At its Google I/O conference back in May, Google showed off enhancements to its mapping services, announcing an all-new desktop experience as well as significant improvements to the company's mobile apps, including an iPad app.
Early today, Google announced that the revamped mobile map experience is now rolling out to Android smartphones, with the iOS updates "coming soon". Among the improvements included in the release:
Explore: Explore is a fast and easy way to visually browse and discover new places without even typing. Simply tap the search box and you’ll see cards showing great places to eat, drink, sleep and shop.
Enhanced navigation: In addition to current traffic conditions, we’ve added two new features to help you navigate around traffic. You can now see reports of problems on the road that you can tap to see incident details. While on the road, Google Maps will also alert you if a better route becomes available and reroute you to your destination faster. This feature is available only on Android and is coming soon to iOS.
Designed for tablets: A dedicated tablet design brings all the features of this new app to Android tablets and iPads, which makes exploring the world from the comfort of your living room much more fluid, smooth and fun.
The new mobile apps also incorporate Google reviews and Zagat ratings, as well as Google Offers from nearby businesses.
Apple of course replaced Google Maps as the default mapping service on its mobile devices as of iOS 6, rolling out an in-house app that has been the subject of significant criticism. Following Apple's move to an in-house mapping solution, Google launched a standalone Google Maps app for iPhone in the App Store last December.
Reuters briefly reports that a U.S. federal judge has found Apple guilty of price fixing in the lawsuit brought by the U.S. Department of Justice and state governments.
A federal judge on Wednesday ruled that Apple Inc conspired to raise the retail prices of e-books, and said a trial for damages will follow.
The decision by U.S. District Judge Denise Cote in Manhattan is a victory for the U.S. government and various states, which the judge said are entitled to injunctive relief.
The government had argued that Apple served as a "ringmaster" in conspiring with publishers to raise prices of e-books as part of an effort to change the business model of the industry and weaken Amazon's dominant position in the market. All of the publishers ultimately settled the case, but Apple fought to the end, insisting that it could not admit to doing something it did not do.
A separate trial will need to be held in order to determine damages to be levied against Apple.
We've uploaded the full 160-page decision by Judge Denise Cote for those interested in reading more.
The question in this case has always been a narrow one: whether Apple participated in a price-fixing scheme in violation of this country’s antitrust laws. Apple is liable here for facilitating and encouraging the Publisher Defendants’ collective, illegal restraint of trade. Through their conspiracy they forced Amazon (and other resellers) to relinquish retail pricing authority and then they raised retail e-book prices. Those higher prices were not the result of regular market forces but of a scheme in which Apple was a full participant.
Update 7:13 AM: Unsurprisingly, Apple has announced that it will appeal the decision.
Apple spokesman Tom Neumayr says Apple didn't conspire to fix e-book pricing and would continue to fight the "false accusations." He says Apple brought much needed innovation and competition into the market in 2010.
Microsoft has launched a fourth anti-iPad television advertisement, once again highlighting the iPad's inability to run multiple apps at the same time.
In the ad two baseball scouts using an iPad and a Windows 8 tablet vie to sign same player, with the Windows 8 user coming out on top thanks to the tablet's ability to simultaneously display two apps on the screen.
The spot is part of a series that is dedicated to underlining the iPad's flaws in comparison to various Windows 8 devices. Other ads have focused on the iPad's high price, its lack of built-in productivity apps, and its non-expandable storage. Microsoft has also launched a website comparing the iPad to a Windows 8 tablet, which turned out to be inaccurate.
Dropbox has announced a new advanced syncing API for developers that uses Dropbox technology to sync app data across devices.
The Datastore API is an extension of the existing Dropbox Sync API that allows developers to save files on Dropbox. With Datastore, developers can sync databases -- game saves or custom levels, for example -- across multiple devices and platforms, saving developers from needing to develop their own sync platforms.
Today, we're excited for you try out the beta release of the Datastore API — simple databases for your apps with Dropbox sync built-in! Use datastores to save your app's data — settings, contacts, or any other content that users create — and Dropbox will take care of all the syncing for you. People who use your Datastore-enabled app can be sure their information will always be up-to-date and available, no matter what device or platform they use.
Dropbox CEO Drew Houston said during a Q&A with reporters that there is no plan to change its business model, and it doesn't want to charge developers to use its sync platform.
“We’ve never taken money from developers and we don’t have any plans to,” Houston said. That doesn’t necessarily mean that Dropbox will never, ever do it (“It’s conceivable that there would be services in the future where there would be some cost associated with the developer”), but he added, “Because we have a strong core business model, I don’t think that monetizing developers will be an important thing for us for the foreseeable future.”
Plants vs. Zombies 2, which has been delayed until July 18 in the United States, is currently available for download from the New Zealand and Australian App Stores.
Allen Murray, the game's senior producer, spoke to Polygon today to explain that the company decided to soft launch in New Zealand and Australia in order to test features like server stability and pricing.
"With Plants vs. Zombies 2 we're taking advantage of a lot of newer technologies," Murray said. "If you're connected to the internet, you can save your progress and share accounts across multiple devices — and we need to make sure those systems, along with our ability to stream that content to players, works."
Plants vs. Zombies 2 utilizes cloud saving and is slated to be free with in-app purchases. According to Murray, PopCap plans to test and monitor player purchasing behavior to make pricing adjustments ahead of the game's wider launch. Players will likely see pricing fluctuations for content, which will include premium plants and coin packs that can be used for purchasing power-ups and upgrades.
"Our philosophy is to not be heavy-handed and very soft in our approach," Murray said. "Anyone with enough time and skill can unlock all content. But we have a unique challenge in that the game is widely loved — by kids and grandparents, casual players and hardcore players, and everyone in between. It's a challenge to design something that will work for all audiences."
Gamers in New Zealand and Australia can download the app immediately from the App Store for free, while U.S. players will need to wait until later this month. Our sister site TouchArcade has gone hands on with the game and has a demo available for users who want an early peek at Plants vs. Zombies 2.
Apple's iMessage app appears to be down for some users, with a number of people noting on Twitter that the service is experiencing issues. Sending a message results in an error, with future messages sent as standard text messages.
According to Apple's system status page, the service experienced outages that affected 30% of iMessage users from 3:35 to 4:11 EST, but the app still does not appear to be functioning as normal. iMessage has suffered from several outages in the past, with the most recent major outage taking place in April.
One of the more subtle changes surfacing in Apple's iOS 7 beta 3 released to developers yesterday is a move to leverage the Retina assets included in iPhone-only apps to improve the viewing experience in "2x" mode on non-Retina iPads such as the iPad mini and the iPad 2.
Since the launch of the iPad, Apple has supported the use of iPhone-only apps on its tablet platform, allowing users to toggle between a "1x" mode where the app appears in an iPhone-sized window in the center of the iPad screen and a "2x" mode where pixels are doubled to allow the app to fill more of the iPad's screen. But up until iOS 6, this 2x pixel doubling has been performed on the non-Retina iPhone versions of the apps for non-Retina iPads, expanding a 480x320 app to fill a 960x640 space on the iPad display and resulting in jagged text and blurry images.
But with the advent of Retina displays on the iPhone supporting apps at 960x640, Apple moved to take advantage of those higher-quality assets to provide a better viewing experience on the iPad for those apps that do not have native iPad interfaces. Since the introduction of the third-generation iPad last year, Apple's Retina iPads have been able to tap into the Retina assets in iPhone apps to display higher-quality 2x apps, and with iOS 7 beta 3 Apple has now brought that capability to its non-Retina tablets.
Apple Store app on an iPad mini in 2x mode on iOS 6 (left) and default 2x on iOS 7 (right) (Click for larger)
Interestingly, on the latest iOS 7 beta users are no longer even presented with a 1x/2x toggle on non-Retina devices such as the iPad mini, and iPhone apps are instead presented simply as 2x apps taking advantage of Retina assets included in the app package. The result is a much better looking 960x640 app on the iPad's 1024x768 screen. Retina iPads have not, however, seen any changes to their handling of iPhone apps and continue to offer the 1x/2x toggle.
Apple's move to leverage the Retina assets in iPhone apps by default is essentially identical to the strategy used by RetinaPad, a jailbreak tweak that provided owners of non-Retina iPads with the higher-quality 2x scaling. That tweak had gained new popularity with the release of the non-Retina iPad mini late last year, but with Apple now building that support directly into iOS 7, all users will be able to take advantage of the higher-quality experience.
Apple announced back in March that as of May 1 it was requiring all app submissions and updates to support both Retina displays and the iPhone 5's taller display, pushing developers to support Apple's latest devices. The Retina support requirement also allows more apps to take advantage of the new 2x improvements for non-Retina iPads in iOS 7.
Code hidden inside iOS 7 suggests that the next generation iPhone could include a new "Mogul" camera mode, offering video recording at a rate of 120 frames-per-second, reports 9to5Mac.
According to our analysis and testing of the code, "Mogul" is a feature in development that allows the iPhone to capture video at an exceptionally fast and precise rate. Specifically, our testing indicates that the feature can allow the iPhone to record video at a rate of 120 frames-per-second (FPS). The resolution at which this 120FPS video could be recorded at, however, is currently unclear.
Capturing video at 120FPS would allow iPhone users to create slow motion films. Slow motion video requires frames to be captured at a fast rate, which then appear to be slowed down when replayed at a standard speed.
Many action cameras, such as the GoPro Hero3, include slow motion recording capabilities. Samsung's popular flagship phone, the Galaxy S4, also includes a slow motion mode. While the code does not suggest a resolution for Apple's Mogul mode, recording at 120FPS often requires a lower resolution. The video below demonstrates 120FPS video shot with the Samsung Galaxy Camera.
While testing the mode, 9to5Mac found that Mogul would not activate on an iPhone 5 due to unsupported hardware, which suggests that it is intended for a future iPhone. Like Siri was reserved for the iPhone 4S, Mogul may be reserved for the iPhone 5S.
Many of these upgrades come alongside Apple's "S" phone releases. The iPhone 4S, for example, featured an 8-megapixel rear camera, which was a significant upgrade from the iPhone 4's 5-megapixels.
Apple is expected to make similar upgrades to the iPhone's camera with the 5S, including a 12-megapixel rear camera and improved night shooting capabilities in addition to the possible Mogul mode. iOS 7 also brings a number of camera improvements to developers, including full support for high frame-rate content and 60-frames-per second capture capabilities. Both iOS 7 and the iPhone 5S are expected to debut in the fall.
The long dispute between Apple and Amazon over the term "App Store" has come to an end, with Apple agreeing to end the lawsuit with promises from Amazon not to countersue, reports Reuters.
"We no longer see a need to pursue our case," Apple spokeswoman Kristin Huguet said. "With more than 900,000 apps and 50 billion downloads, customers know where they can purchase their favorite apps."
Martin Glick, a lawyer for Amazon, said in an interview, "This was a decision by Apple to unilaterally abandon the case, and leave Amazon free to use 'appstore.'"
Apple and Amazon's disagreement arose after Amazon debuted the "Amazon Appstore" in March of 2011, three years after Apple launched its own App Store. Apple sued just days after the Amazon Appstore was made available, asking the court to prevent Amazon from using the term as it tarnished the reputation of the Apple App Store.
Amazon responded with a request to throw out the trademark suit, calling the "app store" term generic, a position that Microsoft also took when Apple's trademark was originally filed.
Early this year, Amazon successfully had a portion of Apple’s lawsuit dismissed, following claims last year that Apple had failed to demonstrate "real evidence of actual confusion" between app stores, suggesting that Apple was "not likely to prevail" in the suit.
Yelp is adding a new local delivery ordering option to its iOS app, allowing users to order and pay for food right within the app. The company is partnering with local delivery services, beginning in San Francisco.
The service will start out in San Francisco through partnerships with food delivery startup Eat24 and Delivery.com, including 100 local businesses. Stoppelman described this as a “staging” before the platform enters new verticals and markets. The goal was to make it as scaleable as possible, and there are already a slew of other partners signed up. Ultimately people will be able to book home and personal services as well.
The updated description for the Yelp app says the delivery options will "be rolling this out to more locations in the coming weeks".
A welcome screen discovered in the iOS 7 beta suggests that Apple's iWork and iLife iOS applications may be available for free when the OS launches this fall, according to German site ifun [Google Translate].
The download screen is similar to this one that was discovered in the iOS 6 beta last year. It encourages customers to download free Apple apps to "get the most out of your iPhone."
iPhoto and iMovie are available on the App Store for $4.99 each, while Pages, Numbers and Keynote are $9.99. GarageBand is missing from the screen, but there is no reason to think it would not go free as well.
The launch of iWork for iCloud at WWDC in June suggested that iWork could become free, as no pricing was mentioned at the show. Offering Apple's polished iWork and iLife applications for free -- much like iLife apps have always been free with the purchase of a new Mac -- would be a strong differentiator for the iPhone and iPad.
Earlier today, the U.S Patent and Trademark Office granted a patent to Apple (via AppleInsider) addressing in-vehicle navigation and information systems based on touchscreens offering tactile feedback. The feedback would allow users to operate their vehicle's systems in a safer manner while keeping their eyes on the road.
The disclosed invention, including co-pending applications incorporated by reference, contains unique embodiments which allow one to interact, by feel, with a display, called herein a "programmable tactile display". It encompasses two main focus areas: A display having features commonly associated with a touch screen, but in a new form which can be sensed in several tactile manners, as well as visually. A tactile selection or adjustment means, such as a knob, slider, or switch, programmable in its tactile or visual nature, and generally operated in conjunction with the touch screen just described.
The inventor listed on the patent is Timothy Pryor of Windsor, Ontario, and as we investigated his background we discovered that he is responsible for a concept he calls "Digital Dash", emphasizing a tactile display using knobs and switches that can be dynamically reconfigured via software to provide a multitude of functions based on whatever aspect of the navigation or information system is needed.
Pryor's concept for a reconfigurable "Digital Dash" with tactile input methods
The Reconfigurable Tactile Display (RTD) Control Interface offers a multifunctional display and control surface that answers the needs of stylists, product planners, engineers, and most importantly, consumers. Using the same display and control surface, the RTD dramatically changes its appearance and functionality with just a change of software. It features real knobs switches and sliders, which contribute to its intuitiveness and ease of use. [...]
Consumers can benefit from a personalized control layout and software graphics configuration. Graphics may cover the entirety of the RTD, and these can easily change colors and design. The RTD offers all the telematics and digital entertainment options of other multifunctional solutions while remaining intuitive and easy to use.
Pryor's concept for a reconfigurable "Digital Dash" with tactile input methods
In examining Pryor's previous patents, we discovered that Apple acquired the rights to a number of his patents and patent applications related to the technology, as well as future patents derived from those works, back in March 2010. A copy of the assignment agreement was filed with the patent office shortly after.
Other patents related to the "Digital Dash" initiative include methods for sensing touch inputs on displays such as vehicle navigation systems, as well as additional details on how in-vehicle displays can be dynamically reconfigured.
Apple's "iOS in the Car" vision for iOS 7
With the technology detailed in these Digital Dash patents dating back to before their 2010 acquisition by Apple, other options for vehicle integration have of course become possible, with Apple having focused on Siri as a means for interacting with navigation and other services while in the car. Apple rolled out an "Eyes Free" mode for Siri in iOS 6 last year, although carmakers are only just getting around to building support for the feature. Apple is becoming even more ambitious in iOS 7 with "iOS in the Car", which would allow iOS devices to take over in-car displays via AirPlay to provide seamless integration.
Shortly after Apple seeded iOS 7 Beta 3 to developers earlier today, user Hamza Sood (via 9to5Mac) discovered toggles in the beta's "Accessory Developer" settings that allow for iOS 7's "iOS in the Car" initiative to work over Wi-Fi in addition to USB.
iOS in the Car is an initiative Apple revealed at its Worldwide Developers Conference keynote that provides enhanced iOS integration in automobiles, displaying iOS on in-car monitors to make calls, get messages, look at maps and more.
While it was largely assumed that iOS in the Car would work over a wired USB-to-30-pin or USB-to-Lightning connection, it now appears that iOS in the Car may be available at great convenience with users not having to take their devices out of their pockets or bags to instantly connect to their automobiles, which would have to be outfitted with AirPlay or Wi-Fi to take advantage of the feature.
Major car manufacturers that plan to support iOS in the Car include Honda, Acura, Mercedes-Benz, Nissan, Infiniti, Ferrari, Chevrolet, Hyundai, Kia, Volvo, Opel and Jaguar. The feature is expected to roll out in 2014 following the launch of iOS 7 this fall.
Pandora Radio app for iOS to make music listening a more user friendly experience on iPhone, iPod touch and iPad with the ability to auto-mute, better buffering and more.
Now when a user mute his or her device, the app will automatically pause the song being playing so that users don't miss any of their music. The app also has improved buffering, which will help deliver stutter-free music playback in areas with poor reception or Internet connectivity, according to Pandora. Other improvements include better linking and general bug fixes:
What's New in Version 4.4
- Stuck with a flaky connection? We've improved playback buffering to keep your favorite music stutter-free. - Never miss another great song: if you mute your phone, we'll pause your music for you. - More links to more of what you love: all the URLs that work on Pandora.com now work just as well on your phone. - Bug fixes and improvements to keep your music playing as it should.
Last month, a new entry in the results database for popular benchmarking tool Geekbench 2 appeared to reveal Apple's next-generation 13-inch MacBook Pro. Many observers had expected the update to come at Apple's Worldwide Developers Conference last month, but Apple has yet to release the new machines.
A new Geekbench result posted earlier today now appears to reveal Apple's next-generation 15-inch MacBook Pro, carrying a code name of "AAPLJ45,1". As with the 13-inch model, it is not clear whether this machine is a Retina or non-Retina model, although Apple has been rumored to be leaving the non-Retina models without any further updates as it seeks to phase out the line in favor of an all-Retina lineup.
The benchmarked 15-inch MacBook Pro, which carries one of Intel's new Haswell processors and 16 GB of RAM, received a Geekbench score of 12497, roughly in line with the current generation of the machine. But as was seen with the MacBook Air released last month, Haswell's biggest benefit comes in efficiency, with Apple being able to boost the battery life on those machines to up to 12 hours.
The chip included in the benchmarked machine is a Core i7-4950HQ running at 2.4 GHz and offering Intel's new high-end Iris Pro 5200 integrated graphics. Intel's promotional materials for Iris previously showed graphics performance gains of 2-2.5x for this i7-4950Q with Iris 5200 compared to the i7-3840QM with HD Graphics 4000 found in the current stock high-end Retina MacBook Pro.
Apple's 15-inch MacBook Pro has, however, historically also included a dedicated graphics chip for improved performance, although it is unclear exactly what Apple's plans are in this regard for future generations. With Intel's integrated graphics seeing significant increases in performance, it is possible that Apple could, at least on some models, forego a dedicated graphics chip in order to push battery life even higher.
As with the 13-inch model benchmarked earlier, this 15-inch model is running a custom build of OS X Mavericks, in this case 13A2052. The machine is also running a Boot ROM dated June 24.
Apple's 15-inch MacBook Pro currently offers 7 hours of battery life, and while Apple may not be able to duplicate the 80% increase in battery life seen with the MacBook Air's switch to Haswell due to other power-hungry components such as the MacBook Pro's Retina display, the company may still be able to offer substantial battery life improvements in its new machines.
Update 8:53 AM: Primate Labs' John Poole tells MacRumors that Geekbench does collect GPU information, and that this machine does NOT appear to have a discrete GPU in addition to the integrated Iris 5200 graphics from Intel. Poole notes that it is possible that Geekbench could have failed to pick up the presence of a discrete GPU, as Primate Labs is still working out issue with that feature of the software, but that all testing so far has indicated that Geekbench should see the discrete GPU if it is present, even if it has been turned off for the benchmarking run.
After releasing the third beta of iOS 7 this morning, Apple has seeded the third Developer Preview of OS X Mavericks to developers.
The third iteration of the OS X Mavericks beta comes two weeks after Apple seeded the second version to developers, focusing on performance enhancements and bug fixes.
OS X Mavericks is slated for release this fall and includes new features like a tabbed Finder, full screen dual monitor capabilities, Safari improvements, and a new Maps app. Developers can receive the update via the Software Update tool in the Mac App Store.
Apple CEO Tim Cook is heading to the prestigious Allen & Co. conference in Sun Valley, Idaho for the second year in a row, according to Reuters. Last year, Cook said he was "looking forward" to meetings with media executives attending the conference.
In the past year, Apple has made a number of media-related moves, including launching iTunes Radio, bringing WatchESPN, HBO GO and others to the Apple TV. The company is also rumored to have a deal with to bring The CW to the Apple TV as well.
Tim Cook and Akamai CEO Paul Sagan at Allen & Co. conference (Credit: Paul Sakuma/AP)
Steve Jobs was occasionally found on the invitation list for the Sun Valley conference, including as late as 2010, but his last appearance at the event came in 2005.
At the consumer electronics showcase in June, olloclip unveiled a new telephoto lens accessory designed to complement its existing three-in-one iPhone lens solution.
The telephoto lens, which comes equipped with a circular polarizing filter, is constructed of glass and doubles the magnification of the iPhone lens. Like the company's other lenses, the telephoto lens snaps onto the iPhone 5 or the iPhone 4/4S. The accompanying polarizing filter can also be used with olloclip's existing lenses but cannot be purchased separately.
DP Review has posted a photo with the lens, showing the magnification in action:
Normal shot on left, telephoto version on right
The upcoming telephoto lens will be released in July and will retail for approximately $100. olloclip's existing lenses (including fisheye, wide-angle, and macro) can be purchased for $69.99.