails sent to the address are converted into to-dos and placed into the user's Inbox in Things. The main rule to remember when sending messages to the Things Cloud is that the email's subject becomes the to-do's title, and the rest goes into the notes. (At present, there's no way to set tags or any other metadata via email.)
A few other things are worth noting. If an email is longer than 2,000 characters, it will be truncated by Things. Also, the app only supports plain text, so any formatting in emails will be lost. Lastly, file attachments are not supported and will be ignored.
In addition to the feature's basic functionality, Mail to Things also creates new opportunities for workflows that involve sending emails. With apps and services such as Workflow, IFTTT, and Zapier, users can build workflows that create to-dos automatically. A few examples using Workflow include sending to-dos to Things, copying the clipboard to Things, and dictating to Things.
Things 3 can be downloaded from the Mac App Store for $49.99 and from the iOS App Store. The iPad version is priced at $19.99 [Direct Link] while the iPhone version (which includes Apple watch support) is priced at $9.99. [Direct Link] A 15-day trial of Things for Mac is available on the Cultured Code website.
Synaptics today announced that it has begun mass production of its Clear ID FS9500 optical in-display fingerprint sensors in partnership with a "top five" manufacturer, suggesting at least one major smartphone brand will sport in-display fingerprint sensing technology in the future.
Synaptics has been working on fingerprint sensors capable of reading a fingerprint through display glass for some time now, and its first product, the Clear ID-FS9100, was announced back in late 2016.
The updated Clear ID-FS9500 fingerprint sensors are designed specifically for smartphones with button-free bezel-free "infinity displays" much like the iPhone X or the Samsung Galaxy S8. Synaptics says its fingerprint sensors "magically activate" in the display when necessary, and the company believes its solution is "twice as fast as 3D facial recognition."
The Synaptics fingerprint sensor works well with wet, dry, and cold fingers, and because it's located under the display glass, the sensor is scratch proof and waterproof. In response to facial recognition, which can fail at certain angles, Synaptics points out that its fingerprint solution works when a device is "sitting on the table, at any angle, or while in a car mount."
Synaptics did not specify which smartphone manufacturer it is working with beyond naming a "top five" OEM, so the company's partner is a mystery. While Synaptics is a known Apple supplier that has provided Apple with display components in the past, it's likely Synaptics is referring to an Android manufacturer. Samsung, Oppo, Vivo, and Huawei are all possible partners.
Apple uses its own in-house solution for Touch ID, and it's not yet entirely clear at this point if Apple plans to continue using fingerprint recognition as a biometric authentication method in its devices. Touch ID has been replaced by Face ID in the iPhone X, and rumors suggest Face ID will be the dedicated biometric authentication method in the 2018 iPhones. We're also hearing rumors suggesting Face ID will come to other devices in 2018, like the iPad Pro.
In a September interview, Apple software engineering chief Craig Federighi said Face ID is the future of biometric authentication, and other Apple executives have made similar comments. For those who hold out hope that Apple will continue to use Touch ID in some capacity, however, Federighi did also say that there are certain situations where different biometric techniques or combinations of biometrics could make sense.
Ahead of the release of the iPhone X, rumors indicated Apple was planning to put Touch ID under the display of the iPhone X, with Face ID selected as the fallback option when it did not work out, but Apple executives have since said those rumors were false. Under-display Touch ID was not considered as Apple worked on developing Face ID, and it's not clear if Apple will continue to pursue Touch ID development with Face ID now available.
Apple's first foldable iPhone, with a book-style design featuring a ~5.5-inch outer display and a ~7.8-inch inner display with a minimal crease down the middle.