MacRumors

VideoLAN is working on bringing its popular open source VLC media player to Apple Vision Pro, according to tech newsletter Lowpass.

Apple Vision Pro VLC Feature
The non-profit organization said it was currently developing a version for Apple's spatial computing headset. "We already have a version of VLC running on the Vision Pro," VideoLAN president Jean-Baptiste Kempf told Lowpass writer Janko Roettgers.

However, one of the reasons the app hasn't already been released is that the potential user base is still considered too small. "I'm not sure there is any use case yet," added Kempf.

VLC recently surpassed five billion downloads across desktop and mobile platforms, according to the organization. The cross-platform media player and framework launched 23 years ago as a student project, and continues to attract millions of new users thanks to its support for multiple codecs and its ability to play multimedia files as well as DVDs, Audio CDs, VCDs, and various streaming protocols.

Meanwhile, work continues on VLC 4.0. Development has taken longer than anticipated, according to Kempf, with the core of the app being completely rewritten. Recent nightly builds put the focus on content, with the default player window replaced by a view of the user's library. However, Kempf said that some changes could be reverted before the app's official release.

Kempf said that VLC may even add access to FAST channels and other ad-supported online media in the future, potentially allowing users to start watching something right away.

VLC 3.0.20 is a free downloaded for Mac from the VideoLAN website.

Related Roundup: Apple Vision Pro
Tag: VLC
Buyer's Guide: Vision Pro (Neutral)
Related Forum: Apple Vision Pro

Apple this week updated GarageBand for Mac with an important security fix. Users should update the app as soon as possible due to this security vulnerability.

GarageBand Mac
In a support document for the new GarageBand version, Apple said "a use-after-free issue was addressed with improved memory management":

GarageBand

Available for: macOS Ventura and macOS Sonoma

Impact: Processing a maliciously crafted file may lead to unexpected app termination or arbitrary code execution

Description: A use-after-free issue was addressed with improved memory management.

CVE-2024-23300: Marc Schoenefeld, Dr. rer. nat.

GarageBand version 10.4.11 is available on the Mac App Store. The update also includes stability improvements and bug fixes, according to Apple.

Spotify today announced support for music videos, a new feature the streaming service describes as a "beta" with a limited catalog that is available in 11 markets.

spotify music videos
Music videos for supported tracks will show up in the Now Playing screen for Spotify Premium users in the UK, Germany, Italy, the Netherlands, Poland, Sweden, Brazil, Colombia, Philippines, Indonesia, and Kenya.

A "Switch to Video" icon appears above the song title in supported music tracks. Tapping starts the song from the beginning with accompanying video within the Now Playing view, which can also be rotated to landscape orientation on iPhone and Android.

Supported artists include Ed Sheeran, Doja Cat, Ice Spice, Aluna, and Asake, and the videos can also be accessed on desktop or smart TVs. Spofity told TechCrunch that its full music catalog will eventually include "thousands" of songs.

Previously, video content on Spotify has been limited to video podcasts and short repeating music video clips when a song plays. Apple Music has included its own music video catalog for six years now. The feature was introduced with the release of iOS 11.3 in March 2018.

Tag: Spotify

Alternative browser company Brave has reported a sharp increase in iPhone installs since Apple made sweeping changes to iOS in order to comply with the Digital Markets Act in the European Union.

alternative browser list eu
With the recent iOS 17.4 update, users in the EU are presented with a splash screen upon opening Safari that allows them to choose a new default browser.

Apple is not providing just the standard browsers that have been options on iOS in the past, but a list of the most downloaded browsers on iOS devices. Some of the options include Firefox, Opera, Chrome, Brave, and Microsoft Edge.

Brave shared an image on X (Twitter) of a line graph showing the number of Brave browser installations on iOS from mid-January to early March. Daily installs hovered around 7,500 to 10,000, before jumping to just over 11,000 following the release of iOS 17.4 on March 6.

"Monopoly defenders argue that the monopolies simply offer better products," wrote Brave in a subsequent post. "But as you can see, when consumers get a clear choice of iOS browsers, they're choosing alternatives to Safari."

"Maybe that's why Google still hasn't implemented a browser choice screen on Android," added the privacy-centric browser company.


To be eligible for consideration in the alternative browsers list, Apple notes that they must have the Default Browser Entitlement that is now available to developers and have been downloaded by "at least 5,000 users across all the EU App Store storefronts on ‌iPhone‌ in the prior calendar year."

Apple selects up to 11 of these for the browser choice screen in addition to Safari, updating the list once per calendar year. 

Some Mac users who updated to Apple's latest macOS Sonoma 14.4 software release are experiencing connectivity issues with USB hubs and monitors with USB ports, with several reports of mice, keyboards, and other peripherals no longer being detected.

belkin usb c hub
Users have taken to the MacRumors forums, Reddit, X (Twitter), and the Apple Support Community forums to relay their experiences, a selection of which we've reproduced below.

MacRumors forum member mjodotcom:

14.4 definitely breaks USB hub monitor functionality. Things worked without a hitch until my work MBP upgraded to 14.4 and now no devices are detected. On my personal MBP that is still on 14.3 everything is detected without issue. Clearly a OS related problem.

Reddit user Nobodys10:

I have my MacBook (MacBook Pro 16 M2 Pro) connected to my monitor (Gigabyte M34WQ 34 Inch IPS Ultrawide WQHD (3440 x 1440)) via a thunderbolt 3 cable.

I have my keyboard and mouse connected to the USB ports in my monitor. After updating, my keyboard and mouse are no longer being detected on my MacBook. Before updating, it was working fine.

Apple Support Community user LucaPascarella:

I have the same issue with my MacBook Pro M2 Max 64GB RAM and monitor Dell U3219Q; none of the USB peripherals connected to the Monitor's USB hub work.

On the contrary, all peripherals work fine when I attach a Windows computer to the Dell Monitor. In addition, I check every USB peripheral by attaching them directly to the Mac, and of course, they are working.

I rebooted the Mac and detached the power plug from the Monitor, trying any configurations or sequences of rebooting as possible. Nothing is working since the update to Sonoma 14.4.

X user Rhys Morgan:

Love that macOS 14.4 has completely killed the use of my display KVM. Just not picking up any USB devices plugged into my monitor (or even that my monitor is a USB hub too).

While Apple works on a fix, a handful of users have had some success by changing the setting "Allow accessories to connect" to "Ask for new accessories" under the Security section of System Settings ➝ Privacy & Security.

settings
Have you had a problem connecting peripherals over USB hubs since updating to macOS Sonoma 14.4? Let us know in the comments.

(Thanks, Matt!)

Related Forum: macOS Sonoma

Apple today stopped signing iOS 17.3.1 preventing iPhone users from downgrading to that version of iOS. iOS 17.3.1 is no longer being signed following the March 5 release of iOS 17.4, an update that introduced app ecosystem changes in the EU, new emoji, and more.

iOS 17
Apple routinely stops signing older versions of iOS, so it is not unusual that the iOS 17.3.1 update is no longer available. Apple prevents users from installing older versions of iOS to encourage customers to keep their operating systems up to date and to prevent downgrading to older, less secure versions of the ‌iPhone‌ operating system.

iOS 17.4 is now the only publicly released version of iOS available.

Apple has been selling the Apple Watch Series 9 and Apple Watch Ultra 2 without the blood oxygen monitoring feature in the U.S. since mid-January, and while we've suspected Apple would be able to reintroduce pulse oximetry in models that lack it through a future software update, new information from the U.S. Customs and Border Protection (CBP) confirms that reactivation is indeed a possibility. As a recap, Apple was found to be infringing on patented pulse oximetry technology owned by Masimo, and was banned from importing the Apple Watch Series 9 and Ultra 2 into the U.S.

apple watch ultra yellow
The original January 12 order from CBP that allowed Apple to bring Apple Watch models with a disabled sensor in the United States was published recently (via ip fray), and it gives some insight into how Apple disabled pulse oximetry. While some of the order is redacted, Apple implemented a fix that turns off pulse oximetry when an Apple Watch is paired to an iPhone. Blood oxygen sensing becomes inaccessible to the user, and opening the blood oxygen app gives a warning that the feature is not available. Apple said that it hardcoded each Apple Watch at the factory with new software.

As part of the process to get approval to sell Apple Watch Series 9 and Ultra 2 models without pulse oximetry enabled, Apple had to provide the code disabling the feature and test devices to Masimo. Masimo didn't want Apple to have such an easy fix, so it paired the "redesigned" Apple Watches with a jailbroken ‌iPhone‌ running an older version of iOS, and was able to get pulse oximetry working.

Masimo tried to argue that activating pulse oximetry through a jailbroken phone meant Apple had not effectively removed the feature and the devices should not be allowed to be imported in to the U.S. Masimo also tried to say that jailbreaking is "permissible, common, and readily known," but Masimo's arguments were unsuccessful. The Exclusion Order Enforcement Branch of the U.S. Customs and Border Patrol ultimately decided that disabling pulse oximetry in the Apple Watch Series 9 and Ultra 2 was enough to avoid infringing on Masimo patents, allowing those models to be offered for sale at Apple retail stores in the U.S.

Because Masimo was able to get blood oxygen sensing working using software on a jailbroken ‌iPhone‌, Apple too would be able to reactivate the blood oxygen sensor in the models where it has been disabled through a software update. When no longer subject to an import ban, Apple will be able to reintroduce blood oxygen sensing for Apple Watch Series 9 and ‌Apple Watch Ultra 2‌ users who are not able to access the feature.

As noted by ip fray, the patents that Apple was found to have infringed on expire in August of 2028, which means that Apple will be able to re-enable pulse oximetry in affected models at that time. Apple filed an appeal with the United States International Trade Commission to attempt to get the ruling overturned, so if the appeal is successful, Apple could be able to re-add blood oxygen sensing sooner.

Apple could also opt to settle with Masimo and work out a licensing deal, but at this point, it doesn't sound like that is going to happen. Masimo CEO Joe Kiani said in January that he had not spoken with Apple, and while he would be open to settling, an apology and an "honest dialogue" would need to be part of any settlement discussion.

Kiani has maligned the Apple Watch blood oxygen sensor several times, saying that customers are "better off without" the feature because it is not a "reliable, medical pulse oximeter."

The Apple Watch Series 9 and Ultra 2 only have disabled blood oxygen sensing capabilities in the United States, as the ban is not applicable in other countries. The Apple Watches remain fully functional outside of the U.S.

Apple today announced that it will be opening a new retail store at the Square One shopping mall in the Canadian city of Mississauga, Ontario, a suburb of Toronto. Apple's existing store in the mall will be permanently closed.

New Apple Square One

The new Apple Square One

"A brand-new Apple Store is coming soon," the store's page says. The teaser message was spotted by Michael Steeber, who writes a weekly newsletter about Apple retail called Tabletops, and tipster Apollo Zhao also alerted us to the news.

The new store is located on the second floor of Square One, above the central food court, and it has a very wide, partially-curved facade.

Apple's existing store at Square One opened in August 2009. The new location is significantly larger, and it will better accommodate the heavy customer traffic at Square One, the second-largest indoor shopping mall in Canada.

Apple has yet to share an exact opening date for the new store, and the company did not immediately respond to a request for comment.

With the refresh of the MacBook Air models in March, Apple now has M3 versions of the 13-inch ‌MacBook Air‌, 14-inch MacBook Pro, and 15-inch ‌MacBook Air‌, all with the same chip inside. For those trying to decide between the ‌MacBook Pro‌ and the ‌MacBook Air‌, we did a comparison video to highlight what you're getting with each machine.


While the ‌MacBook Air‌ and the 14-inch ‌MacBook Pro‌ have the same M3 chip, there is a difference with the low-end ‌MacBook Air‌. At the entry-level $1,099 price, the 13-inch ‌MacBook Air‌ has an 8-core CPU and 8-core GPU. The more expensive $1,299 13-inch ‌MacBook Air‌ has an 8-core CPU and upgraded 10-core GPU, with all 15-inch ‌MacBook Air‌ and 14-inch ‌MacBook Pro‌ models also starting with the upgraded 10-core GPU.

So you can get a ‌MacBook Air‌ for as little as $1,099, but at that price point, the GPU is downgraded. That won't matter for general day-to-day use, but it's something to keep in mind. The 15-inch ‌MacBook Air‌ is priced starting at $1,299, and the 14-inch ‌MacBook Pro‌ is priced starting at $1,599, so there is a major price difference.

The 14-inch ‌MacBook Pro‌ is priced higher because it starts with a 512GB SSD instead of 256GB like the ‌MacBook Air‌, and because it has a better display. Apple uses a mini-LED Liquid Retina XDR display that has ProMotion with refresh rates up to 120Hz and up to 1,600 nits peak brightness. The ‌MacBook Air‌ has an LCD display with up to 500 nits brightness, so the real notable difference between the machines is the display quality.

Mini-LED offers deeper blacks, more vivid colors, and it overall just looks better, especially for work where color is important like photo editing and for watching movies or other HDR content. There are no fans inside the ‌MacBook Air‌, while the ‌MacBook Pro‌ has fans for active cooling. In theory, you could see better performance out of the M3 with the active cooling when using very system intensive tasks. Ports are another difference, with the ‌MacBook Pro‌ featuring an HDMI 2.1 port and an SDXC card slot in addition to two Thunderbolt 3/USB-C ports. The ‌MacBook Air‌ doesn't have the extra ports, and is limited to the two Thunderbolt ports.

Both versions of the ‌MacBook Air‌ are thinner and lighter than the 14-inch ‌MacBook Pro‌, so the ‌MacBook Air‌ wins out when it comes to portability, but the ‌MacBook Pro‌ has longer battery life (18 hours for the ‌MacBook Air‌ vs. 22 hours for the ‌MacBook Pro‌. Other specs are largely the same, though there are some differences in speaker and microphone quality.

Basically, the 14-inch ‌MacBook Pro‌ is more expensive but has better display quality, while the ‌MacBook Air‌ wins out when it comes to portability and price. Choosing one will depend on workload, but the ‌MacBook Air‌ is the computer that we recommend for most people. You'll want to go with the ‌MacBook Pro‌ if display quality is important or if there are specific ports you need.

Make sure to watch our video up above for a full comparison of the two machines, and we also have a comparison guide that includes the M3 Pro and M3 Max chips.

Related Roundups: MacBook Air, MacBook Pro
Related Forums: MacBook Air, MacBook Pro

The rumored microLED Apple Watch Ultra project may have lost another key supplier, according to Display Supply Chain Consultants CEO Ross Young.

Apple Watch Ultra 2 hero feature white
In a filing with the U.S. Securities and Exchange Commission on Monday, manufacturing equipment company Kulicke & Soffa said that one of its "strategic customers" has canceled a project related to the "advanced display" market:

Previously referred to as Project W, the Company has been engaged with one of its strategic customers (the "Customer") to support the Customer with the development and future mass production of certain technologies relating to advanced display (the "Project"). In connection with the Customer's strategic review of its business, the Customer has informed the Company that it has cancelled the Project.

In a social media post on Monday, Young suggested that "Project W" was potentially related to the microLED Apple Watch. The company said it expects to incur charges of up to $130 million as a result of ceasing operations related to the project.

Kulicke & Soffa's website advertises a "next generation LED die transfer" system for microLED and miniLED displays with "an unprecedented transfer rate at high precision."

Earlier this month, Apple supplier AMS-Osram similarly announced it would "re-assess its microLED strategy" after a "cornerstone project" was "unexpectedly cancelled." Young believes that project also related to the microLED Apple Watch, so there are now at least two major suppliers that have indicated they are no longer involved.

Both Display Supply Chain Consultants and Apple analyst Ming-Chi Kuo believe that Apple has outright canceled the microLED Apple Watch project for now, but other sources like Bloomberg's Mark Gurman and DigiTimes have cast doubt and believe that Apple has or is actively seeking alternative suppliers for the project.

In any case, a microLED Apple Watch Ultra appears to remain several years away at a minimum.

Related Roundup: Apple Watch Ultra 2
Related Forum: Apple Watch

Resale value trends suggest the iPhone SE 4 may not hold its value as well as Apple's flagship models, according to SellCell.

iphone se 4 modified flag edges
According to the report, Apple's ‌iPhone‌ SE models have historically depreciated much more rapidly than the company's more premium offerings. The third-generation ‌iPhone‌ SE, which launched in March 2022, experienced a significant drop in resale value, losing 42.6% within the first month post-launch.

This depreciation rate contrasts starkly with that of the ‌iPhone‌ 13, which only saw an 18.7% decrease in the same time frame. The ‌iPhone‌ 13's value stabilized after three months, a resilience not seen in the third-generation ‌iPhone‌ SE, which continued to depreciate. The ‌iPhone‌ 14 and 15 models have also demonstrated stronger value retention compared to the third-generation ‌iPhone‌ SE, further illustrating the gap between Apple's budget and flagship lines.

These trends suggest that, despite a host of rumored upgrades, the fourth-generation ‌iPhone‌ SE may still face steeper depreciation than Apple's higher-end models. This pattern of value loss might discourage some consumers from investing in the next-generation ‌iPhone‌ SE, particularly those who prioritize resale value in their purchase decision.

The faster depreciation rate of the ‌iPhone‌ SE could be attributed to several factors, including the perception of these devices as entry-level options, technological advancements that make models that use older technologies obsolete more rapidly, and consumer preference for high-end features.

The fourth-generation ‌iPhone‌ SE is rumored to feature an ‌iPhone‌ 14-like design with a 6.1-inch OLED display, Face ID instead of Touch ID, a USB-C port, an Action button, and an all-screen look that does away with the Home Button. It is expected to launch in 2025.

Related Forum: iPhone

Amazon this week introduced one of the first discounts on Apple's brand new 15-inch M3 MacBook Air. Only one model is on sale: the 256GB 15-inch M3 MacBook Air in Starlight is available for $1,234.00, down from $1,299.00.

macbook air new blueNote: MacRumors is an affiliate partner with some of these vendors. When you click a link and make a purchase, we may receive a small payment, which helps us keep the site running.

At $65 off, this is a new all-time low price on the 15-inch M3 MacBook Air. Best Buy has a larger selection of deals with essentially every 13-inch and 15-inch M3 MacBook Air on sale at $50 off, but the catch is you'll need a My Best Buy Plus/Total membership to see the deals.

macbook air blue
Additionally, we're tracking fresh discounts on the previous generation 13-inch M2 MacBook Air at Best Buy. You can get the 256GB model for $899.00 in all colors and the 512GB model for $1,099.00 in all colors. Both of these are $100 markdowns and all-time low prices.


Apple's MacBook Air lineup can be a bit confusing to navigate, so be sure to read our buyer's guides comparing the generations and the difference between Apple's M2 and M3 chips. Head to our full Deals Roundup to get caught up with all of the latest deals and discounts that we've been tracking over the past week.

Related Roundup: Apple Deals

Apple has begun testing a new AI-powered tool with a small group of advertisers that automatically decides where to place ads on the App Store, Business Insider reports.

iOS App Store General Feature Black
Citing two individuals familiar with the matter, Business Insider claims that the AI-powered tool mirrors the functionalities of Google's Performance Max and Meta's Advantage+, which allow advertisers to specify their budget, target cost-per-acquisition, desired audiences, and geographical targets. Apple's algorithm then automatically determines the most effective placement of ads across the ‌App Store‌'s existing formats.

The initiative is said to be part of Apple's broader ambition to refine and expand its advertising offerings. Currently, Apple provides a variety of ad formats within the ‌App Store‌, including search tab ads, search results page ads, "you might also like" suggestions on app product pages, and ads on the "today" tab.

Business Insider speculates that the move toward AI-enhanced ad placements suggests a future where Apple could extend advertising to other apps and services within its ecosystem, such as Apple News, Stocks, and the recently launched Sports app. The website also today reported that a number of recent Apple hiring decisions may indicate plans to introduce an ad-supported Apple TV+ tier.

TikTok [App Store] appears to be planning to expand into photo sharing via the launch of a new "TikTok Photos" app, according to TheSpAndroid blog.

tiktok logo
A large number of references to the app were discovered in the latest version of TikTok, revealing some of its functionality, integrations, and even its app icon. Among these, phrases like "Open TikTok Photos," "Get TikTok Photos," and "Share this post to TikTok Photos" suggest direct connections between the existing video platform and the new photo-sharing app.

TikTok has allowed users to post photo-based content in a video or carousel format for some time, but the app currently has no real alternative to dedicated photo-sharing social media platforms. TikTok Photos likely seeks to directly challenge Instagram's dominance in the photo-sharing space. Instagram has increasingly focused on video content, including Reels, in an effort to compete with TikTok's video dominance.

The official launch date and regional availability of "TikTok Photos" is unknown, but the presence of extensive references to it within TikTok's code suggests that an announcement could be imminent.

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Tag: TikTok

Apple today announced that three new games will be coming to Apple Arcade on April 4, including Puyo Puyo Puzzle Pop, Super Monsters Ate My Condo+, and Sago Mini Trips+. In addition, the existing Apple Arcade games Crossy Road Castle and Solitaire Stories will be available to play on Apple's Vision Pro headset starting April 25.

Apple Arcade April 2024
More details about these games are available in Apple's press release. All games on Apple Arcade are ad-free and do not offer in-app purchases.

Launched in November 2019, Apple Arcade is accessible through the App Store. The subscription-based service provides access to hundreds of games on the iPhone, iPad, Mac, Apple TV, and Vision Pro, with new titles added periodically.

Crossy Road Castle Vision Pro Apple Arcade

Crossy Road Castle will be available on Apple Vision Pro starting April 25

Apple Arcade received its first price increase in many countries last year. In the U.S., for example, pricing went from $4.99 per month to $6.99 per month.

Apple could be accelerating plans to introduce an ad-supported Apple TV+ tier, based on a number of recent hires by the company.

apple tv plus banner
Business Insider reports that Apple recently recruited Joseph Cady, who worked as an ad executive for NBCUniversal for over 14 years. Cady's focus was on data-driven and targeted advertising, including responsibility for the Comcast subsidiary's partnerships with Amazon, Google, TikTok, and others, according to the report.

Cady is expected to work with Winston Crawford, Apple's head of global ad sales. Apple's TV+ team reports to Crawford, who also helped lead Apple's Major League Soccer ad sales pitch with Todd Teresi, lead of Apple's ads division.

The report also mentions several other recent recruits to Apple's ads team, such as Chandler Taylor (formerly a video ads account manager with Peacock), Jacqueline Bleazey from FanDuel's ad sales team, and Jason Brum, who has worked for DirecTV, NBCUniversal, and more.

Apple has not indicated one way or the other whether an ad-supported tier for TV+ is in the works, but it would make sense given that Netflix, Disney+, and Max all now offer ad-based plans at a discounted price.

Apple increased its TV+ subscription prices in October to $9.99 a month from $6.99 a month, while the annual subscription price increased from $69 per year to $99 per year, so a more affordable option would make sense from a competitive perspective.

Apple today announced three further changes for developers in the European Union, allowing them to distribute apps directly from webpages, choose how to design in-app promotions, and more.

Apple EU iOS Changes
Apple last week enabled alternative app stores in the EU in iOS 17.4, allowing third-party app stores to offer a catalog of other developers' apps as well as the marketplace developer's own apps. As of today, Apple is allowing third-party app stores to offer apps solely from their own catalog. For example, a games studio could create an app store on iOS that exclusively offers their own games.

When directing users to complete a transaction on their website, developers can also now choose how to design their in-app promotions, discounts, and deals. Apple's templates for designing these links out to websites are optional as of today.

In addition, developers will soon be able to distribute apps directly from their websites, providing they meet Apple's specific criteria, such as being a member of the Apple Developer Program for two continuous years or more and having an app with more than one million first installs on iOS in the EU in the prior year, and commit to ongoing requirements, such as publishing transparent data collection policies. Apps distributed in this way must meet Apple's notarization requirements like all other iOS apps and can only be installed from a web domain registered in App Store Connect.

Authorized developers will gain access to APIs to facilitate app distribution from the web, integration with system functionality, back up and restore, and more. Web distribution will become available following a software update later in the spring – allowing app downloads directly from a website for the first time on iOS.

The latest changes are part of Apple's Digital Markets Act (DMA) compliance plan and only apply within the European Union.

Apple is planning to expand its applied research and development labs in China, the company today announced.

apple china iphone factory
In a statement shared with the South China Morning Post, Apple said that it plans to expand its research center in Shanghai "to support all of its product lines," as well as open a new lab in Shenzhen later in 2024 that will work on testing and research of major products including the iPhone, iPad, and Vision Pro headset. The company added that the new facility in Shenzhen will strengthen its collaboration with local suppliers and support local employees.

Apple's vice-president and managing director of Greater China, Isabel Ge Mahe, said that the company is proud to cultivate deeper ties in China and expand its presence in the country. Apple has already invested $139.2 million into its Shanghai research center, she added. Last week, Apple announced plans to open a new Apple Store in Shanghai's Jing'an district on March 21.