MacRumors

Apple CEO Tim Cook on Sunday tweeted that Apple employs 250 so-called "dreamers," or individuals who were brought to the United States at a young age when their parents or guardians illegally immigrated to the country.

"I stand with them," said Cook. "They deserve our respect as equals and a solution rooted in American values."


Cook's tweet comes shortly before U.S. President Donald Trump is expected to announce whether he will end the Deferred Action for Childhood Arrivals (DACA) immigration program as he promised.

Last week, Cook and around 300 other business leaders signed an open letter urging Trump to preserve the program, and to pass the bipartisan DREAM Act or similar legislation as a permanent solution.

DACA allows many illegal immigrants who entered the United States at age 16 or under to receive a renewable two-year period of deferred action from deportation, and eligibility for a work permit in the country. The program was created by way of an executive order signed by former President Barack Obama in 2012.

Trump vowed to end DACA during his presidential campaign, but he later admitted it would be a tough decision. Trump said young individuals enrolled in the program will be treated with "great heart."

If the program is ended, nearly 800,000 undocumented young individuals that fall under its protections would have the right to work legally until their two-year work permits expire, according to the Immigrant Legal Resource Center.

"Employment Authorization Documents (EADs), also known as work permits, are generally valid until they expire or the government demands they be returned," it said in an advisory posted to its website last week.

It's unclear if U.S. immigration authorities would then target those individuals for deportation, but it's certainly the feared outcome among those protected. Trump's decision is expected to be announced by Tuesday.

Note: Due to the political nature of the discussion regarding this topic, the discussion thread is located in our Politics, Religion, Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.

The sixth-generation iPod nano is officially obsolete, meaning Apple will no longer repair or service the portable media player.

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Apple added the sixth-generation iPod nano to its internal vintage and obsolete products list on August 30, according to a memo distributed to Apple Stores and Apple Authorized Service Providers seen by MacRumors.

Apple repairs and services products for up to five years after they are no longer manufactured. The sixth-generation iPod nano was released in September 2010 and discontinued in September 2012.

As required by statute, sixth-generation iPod nano owners in California may still obtain service from Apple Stores or by contacting AppleCare at 1-800-APL-CARE. The extended coverage period will likely end in September 2019.

The sixth-generation iPod nano was notable for its square-shaped design. A number of third-party straps and accessories were released that essentially turned the device into a very early version of the Apple Watch.

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Unlike the fifth-generation iPod nano, the sixth-generation model lacked a click wheel, video camera, and speaker. Instead, it had a touchscreen and adopted the iPod shuffle's clip to make it wearable on the go.

Apple returned to a rectangular design for the seventh-generation iPod nano, and added a Home button to the device. The design remained the same until Apple discontinued the entire iPod nano and iPod shuffle lineups in July.

Apple has yet to list the sixth-generation iPod nano on its public vintage and obsolete products list, but the device will likely be added soon.

Related Forum: iPod touch and iPod

On Saturday, Chinese mobile maker Huawei unveiled its first artificial intelligence smartphone chipset, which it hopes will lure customers away from Apple's upcoming range of new iPhones and towards the Asian company's "most powerful handset yet", the Mate 10, which is set to debut next month (via Nikkei Asian Review).

Huawei touted the Kirin 970 AI mobile chipset's built-in "neural processing unit" at the IFA consumer electronics trade show in Berlin, claiming that the technology is "20 times faster" than a traditional processor.

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Mate 10 handset render via Weibo

"The Kirin 970 is faster, better and more secure than anything else available [in the market]. This is the latest technology and it is the first chip to have a neural processing unit inside, which is 20 times faster than a central processing unit," said Richard Yu, chief of Huawei's consumer business group.

"It is a major breakthrough for Huawei. We will enable the first use of AI technology in mobile apps, and provide consumers with a never-before-seen AI experience right in the palm of their hands," he added.

The world's third largest smartphone maker claimed that mobile devices powered by the Kirin 970 will be able to "truly know and understand their users", by supporting real-time image recognition, voice interaction, and intelligent photography with ease.

"Compared with Samsung and Apple, we have advantages," Yu said in an interview with Reuters. "Users are in for much faster (feature) performance, longer battery life and more compact design."

According to Nikkei, the Kirin 970 integrates 5.5 billion transistors in a single square centimeter about the size of a thumbnail, which includes an octa-core central processing unit, a 12-core graphics processing unit, a dual-image signal processor, a high-speed 1.2Gbps Cat.18 modem, and AI mobile computing architecture.

The Kirin 970 is said to be based on the same 10-nanometer technology as Apple's existing A10X Fusion processor and the A11 processor that will power its new iPhone range, set to debut this month. The A10X powers Apple's latest 10.5-inch and 12.9-inch iPad Pro tablets, making them the first consumer devices to feature a chip built on Taiwan Semiconductor Manufacturing Company's advanced 10-nanometer FinFET technology.

Mark Li, an analyst at Sanford C. Bernstein, claimed that the new chip powering Huawei's Mate 10 may be better than the chips for the new iPhone range. "The new Huawei chip can be 10 times as powerful as an average smartphone chip, and also more energy efficient, when it comes to handling AI-related functions such as image and voice recognition," Li said. But he added that the popularity of the chip would depend on whether Huawei is able exploit its power in a killer AI app.

The Mate 10 is said to be a bezel-less all-screen handset with a 6-inch, 2:1 display and a 2,160 x 1,080 resolution. Like Apple's so-called "iPhone 8", the Mate 10 is also expected to feature some form of facial recognition and improved cameras.

Huawei aims to become the world's largest smartphone maker by 2021, ahead of both Apple and Samsung, and the latest market share data suggests it is making headway towards that goal.

The company shipped an estimated 38.4 million smartphones in the June quarter, a 20 percent increase over a year ago, according to research firm Strategy Analytics. By comparison, Apple reported it sold 41 million iPhones in the same period, up nearly 2 percent from 40.4 million iPhones in the year-ago quarter.

Related Forum: iPhone

In the absence of a physical Home button, Apple's so-called "iPhone 8" may allow users to activate Siri by holding down the Sleep/Wake button if they prefer not to do so using the voice command "Hey Siri". That's according to iOS developer Guilherme Rambo, based on a discovery he has made in source code that points to the possibility.

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In a tweet posted on Saturday, Rambo said he wondered if Apple had moved any of the original Home button's functionality to the "lock" button (or Sleep/Wake, as Apple calls it) located on the upper right side of the handset. When asked by a follower if he had found something in Apple's code to suggest this, Rambo revealed that he had indeed discovered a gesture to invoke Siri by holding the lock button.

It's unclear what type of code Rambo refers to, but the Brazilian developer has previously unearthed details of upcoming Apple products in the company's beta software, including references to a 4K Apple TV in tvOS 11 as well as references in early HomePod firmware to some features widely expected in the company's upcoming OLED iPhone.


Apple's radically redesigned iPhone does away with the Home button entirely, relying instead on a new gestural interface that includes a "software bar" along the bottom of the screen and an app dock similar to the one found in iOS 11 on iPad.

While next-generation facial recognition technology is said to replace Touch ID fingerprint authentication, details are murky as to how Apple plans to remap other functions that traditionally involve pressing the Home button. For instance, any method of invoking Siri using the Sleep/Wake button would need to be sufficiently distinct from the current long press that activates the slide-to-power-off screen, unless Apple has also relocated the latter function. Another possibility is that the power button on the OLED iPhone houses two separate contact switches, which could explain why it appears elongated in some alleged design leaks.

All should be revealed at the company's September 12 media event, where Apple is expected to unveil its "premium" OLED iPhone alongside new upgraded versions of iPhone 7 and 7 Plus, a fifth-generation Apple TV, and an Apple Watch Series 3 range with LTE capability. Apple will stream the event live on its website and on the Apple TV, but for those who are unable to watch, MacRumors will be providing full event coverage, both on MacRumors.com and through our MacRumorsLive Twitter account.

Update: A reader has pointed out that last month Brazilian blog iHelp BR discovered a line of code in the HomePod firmware that suggests the Sleep/Wake button could in fact change functions on the OLED iPhone depending on the app currently in use. The line of code "lockButtonAppropriateForShutter" likely relates to the native camera app and may indicate the presence of dual switches.

Related Forums: iOS 11, iPhone

google logo1600Google added a couple of new features to its flagship iOS app on Friday, one of which shows searches that are trending in a user's geographical location before they begin typing into the search field.

Following yesterday's update, whenever a user taps on a search box to start a search, a dropdown menu shows "Trending Searches" indicated by a blue jagged arrow icon next to them, contrasting them from gray icons that mark out the user's search history. In our testing, trending searches didn't show up in some locations, so it's possible Google is still rolling out support on its servers.

Trending Searches appeared last year on Android, but the change prompted a number of user complaints that led Google to make the feature optional. Fortunately, iOS users can find the same opt-out toggle on the Settings screen by tapping their account profile in the upper left of the Search interface.

Apart from that, Google says the search box has gotten smarter, in that now users can often get the answer they're looking for before they've even finished typing in the question, with possible answers appearing in the suggestions below. For example, typing in "how fast is a chee" immediately displays a cheetah's land speed (110-120 km/h, for those interested).

The feature additions come on the back of Google's recent introduction of a personalized news feed for the app, offering a stream of content based on user search history and topics they choose to follow. The feed replaced Google Now, the company's predictive search feature that displays traffic updates, weather, and other information, all of which has been moved to a new tab called Updates.

The Google app is a free download for iPhone and iPad on the App Store. [Direct Link]

Tag: Google

YoYo Games launched GameMaker Studio 2 on macOS this week, bringing the popular multiplatform 2D game development engine to the Mac for the first time. To date, the GameMaker Studio family of products has been downloaded more than 10 million times since 2012 and currently has 200,000 monthly active users, according to the developers.

The Scotland-based outfit originally launched GameMaker Studio 2 on the PC in March and has since been working hard to bring the game creation suite to a wider subset of developers, ensuring every major upgrade and feature addition is preserved in the macOS version.

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"We worked tirelessly to ensure GameMaker Studio 2's Mac debut would coincide with the needs of game developers that prefer to use platforms outside of Windows and home consoles," said James Cox, general manager, YoYo Games. "After months carefully considering the feedback we received from beta testing and direct community outreach, we're confident that developers who prefer Mac can now feasibly create games on the often-ignored platform. We're always looking for ways to expand game creation to as many developers as possible, and we know Mac users will make some stand-out games with these resources."

The new, fully customizable Mac Integrated Development Environment (IDE) includes an object editor for structuring workflow, a tabbed script editor, drag and drop features to enable game creation without going near code, an extensive library of events and actions, and code preview tools for those who want to take their games to the next level using the GameMaker programming language (based on C).

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The suite also features a room editor where layers and tile brushes are on hand to control objects and sprites, and a new brush-based image editor with animation support for creating new assets for games.

Elsewhere, there's built-in support for the industry recognized Box2D physics engine or Google's LiquidFun particle physics engine, support for Esoteric Software's 2D animation software that bring games to life through integrated animation, and integrated cross-platform shader support.

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Timed with the macOS launch, GameMaker Studio 2 is also receiving a comprehensive update with new features and quality-of-life improvements. The 2.1 version update introduces code-folding features that allow users to hide and expand sections of code for easier editing, a new integrated debugger, customizable workspace layouts, and multi-touch support for coding on the go on Mac laptops.

While GameMaker 2 has a very high skill ceiling, Cox claimed the product is for all levels of developer, being used in schools and purchased by children as young as eight who use the drag and drop features to turn their ideas into playable games.

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GameMaker Studio is a 2D game design platform, but what makes it different is its breadth of application. The drag and drop design features provide beginners with a way into game design without having to become coders first, so the passion that got them into game design isn't extinguished under a mountain of programming learning; that can come later. The drag and drop approach, creates real code that gives granular control, in our C based GameMaker Language (GML), to more experienced developers. For more established Indies and Studios, our workflow is what sets up apart. It's really quick to get results with GameMaker, as we remove the repetition, and they can turn their games into amazing audio-visual experiences with our advanced graphic design and sound-mixing functionality.

GameMaker Studio 2 can be purchased for Windows, Mac, and Ubuntu for $100 on the YoYo Games website

A leaked Apple "Visual/Mechanical Inspection Guide" shared this afternoon by Business Insider provides some insight into how Apple's repair policies work, highlighting how Apple determines when to offer an in-warranty repair, an out-of-warranty repair, or a denial of service.

Dated March 3, 2017, the document is known internally as the "VMI" and covers the iPhone 6, 6s, and 7, along with Plus models. An Apple technician told Business Insider that there's a similar document for all of its products, and that it's generally used for training.

The guide is divided into three sections. The green section denotes problems where Apple will provide a warranty service, the yellow covers issues where Apple will offer out-of-warranty repairs, and the red section contains examples of issues Apple will refuse to fix.

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Click to enlarge

Debris under the display glass, a pixel anomaly, FaceTime camera foam misalignment, and a single hairline crack to the front glass are all problems that Apple will fix under warranty, even if there's additional accidental or liquid damage to the device. These are the only issues that can be fixed automatically even with additional damage to a device.

Apple will provide out-of-warranty replacements for liquid damage confirmed by the user, evidence of corrosion, LCD fractures, camera damage from lasers, cracks at a point of impact, damaged Lightning/audio/microphone components, extreme abrasion or puncture holes, and a bent or split enclosure.

Devices that have user-replaced parts, intentional tampering or damage, non-Apple batteries, or catastrophic damage are not eligible for service at all. Enclosure damage, like scratches and scuffs, is not covered and cosmetic problems do not warrant a replacement or repair if there are no other issues.

Apple also has a special set of rules for water damage. Employees are instructed to look for signs of water damage both internally and externally when diagnosing issues, and if there is evidence of contact with water, employees are told to deny some in-warranty repairs and instead offer an out-of-warranty repair.

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Click to enlarge

According to Apple employees, the VMI isn't often used unless there's an "oddball issue," and it's also more of a guide than a hard and fast rule when it comes to replacement, as there are many issues that arise that aren't covered here. "There are always those one-off issues that the phone is technically not covered under warranty but we swap the phone anyways under warranty," an Apple technician told Business Insider.

These rules don't apply to devices covered by AppleCare+, as that warranty entitles users to two device replacements or repairs, even for accidental damage, so long as the fee is covered. For out-of-warranty repairs, Apple charges $130 to $150 for screen repairs and $300 to $350 for other damage. With AppleCare+, a screen repair costs $29 and other damage costs $99 to fix.

We are at PAX West this weekend, scoping out the coolest mobile games in Seattle for coverage on TouchArcade. If you're also here and want to show us your game, be sure to hit up either @hodapp or @jaredta and we'll make sure that we make it happen. For everyone else, like any other week in the calendar year, this one has been packed with all sorts of interesting things happening in the world of iOS gaming.


First off, one cool thing that we do around TouchArcade is called the RPG Reload play along. The basic gist of the whole thing is we select an RPG, which typically is an older or other retro game, and we all play it together over the course of a month and share out experiences in this forum thread. It's a really awesome way to revisit older games that you have (or haven't) played before. This month we're focusing on the action RPG Bastion. It's a fully narrated game experience, which is... unbelievably cool if you've never tried it before. Check out the trailer, or the forum thread, and hop in. These play alongs are a ton of fun.


While it's the first time we've mentioned it in these MacRumors roundups, Suzy Cube is a game we've been following over on TouchArcade for years now. It's basically a modern, touch-based, reinterpretation of the 3DS game Super Mario 3D Land. The amount of time the developer, Louis-Nicolas Dozois, has put into refining every aspect of the game is really just sort of incredible. His latest developer blog posted over on Gamasutra details all the challenges that went into designing the controls of a 3D platformer. In fact, the entirety of his development blog is a really fascinating read if you're at all into following the passion project of a developer who is making a game that isn't typically done so well on mobile with touch screen controls.


On the sales front, Street Fighter IV Champion Edition has slammed down to two bucks. It's a full-featured mobile iteration of Street Fighter which we really loved in our review. It has a couple caveats: The framerate isn't as good as its console counterparts, and if you're not a fan of touch controls you're probably not going to be that into the controls of this particular game.


Additionally, all the Simogo games are also on sale for a buck. Simogo is responsible for some of the most innovative (and strangest) games on the App Store. Device 6 is a fascinating spin on interactive fiction, SPL-T is a brain-twisting puzzle game, Year Walk is an incredible atmospheric avdenture, and the list just goes on. Simogo consistently releases amazing titles, so if you're missing anything from their catalog, now is a great time to stock up.

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If your mind is still blown from the Game of Thrones season finale, you've got a brief reprieve before the launch of Game of Thrones Conquest. You can pre-register for the game here, which awards $50 worth of in-game goodies once the game goes live. So far it sounds like it's one of those free to play MMO battle games, which could be pretty cool with a Game of Thrones skin on top. Interestingly enough, it's developed by Turbine who were the original developers of Asheron's Call, making Game of Thrones Conquest potentially far more interesting than your typical free to play game.


In the world of App Store approval drama, Apple kicked CheapCharts off the App Store. If CheapCharts is new to you, it's basically an app with functionality sort of similar to the original AppShopper app. Apparently, when they added Mac apps to their price tracker, that was the final straw for Apple who "suddenly claimed that our business model would not be in compliance with Apple's guidelines and that the look and feel of CheapCharts would be identical to that of the App Store." For folks in our situations, this is unbelievably frustrating as all CheapCharts, AppShopper, and the TouchArcade app really do is encourage people to buy more things from the App Store.


Last, but by no stretch of the imagination least, the original Infinity Blade has been updated to 64-bit. Aside from evading the 32-bit purge of iOS 11, this also provides a fantastic opportunity for anyone who didn't play Infinity Blade when it was new and exciting to download the game knowing it's going to work on their phone for the foreseeable future. It's ancient by today's standards, but out original review of Infinity Blade still stands as one of the best games ever released on the App Store. Since then, two other games have been released, which are both just as good.

For all this and more, be sure to check out TouchArcade, we post this sort of news around the clock and it's really the best place you can go to follow the beat of the mobile gaming world!

With Labor Day coming up in the United States on Monday, September 4, a collection of retailers have launched notable discounts on a variety of Apple and Apple-related products and accessories. Companies like Best Buy, Staples, and Belkin have debuted savings on select MacBooks, iPhones, iPads, Beats products, Apple accessories, and more, so we'll list some of the best deals below.

Many of the Labor Day deals come from Best Buy, which is running a four day sale beginning today, September 1, through Monday, September 4. As with past Best Buy sales, customers can take advantage of price matching, in-store pickup, and free shipping on sale items.

Apple Products

The discounts start with as much as $300 off of the iPhone 7 and iPhone 7 Plus for Sprint customers who also sign up for the carrier's 24-month installment plan.

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There are three colorways of the 128 GB Wi-Fi only iPad mini 4 on sale for $299.99, down from $399.99. Not directly part of the Labor Day sale, Best Buy this week is also offering $100 off of the latest models of the Wi-Fi only 10.5-inch and 12.9-inch iPad Pro.

Best Buy is offering up to $500 off of select MacBooks during the sale. Customers can buy the late 2016 13-inch MacBook Pro with Touch Bar and 256 GB of storage for $1,499.99, down from $1,799.99. The 512 GB version is also marked down to $1,599.99 from $1,999.99. The early 2016 12-inch MacBook with an Intel Core M3 processor and 256 GB of storage is priced at $899.99, down from $1,299.99. A higher-end version of the same device has been discounted as well, including an Intel Core M5 processor and 512 GB of storage at $1,099.99, down from $1,599.99.

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Those with an authorized student email address can get an additional $125 discounted off of Best Buy's MacBook deals. For a full list of Macs under the student discount banner -- including MacBook Air and some iMac models -- visit Best Buy's website here.

If anyone is looking for a deal on an older MacBook model, DailySteals has a refurbished version of the mid 2011 11-inch MacBook Air for $379.99, down from $1,199.99.

Customers can also purchase the now-discontinued 16 GB iPod touch from Best Buy for $179.99, down from $199.99.

Accessories

In terms of accessories, the Beats Solo3 Wireless Headphones in eight colors are just $179.99 during Best Buy's Labor Day sale, reducing in price from $299.99. Staples has the newest version of the Beats Pill+ Portable Speaker, in Black and White, marked down by nearly 50 percent right now, running for $119.00 instead of the traditional $229.95.

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For anyone looking to beef up their smart home setup, Best Buy is also offering a combo pack discount on a Google Home and Philips Hue Color Starter Kit Package, which is available for $188.99 instead of $308.99. Verizon has the Google Home and Hue White Starter Kit Bundle on sale for $159.99, down from $199.98.

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At Belkin, customers based in the U.S. and Canada can take advantage of a store-wide Labor Day promo that is taking $10 off orders $50 or more; $25 off $100 or more; and $50 off $200 or more.

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These discounts will be applied automatically at checkout and don't require a specific promo code, and will last today through September 4. The only items excluded from the promo are Belkin's Thunderbolt 3 Express Dock, and any Wemo and NetCam products.

Apps

There are a few notable applications on sale in the iOS App Store this week; here are a few worth checking out:

For more information on the best deals, be sure to check out the MacRumors Deals Roundup.

Note: MacRumors is an affiliate partner with some of these vendors.

Related Roundup: Apple Deals

Philips recently released the DiamondClean Smart, a new iteration of its top-of-the-line toothbrush with all the bells and whistles.

Not only does it connect to your iPhone using a Bluetooth connection to help you brush better than ever before, but it's also been redesigned to decouple brushing mode from intensity. There are new smart brushes for more tailored brushing, additional modes to meet different needs, and other small refinements that bring overall improvements.

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I've been using Sonicare toothbrushes for more than 10 years, and for the last five, I've had a DiamondClean. This new DiamondClean toothbrush is going to make your teeth whiter, healthier, and squeaky clean, but with prices that start at $230, it's not cheap, and the app is sometimes more gimmicky than helpful. All in all, though, you're not going to find a better brushing experience.

Design

The DiamondClean Smart adopts design elements from the original DiamondClean, but it also introduces both new and refined features. The brush is sleek with clean lines and the traditional look of the DiamondClean, but instead of a single button to turn it off and on, there are now two buttons.

The top button continues to function as an on/off button, but there's now a second button that controls the intensity. Below the two buttons, there are a series of LEDs denoting the different brushing modes, and at the bottom, there's a light-up base that fits into the charger.

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Philips sells the new DiamondClean Smart in a range of colors, but the one I tested is white with silver accents and gold lettering at the top. The mix of gold and silver is a somewhat odd choice, but it looks elegant on the bathroom counter.

A small metal prong at the top of the toothbrush base holds the brush in place, and the brush head can be popped off the top so you can switch brush heads. If you're familiar with Sonicare toothbrushes, you know the brush heads need to be changed out on a regular basis - approximately every three months.

➜ Click here to read more...

For this week's giveaway, we've teamed up with Nomad to offer MacRumors readers a chance to win a Sport Strap for the Apple Watch.

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Nomad's Sport Strap is designed for 42mm Apple Watch models. It's constructed from a soft, pliable silicone for a comfortable, molded fit on any wrist. The silicone it's made from is antimicrobial and hypoallergenic, but it's also durable and water resistant, making the band ideal for a range of activities on land and sea.

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The Sport Strap has a stylish two-tone design in either Black/Volt or Black/Gray, and each color matches both the stainless steel and aluminum Apple Watch models in Silver and Space Gray.

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Subtle crosshatching and a tapered design add visual appeal, and the buckle, made from polyamide, is designed to hold up in all environmental conditions. While it's designed to be a sport watch, it looks nice enough that it can be worn for any occasion.

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Nomad sells the Sport Strap at $49.95, but we have five to give away to MacRumors readers. To enter to win, use the Rafflecopter widget below and enter an email address. Email addresses will be used solely for contact purposes to reach the winner and send the prize. You can earn additional entries by subscribing to our weekly newsletter, subscribing to our YouTube channel, following us on Twitter, or visiting the MacRumors Facebook page.

Due to the complexities of international laws regarding giveaways, only U.S. residents who are 18 years of age or older are eligible to enter. To offer feedback or get more information on the giveaway restrictions, please refer to our Site Feedback section, as that is where discussion of the rules will be redirected.

The contest will run from today (September 1) at 11:00 a.m. Pacific Time through 11:00 a.m. Pacific Time on September 8. The winners will be chosen randomly on September 8 and will be contacted by email. The winners will have 48 hours to respond and provide a shipping address before new winners are chosen.

Apple today seeded the ninth beta of an upcoming macOS High Sierra update to developers for testing purposes, four days after seeding the eighth beta and more than two months after introducing the new software at the 2017 Worldwide Developers Conference.

The ninth beta of macOS High Sierra can be downloaded from the Apple Developer Center or over-the-air using the Software Update mechanism in the Mac App Store.

macOS High Sierra builds on features first introduced in macOS Sierra, focusing on new storage, video, and graphics technology. It brings a new Apple File System (APFS), High Efficiency Video Codec (HEVC), and an updated version of Metal with support for VR and external GPUs.


Several apps are gaining new features in macOS High Sierra. The Photos app features a new sidebar to make it easier to access editing tools and albums, and there are new filters and editing options like Curves and Selective Color. Photos also supports external editing apps like Photoshop and Pixelmator, saving changes made in those apps back to Photos, and it interfaces with new third-party printing services.

Safari is gaining speed enhancements, an option to prevent autoplay videos, and a new feature that cuts down on cross-site data tracking. Siri in macOS High Sierra has expanded music capabilities and a new, more natural voice, and Spotlight supports flight status information. There are also improvements to iCloud, FaceTime, Messages, and Notes.

macOS High Sierra is available for both registered developers and public beta testers and will see a public release in the fall. For a complete overview of changes coming in macOS High Sierra, make sure to check out our dedicated macOS High Sierra roundup.

Related Forum: macOS High Sierra

Apple has announced that its retail store at the Simi Valley Town Center in Simi Valley, California, located approximately 30 miles from downtown Los Angeles, will permanently close later this month.

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Apple Store at Simi Valley Town Center

Friday, September 15 is the last day the store will be open. Apple provided thanks for "over 10 great years" and advised customers to visit its retail store list to find a nearby location. Apple Simi Valley originally opened in May 2006.

Apple hasn't publicly commented on the reason for the store's closure, but multiple tipsters have informed MacRumors that the location may have suffered from low sales and customer traffic — a rarity for an Apple Store.

At a minimum, the closure doesn't appear to be related to Apple's ongoing store renovation process across the United States.

There were high hopes for Simi Valley Town Center when it opened in 2005, but the outdoor shopping mall hasn't been as bustling as envisioned. The less-than-expected customer traffic may be partially due to an expansion of The Oaks Shopping Center in nearby Thousand Oaks, California in 2008.

Apple itself has a retail store at The Oaks that opened in October 2005, and several other locations in the greater Los Angeles area.

Over the years, Simi Valley Town Center has lost several retailers, including Abercrombie & Fitch, Hollister, Coach, American Eagle, Cache, Forever 21, and PacSun, according to the Simi Valley Acorn. Macy's also merged its standalone menswear store into its main location at the shopping center earlier this year.

A tipster informed us that Simi Valley Town Center may eventually be repurposed as an outlet mall, which could explain Apple's departure.

MacRumors has yet to learn whether the store's employees will be laid off or offered the opportunity to transfer to another location.

Apple did not immediately respond to a request for comment.

Update: In a statement provided to Quartz, Apple said it has "invested significantly in the surrounding stores" where many of the Simi Valley location's employees will be working.

We’re grateful to the millions of customers who have visited Apple Simi Valley since it opened more than 10 years ago. We’ve recently invested significantly in the surrounding stores, creating bigger spaces that feature our latest design. Apple Simi Valley will close September 15, the day before we re-open our renovated Apple Topanga. We invite our customers to visit us at Apple Topanga or at nearby Apple The Oaks, where many of their favorite Simi Valley Apple employees will be working.

Apple's nearby Westfield Topanga store in Canoga Park, California will reopen Saturday, September 16 following renovations.

Ahead of Apple's now-confirmed September 12 media event, during which it's believed to announce the newest versions of the Apple Watch, iPhone, and Apple TV, Men's Health was invited to visit Apple's secret exercise lab where activity data on its wearable device is collected. Apple invited the media to its Apple Watch lab before the launch of the original Apple Watch in early 2015, and now Jay Blahnik, Apple’s director of fitness and health technologies, said that the lab has "collected more data on activity and exercise than any other human performance study in history."

Although Apple revealed the lab in 2015, Blahnik mentioned that work in the department has been ongoing for the past five years. The lab enlists Apple employees to perform various exercises while hooked up to metabolic carts, ECG machines, and $40,000 masks that analyze calories burned, oxygen consumption, and more. Around 40 employees work out in the lab at one time, all monitored by 13 exercise physiologists and 29 nurses and medics.

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The lab includes a studio for group fitness programs, one room with an endless pool to measure the new waterproof abilities of Apple Watch, and another trio of rooms mimicking intense temperature conditions, which Apple calls "Higher, Faster, and Stronger." In 2015, Blahnik said the lab had collected over 18,000 hours of fitness data on over 10,000 workout sessions, and now those numbers have jumped to 66,000 hours and 33,000 sessions.

“Our lab has collected more data on activity and exercise than any other human performance study in history,” says Jay Blahnik, Apple’s director of fitness for health technologies, in a rare interview. “Over the past five years, we’ve logged 33,000 sessions with over 66,000 hours of data, involving more than 10,000 unique participants.” A typical clinical trial enrolls fewer than a hundred participants.

Blahnik commented on the "game-ifying" of fitness challenges that Apple has introduced with Apple Watch and Activity Sharing, where users can follow their friends' calorie, workout, and standing data throughout the day, and encourage or taunt one another in the process. He said that Apple's goal was to make it easier for people to feel part of a workout community, even when they aren't nearby one another, providing another "fun way to stay in touch" with friends on Apple Watch.

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With watchOS 4, Apple Watch devices will also be gaining the ability to provide more nuanced insight into each user's daily goals, and give them little prompts towards the end of the day regarding how close they might be to closing an Activity Ring. The company has put together corporate fitness challenges around all of these activity features in the past, which Blahnik said has catalyzed healthy lifestyles that many employees continue to maintain.

This year Apple held its own global monthlong corporate health challenge, with tens of thousands of participants in teams of four, using the Lose It! Challenges app. Closing the watches’ tricolored rings was part of the game. It seeded health streaks that many at the company are still maintaining. “You noticed it on campus and in our retail stores,” says Blahnik. “Everyone was more active and engaged in their health. There was a lot of back and forth to encourage and motivate your team members to close their rings.”

The third-generation Apple Watch -- expected to be called "Series 3" -- is rumored to include cellular connectivity, further untethering Apple Watch from iPhone and allowing users to send messages and stream Apple Music solely on the wearable device. The Apple Watch Series 3 was originally rumored to see a major design overhaul, but more recent reports have said that added LTE connectivity will be the third generation's big selling point and a form factor change will be held for a future device.

Related Roundup: Apple Watch 10

Apple has updated its executive leadership page to acknowledge that software engineering chief Craig Federighi now officially oversees development of Siri. The responsibility previously belonged to Apple's services chief Eddy Cue.

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Craig Federighi is Apple’s senior vice president of Software Engineering, reporting to CEO Tim Cook. Craig oversees the development of iOS, macOS, and Siri. His teams are responsible for delivering the software at the heart of Apple’s innovative products, including the user interface, applications and frameworks.

Apple's leadership page is only now reflecting Federighi's role as head of Siri, but the transition has been apparent for several months, based on recent interviews and stage appearances at Apple's keynotes.

At WWDC 2016, for example, Federighi and Apple marketing chief Phil Schiller joined Daring Fireball's John Gruber to discuss how Apple was opening Siri up to third-party developers with SiriKit later that year.

At WWDC 2017, Federighi was on stage to discuss improvements to Siri in iOS 11, including more natural voice, built-in translation capabilities, and advances in machine learning and artificial intelligence.

Cue continues to oversee the iTunes Store, Apple Music, Apple Pay, Apple Maps, iCloud, and the iWork and iLife suites of apps, and handing off Siri should allow him to focus more on Apple's push into original content.

Apple's updated leadership page also now lists profiles for recently promoted employees Deirdre O'Brien, Vice President of People, and Isabel Ge Mahe, Vice President and Managing Director of Greater China.

Several months after Yahoo warned users of a third data breach that occurred between 2015 and 2016, U.S. District Judge Lucy Koh in San Jose, California has said that breach victims now have the right to sue the company, allowing them to pursue breach of contract and unfair competition claims (via Reuters). Previously, Yahoo argued that these individuals lacked grounds to sue the company, but Koh has now rejected that claim.

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This leaves "well over 1 billion users" open to sue the company, all of whom were affected by one of three total data breaches that began to gain notoriety in September 2016, when the company disclosed that "at least" 500 million Yahoo accounts were compromised in a late 2014 cyber attack. A second attack was disclosed in December 2016, regarding a user information leak that happened in August 2013, and then the third and presumably last warning about a previous attack came in February 2017.

This outlined a period of data breaches that began in 2013 and lasted until 2016, with Yahoo waiting more than three years to reveal information about any of the attacks. Breached info related to names, email addresses, telephone numbers, birth dates, hashed passwords, and both encrypted and unencrypted security questions and answers.

Because each affected user now faces the risk of identity theft, Koh ruled in a 93-page decision that plaintiffs can now amend previously dismissed complaints to gain new legal ground against Yahoo.

“All plaintiffs have alleged a risk of future identity theft, in addition to loss of value of their personal identification information,” the judge wrote. Koh said some plaintiffs also alleged they had spent money to thwart future identity theft or that fraudsters had misused their data. Others, meanwhile, could have changed passwords or canceled their accounts to stem losses had Yahoo not delayed disclosing the breaches, the judge said.

“We believe it to be a significant victory for consumers, and will address the deficiencies the court pointed out,” John Yanchunis, a lawyer for the plaintiffs who chairs an executive committee overseeing the case, said in an interview. “It’s the biggest data breach in the history of the world.”

Yahoo's disclosure of the security breaches came in the midst of its acquisition by Verizon, and ended up affecting the carrier's offer. After an initial offer of $4.83 billion, Verizon ended up purchasing Yahoo's core business assets for $4.48 billion in order to limit potential liability. The deal closed this past summer and at the same time, Verizon announced plans to lay off about 2,100 Yahoo employees.

Tag: Yahoo

Apple is reportedly seeking to move its original content division to an iconic California studio where movies like Gone With The Wind and The Matrix were shot, in order to serve as a base for its big push into Hollywood production.

According to the Financial Times, Apple is interested in leasing space at The Culver Studios, which was built by silent movie pioneer Thomas Ince and counts RKO, Howard Hughes and Cecil B DeMille among its former owners. The studio is close to Sony Pictures' studio lot in Culver City, as well as Beats, the audio group Apple bought two years ago.

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Image via Wikipedia

Leasing at The Culver Studios would give Apple room to expand, as it hires top Hollywood talent, according to three people familiar with the discussions. The site has 13 soundstages up to 32,000 sq ft in size that can accommodate TV show shoots and full-length feature film work. But Apple is mainly looking for office space, albeit in an iconic location that signals their ambitions to become a big player in Hollywood.

Apple and The Culver Studios declined to comment on the report, but the move makes sense given that Apple recently set aside $1 billion to acquire and produce original television content over the next year to compete with the likes of Netflix and Amazon.

That budget is said to be controlled by Hollywood veterans Jamie Erlicht and Zack Van Amburg, who were hired by Apple in June from Sony to oversee content acquisition and video strategy. Apple also recently hired former WGN America President Matt Cherniss to oversee development of the company's worldwide video unit. Erlicht and Van Amberg oversaw the production of hit shows like Breaking Bad and The Crown, while Cherniss previously worked with the two to bring the Sony shows Underground and Outsiders to WGN.

One of the first acquisitions Apple is said to be vying for is a "high-profile drama" starring Jennifer Aniston and Reese Witherspoon, set on a morning TV chat show, according to FT. The company is reportedly bidding against Netflix and others for rights to the drama, according to people familiar with the discussions, indicating that Apple is looking to procure premium productions similar to those found on HBO.

At the same time, Apple is struggling to catch up with its rivals in the original content space and is still looking to get at least one hit under its belt, with recent video efforts "Planet of the Apps" and "Carpool Karaoke" released on Apple Music generally failing to excite audiences. Meanwhile, the company's Apple TV set top box has lost market share to rivals like Roku, Amazon's Fire TV, and Google's Chromecast due to its high price and lack of 4K content.

Despite challenges, the scale of Apple's new budget and hiring efforts are said to be making some in Hollywood believe that this time the company is more committed to breaking into the film and TV industry. Apple is also rumored to be releasing a new Apple TV with support for 4K content and HDR video output at its upcoming media event on September 12.

Hundreds of chief executive officers, chief operating officers, chairmen, presidents, and other business leaders have added their signatures to an open letter asking President Trump to preserve the Deferred Action for Childhood Arrivals (DACA) program.

The program protects young adults brought illegally into the U.S. -- called "Dreamers" -- and grants them the "basic opportunity to work and study without the threat of deportation," through the opportunity of gaining legal work permits (via Recode).

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Signatories include Apple CEO Tim Cook, Microsoft CEO Satya Nadella, Netflix CEO Reed Hastings, Facebook CEO Mark Zuckerberg, Google CEO Sundar Pichai, Emerson Collective President Laurene Powell Jobs, and many more.

Trump is expected to announce a policy change today in regards to DACA, where it's believed that under the new policy the government will cease granting work permits to new Dreamers entering the U.S. Current Dreamers will reportedly be able to stay in the country until their permits run out, but would then find themselves unable to renew their work authorizations.

That would allow the nearly 800,000 individuals currently protected under DACA to remain in the U.S. for around two years, but the new letter implores Trump and the U.S. government to preserve DACA entirely.

Unless we act now to preserve the DACA program, all 780,000 hardworking young people will lose their ability to work legally in this country, and every one of them will be at immediate risk of deportation. Our economy would lose $460.3 billion from the national GDP and $24.6 billion in Social Security and Medicare tax contributions.
Dreamers are vital to the future of our companies and our economy. With them, we grow and create jobs. They are part of why we will continue to have a global competitive advantage.

Immigration and work-visa programs have been a hot topic between technology companies and the new Trump administration throughout 2017. The new letter ends with a call on Congress to pass legislation that "provides these young people raised in our country the permanent solution they deserve." You can read the full letter right here.

Note: Due to the political nature of the discussion regarding this topic, the discussion thread is located in our Politics, Religion, Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.