In December, Hulu announced a new feature for the streaming service that brought unique user profiles to families who share one account, with personalized profiles offering each user their own Watchlist, viewing history, and recommendations based on their favorite shows. Available at first only on Hulu.com, profiles are now available to all users who have Hulu on their iOS device, through the new version 4.10 update [Direct Link] on Hulu's iOS app (via TechCrunch).
Profiles will keep families organized as well as happy, according to Hulu, since everyone's favorite shows will no longer conflict with content they might not prefer that another member of the family watches frequently. There are also kid-centric accounts that parents can make without having to be concerned about mature content popping up in recommendations.
Users on single accounts will simply choose their existing name on the app's launch screen to continue watching their shows as normal, while multiple-user accounts can begin adding new family members and friends with the "Add Profile" button.
"Creating individual profiles enables you to keep track of all of your favorite shows and movies regardless of what other viewers in your household watch. Each profile created within the same Hulu account will have its ow personalized Watchlist, recommendations, and viewing history, allowing everyone to get the most out of their Hulu experience. You can also create profiles for your kids, where they can watch kid-friendly content without worrying about mature shows or movies being recommended to them."
There are limitations to user profiles, however, namely that users can still only stream content on one profile at a time, even after creating multiple profiles for each family member. The company said that this is due to various license agreements it has in place with each content creator.
Although it hasn't been updated with mobile steps yet, anyone interested in learning how to create a user profile can follow the steps on Hulu's help website to learn more about the feature on Hulu.com and TV/living room devices.
CBS this morning announced that its 24/7 sports radio channel, CBS Sports Radio, has now become a dedicated radio channel within Apple Music. Previously, users could listen to CBS Sports Radio on a variety of local radio channels, online, and on the Radio.com mobile app [Direct Link].
With its launch on Apple Music, users can now tune into the channel on iPhone, iPad, iPod touch, Apple TV, Mac, PC, Android, and Sonos speakers. CBS Sports Radio is already being highlighted under the Featured Stations section of the Radio tab in Apple Music.
“The appetite for compelling and hard-to-ignore sports analysis, commentary and fan debate continues to grow across all audio platforms,” said Chris Oliviero, Executive Vice President, Programming, CBS RADIO. “CBS Sports Radio delivers this to fans 24 hours a day, 7 days a week so it’s an ideal next step to launch a channel on Apple Music, one of the most popular streaming services today, as yet another way we continue to meet the evolving desires of this passionate audience anywhere and everywhere.”
CBS launched the sports-centric radio station four years ago this month, with national coverage of the latest in sports news, commentaries on the latest games, and interviews with athletes, all "hosted by leading sports figures." The company updates its fans with a schedule on its Twitter account, but the consistent weekday lineup includes:
6:00-9:00 AM: Gio and Jones (featuring Gregg Giannotti and Brian Jones)
9:00 AM-12:00 Noon: Tiki and Tierney (featuring Tiki Barber and Brandon Tierney)
12:00 Noon-3:00 PM: The Jim Rome Show
3:00-6:00 PM: The Doug Gottlieb Show
6:00-10:00 PM: The DA Show (featuring Damon Amendolara)
10:00 PM-2:00 AM: Ferrall on the Bench (featuring Scott Ferrall)
2:00-6:00 AM: After Hours with Amy Lawrence
The Radio section of Apple Music has seen a few updates throughout last year, ranging from the addition of new stations like Bloomberg Radio, to a dynamic Beats 1 banner, as well as updated artwork for the stock stations. Beats 1 radio host Zane Lowe has also been in the spotlight as a representative of Apple Music, including the announcement that he will be a keynote speaker at SXSW this March.
Popular delivery apps Postmates and DoorDash have announced a partnership with automated robot startup Starship Technologies, which will see a fleet of self-driving robots make courier deliveries for Postmates in Washington D.C., and food deliveries for DoorDash in Redwood City, California (via TechCrunch).
The robots built by Starship are designed to travel among people walking on the sidewalk and can achieve a max speed of 4 mph while carrying up to 40 lbs, all within a delivery radius of 2 miles. The personal couriers are powered by rechargeable lithium ion batteries to ensure that they are quiet when running. Although "they primarily rely on computer vision and street map data to navigate," the robots aren't entirely self-operating as they require a human overseer to manage the fleet through an app.
Postmates and DoorDash aren't the first clients of Starship, with overseas companies like Just Eat, Hermes Parcel Delivery, Media Markt, Swiss Post and Wolt previously supporting the robotic fleet of personal couriers. In total, Starship says at least 1.7 million people in 16 countries and 56 cities have been in contact with one of its robots.
DoorDash co-founder Stanley Tang made sure to state that the addition of Starship's technology doesn't mean the company is seeking to completely replace its human workers. Instead, Tang has a vision to use the robots as a way for its human workers to avoid small deliveries, and subsequently small tips, because the app tips workers based on the total cost of the order they deliver. His ultimate goal is to "use robots to alleviate “dashers” of the deliveries they don’t want to do anyway."
According to DoorDash co-founder Stanley Tang, testing out robotic “dashers,” doesn’t mean the company will attempt to replace human workers any time soon, or ever. He said, “We have people who use cars, bikes, scooters, motorcycles or walk to make a delivery. And each has a different strength and suitability for different deliveries. Robots will be another type of vehicle in our system.”
With DoorDash, Starship is expected to be integrated into the app from as early as the ordering stage: users will have to choose to have their order delivered by a robot instead of a human, and then they will receive a text message when the courier arrives at the door. Thanks to Starship's security measures, the robot's compartment will be calibrated to be opened through a link in the text message that the user receives, so no one else can take their food order.
Postmates is said to be preparing a similar system as DoorDash, with Senior Vice President Holger Luedorf saying, “we don’t have a grand vision that robots would be the ultimate delivery mechanism or something. It’s far too early to say. We do want to gather a lot of data.”
Automation in technology has been surging as a popular topic in recent years, from Amazon's successful first drone delivery with Prime Air last month to Apple's confirmation of its interest in a self-driving vehicle system. Companies like Uber and Google have expressed interest in self-driving cars as well, but recently began scaling back their ambitions due to trouble with automotive legislation.
Following in the footsteps of its parent company Chamberlain, LiftMaster today announced that all of its residential garage door openers can be upgraded to work with HomeKit using the new MyQ Home Bridge starting in April.
HomeKit compatibility will enable users to open, close, or check the status of their garage door, and turn MyQ-connected lights on or off, using the MyQ Connected Home app on iPhone, iPad, and Apple Watch. Siri voice commands and HomeKit scenes will also be supported on compatible devices.
The MyQ Home Bridge will have an introductory price of $49.99, and cost $69.99 afterwards.
The report cites an unnamed source who claims the facility will enable Foxconn to "better help Apple create prototypes of new products in this new campus," set to open in 2017. Apple's own facility in Shenzhen, along with plans for another R&D center in Beijing, will allow it to collaborate more closely with Foxconn.
Foxconn has two existing large campuses in Shenzhen, where it has reportedly already been developing and testing new products. Most recently, the report claims Foxconn has been trying to build the wireless charging module for next-generation iPhone models expected to launch later this year.
iPhones will remain manufactured in the central Chinese city of Zhengzhou.
Stanford University has opened up submissions to faculty members for an Apple Watch Seed Grant, an inaugural program "focused on innovative uses of the Apple Watch in healthcare" (via Cult of Mac). The program is designed to "stimulate and support" the creation of new uses for the Apple Watch in the healthcare field, an area that Apple has long been a proponent of since the wearable launched in 2015.
In total, up to 1,000 Apple Watch devices will be offered through the seed grant program, which is being given $10,000 in funding and run through Stanford's all-new Center for Digital Health within the School of Medicine. The CDH's proposal notes mention that while 1,000 Apple Watches will be given out in total, depending on the project proposals that get accepted, a higher or lower allocation of devices may be provided.
Submissions are open to a select group of Stanford faculty members and close February 26, while the study as a whole will run for one year beginning April 2017. The goal of the program is to use either the Apple Watch's activity tracking or communication features to see how the device can make a change in healthcare:
"The Apple Watch must be integrated into an overall program or study design where: 1) the sensing capability of the Watch (activity, heart rate, and/or raw accelerometer data) is used to measure the progress of an endpoint relevant to the study population; or 2) the communication/notification features of the Watch are used to drive behavior change/coaching (investigators must use an iOS app with a Watch app extension or design a workflow where push notifications can be delivered to the Watch).
The Apple Watch has been a representative of Apple's push into health initiatives for nearly two years now, from the debut of the original device and the Activity Rings in 2015 to the announcement of the fitness-focused Apple Watch Series 2 last September. The Apple Watch is just one part of Apple's health initiatives, however, which consists of the Health app, HealthKit and CareKit, and a collection of company acquisitions and talenthires that highlight its desire to merge health and wellness with technology.
On the eve of the Apple Watch's launch Apple CEO Tim Cook described services like ResearchKit and the Health app as "significantly underestimated" sections of the technology market. When asked about the "next frontiers" in product development, Cook described health initiatives, and all of the progress made by Apple to provide detailed analysis of a user's well-being, as "the biggest one of all."
The Indian government has decided not to offer special concessions to Apple as part of negotiations as the company looks to build its first manufacturing plants in the country.
According a report in the India Economic Times, New Delhi will instead review its entire policy on mobile manufacturing as part of a wider effort to promote its 'Make in India' initiative. This could meet some of the demands that Apple has made as well as benefit other phone makers, said officials.
India needs to support an iconic brand like Apple for the success of the Make in India campaign, officials said. "Our import duty is high," one of them said. "As long as they are getting into exports, our objective should be to give them lowest duty so as to ensure that their product is competitive. Hence we may even relook at the policy as a whole." Another official said no decision had been taken but that concessions cannot be given to just one company. "Normally, similar dispensation has to be given to others similarly placed," he said.
The issue will be looked at in detail at a high-level meeting between Apple executives and state officials set to take place next week. According to Wednesday's report, representatives from revenue, industry, and IT government departments will consider Apple's requests, which include a 15-year customs duty holiday on the import of iPhone kits, new and used capital equipment, and consumables.
Last year, Apple requested permission to set up its own retail outlets in India without being subject to the state's compulsory 30 percent local sourcing rule, claiming it was bringing cutting edge technology to the country. The ministry of finance denied the request as it did not consider Apple's products to fall into the cutting edge category.
According to officials, India's rationale for looking anew at its own trade policy is that it must follow the same set of principles prevalent elsewhere which have helped businesses become global manufacturers. India is already home to a crowded mobile phones market, with Chinese firms Huawei and Xiaomi among some 42 competing handset makers. Apart from Apple, no other company has approached the government for any incentives, people with knowledge of the matter said.
Update: India will consider Apple's request for incentives to invest in the country with an "open mind", IT minister Ravi Shankar Prasad has told Reuters this morning. "We will very much like Apple to come and have a base in India," Prasad said.
In iOS 10.2, released on December 12, Apple introduced the new "TV" app, which serves as an Apple-designed TV guide that aims to simplify the television watching experience and help users discover new TV and movie content.
In the United States, the TV app replaces the standard "Videos" app and serves as a television hub on iOS devices, but it appears the new app doesn't work well with content that's been ripped from DVDs.
According to an ongoing discussion on Apple's Support Communities that dates back to December, some customers who have videos ripped from DVDs are no longer able to view them in the TV app. The same videos previously worked fine in the now-replaced Videos app. A user who is having issues describes the problem:
Prior to iOS 10.2 I was able to view video I had ripped on the Videos app in iOS. The process I used was to rip the video and then import them into iTunes. Then I synced my iPhone with iTunes and my movies were download and viewed using the Videos app.
iOS 10.2 no longer includes the Video app and the new TV app will not allow me to watch these ripped videos. Does someone have a solution or am I simply missing something?
Other iPhone users have been unable to sync home videos and other content to their devices with the current version of iTunes, receiving a message that movies or TV shows can't be synced because the Videos app is not installed.
Some users have been able to get around the problem with already-transferred videos by using the TV widget on their iOS devices, which apparently causes the TV app to display the ripped videos after the widget is activated. Others can get the ripped videos to play by setting the videos to be "Home Videos."
That the widget allows some users to access their videos suggests this is perhaps a bug that will be resolved in a future update, but it is not entirely clear what's going on with the TV app and content acquired outside of the iTunes Stores.
Affected users who want to get non-Apple video content onto their iOS devices will need to use a third-party solution like Infuse or VLC.
Earlier this month, Swift creator Chris Lattner announced he will be stepping down as director of Apple's Development Tools department to lead Tesla's Autopilot engineering team as VP of Autopilot Software.
Lattner did not explain the reason for the move, but he later denied a report claiming he "felt constrained" due to Apple's culture of secrecy. So, we decided to reach out to him to learn about his true motivations.
As it turns out, Lattner told MacRumors the answer is actually very simple: he is ready to move on to something new.
I've been writing code for more than 30 years, and 16 of those years have been in the developer tools space. I love it, but I am ready to move on to something else. Autopilot is clearly incredibly important to the world because of its ability to save people's lives (and increase convenience). It is also a very, very hard technology problem and my experience building large scale software and team building is useful. Of course, I’ve also been a huge Tesla fan for some time.
He added it was "a very difficult decision," but noted the opportunity to work with Tesla's Autopilot team was "irresistible."
This was a very difficult decision, because I care deeply about the technology and people at Apple and because I could see myself staying there for many more years. In the end though, the opportunity to dive into a completely new area and work with the amazing Tesla Autopilot team was irresistible.
At Tesla, Lattner will help the company achieve one of its biggest goals: fully self-driving vehicles. As of October 2016, Tesla said all vehicles produced in its factory, including the Model 3, have the hardware needed for "full self-driving capability at a safety level substantially greater than that of a human driver," and it's now only a matter of time before the technology is enabled.
Tesla:
All you will need to do is get in and tell your car where to go. If you don’t say anything, the car will look at your calendar and take you there as the assumed destination or just home if nothing is on the calendar. Your Tesla will figure out the optimal route, navigate urban streets (even without lane markings), manage complex intersections with traffic lights, stop signs and roundabouts, and handle densely packed freeways with cars moving at high speed. When you arrive at your destination, simply step out at the entrance and your car will enter park seek mode, automatically search for a spot and park itself. A tap on your phone summons it back to you.
Tesla Autopilot is semi-autonomous in its current state for tasks such as steering and parking. Tesla's second-generation hardware suite has eight cameras that provide 360 degrees of visibility around the car at up to 250 meters of range. Twelve ultrasonic sensors and a forward-facing radar allow for detection of objects, even through heavy rain, fog, dust, and the car ahead.
Tesla remains committed to enabling full self-driving capabilities by the end of the year, but the process of gaining regulatory approval, which Tesla said may vary widely by jurisdiction, will presumably be a long and challenging process. Once approved, however, the technology will truly change cars forever, and it's easy to imagine why Lattner would want to be part of that change.
At Apple, he led a group of about 200 people responsible for Swift, Xcode, Swift Playgrounds, Instruments, CPU and GPU compilers, and low-level tools, among other things. These tools are used both within Apple and by third-party developers targeting the iOS, macOS, watchOS, and tvOS software platforms.
Lattner was hired at Apple in 2005 to bring his LLVM Compiler Infrastructure to production quality for use in its products. He then started working on the Swift programming language in 2010, and it became a key focus of the Development Tools team in 2013. Swift was ultimately introduced at WWDC 2014.
Swift now has a large community of developers contributing to it since it became open source in late 2015, so Lattner is in a good position to pursue a new opportunity without jeopardizing future development of the language. His duties will shift to Ted Kremenek, who had already been overseeing Swift for some time.
Lattner said Ted has been "one of the quiet but incredible masterminds" behind Swift, which has an "incredible future ahead of it."
The United States Federal Trade Commission today filed a complaint against Qualcomm, accusing the company of violating the FTC Act by using anticompetitive tactics to remain the dominant supplier of baseband processors (aka LTE chips) for smartphones.
According to the FTC, Qualcomm uses its position and its portfolio of patents to impose "onerous and anticompetitive supply and licensing terms on cell phone manufacturers," negatively impacting its competitors.
The complaint specifically addresses a deal with Apple in which Qualcomm required Apple to exclusively use its modems from 2011 to 2016 in exchange for lower patent royalties.
Qualcomm precluded Apple from sourcing baseband processors from Qualcomm's competitors from 2011 to 2016. Qualcomm recognized that any competitor that won Apple's business would become stronger, and used exclusivity to prevent Apple from working with and improving the effectiveness of Qualcomm's competitors.
Up until 2016, Apple only used Qualcomm modems in its line of iPhones, deviating from the norm with the iPhone 7. Both Intel and Qualcomm modems were adopted for the iPhone 7 and the iPhone 7 Plus, leading to some compatibility and performance discrepancies.
Qualcomm is also accused of refusing to license its standard-essential patents to competing suppliers and implementing a "no license, no chips" tax policy where it supplies its baseband processors only when manufacturers agree to Qualcomm's preferred licensing terms, causing smartphone makers to pay higher royalties to Qualcomm when a competitor's modem chips are used.
The FTC has asked the court to order Qualcomm to put a stop to its anticompetitive conduct and take action to "restore competitive conditions."
Update: According to Qualcomm, the FTC's complaint is based on "flawed legal theory, a lack of economic support and significant misconceptions about the mobile technology industry." Qualcomm says it has never withheld or threatened to withhold chip supply to obtain unfair licensing terms.
"This is an extremely disappointing decision to rush to file a complaint on the eve of Chairwoman Ramirez's departure and the transition to a new Administration, which reflects a sharp break from FTC practice," said Don Rosenberg, executive vice president and general counsel, Qualcomm Incorporated.
"In our recent discussions with the FTC, it became apparent that it still lacked basic information about the industry and was instead relying on inaccurate information and presumptions. In fact, Qualcomm was still receiving requests for information from the agency that would be necessary to an informed view of the facts when it became apparent that the FTC was driving to file a complaint before the transition to the new Administration. We have grave concerns about the two Commissioners' decision to bring this case despite a lack of evidence supporting the allegations and theories in the complaint. We look forward to defending our business in federal court, where we are confident we will prevail on the merits."
Though Samsung's Galaxy Note 7 has been discontinued for several months because of battery issues, there are still "thousands" of Verizon customers who are continuing to use the devices against the company's advice.
To put a stop to the rogue Note 7 users, Verizon tells Fortune that it's prepared to take more extreme steps to disable the devices. Verizon has already issued a carrier update that stops the Galaxy Note 7 from working, but some customers have been able to avoid installing it.
Verizon plans to make it so calls placed on remaining Galaxy Note 7 devices will only connect to the company's customer service representatives, with the exception of 911 calls. Verizon is also considering charging customers who continue to use the Note 7 for the full retail price of the device, as it has sent out refunds.
"In spite of our best efforts, there are still customers using the recalled phones who have not returned or exchanged their Note 7 to the point of purchase," a Verizon spokeswoman tells Fortune. "The recalled Note 7s pose a safety risk to our customers and those around them."
Verizon customers who return a Note 7 device to the company continue to be eligible for a $100 bill credit and no upgrade fee as an incentive to choose a new smartphone.
Samsung has not officially announced the results of an internal investigation it conducted on the Galaxy Note 7, but company sources yesterday told Reuters that Samsung has concluded the battery was the reason behind the fires. Samsung was able to replicate the fires during its investigation, though the cause was not able to be explained by hardware design or software.
Samsung's official results will be shared on January 23, and the company is also expected to share details on measures it will take to prevent similar battery issues in the future.
As promised, Twitter today discontinued the original Vine app and service, transitioning it into a new "Vine Camera" app designed to allow users to make six-second looping videos that can be saved to the iPhone's camera roll or shared directly on Twitter.
Videos posted to Twitter from the Vine Camera app will loop like they did in the standard Vine app, but aside from allowing users to capture and edit looping video, no other Vine features remain.
Existing Vine videos can be downloaded from the Vine website, and all Vines will continue to be available on the Vine.co website, though no new content can be uploaded.
Twitter first announced plans to shut down Vine in October of 2016. The company entertained multiple purchase offers for Vine but then decided to maintain a simpler version of the app that's now known as Vine Camera.
Today’s app update, the Vine Camera, lets you keep making Vines & posting them to Twitter, where they now loop! 🎥
— Vine (@vine) January 17, 2017
AT&T yesterday announced that its 2G wireless network was officially shut down on January 1, 2017, following four years of planning for its discontinuation.
As The Verge points out, the end of the 2G network means the original first-generation iPhone (also known as the iPhone 2G) will no longer receive cellular service from the AT&T network, effectively shutting it down.
Few people appear to have been using the original iPhone as there were no complaints from iPhone owners two weeks ago when the network was shuttered, but going forward, customers who keep the device as part of a collection will only be able to use it on WiFi.
Originally released in June of 2007 and discontinued in 2008, the first iPhone was made obsolete by Apple back in 2013, and it has not received software updates since the 2009 release of iPhone OS 3, later renamed iOS 3.
While the end of the 2G network seems to have had little impact on iPhone owners, it did manage to cause significant issues for the San Francisco Muni bus and train system. NextMuni, used to predict arrival times of buses and trains, ran on AT&T's 2G network. Muni vehicles without upgraded systems installed don't show up on NextMuni, a problem that the San Francisco transit agency believes could take weeks to solve.
According to AT&T, shutting down its 2G network frees up valuable spectrum for future network technologies, including 5G. AT&T says the spectrum will be repurposed for LTE.
Apple today released a new version of OS X El Capitan Security Update 2016-003, fixing an additional kernel issue that could cause Macs running the operating system to freeze up and become unresponsive.
The 2016-003 Security Update for OS X El Capitan was originally released on December 13 alongside macOS Sierra 10.12.2, but was today reissued with the fix.
Customers who have not downloaded the security update at all will get the new version when updating their machines, while customers who previously installed the security fix will receive a supplemental update to address the freezing problem.
The OS X El Capitan Security Update 2016-003 Supplemental Update fixes a kernel issue that may cause your Mac to occasionally become unresponsive.
Mac users who are still running OS X El Capitan can download the update through the Software Update mechanism in the Mac App Store, and direct download links are also available (Standard Update/Supplemental Update).
The original 2016-003 update fixed a number of security vulnerabilities in the OS X El Capitan operating system.
Apple Music executives Larry Jackson, Bozoma Saint John, and Zane Lowe sat down for an interview with Complex, where they discussed Apple Music's performance over the last eighteen months and where the streaming service is going to go in the future.
According to the trio, Apple Music has evolved and is continuing to evolve, with Apple now focusing heavily on pop culture and expanding beyond music into TV and movies.
Image via Complex
"Every day something is changing or moving or evolving for people who love music and entertainment," said Lowe. "We're all still working it out, and even when you don't have the answer, it's still a privilege to be in the conversation." Saint John, meanwhile, described Apple Music as a "living, breathing brand."
When discussing the topic of the music industry, Saint John went on to share what she hopes Apple Music will look like five or 10 years in the future. According to Saint John, Apple is "developing something very special."
We're developing something very special and we just want people to pay attention to it. My five-year vision is that I want every single person on the planet to be engaged on Apple Music. I truly believe we've created something very, very special. I don't think anyone else can do this. I will scream from the mountain top until everyone knows. Can I add one thing, too? This is a love fest right now, but I also feel like our conflict makes us better, too. There's plenty of times where I have screamed at Larry. And though he has not screamed back, I have felt his frustration.
As we've learned over the last few months, Apple is making a serious push into original television programming to better compete with other music services like Spotify and Pandora. Apple is already working on two Apple Music-related shows, a documentary called "Vital Signs" starring Dr. Dre and a reality television show based on the "Carpool Karaoke" spot made famous by "Late Late Show" host James Corden.
More original, scripted television shows, even those unrelated to the music industry, will follow, and movies could be on the horizon as well.
For more details on Apple Music, make sure to check out the full interview over at Complex.
Apple's retail store in Palo Alto, California remains temporarily closed today, presumably to allow construction workers to repair the glass facade after robbers drove a vehicle directly into the storefront last month. The location has been closed since January 15, and Apple has not confirmed when it will reopen.
Meanwhile, Apple is in the process of relocating its Fifth Avenue store in Manhattan to a nearby ground-level space in the General Motors Building. The storefront is located just steps away from Apple's iconic cube—set to be renovated—at 58th Street and Fifth Avenue, taking over the vacated FAO Schwarz toy store.
Apple's temporary Fifth Avenue location opens on January 20.
A report last week by Slice Intelligence suggested that Apple's AirPods captured an estimated 26 percent share of online revenue in the wireless headphone market since launching on December 13. Ben Arnold, an executive director and industry analyst at NPD Group, has today submitted a report that claims Slice Intelligence's data "paints an incomplete picture of the wireless headphone market" (via CNET).
According to NPD's numbers, for all of December Apple captured a 2 percent share of the market in unit sales, and a 3 percent share in overall dollar sales. The discrepancy between the two sets of data lies in the methodology used by each site to gather the information.
Slice Intelligence analyzes the email receipts from a panel of 4.2 million online shoppers, while NPD's data accounts for both online sales as well as brick-and-mortar transactions. It should also be noted that NPD tracked sales for all of December, while Slice Intelligence accounted only for the period when the AirPods were on sale, December 13-31.
Beats still leads the market in NPD's data as well, with a 46 percent share in total sales for its line of headphones. The rest of NPD's December data is as follows:
Beats had a 25 percent share (unit sales) and a 46 percent share (dollar sales)
Apple had a 2 percent share (unit sales) and 3 percent share (dollar sales)
Bose had 8 percent (unit sales) and 19 percent (dollar sales)
LG had 10 percent (unit sales) and 7 percent (dollar sales) with Sony at 7 percent (unit sales) and 6 percent (dollar sales)
Plantronics and Jaybird were at around 2 percent unit sales each but Apple is already neck-and-neck with them after only one partial month of sales
Arnold noted that Apple's AirPods launch is still "significant," despite the lower numbers presented by the NPD, and given how little time the AirPods have been on the market. The analyst also said that in a year where the Bluetooth headphone market grew 51 percent from the previous year, "the fact that Beats was able to maintain share and its position in the market means its sales grew as fast as the market did."
"Apple being able to capture 2 percent of the market in units and 3 percent in dollars with one product in its debut month is significant, given how big the headphone market is," Arnold said.
The AirPods have been mostly well-received by users since their December launch, although some have faced consistent battery issues with the device and its charging case. Apple hasn't released sales figures of its own, but CEO Tim Cook called the AirPods "a runaway success" when asked about the first few weeks of the headphones' launch in late December.
ING Direct appears to be sending a survey about Apple Pay to its customers in Australia, according to a tipster who sent us the photo below.
While the bank has yet to officially implement Apple Pay, the survey suggests support could be imminent for its "Orange Everyday" debit and credit cards.
ING Direct Australia had nearly 420,000 customers with Orange Everyday accounts open as of December 2015. Here's a list of Apple Pay banks in Australia.