MacRumors

Apple is working on an iPad keyboard that includes a built-in trackpad, reports The Information, citing sources with knowledge of Apple's plans.

ipad pro smart keyboard
Apple has reportedly been experimenting with trackpads for the ‌iPad‌ for a "number of years." Some of the prototypes have featured capacitive keys, though it is not known if this feature is in the finished product. The Information's source says that the keyboard will be made from materials similar to those in Apple's current Smart Keyboard Folio designed for the iPad Pro.

Apple is preparing the keyboard for mass production at the current time, and is expected to release the new accessory alongside the next version of the ‌iPad Pro‌. Current rumors suggest the ‌iPad Pro‌ could be refreshed as soon as March, and Apple is expected to hold a March event (perhaps on March 31) to announce new devices.

If Apple does indeed unveil a new ‌iPad Pro‌ in March, we could see the rumored keyboard released at the same time. Up until now, all of Apple's Smart Keyboards designed for use with iPads have only featured standard keyboard keys. A version with a trackpad would need to be significantly overhauled to make space for the trackpad design.

Back in January, Taiwanese site DigiTimes said that Apple is working on a ‌Smart Keyboard‌ with backlit keys and scissor switches, so it's possible that the upcoming ‌Smart Keyboard‌ with trackpad will also have these features.

Related Roundup: iPad Pro
Buyer's Guide: iPad Pro (Buy Now)

Apple CEO Tim Cook is in Birmingham, Alabama today, where he spoke at an event for EdFarm, which will offer Apple's Everyone Can Code curriculum alongside civil rights education conducted through augmented reality.

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Following his EdFarm speech, Cook did an interview with Fox Business. The interview is set to air in full on Friday, but in a clip shared today, Cook spoke about the impact of the coronavirus on Apple's business.

According to Cook, he believes that China is starting to get the coronavirus under control, and that he is optimistic about things returning to normal.

It feels to me that China is getting the coronavirus under control. When you look at the numbers, they're coming down day by day by day. And so I'm very optimistic there.

Cook says that Apple's suppliers in China are getting back to work and that production is ramping up.

On the supplier side, we have suppliers, you know, iPhone is built everywhere in the world. We have key components coming from the United States, we have key parts that are in China, and so on and so forth. When you look at the parts that are done in China, we have reopened factories, so the factories were able to work through the conditions of opening. They're also in ramp, so I think of this as sort of the third phase of getting back to normal and we're in phase three of the ramp mode.

In the full interview set air on Friday, Cook will comment on the possibility of the coronavirus disruptions continuing past the second quarter of the year.

Cook's comments come two weeks after Apple announced that it would not meet its revenue goals for the March quarter due to store closures in China and supply issues. Apple is expected to share more information in its next earnings call, which is scheduled for April.

Facebook today announced that it has canceled its F8 developer conference that was set to take place at the McEnery Convention Center in San Jose, California on May 5 and 6.

In a statement, Facebook said that given "growing concerns" about COVID-19, the in-person component of F8 has been nixed. Instead of F8, Facebook is planning locally hosted events, videos, and live streamed content.

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This was a tough call to make - F8 is an incredibly important event for Facebook and it's one of our favorite ways to celebrate all of you from around the world - but we need to prioritize the health and safety of our developer partners, employees and everyone who helps put F8 on. We explored other ways to keep the in-person part of F8, but it's important to us to host an inclusive event and it didn't feel right to have F8 without our international developers in attendance.

F8 is an event that's on the same scale as Apple's Worldwide Developers Conference, and last year, it attracted 5,000 attendees. It was also set to take place on May 5 and 6, which is just about a month ahead of when Apple is likely planning to host WWDC 2020 at the same venue. Whether Apple is considering a similar cancelation remains to be seen as WWDC is a month later, but with F8 canceled, there's a possibility.

For the last few years, Apple's WWDC events have been held at the San Jose McEnery Convention Center in early June. No concrete dates or clear indications of when the event will take place have been discovered as of yet this year, but based on past event dates, we believe June 8 to 12 is the most likely week for WWDC 2020.

The coronavirus outbreak has already caused the cancellation of major events. Mobile World Congress, a huge trade show event that takes place in Barcelona each February, was shut down. The annual Game Developers Conference in San Francisco is coming up in March and thus far, many major game companies have dropped out such as Sony, Unity, Microsoft, Kojima Productions, Facebook, and EA.

Despite the dropouts, GDC is "moving forward as planned," even though a state of emergency has been declared in San Francisco. Last year, GDC had close to 30,000 people in attendance. Pax East, another gaming convention that kicked off today, also saw many gaming companies drop out, but the event went forward.

Other events around the world are also being canceled due to coronavirus fears. The Geneva watch show (April 25-28) was canceled, according to Bloomberg, as was an event that Swatch planned to hold in February. The Baselworld trade fair (April 30 - May5) is also said to be mulling a cancellation.

Apple in mid-February said that its March quarter revenue will fall short of expectations due to device supply shortages and store closures in China caused by the coronavirus. Apple CEO Tim Cook says that Apple's "paramount concern" is its employees, partners, customers, and suppliers in China and its first priority is the health and safety of employees, customers, supply chain partners, and the communities in which it operates.

Apple has also said that it is closely monitoring the coronavirus situation.

COVID-19 has infected more than 82,000 people and there have been over 2,800 deaths, primarily in China. Earlier this week, the CDC warned Americans that it expects the virus to spread in the United States, and just yesterday, UC Davis announced that it is treating a patient in Northern California who is the first person in the U.S. believed to have contracted the virus from community exposure.

Ndemic Creations today released a statement acknowledging that its popular mobile game Plague Inc. has been removed from App Stores in China.

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The company says it received a notice saying that Plague Inc. "includes content that is illegal in China as determined by the Cyberspace Administration of China," but no further information on regulators' objections to the game have been shared.

It's possible and perhaps even likely that the removal is linked to the COVID-19 coronavirus outbreak that originated in China, with regulators possibly concerned that a game intended to entertain is hitting a little too close to home given the severe ongoing impacts in that country.

As Ndemic Creations points out, however, Plague Inc. has been recognized by the U.S. CDC and other organizations for its educational impact that helps players understand how diseases spread.

It’s not clear to us if this removal is linked to the ongoing coronavirus outbreak that China is facing. However, Plague Inc.’s educational importance has been repeatedly recognised by organisations like the CDC and we are currently working with major global health organisations to determine how we can best support their efforts to contain and control COVID-19.

We are working very hard to try and find a way to get the game back in the hands of Chinese players - we don’t want to give up on you - however, as a tiny independent games studio in the UK, the odds are stacked against us. Our immediate priority is to try and make contact with the Cyberspace Administration of China to understand their concerns and work with them to find a resolution.

Despite having been released eight years ago, Plague Inc. has seen regular updates and remains a massively popular game on the App Store, placing near the top of the paid apps chart in Apple's 2019 rankings.

Leaked proposals from the European Union suggest that smartphone manufacturers in the EU could be forced to make all batteries removable in the future. This would mean that any smartphone brand wanting to sell a handheld in the EU, including Apple, would have to ensure that every device on the market has a user-removable battery (via TechRadar).

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Image via iFixit

This proposal is said to be a long way from being confirmed as it's not even out in the public yet. The documents were leaked by Dutch publication Het Financieele Dagblad, which suggested that the proposal will be officially unveiled in March.

Apple has always made its iPhones with non-removable batteries, encouraging users to take their devices in to specialists if they ever face issues with degrading batteries. The leaked EU proposals suggest that users shouldn't have to rely on outside help in these situations, and that they should be able to simply swap the battery out on their own.

The iPhone would have to undergo massive design changes to comply with a removable battery design. With a removable battery, the ‌iPhone‌ would potentially lose features like waterproofing and a slim design.

Apple is already pushing back against one ongoing change in the European Union, related to a common charging standard for mobile devices. The European Parliament wants one charger to fit all smartphones, tablets, and other portable devices, with the likely candidate to be USB-C.

This could make the Lightning port on current ‌iPhone‌ models incompatible with the law, and Apple's current stance is that the ‌iPhone‌ is too thin to house a USB-C port. Given that the company disagreed with the charging standard vote, it's likely that if the removable battery proposal ever becomes real legislation in the EU, Apple will once again push back against the proposal.

Tag: Europe

Apple today received FCC approval for a pair of wireless earphones with model number A2015, described as "Power Beats Wireless" in the regulatory documents. These are likely the rumored "Powerbeats4" earphones with "Hey Siri" support that MacRumors uncovered images of in iOS 13.3.1 code last month.

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Powerbeats4 mockup by MacRumors contributor Ryan Barrieau

"Powerbeats4" should be an upgraded version of Powerbeats3 with an Apple-designed H1 chip for hands-free "Hey Siri" voice commands and "Announce Messages with Siri." The latter feature allows Siri to read your incoming messages out loud when your earphones are connected to your iPhone or iPad and the device is locked.

Apple already released totally wireless Powerbeats Pro with "Hey Siri" support last year for $249. "Powerbeats4" would stick with a cable between each earpiece like the Powerbeats3, which retail for $199.

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FCC filing for new Powerbeats with model number A2015

FCC filings usually foreshadow the release of new Apple products within days, so "Powerbeats4" could be announced imminently with a press release, unless they are held for an Apple event in March.

Related: Everything We Know About Apple's Upcoming Powerbeats4 Earbuds

Apple has lost two long-serving operations executives, including its VP in charge of manufacturing design and a longtime iPhone operations executive who moved to its AR division, reports Bloomberg's Mark Gurman.

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Nick Forlenza, a vice president of manufacturing design, has retired from Apple, while Duco Pasmooij, another vice president who worked on operations, is discussing an exit in the near future, according to people familiar with the moves. Pasmooij left the operations team over a year ago, moving into a role reporting to the company’s head of augmented reality efforts, said the people, who asked not to be identified discussing personnel.

According to the report, Forlenza had worked under Sabih Kahn, Apple's senior VP of operations, as an executive in charge of manufacturing design. Forlenza led a team of supply chain and operations executives responsible for global production processes and manufacturing equipment.

Pasmooij helped lead production operations for the ‌iPhone‌ for many years, but had recently reported to Mike Rockwell, the vice president in charge of augmented reality and virtual reality efforts. The personnel moves aren't related to each other, nor to the recent supply chain disruptions owing to the coronavirus outbreak, according Gurman's sources.

Apple has about 100 vice presidents who help CEO Tim Cook and the senior executive team run the company.

Google has announced that Google Earth can now be accessed in browsers other than Chrome. From today, the new version of the interactive mapping app on the web fully supports Firefox, Edge, and Opera browsers.

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Earth launched on the web in 2017, but there wasn't an open web standard available at the time that could support its advanced features, so it exclusively relied on Google's Chrome-only Native Client (NaCl) technology.

The new support for other browsers was made possible by moving Google Earth for Chrome onto WebAssembly (Wasm), which Google has helped develop for the last three years. It's now the leading W3C open web standard for bringing native code to the web.

Google still aims to bring Earth to Apple's Safari browser, but admitted in its blog post that "we still have some work to do" before it can make that happen.

Google said last year that Earth would support Safari once Apple adds "better support for WebGL2" in the browser. That's still in development, according to WebKit's online Feature Status report.

In the meantime, iPhone and iPad users can check out the dedicated Google Earth iOS app, which lets you explore world from above with satellite imagery, 3D terrain of the entire globe, and 3D buildings in hundreds of cities around the world.

Cloud gaming service Shadow has had its apps removed from the App Store after it was found to be in violation of Apple's guidelines.

shadow cloud gaming service
For those unfamiliar with the service, Shadow allows subscribers to play triple-A titles on their smartphones, tablets, set-top boxes and computers, while high-end remote servers take the burden of processing the graphically intensive games.

The French company that runs the service confirmed via a Reddit post that Apple has removed its streaming apps for iOS and Apple TV from the ‌App Store‌ for a "failure to act in accordance with a specific part of the Apple ‌App Store‌ Guidelines." The Shadow app for Macs was unaffected by the other apps' removal and remains available on the Shadow website.

In the announcement, the company said it was "currently investigating the situation" and would be working on a plan to bring Shadow back to Apple device users as soon as possible.

It's unclear what aspect of Apple's ‌App Store‌ policy the service has contravened, but the situation sounds similar to when Apple rejected Valve's Steam Link app in May 2018 due to ‌App Store‌ review guideline violations related to in-app purchases.

Valve's app eventually returned to the ‌App Store‌ a later, but only after it removed the option to purchase games from within the app.

Tag: Shadow

Back in 2017, NVIDIA announced the launch of its GeForce Now streaming gaming service, which it made available in a beta capacity.

After years of testing, polishing, and refining, the GeForce Now service saw its official launch on February 4, so we thought we'd go hands-on with GeForce Now to see how it works on Apple's Macs.


GeForce Now is a streaming gaming service that lets you play GPU and CPU intensive games on Macs that might not be able to natively handle the hardware requirements for a particular title.

All rendering and computing is handled by NVIDIA's servers, where the games are installed. Gameplay is then streamed to your computer, so naturally, a robust internet connection is required to make sure there's no lag.

There's a free version of the GeForce Now service, which provides standard access and limits gaming sessions to one hour, but for $4.99 per month, gamers can get priority access, support for NVIDIA's RTX graphics rendering platform, and longer session lengths.

The $4.99 per month cost (or the free service) does NOT include access to games. You still need to purchase games from supported game stores like Steam to be able to play them using GeForce Now, though there are some free ad-supported titles.

Even though GeForce Now has been in beta for three years, the game library is still a little bit lackluster. There are many newer games that are not supported, but games like Fortnite, League of Legends, Witcher 3, and Destiny 2 are available.

NVIDIA recommends a stellar internet connection, but even with 400Mb/s download speeds, we ran into some troubles. On a 12-inch MacBook, which is certainly not powerful enough to play most games, titles would output at 30 frames per second maximum at a resolution of 1200 x 800, which was not a positive gameplay experience. The game was choppy, blurry, and frustrating to play.

Using GeForce Now on an iMac Pro with the same WiFi connection resulted in similar performance issues, but swapping over to an Ethernet cable for a hardwired connection solved all of our issues.

Playing Destiny 2 over GeForce Now with an ‌iMac‌ Pro on the wired connection resulted in no lag, a much higher resolution and frame rate, and no dropped frames. It was a smooth experience that was much like playing the game on a high-end gaming PC.

When trying a wired connection on the 12-inch MacBook, gameplay was also flawless, so NVIDIA is not kidding about the internet requirements. For the best possible experience, connecting over Ethernet is ideal.

GeForce Now is limited to North America and Europe at the current time, and the gaming library is limited, but as new titles are added, this may be a service worth checking out. It's free to try, so long as you own the game you want to play.

Have you tried GeForce Now? Let us know what you think in the comments.

Since launch, Apple's Mac Pro has been the butt of jokes because of some of its expensive add-ons, such as the option to purchase wheels for an additional $400.

mac pro wheels
As pointed out by MKBHD in a review published this morning, those super pricy wheels have no locking mechanism, which could be major problem if a wheel-equipped ‌Mac Pro‌ is placed on a desk or a slick floor.


In a demonstration video, MKBHD shows the ‌Mac Pro‌ rolling freely on a slick floor because of the lack of wheel locks.

Those who want to secure their wheeled ‌Mac Pro‌ models will need to use some kind of stopper to prevent accidents, though no lock won't be an issue on many surfaces as long as the ‌Mac Pro‌ is on the floor.


Right now, wheels have to be purchased as a $400 add-on when ordering a ‌Mac Pro‌ for the first time, but in a recent technical overview of the Mac Pro, Apple confirmed plans to begin offering feet and wheels as a "customer installable kit" in the future.

Related Roundup: Mac Pro
Buyer's Guide: Mac Pro (Neutral)
Related Forum: Mac Pro

A vulnerability in WiFi chips made by Cypress Semiconductor and Broadcom left billions of devices susceptible to an attack that allowed nearby attackers to decrypt sensitive data sent over the air.

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The security flaw was detailed at the RSA security conference today (via Ars Technica), and for Apple users, the issue was addressed in the iOS 13.2 and macOS 10.15.1 updates that were released back in late October.

Dubbed Kr00k, the WiFi chip flaw caused vulnerable devices to use an all-zero encryption key to encrypt part of a user's communications. When applied successfully, the attack let hackers decrypt some wireless network packets sent by a vulnerable device. As described by Ars Technica:

Kr00k exploits a weakness that occurs when wireless devices disassociate from a wireless access point. If either the end-user device or the access point is vulnerable, it will put any unsent data frames into a transmit buffer and then send them over the air. Rather than encrypt this data with the session key negotiated earlier and used during the normal connection, vulnerable devices use a key consisting of all zeros, a move that makes decryption trivial.

Chips from Broadcom and Cypress are used in many modern WiFi devices like smartphones, laptops, Internet of Things products, WiFi access points, and routers.

Our tests confirmed that prior to patching, some client devices by Amazon (Echo, Kindle), Apple (iPhone, iPad, MacBook), Google (Nexus), Samsung (Galaxy), Raspberry (Pi 3), Xiaomi (RedMi), as well as some access points by Asus and Huawei, were vulnerable to KrØØk. This totaled to over a billion Wi-Fi-capable devices and access points, at a conservative estimate. Further, many other vendors whose products we did not test also use the affected chipsets in their devices.

According to ESET Research, which published details on the vulnerability, it was disclosed to Broadcom and Cypress along with potentially affected parties. At this time, patches for devices from most major manufacturers have been released.

ESET Research recommends making sure all of the latest updates have been applied to WiFi capable devices to patch the vulnerability.

Some urbeats3 devices may have incorrect serial numbers that could lead to service being denied, according to information provided to Apple Authorized Service Providers.

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Apple has informed AASPs that a "limited number" of urbeats3 were released with an incorrect serial number that results in an error when looking them up in the repair database.

A limited number of urBeats3 devices have the incorrect serial number printed on them that results in a 'Serial Number Unrecognized' error when looking up a device.

When faced with this issue, check whether the fifth digit of the serial number is an 'E'. If so, validate proof of purchase and attempt to create the repair by substituting the fifth digit 'E' in the serial number with a 'Y'.

To provide service to urbeats3 devices exhibiting this problem, Apple recommends Apple Authorized Service Providers validate proof of purchase by replacing the "E" located in the fifth spot of the sequence with a "Y."

Apple introduced urbeats3 in September 2017, and has sold them since then. Priced at $60 and often available on sale for less, urBeats3 are Apple's most affordable Beats-branded earbuds.

Code in the iOS 13.4 beta released this morning suggests that Apple is developing an over-the-air recovery feature designed for the iPhone and the iPad.

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There are references to a hidden "OS Recovery" option in the update found by 9to5Mac, which appears to provide a way to restore an ‌iPhone‌, ‌iPad‌, Apple Watch, or HomePod without the need to connect to a computer.

Right now, if you have a malfunctioning ‌iPhone‌ or ‌iPad‌, a Mac or PC needs to be used to restore the firmware, which is inconvenient as some people no longer even use computers and Apple has made efforts to remove the need to operate iOS devices with computers.

Devices like the Apple Watch and ‌HomePod‌ don't even have options to restore the software because there are no connectors, a problem that the OS Recovery feature could solve. There is a similar macOS Internet Recovery option that has been available for some time, allowing Macs to be restored with software downloaded over the internet.

It appears the feature will allow for a restore to be conducted over-the-air or by connecting a device to another ‌iPhone‌ or ‌iPad‌ using a USB connection.

Related Forum: iOS 13

Apple's annual shareholders meeting took place this morning at the Steve Jobs Theater on the Apple Park campus, and while most of the focus was on shareholder proposals, Apple executives in attendance did have a few interesting tidbits worth sharing.

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Shareholders meetings have limited space and shareholders need to register in advance to attend, but multiple people who were there shared details about the meeting on Twitter.

During his opening remarks, Apple CEO Tim Cook commented on the ongoing coronavirus outbreak that has caused Apple to lower its March revenue forecast due to device shortages and store closures in China.

Cook said that the outbreak is a "fairly dynamic situation" and that it is causing "a challenge" for Apple. He went on to say that Apple's first priority is the health and safety of its employees. "That's where our energies are," he said.

Cook was asked why Apple didn't make an effort to get the rights to the upcoming Friends reunion show that's going to be on HBO Max when it launches in May 2020. Cook said that recycled content is "not what Apple TV+ is about." ‌Apple TV‌+ is "about original programming," said Cook. "It doesn't feel right for Apple to just go out and take a rerun."

During the meeting, Cook confirmed Apple's plans to open an online store in India in 2020 and a retail store in 2021. Apple has been working for years to establish a presence in India.

On the topic of the environment, Cook reiterated a goal that Apple executives have mentioned many times in the past. Apple's aim is to "create an Apple product without taking anything from the earth" as part of a closed-loop supply chain, which is why Apple has established robust recycling methods. "This is one of those things people say you can't do. We're going to find a way to do it," he said.

Other Apple executives were in attendance, and software chief Craig Federighi commented on iPadOS after ‌Tim Cook‌ was asked about iPad software being behind ‌iPad‌ hardware. "If you like what you've seen us do with iPadOS, stay tuned, we're going to keep working on it," he said.

As for voting on proposals, which primarily focused on standard business like electing directors, ratifying a public accounting firm, and approving executive compensation, votes went in Apple's favor and voters sided with Apple's recommendations.

Apple recommended against three shareholder proposals that were not approved, including a proxy access amendment calling for a second shareholder-approved board nominee, a proposal for a report evaluating the feasibility of including sustainability metrics into compensation plans provided to executives, and a proposal asking for a report on whether Apple "has publicly committed to respect freedom of expression as a human right."

Tag: AAPL

Apple today seeded the third beta of an upcoming macOS 10.15.4 update to developers for testing purposes, one week after seeding the second beta and a month after releasing macOS Catalina 10.15.3.

The new ‌‌macOS Catalina‌‌ beta can be downloaded using the Software Update mechanism in System Preferences after installing the proper software from the Developer Center.

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macOS Catalina 10.15.4 includes Screen Time Communication Limits, a feature first brought to the iPhone in the iOS 13.3 update, and it brings a new Head Pointer Accessibility option that allows the cursor to be controlled with head movements using the Mac's camera.

Real-time lyrics are included in macOS 10.15.4, bringing an iOS feature introduced in iOS 13 to the Mac. Real-time lyrics allow the lyrics for a song to scroll in real-time to the music so you can follow along with what's being sung.

References to AMD processors have also been discovered in the macOS 10.15.4 beta, leading to speculation that Apple is working on AMD-based Macs, but these references could simply be for internal testing rather than evidence of an AMD Mac.

Though not directly related to macOS Catalina 10.15.4, Apple is adding a new universal purchase option for macOS and iOS apps, which will allow Apple device users to purchase one app that works across multiple platforms.

Related Forum: macOS Catalina

Apple today seeded the third beta of an upcoming watchOS 6.2 update to developers, one week after seeding the second beta and a month after the release of watchOS 6.1.2 with bug fixes.

Once the proper configuration profile has been installed from the Apple Developer Center, the new watchOS beta can be downloaded through the dedicated ‌‌Apple Watch‌‌ app on the iPhone by going to General > Software Update.

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To install the update, the ‌‌‌‌Apple Watch‌‌‌‌ needs to have at least 50 percent battery, it must be placed on the charger, and it has to be in range of the ‌‌‌‌iPhone‌‌‌‌.

watchOS 6.2 introduces Apple Watch App Store support for in-app purchases, which will allow developers to create and sell Apple Watch apps that offer in-app purchase options and subscriptions.

Code in iOS 13.4, the companion update to watchOS 6.2, suggests that both the ‌iPhone‌ and the Apple Watch will in the future have a “CarKey” feature that will let them be used in lieu of a car key to unlock NFC-capable vehicles. It’s not clear if this feature will be available when watchOS 6.2 launches, but it is in the works.

Related Roundup: Apple Watch 11
Buyer's Guide: Apple Watch (Buy Now)

Apple today seeded the third beta of an upcoming tvOS 13.4 update to developers for testing purposes, one week after seeding the second beta and a month after the release of tvOS 13.3.1.

Designed for the fourth and fifth-generation Apple TV models, the new tvOS 13.4 developer beta can be downloaded onto the ‌Apple TV‌ using a profile that's installed using Xcode.

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tvOS updates are typically minor in scale, focusing on under-the-hood bug fixes and improvements rather than major outward-facing changes.

The tvOS 13.4 update introduces some minor design changes to streamline the look of the TV app interface, plus it introduces Family Sharing integration so users can access iTunes content purchased by family members without having to leave the app.

Related Roundup: Apple TV
Buyer's Guide: Apple TV (Don't Buy)