MacRumors

Apple plans to announce new MacBook Air models within the month of June, and begin shipping the notebooks to retailers in August, according to Japanese website Mac Otakara. The conflicting report also claims that Apple will announce a refresh to its entire MacBook Pro series this month, although it did not specify when shipments of those models would begin.

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The report, citing "a reliable Chinese supplier," mentions earlier rumors that Apple will discontinue the smaller 11-inch MacBook Air to focus on 13-inch and all-new 15-inch models, although it is unclear if Mac Otakara's source is independently corroborating them. All of the new MacBook Air and MacBook Pro models are expected to be equipped with Thunderbolt 3/USB-C ports, while USB-A, MagSafe 2, and Thunderbolt 2 ports found on existing models will allegedly be removed.

Mac Otakara said it is unclear whether Apple plans to announce the new MacBook Air and MacBook Pro models at WWDC 2016, but multiple reliable sources have indicated that it will effectively be a no-hardware event. Apple could still make a non-WWDC announcement in June by way of press release, as was the case with the new 12-inch MacBook in April, possibly indicating only minor updates.

Today's report is mostly in line with Taiwan's hit-or-miss Economic Daily News, which reported that Apple will announce slimmer 13-inch and 15-inch MacBook Air models with "fully redesigned" internal components at WWDC 2016, followed by a launch in the July-September quarter. That report is from November 2015, however, so Apple's exact product roadmap may have changed over the past eight months.

Taiwanese website DigiTimes also reported that Apple will begin shipping new "ultra-thin" 13-inch and 15-inch MacBooks at the end of the June quarter. The report said the new MacBooks will "share a design similar to the existing 12-inch MacBook" and be "thinner than [the] existing MacBook Air," which makes it difficult to infer whether the report is referring to the MacBook, MacBook Air, or MacBook Pro lineup.

In a recent research note, however, KGI Securities analyst Ming-Chi Kuo said that Apple will not introduce new MacBook models until the second half of 2016, including a thin and light 13-inch MacBook in the third quarter, and two thinner and lighter 13-inch and 15-inch MacBook Pro models in the fourth quarter. Other reliable sources have also suggested new Macs will be released later in the year.

In terms of the new MacBook Pro, Kuo said the 2016 model will feature a thinner and lighter form factor, Touch ID, and a new OLED touch bar positioned above the keyboard. Leaked photos of what appears to be the notebook's unibody revealed space for the OLED touch panel and four USB-C ports. The new MacBook Pro is also expected to adopt metal injection mold-made hinges, which are reportedly already shipping.

Other improvements to the 2016 MacBook Pro should include faster Skylake processors across the lineup, while the top-of-the-line models may sport AMD's new 400-series Polaris graphics chips. Apple last refreshed the 13-inch MacBook Pro in March 2015, followed by the 15-inch model in May 2015, with Force Touch trackpads, faster flash storage, longer battery life, and improved graphics.

Meanwhile, Apple has not fully refreshed the MacBook Air since March 2015, when both the 11- and 13-inch models were upgraded with faster Broadwell processors, Thunderbolt 2, and Intel HD Graphics 6000. The 13-inch MacBook Air also received up to two times faster flash storage. The only minor update to the lineup since then was in April, when Apple bumped the stock 13-inch MacBook Air to 8GB of RAM, up from 4GB.

Apple not updating the 11-inch MacBook Air with 8GB of RAM as well lends credence to rumors claiming the ultra-portable model will be discontinued.

While it is widely believed that Apple may eventually discontinue the entire MacBook Air, which currently sits awkwardly between the Retina MacBook and MacBook Pro, KGI Securities analyst Ming-Chi Kuo recently said the notebook will remain part of Apple's lineup for now, repositioned as its lower-priced offering.

We expect new MacBook Pro models to be thinner and lighter with better hardware specifications. As such, it will retain its high-end position in the line. MacBook will replace MacBook Air to become the medium-/ high-end model. As both MacBook Pro and MacBook have a thin and light form factor, there is no need to keep MacBook Air. For this reason, we predict no significant upgrade for MacBook Air going forward. Rather, it will serve as an entry-level model sold at low prices.

Apple's WWDC 2016 keynote will occur on Monday, June 13 at 10:00 a.m. Pacific Time.

Related Roundups: MacBook Pro, MacBook Air, WWDC 2025

newitunes122logoNew sources have come forth claiming that Apple is in fact aiming to phase out digital music downloads on iTunes, despite the fact that Apple rep Tom Neumayr specifically stated such rumors were "not true" in May.

Speaking with Digital Music News, the insiders said that Apple is simply "keeping their options open" while moving forward, intending to keep a watch on how Apple Music performs in comparison to the digital sales numbers in iTunes.

According to the sources, Apple might be gearing up for an iTunes revamp that would introduce software architecture with the ability for the company to "more easily drop iTunes music downloads" down the road. This would allow Apple to subtly shift the service towards the streaming and radio side of things in the event that paid music downloads drop off precipitously.

The same sources suggest such a refresh could be discussed at WWDC next week, bringing "harmony" between Apple Music and iTunes while preparing for the potential closure of paid downloads down the line.

Sources couldn’t share screenshots or any sensitive information about the upcoming iTunes launch, though a key aspect of the overhaul includes ‘making more sense’ of iTunes music downloads and Apple Music streams. That has been a huge source of confusion for fans, even those that clearly understand the difference between downloading and streaming.

But one source noted that Apple is “definitely not getting rid of [music] downloads” at the WWDC event next week, or any time in the short-term future, while another mentioned that possibility that top executives may “double down” their expressed commitment to the format during WWDC presentations to cool rumors.

The early rumors in May suggested that Apple was looking at a three-to-four year timeline on ending iTunes music downloads, with a staggered termination plan based on regional popularity of paid downloads. Projected gross from downloads in 2019 are around $600 million, down from the $3.9 billion users paid for downloads in 2012.

With many artists refraining from streaming services -- and fan support of owning their music remaining relatively strong -- DMN's sources admit that, for the time being, "downloads are here to stay."

Read DMN's full report on the iTunes download situation here.

Related Forum: Mac Apps

Apple LogoThe United Kingdom's House of Commons this week passed the controversial "Investigatory Powers" bill, which gives spy and government agencies the ability to "engage in bulk surveillance and computer hacking," and has met stern opposition from various technology companies, including Apple. In the House of Commons, the bill passed by a vote of 444 to 69 (via Bloomberg).

The original wording of the bill required companies to build anti-encryption backdoors into their software -- a point of contention Apple fought over repeatedly against the FBI this year -- and the storing of website records for every UK citizen by web and phone companies. The updated version of the bill passed this week introduced slight alterations to these rules, which could ultimately play in the favor of companies like Apple, Google, and Microsoft in the UK.

The updated bill clearly states that companies aren't required to install backdoors to get around encryption when a government agency requests it, with one exception: if taking such an action "is technically feasible and not unduly expensive," the company could face the same request the US government gave Apple earlier in the year.

Of course, the exact definition of what would be "technically feasible and not unduly expensive" isn't divulged in the bill. If the bill ultimately becomes law, these definitions would be left to the decision-making of a British judge on a case-by-case basis. According to Apple and CEO Tim Cook, if the company would have been required to introduce a workaround to grant unlimited access to terrorist Syed Farook's iPhone, it would have taken a team of engineers weeks and been the "software equivalent of cancer."

In the favor of communications companies and mobile operators who would be required to store the records of UK citizens for 12 months at a time, wording in the new bill states that these institutions would be reimbursed "for the cost of complying with the new legal obligations." No similar monetary reimbursement for anti-encryption backdoors by tech companies is mentioned.

The Investigatory Powers bill is now headed to the House of Lords, where it will be analyzed by a panel of legal experts, headed by the UK's independent reviewer of terrorism legislation David Anderson. Anderson and the panel will report if they believe the surveillance and anti-encryption aspects of the bill are legal and justified, and a final vote by the House of Lords will occur in the fall. If everything ultimately passes, the bill is expected to go into effect January 2017.

Note: Due to the political nature of the discussion regarding this topic, the discussion thread is located in our Politics, Religion, Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.

According to some rumors, Apple's iPhone 7 and iPhone 7 Plus will not include a headphone jack, requiring headphones to connect to the devices using a Lightning connector.

Last month, MacRumors considered the case for and against Lightning headphones by comparing the audio performance of existing brands at three different price points: the $45 Brightech earphones, the $300 Philips Fidelio M2L headphones, and the $800 Audeze El-8 headphones.

In our tests, all of the Lightning-connected headphones, from the $45 pair to the $800 pair, sounded better than comparable headphones connected to an iPhone using the 3.5mm jack.

Yesterday, The Verge took a closer look at the brand in our highest price bracket, the Audeze El-8, alongside the company's Sine headphones, and argued its own reasons for why adopting Lightning for audio should be considered a welcome and essential advance for serious listeners.

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The review makes the general case that Lightning headphones have the potential to hand crucial audio reproduction tasks back to the headphone maker, relegating the iPhone to the role of simple digital source. For high-end listening enthusiasts, this is said to be a potential game-changer, although the impact on an iPhone 7's battery life obviously remains unclear.

In purely sonic terms, The Verge notes how the Audeze audiophile cans sound "dramatically better when exploiting the all-digital connection with their so-called Cipher Lightning cable", which houses its own digital signal processor, digital-to-analog converter (DAC), and headphone amplifier.

"If all future Lightning headphones are designed as thoughtfully and in the same integrated manner as Audeze's, then we'll have nothing to fear from the future," says The Verge. "These Lightning headphones are the real deal: good enough to make me forget all about the 3.5mm jack."

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The review continues in a breakdown of general arguments for using Lightning for serious listening enjoyment, the first being better hi-fi portability. This is based on the idea that the integrated smartphone DACs and amps which traditional 3.5mm jack headphones rely on are inferior to dedicated external components.

Given that the latter are usually bulky and inconvenient in their own right, if Lightning headphones can integrate these components into the connector cable, the trade-off should be far superior sound quality.

Audeze takes care of that by integrating those components within its Cipher cable. From the outside, the Cipher module looks like an enlarged remote control, but on the inside it performs an almost magical transformation.

The second argument for Lightning is more power: the reviewer notes that the iPhone's integrated circuitry is among the best on the market, but it still lacks the power to drive high-end cans to their full potential.

Maximum volume directly from the iPhone is quite mediocre, pushing the EL-8 to no more than 70 percent of their capacity through the standard 3.5mm jack. Swap in the Cipher cable, however, and the EL-8 transforms into a super powerful set of cans. It's loud even before you hit Apple's warnings about continuous playback at high volumes, and it's straight up bad for your hearing at its max.

The article also highlights the fact that the Audeze iOS app gives exceptional control over headphone frequency response, and saves user settings in the firmware housed in the Cipher cable.

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With two customizable presets per headphone, that means you only have to make your adjustments on one iOS device, and then your pair of EL-8 or Sine will carry those preferences with them to the next Lightning-connected device.

I love the granularity of Audeze's EQ adjustments — which span all audio sources, whether your sound is coming from Tidal, YouTube, or the default Music app — as they can be made in 1dB increments across 10 frequencies.

Finally, The Verge argues that the growing trend towards more digital and less analog "make(s) the classic 3.5mm jack redundant" and positions Lightning alongside wireless protocols as the future drivers of audio innovation.

I can get more convenient audio if I drop the wires, or I can get better audio if I go digital via Lightning. With upgradeable firmware and new sensors being built in, headphones are changing in function just as they're changing in connectivity. If you want to buy the headphones of the future, don't cling on to the connector of the past.

Sure, there'll be an adaptation period where adapters will be necessary, but over time Apple's Lightning and the more universal USB-C standard will take over from the 3.5mm connector. LeEco has already started the trend by eschewing the old jack in its latest phones, and others are sure to follow.

The iPhone 7 is expected to be launched in September, when we should find out just what's in store for audio enthusiasts and regular listeners alike. You can read The Verge's original article here, and be sure to catch MacRumors' video, Lightning Headphones: Are They Better or Just an Inconvenience?

Tag: Audeze
Related Forum: iPhone

slack iconPopular team communication service Slack today launched a voice call feature for its Mac and iOS apps, significantly expanding upon its previously text-only chat environment.

The real time messaging and file sharing platform has become a favorite among professionals for its one-to-one and group conversation tools, and the addition of voice calls comes after months of beta testing by the startup.

The update means all users can make one-on-one calls, but only paying teams can make use of the group call option in channels and group messages.

Slack users should see a phone icon in the channel header when using the desktop app or running the service through Google Chrome browser. A "Start Call" option also now appears in the iOS app's dropdown menu.

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Also accompanying the new voice call feature is an emoji response tool, allowing users to make characters appear under their profile photo for the duration of the call. The idea is for listeners to be able to 'comment' on the subject being relayed to them without interrupting the speaker.

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Slack announced its intention to introduce voice calling to its text-based chat platform back in March, signaling the company's advance into traditionally Skype-dominated territory and its ambition to become the go-to tool for all team-based communications.

Slack is a free download for Mac on the Mac App Store and available for iPhone and iPad on the App Store.

Tag: Slack

Image messaging and social media app Snapchat has had its Stories page redesigned to increase exposure of commercial publisher's content and boost the company's ad revenue.

The new look, which goes live today, enables publishers to include an image and headline with each daily story in user feeds to increase visibility. The more popular user-contributed Live Stories will now compete for attention alongside them on both the Stories and Discover page.

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In addition, Snapchat users can now subscribe to specific publisher channels so that they see unread stories below updates from friends on the Stories page, however non-subscription stories will continue to appear on the Discover page.

The change to the app signals Snapchat's latest effort to boost its advertising business, which remains its primary revenue stream. Currently 19 publishers regularly create specialized content for the platform in the U.S., including Buzzfeed, MTV, Mashable, and Cosmopolitan.

Users can subscribe or unsubscribe to channels by tapping and holding on a story, which should also allow Snapchat to evaluate the success or otherwise of its hosted publishers, while merging Live Stories with Discover should bring more exposure to its channels.

Snapchat reportedly surpassed Twitter recently in its number of daily active users. The redesign is being seen as an abandonment of its earlier strategy to charge users for particular features, and instead focus on increasing its shared publisher and advertising revenue through user clicks.

Snapchat is a free download for iPhone and iPad available on the App Store. [Direct Link]

Microsoft today launched the Microsoft Surface Membership, an upgrade plan for Surface devices that allows business customers to "get the latest Surface devices, accessories, support and training." The new plan was first spotted by Thurrott.com (via Engadget). The plan is similar to Apple's iPhone Upgrade Plan.

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The Surface Membership is available for three Surface devices with payment plans that can be spread over 18, 24 or 30 months. The Surface 3 is $32.99 per month for 30 months, $37.99 per month for 24 months, and $48.99 per month over 18 months. The Surface Pro 4 is $51.99 per month for 30 months, $58.99 per month for 24 months, and $70.99 per month for 18 months. The Surface Book is $79.99 per month for 30 months, $89.99 per month for 24 months, and $108.99 per month for 18 months.

All Microsoft Surface Memberships come with Surface accessories, which include the Surface Type Cover for the Surface 3, both the Type Cover and pen for the Surface Pro 4 and the Surface Pen for the Surface Book. Members will also get phone and in-store tech support, one-on-one personal training, in-store discounts on future hardware and software and the Microsoft Complete for Business Extended Service Plan with accidental damage. Finally, users will be able to upgrade to the latest Surface devices when they launch.

Apple announced the iPhone Upgrade Plan last year alongside the iPhone 6s, allowing customers to pay a monthly fee for their devices and upgrade every year. Apple's plan is also limited to iPhones and does not include discounts for future hardware, though it does include AppleCare+. However, Apple's plan is open to all sorts of customers rather than just business users.

Microsoft isn't the first company to follow Apple's lead in device upgrade plans. Shortly after Apple announced the iPhone Upgrade Plan, Samsung began planning an upgrade plan for its Galaxy phones, officially launching the service in March 2016.

Withings today announced the launch of its latest connected health product, debuting the Body Cardio, a scale that incorporates Pulse Wave Velocity measurements to give users an overview of their cardiac health.

According to Withings, the Body Cardio represents the first consumer scale that uses Pulse Wave Velocity, a measurement of the velocity at which a person's arterial pulse propagates through the body. It can detect arterial stiffness caused by problems like high blood pressure and high cholesterol, and has a strong correlation with stroke, heart attack, and other cardiac events.

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PWV analyses are traditionally conducted in clinical environments and generally reserved for those diagnosed with high blood pressure or other chronic diseases. For the first time, Body Cardio brings this capability to the home scale, computing PWV based on the user's age and time it takes for blood to flow from the aorta in the heart to the vessels in the feet.

Body Cardio, along with its app, Health Mate, provides the user with the evolution of its PWV (m/s) over time and with an indication of whether their PWV is normal, optimal or at risk.

Design wise, the Body Cardio is slim and sleek, measuring in at 0.7 inches with a flat aluminum base for stability and heat-tempered glass for durability. Available in black or white, the Body Cardio is accurate on any surface, from wood floors to carpet. A built-in rechargeable battery is able to last up to a year between charges.

In addition to providing details on cardiac health, the Withings Body Cardio also measures weight and gives users information on body mass index, body composition, and standing heart rate. Body composition measurements, done through biometrical impedance, are also a new addition to the Body Cardio. Past Withings scales, such as the Smart Body Analyzer, offered fewer features.

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The Body Cardio, like all of Withings' health related devices, connects to the company's Health Mate app to deliver information like weight trends over time for long-term health-related tracking.

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The Body Cardio is available starting today from the Withings website and from Apple retail stores for $179.95. Later in the summer, the Body Cardio will also be available from additional retail partners.

Withings is also releasing an updated "Body" scale, able to measure weight and body composition. Body sells for $129.95 and is available from a variety of retailers.

Developer and Tendigi CTO Nick Lee, who previously got an Apple Watch to run Windows 95, today showed off a new project he's been working on, which allows Android to work with an iPhone using a specialized iPhone case.

As seen in the video below, Lee created a 3D printed iPhone case and outfitted it with a built-in Lemaker HiKey board, a battery pack, and other hardware so it could support a version of Android. The case plugs into an iPhone's Lightning port, turning the iPhone into a display and emulating touch events on Android. While the iPhone is able to display the Android operating system, the Android OS itself is powered by the hardware in the case.


Lee outlines the case's creation process in a detailed post on Medium, explaining that he figured out how to clone the Android Open Source Project to make a customized version of Android Marshmallow, which is what is displayed on the iPhone.

Over several design iterations and experiments with 3D printing, Lee was able to shrink the case containing the parts down to a reasonable size and perfect the connection between the case and the iPhone. The result is an relatively thick iPhone case that lets the iPhone display and control a full version of Android.

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Like Windows 95 running on the Apple Watch, Lee's Android case is conceptual and not practical for real world use, but it's an interesting take on getting Android to work with an iPhone.

The Merchant Consortium Exchange, aka MCX, today told beta testers that it is suspending its CurrentC beta test on June 28 and postponing all further releases of the payments platform.

The news was delivered in an email sent to all Columbus, Ohio beta testers and shared by The Consumerist. On June 28, when the beta test ends, MCX plans to disable all active accounts and end customer access.

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MCX has also announced the news on the CurrentC website, complete with an FAQ for customers that says MCX has "not yet determined the future timing of CurrentC" but will provide further details in the future addressing whether or not the project will be continuing.

Last month, MCX CEO Brian Mooney announced plans to postpone the rollout of the CurrentC payments platform following feedback from the beta test. At the same time, he said MCX would downscale and lay off 30 employees as part of an effort to transition from a consumer-facing product to building business partnerships with financial institutions.

MCX, a consortium of merchants like Walmart, Best Buy, CVS, Rite Aid, Target, Lowe's, and more, has been working on implementing the CurrentC platform since 2012. It was once believed CurrentC could be a major Apple Pay competitor given the number of retailers backing the effort, but interest appears to have fizzled out.

CurrentC required customers to open an app and scan a QR code to make a payment, a convoluted system described as offering minimal benefit to consumers. Its implementation was not as simple as Apple Pay or other payment options from Google and Samsung, which may explain why development did not move beyond a beta testing phase.

Many MCX members now accept Apple Pay despite some early resistance due to exclusivity agreements, and Walmart, one of the main CurrentC backers, has developed its own payments service and Apple Pay competitor called Walmart Pay.

Related Roundup: Apple Pay
Tags: CurrentC, MCX

wwdcappiconApple today released an update for the WWDC app for iOS devices and the Apple TV, introducing a number of bug fixes ahead of the kickoff of the conference next Monday.

The 5.0.1 update addresses several issues, fixing bugs that could cause news and schedule updates to display in the wrong case and making videos on the Apple TV more stable.

Thank you for your bug reports and feedback. This update includes the following resolutions:

- News displays properly in all cases.
- Friday sessions display correctly on iPad with a time zone outside of PDT.
- The schedule updates correctly in all cases.
- VoiceOver label is correct for the shuttle stop on Thursday's Bill Graham Civic Auditorium map.
- Videos on Apple TV are more stable.

Apple released the 2016 update for the WWDC app last week, debuting a new look and a new version thts also works on the fourth-generation Apple TV.

The WWDC app is designed to be used by both conference attendees and developers who were not able to obtain tickets for the event. In addition to providing on-site tools for viewing start times for labs, sessions, and events, the app also offers the ability to watch live streaming sessions with Apple engineers.

Developers who are not able to attend WWDC will still be able to virtually attend sessions through the WWDC app on iOS devices and the Apple TV.

Earlier today, Apple updated its event website to note that it will be live streaming the 10:00 a.m. keynote event on June 13. It is not yet clear if the live stream will be available through the WWDC app, but if not, it will be viewable on Apple's events website and through an events app on the Apple TV.

The WWDC app can be downloaded from the App Store for free. [Direct Link]

Related Roundup: WWDC 2025

Apple has added a page for the 2016 Worldwide Developers Conference to its events website, confirming plans to live stream the keynote event on June 13 at 10:00 a.m. Pacific Time.

The keynote event, which will take place at the Bill Graham Civic Auditorium in San Francisco, will be available on Macs and iOS devices through an event stream on Apple.com and on the Apple TV through an events app.

On the second and third generation Apple TV, there will be an event channel, and on the fourth-generation Apple TV, the event will either be watched through the dedicated WWDC app, which expanded to the Apple TV this year, or through an upcoming events app. Apple has not yet updated its apps on the Apple TV to reflect the streaming information.

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As always, MacRumors will also be providing live coverage of the event on MacRumors.com and through the MacRumorsLive Twitter account.

The 2016 Worldwide Developers Conference is expected to focus on new software and services, with Apple debuting new versions of iOS, OS X, watchOS, and tvOS, along with potentially introducing new Apple Pay features.

Related Roundup: WWDC 2025

Google today announced the launch of a new app called Motion Stills, which is designed to create unique GIFs from Live Photo images captured with the iPhone 6s, iPhone 6s Plus, and iPhone SE.

According to Google, the app was built by the Google Research Team and uses the company's video stabilization technology to freeze the background into a still photo or create cinematic panoramas. Multiple clips can also be combined into a montage.

GIFs created by Motion Stills can be shared via apps like Messages or on social media networks.

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We pioneered this technology by stabilizing hundreds of millions of videos and creating GIF animations from photo bursts. Our algorithm uses linear programming to compute a virtual camera path that is optimized to recast videos and bursts as if they were filmed using stabilization equipment, yielding a still background or creating cinematic pans to remove shakiness. [...]

Short videos are perfect for creating loops, so we added loop optimization to bring out the best in your captures. Our approach identifies optimal start and end points, and also discards blurry frames. As an added benefit, this fixes "pocket shots" (footage of the phone being put back into the pocket).

There are several other apps designed to create GIFs for Live Photos, so Google's offering isn't unique, but it is notable that Google is offering an iOS-only app that works with an iOS-only feature. Google says the information it learns from Motion Stills will perhaps be used to introduce new capabilities into Google Photos in the future.

Aside from making Live Photos viewable on iOS and Mac devices running the latest operating systems and implementing an API for developers to incorporate Live Photos viewing into their apps, Apple has not designed any tools that allow users to manipulate and edit their Live Photos or convert them into videos or GIFs.

Google's new Motion Stills app is available now and can be downloaded from the App Store for free. [Direct Link]

Apple's suppliers have already begun providing it with parts for an upcoming 13-inch "MacBook" update, according to a paywalled report from China's Commercial Times summarized by DigiTimes.

Notebook hinge maker Jarllytec reportedly started shipping metal injection mold-made (MiM) hinges to Apple in May, said to be destined for a 13-inch MacBook. The MacBook in question is likely to be a future revamped 13-inch MacBook Pro, which past rumors suggest will use MiM hinges.

Metal injection molding is a technique used to create small, intricate metal parts. Apple is rumored to be using hinges crafted this way to save space, as the next-generation MacBook Pro models are said to be ultra-thin.

The same report suggests Jarllytec will begin shipping hinges for 15-inch MacBook models in the third quarter of 2016, raising the possibility that Apple will stagger the releases of the redesigned MacBook Pro, first introducing a 13-inch model and following it up later with a 15-inch model. If Apple already has hinges in hand for a 13-inch MacBook Pro, it would perhaps be ready to debut in the next couple of months. We've already seen a chassis said to be for the 13-inch MacBook Pro, supporting the notion that it is perhaps already in production.

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We are not expecting to see MacBook Pro announcements at WWDC, but rumors have suggested Apple will debut its next-generation MacBook Pro machines during the fourth quarter of 2016. Should Apple be planning to stagger the releases, a 13-inch model could come in September and a 15-inch model could follow in October or November should it not be ready to launch at the same time.

Predicting Apple's plans for the 13 and 15-inch MacBook Pro is difficult because there are a lot of confusing rumors about the two machines. Many of the rumors about the devices have referred to them as simply "MacBooks," and that ambiguous naming is further confused by a report from Ming-Chi Kuo suggesting Apple is also working on a 13-inch MacBook that would be sold alongside the 12-inch MacBook.

Distilling the rumors down, it's clear there are new MacBook Pro machines in the works, but figuring out a more concrete release date won't be possible until we have more information to work with.

In addition to being ultra thin with a MacBook-style design, Apple's next-generation MacBook Pros are expected to include an OLED touch panel that will replace the function keys on the existing MacBook Pro. Touch ID may be included, and rumors suggest the bar will be dynamic, changing the available keys based on the app in use. This touch panel will need to be deeply integrated into OS X, so additional hints on the upcoming MacBook Pro may be found in OS X 10.12, releasing to developers next week.

Related Forum: MacBook Pro

Apple today seeded the second beta of an upcoming OS X 10.11.6 beta to public beta testers, one day after releasing the second OS X 10.11.6 beta to developers. OS X 10.11.6 has been in testing since May 23 and the second beta comes three weeks after the public release of OS X 10.11.5, the fifth update to the El Capitan operating system.

Beta 2 is available through the Software Update mechanism in the Mac App Store for those who are enrolled in Apple's beta testing program. Mac users who want to join the program can sign up on Apple's beta testing website.

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OS X 10.11.6, like most of the previous updates to the El Capitan operating system, appears to be minor in scale, focusing mainly on bug fixes and security improvements that are not immediately obvious to testers and developers. No outward-facing changes or major bug fixes were discovered in the first two developer betas.

Related Forum: OS X El Capitan

Apple today seeded the second beta of an upcoming iOS 9.3.3 update to public beta testers, one day after seeding the second iOS 9.3.3 beta to developers. iOS 9.3.3 has been in testing since May 23 and comes three weeks after the release of iOS 9.3.2, an update focusing primarily on bug fixes.

Beta testers who have signed up for Apple's beta testing program will receive the iOS 9.3.3 update over-the-air after installing the proper certificate on their iOS device.

Those who want to be a part of Apple's beta testing program can sign up to participate through the beta testing website, which gives users access to both iOS and OS X betas.

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As another minor 9.x.x update, iOS 9.3.3 includes under-the-hood bug fixes and performance improvements to address issues that have been discovered since the release of iOS 9.3.2. No outward-facing changes or immediately apparently bug fixes have been discovered in the first two developer betas of iOS 9.3.3.

Related Forum: iOS 9

Apple-Pay-250x434 (1) copyApple Pay will expand to Switzerland on Monday, June 13, marking the seventh country where the mobile payments service is available, according to German-language financial website Finews (via iPhone-Ticker).

Swiss private bank Cornèr Bank will purportedly be one of the first participating issuers in Switzerland, but the report did not specify if the country's two "big banks" UBS and Credit Suisse will also support Apple Pay upon launch.

Apple Pay's arrival in Switzerland has been expected since Apple filed a trademark for the service with the Swiss Federal Institute of Intellectual Property in February. The U.K. is currently the only other European country with Apple Pay.

Apple is "working rapidly" to expand the service to additional regions, including Hong Kong and Spain, and possibly France, Brazil, and Japan, in partnership with American Express, MasterCard, Visa, and other payment processors. Apple Pay has also expanded to ANZ in Australia, five large banks in Singapore, and Canada's big five banks BMO, CIBC, RBC, Scotiabank, and TD Canada Trust.

(Thanks, Nicolas!)

Related Roundup: Apple Pay

Microsoft recently announced that it will be holding an afterparty at WWDC this year, taking place next week on Monday, June 13 following Apple's State of the Union keynote (via WinBeta). In partnership with its software-focused company Xamarin, Microsoft's party is centered around "The Future of Apps," and is confirmed to last from 5 PM to 8:30 PM PDT, located in Twitter's headquarters near the Bill Graham Civic Auditorium.

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Any iOS and OS X developer is welcome to attend Microsoft's party, even if you aren't directly attending WWDC, and the company is also giving anyone who checks in a chance to win either an Apple Watch Sport or Xbox One every hour. Microsoft hopes to discuss the latest iOS apps and updates created by the company at the event -- everything from Outlook to Excel and SwiftKey apps for iPhone and iPad devices -- including their future on the platform.

Likewise, Xamarin's inclusion in the afterparty will generate some talk surrounding its Test Cloud platform, which lets developers run and test every feature of their apps "on more than a thousand devices," without having to worry about inconsistencies fragmenting data due to different smartphone designs and OS interfaces. The company's tools in the past have helped developers design apps for iOS, Android, and Windows platforms.

Xamarin Test Cloud lets teams test every feature on more than a thousand devices and on every commit. Catching bugs before release shortens development cycles and allows more time for innovation. We'll also be offering exclusive one-on-one time with a Xamarin Test Cloud Engineer to walk you through the best way to automate testing on your apps.

Any developer interested in attending Microsoft and Xamarin's WWDC afterparty can RSVP to the event here.

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