Eli Hodapp

Eli Hodapp is the wizard behind the curtain of TouchArcade, the #1 iOS games site on the Internet. He's been drinking from the fire hose of mobile game releases since before the App Store even went online, and now spends his days playing as many iOS games as humanly possible while managing the similarly insane crew of TouchArcade writers.

From his throne atop TouchArcade Towers, Hodapp has a unique perspective on the App Store that has come from years of watching what resonates within the TouchArcade community as well as the wider App Store marketplace as a whole. He's played a part in covering every iOS gaming trend that has come and gone, and can't wait to be on the front lines of whatever the next incredibly-popular thing will be. Eli spends his spare time asking rhetorical questions to his dachshund Steve, and apparently loves debating his life decisions as he stands in line for hours at limited craft beer releases in the Chicago area.



TouchArcade iOS Gaming Roundup: Bridge Constructor Portal, Fez, Inside, and More

December historically has been the busiest month for iOS game releases, and so far this year has not disappointed. We're absolutely drowning in unbelievable ports, great game releases, and even more amazing titles scheduled to launch next week. The only problem is how truly spoiled iOS gamers are when it comes to choice -- If you're at all into mobile gaming, you probably have a massive backlog already. Whether you download these games now or just mentally bookmark them, they should at least be on your radar. Gorogoa is a puzzle game where players are put to the task of manipulating four panels of illustrations. Playing the game involves discovering the puzzle's goal, and trying to execute on it using familiar touch gestures of zooming and rearranging these panels around. Here's an excerpt from our review:With its sense of artistic cohesion and its inventiveness, Gorogoa impressed me as few other puzzle games have, and I can't see any player who enjoys puzzle games even a bit not enjoying it. It might not be the longest game in App Store history, but it also doesn't overstay its welcome, which can be an issue with story-heavy puzzle games. Gorogoa really is a gem of a game that belongs on most people's devices and one that will cast its magic on you as soon as you start playing. ...Read More Fez Pocket Edition is a pint-sized version of Polytron's hit puzzler, Fez. The game is a 2D platformer, but its main puzzle mechanic involves rotating the 2D world in 3D, exposing new faces of the world to explore. For instance, a tiny platform in one dimension, when rotated 90

TouchArcade iOS Gaming Roundup: Reigns: Her Majesty, Cat Quest, Animal Crossing, and Mobile Esports

As we barrel towards the climax of the holiday season, the pace of things happening in the iOS gaming world becomes increasingly difficult to keep up with. Getting good positioning on the App Store over the holiday iTunes Connect freeze has resulted in unbelievable rewards for developers, so it seems like everyone and their brother targets these few weeks between Thanksgiving and Christmas to make as large of a splash as possible. Fighting for top positioning in our most anticipated games list is the sequel to Reigns, Reigns: Her Majesty. It's something I've mentioned here before, but we've finally got an early copy of the game and posted some first impressions. Basically, the game is exactly what we wanted: More Reigns with some fabulous quality of life improvements and additional variety added through a zodiac system, persistent items, and a bunch of other neat stuff. Cat Quest is a cat-packed action RPG which we loved in our review. It's a real-deal premium game that feels delightfully out of place in the current App Store which has largely been overrun by super simple free games. Cat Quest is getting way better with additional updates, the latest of which hit this week. It comes at a great time where a lot of people have beaten the game and provides way more replay value through New Game+ modes. Our favorite is the new "Mew Game" mode which features modifiers like not being able to equip armor, and a bunch of other wild variety. Things are heating up in our two favorite digital CCG's on the App Store: The Elder Scrolls: Legends and Hearthstone. Card

TouchArcade iOS Gaming Roundup: Reigns: Her Majesty, Animal Crossing, Sky, PUBG Knock-Offs, and More

Apologies for missing last week's iOS gaming roundup, but I've got a good reason: I was in Jordan judging Middle Eastern and North African mobile games for the International Mobile Gaming Awards (IMGA). It's an organization that for fourteen years now has been hosting international competitions looking for the best mobile games. I've been involved for several years now, and it's awesome actually having game awards specifically for mobile instead of how things usually go — a quick mention on the tail end of other "real" game awards that might vaguely acknowledge mobile. Submissions just started for this year's IMGA's, so if you're an iOS developer and want your game considered, be sure to submit it. Unlike a lot of game awards, submissions are totally free, so go wild. Kicking things off is the announcement of the release date for the upcoming Reigns sequel, Reigns: Her Majesty. We'll once again be managing our kingdoms via Tinder-style right and left swiping decisions on December 7th. We got a closer look at the game back at PAX West which digs a lot deeper into what to expect than the above launch trailer. Reigns is an unbelievably great game, and one that you can hand to both the most hardcore gamer and someone who has never played a game before and they'll both enjoy it. We've got a full review of the original up on TouchArcade, and so far it seems like the sequel is exactly what we wanted: More Reigns. The Animal Crossing: Pocket Camp Friend Finder is now live! Answer a few q's for Katrina to see which animal could be your BFF! #PocketCamp pic.twitter.com/

TouchArcade iOS Gaming Roundup: Gaming on the iPhone X

The iPhone X launched today and the jury is still out in regard to what the device means for iOS gamers. It stands to reason that the new swipe gesture that replaces the home button is inevitably going to get in the way of some games which require either frantic or elaborate full-screen swipes, but in our experiences the few games that have been updated so far haven't had much of an issue accidentally triggering the home gesture. If you're looking for some new games to load up on your iPhone X, over at TouchArcade we've got a roundup of the best games for iPhone X. It bridges the gap between games that are fun on touch screens anyway, and titles that have been updated to support the full-screen resolution of the iPhone X. It's likely you own more than a few of these, as games getting zero day updates are typically all classic titles. If you're looking for graphically impressive games to put the new GPU to the test, we've been posting roundups of the best iPhone games for that for years now. Whenever a new device is released we dig through the App Store and come up with the latest crop of 3D intensive games, and it seems like more than anything else the list just evolves instead of being totally fresh each time. The Infinity Blade games are still some of the best looking iOS games, but The Witness is a recent addition to our list of showstoppers. We're spending tons of time testing all sorts of games on the iPhone X to continue to flesh out our best games for iPhone X article, which is no small undertaking given the enormity of the App Store catalog. Our

TouchArcade iOS Gaming Roundup: Animal Crossing Pocket Camp, Stranger Things in Minecraft, and More

This week seems like it was totally dominated by all things Animal Crossing Pocket Camp. The story of this game first kicked off over a year ago when Nintendo teased both Animal Crossing and Fire Emblem. They were originally slated for a fall 2016 release, and, well, we have since seen how that turned out. In late January, Nintendo announced that Animal Crossing had been delayed until its next fiscal year. We suspected it'd make an appearance at the Apple keynote in September, but everything was quiet in the world of Animal Crossing until the Nintendo presentation this week which concluded with the soft launch only a few hours later. The above video is me playing the first "session" of the game, which goes through the entirety of the game's tutorial as well as getting pretty close to running out of things to do for the day. That took a little under two hours of playing, so at least on the surface it seems like Pocket Camp gives quite a bit of content away for free. We published a more in depth first impressions / review but the basic gist is Pocket Camp is exactly what you'd expect: A slimmed down version of Animal Crossing that runs on your iPhone. Stranger Things season two is now on Netflix, giving everyone something to absolutely binge out on this weekend... And it seems that for whatever reason, Minecraft is also hopping onboard the Stranger Things hype train. (Or is it the other way around?) Either way, there's a new Stranger Things skin pack in Minecraft which potentially contains spoilers as there are skins for both season one and season two

TouchArcade iOS Gaming Roundup: Campfire Cooking, Guns Royale, Warhammer Quest 2, and More

Like most (all?) weeks in the world of iOS gaming, there's no shortage of things happening and games being released. I spent last weekend at the Hearthstone Summer Championship and wrote about the experience. It's downright incredible to see how huge esports are getting, particularly when Blizzard invites you to hang out in their real-deal esports arena they just built inside of the studio that was once home to The Tonight Show. Last weekend was packed with mobile esports in general, as Las Vegas was home to Amazon's Mobile Masters. I'm curious to see how Mobile Masters evolves over the years as esports over-saturation is definitely a thing. Anyway, my favorite game that was released this week is Layton Hawkes' Campfire Cooking. It's a super clever puzzler that focuses on managing food you're cooking over a campfire by moving things around on a grid. We've got a great interview over on TouchArcade digging into the background of the game, along with some early concept art and work in progress shots. If nothing else, it's super refreshing to just play a $4 puzzle game that feels like a complete game experience instead of being packed with freemium shenanigans. Another really cool game that came out this week is Guns Royale, which as of right now is the closest thing to a bite-sized mobile version of Playerunknown's Battlegrounds. Instead of 100 players, it's 16, and it takes place on a top-down Minecraft-y island. Aside from that limitation, it follows the Battle Royale format exactly with looting, killing, and surviving. The sequel to the incredible Warhammer

TouchArcade iOS Gaming Roundup: Project Aurora, Arena of Valor, The Talos Principle, and More

As I mentioned on last week's roundup, I spent the previous weekend at EVE Vegas, which is one of the many fan events that CCP puts on throughout the world for EVE Online players. It turns out that what they revealed is a game with the working title of Project Aurora. EVE Online is a MMORPG where players fly around virtual spaceships, wage war against other corporations (EVE's equivalent of guilds or social groups), and all sorts of other stuff. While it definitely disappointed a few people that Project Aurora isn't a direct port mobile client to EVE Online proper, it is really cool what a great job they did distilling the EVE experience down into an idle game where you slowly gather resources, upgrade everything, and slowly take over a hex grid space map with the rest of your corporation. At the event we were able to play a test version of the game for the weekend and it was a ton of fun. I'm always a huge sucker for these kinds of eternally upgrade idle progress games, so I couldn't get enough. There are still no solid public plans on when Project Omega is coming, but it seems likely they'll do more testing and an eventual soft launch in the not too distant future. Arena of Valor is an interesting mobile MOBA to follow because in China it is so unbelievably popular that it's even drawn the eye of the Chinese government. Arena of Valor in China has become the source of debates on whether teenagers should be allowed to play it for long and whether the game is pretty much a threat to social order and cohesion. In the North American market, few people have

TouchArcade iOS Gaming Roundup: Thomas Was Alone, Stranger Things, Goat Simulator, and More

I'm writing this from EVE Vegas, and while they haven't announced anything just yet, it does seem odd that the guys behind EVE Online would want someone from an iPhone games site to be in the audience, eh? Anyway, on with some of the bigger stories from this week in the world of iOS gaming. This week was welcomed by two absolutely legendary 32-bit games getting updated to support iOS 11. Thomas Was Alone and Hoplite are now both 64-bit. Thomas Was Alone is near the top of my personal list of best games I've ever played. It's a multi-character puzzler platformer with a fully narrated story and a soundtrack I'll still listen to on Spotify at random. It's a game I wish I could delete from my brain to experience fresh all over again. Take a look at our review. Hoplite, on the other hand, is a hex grid turn-based strategy game that has you playing as a Spartan soldier trying to retrieve the Fleece of Yendor from the 16th floor of a dungeon filled with all sorts of obstacles. It's totally random, and features nearly infinite replayability. We reviewed it all the way back in 2014. A Stranger Things game launched this week. It's a completely free promotional game that's a lightweight RPG of sorts that is jam-packed with fan service. If you are a completionist, you can try and collect all the Eggos and Gnomes and complete the VHS library. And if you manage to collect everything, you might even get to unlock secret characters or never-before-seen footage of the upcoming Season 2. Got to spend quality time with the second best gamer at our company @minliangtan today.

TouchArcade iOS Gaming Roundup: Flower, Modern Combat Versus, Inside, and More

It's been another busy week in the world of iOS gaming, so let's hop right into it: As usual, we've had our eyes closely on the "Updates" page of the App Store looking for 32-bit favorites to reemerge as 64-bit titles. The Mikey Shorts Trilogy, the majority of the Radiangames library, and Dragon Fantasy all finally made their way to 64-bit. Any of these games are effortless recommendations, particularly as they're from the good ol' days of the App Store before freemium shenanigans took over. Dragon Fantasy is particularly good if you're looking for a modern spin on retro RPGs. It hit the App Store back in 2011 and since has been ported to Vita, 3DS, Android, and PC. The most unexpected surprise of the week, without question, was Annapurna dropping Flower onto the App Store. It's by Thatgamecompany, who is also responsible for the upcoming game Sky that was teased back at the iPhone reveal keynote. One of the main reasons we're super excited for Flower to hit the App Store is what it means for speculating on what other games of theirs might come in the future as it seems like the sky is the limit. I'd love it if Journey eventually made its way to iOS. Modern Combat Versus also hit the App Store, which thematically speaking is the complete polar opposite of blowing petals around on the wind in Flower. Versus is an online team-based multiplayer shooter, set in a futuristic and gritty military environment. Gameplay is sort of similar to titles like Overwatch or Team Fortress 2, but it's on your iPhone. It has a Clash Royale-ish chest unlocking system to divvy

TouchArcade iOS Gaming Roundup: The Witness, XCOM, Another Lost Phone, Morphite, and More

Last year when the iPhone 7 came out, we posted this article detailing some of the most graphically impressive games on the App Store to stretch the legs of the increasingly powerful GPUs inside of these devices. With today's launch of the iPhone 8, we've assembled another article that has been updated with some new games that will be great for pushing the limits of the iPhone 8. Oddly enough, the Infinity Blade trilogy is still some of the best eye candy available on the App Store, and chances are if you've been an iOS gamer for a while now you own at least one of the Infinity Blade games if not all three. If you're looking for cool games for your iPhone 8, definitely hit up our list. While a whole bunch of new iOS games were released this week, the iOS port of The Witness is without a doubt the biggest. Whether or not it's the best is up for discussion, as our 4.5 star review of the game has been far more controversial than we originally expected. If this is the first you've heard of The Witness, a great way to describe the game is that it's a modern version of Myst from the creator of Braid. It takes place on a mysterious island filled with puzzles at every turn, and even the island itself is a puzzle. The Witness sells for $39.99 on every other platform it's on, but the same great game can be played on your iPad or iPhone for $9.99 — a pretty great deal, overall. We've been following classic iOS games that are still in need of 32-bit updates, and when we had all but given up on 2K to update any of its titles (given how Bioshock was left to die on the

TouchArcade iOS Gaming Roundup: Thimbleweed Park, GRID Autosport, Iron Marines

While most of the Apple community spent this week glued to any news about the keynote and the since revealed new iPhones, as usual, the world of iOS gaming was packed to the gills with all sorts of new and upcoming games. Of course we're super excited for all the augmented reality games that were demonstrated, as well as Sky, but there's way more noteworthy gaming happenings than those few titles. While the name Ron Gilbert might not be immediately recognizable to you, I bet some of the games he's been responsible for are. Gilbert was instrumental in both Maniac Mansion as well as the first two Monkey Island games. Following a successful Kickstarter in late 2014, the Thimbleweed Park team has been hard at work at crafting a point and click adventure game which has since resonated with fans of the genre to an extent that's hard to believe. The game has been available on Steam for a while now, with "very positive" reviews. It's finally coming to mobile on September 19th. I've heard absolutely nothing but phenomenal things about the game and have been waiting to play it on my iPad. Next week can't come soon enough. The iPhone has been a great platform for racing games, but it feels like ever since EA dominated that particular sector with Real Racing 3 there's been a distinct lack of competition. Well, soon GRID Autosport will hit the App Store. (Soon, as in, this year.) If the freemium shenanigans of Real Racing 3 tired you out, you'll be happy to hear that GRID is going to be a premium priced racing game. It also is quite a looker, and is likely going to be one of

TouchArcade iOS Gaming Roundup: Reigns: Her Majesty, Final Fantasy XV, Armello, and More

This week over on TouchArcade has been all about playing catch up after attending PAX West in Seattle. If you've never been to a PAX event, and are at all into any aspect of gamer culture, I promise you'll have a very good time there. Whether you're into card games, board games, video games, or any other form of gaming you'll find something there for you. It's really sort of incredible just how welcoming PAX events are, and how much there is to do. For our purposes, the show floor was packed with mobile games, even though mobile was by no means the star of the show. We loved the original Reigns and have been closely following the development of its sequel, Reigns: Her Majesty. We got a walkthrough of the game with its creator, and the sequel is shaping up to be exactly what we wanted: More Reigns. This time around you play as a queen, there are loads more cards, and there's a zodiac system which puts a unique spin on every new play through. It sounds like there are many other secrets and discoveries to be made while playing, but they're keeping those things close to their chest until the game is released. Hidden deep inside of the Square Enix booth at PAX was a playable version of Final Fantasy XV: Pocket Edition which we spent a good twenty minutes with. The game is everything we'd hoped it would be, and the first playable episode seems surprisingly one to one with the "full" console version of the game. All of the dialog is there, the quests seem the same, the level-up system feels identical, and overall it looks as if they're delivering on the promise of

TouchArcade iOS Gaming Roundup: PAX West, Suzy Cube, Game of Thrones and More

We are at PAX West this weekend, scoping out the coolest mobile games in Seattle for coverage on TouchArcade. If you're also here and want to show us your game, be sure to hit up either @hodapp or @jaredta and we'll make sure that we make it happen. For everyone else, like any other week in the calendar year, this one has been packed with all sorts of interesting things happening in the world of iOS gaming. First off, one cool thing that we do around TouchArcade is called the RPG Reload play along. The basic gist of the whole thing is we select an RPG, which typically is an older or other retro game, and we all play it together over the course of a month and share out experiences in this forum thread. It's a really awesome way to revisit older games that you have (or haven't) played before. This month we're focusing on the action RPG Bastion. It's a fully narrated game experience, which is... unbelievably cool if you've never tried it before. Check out the trailer, or the forum thread, and hop in. These play alongs are a ton of fun. While it's the first time we've mentioned it in these MacRumors roundups, Suzy Cube is a game we've been following over on TouchArcade for years now. It's basically a modern, touch-based, reinterpretation of the 3DS game Super Mario 3D Land. The amount of time the developer, Louis-Nicolas Dozois, has put into refining every aspect of the game is really just sort of incredible. His latest developer blog posted over on Gamasutra details all the challenges that went into designing the controls of a 3D platformer. In fact, the entirety of

TouchArcade iOS Gaming Roundup: Reigns: Her Majesty, Darkest Dungeon, Final Fantasy XV, and More

This week was a massive week for iOS gaming news, so much so that there's not even time for witty intros. Jumping right in, Ridiculous Fishing was updated to 64-bit. This was a 32-bit title we were watching very closely as we gave it our Game of the Year award in 2013, and Ridiculous Fishing has won basically every other award an iOS game can win outside of that. The update adds haptic feedback, leaderboards, and some other goodies too. In other 32 to 64-bit updates, DotEmu will be updating their catalog as well, which includes games like Another World, Karateka and other classic retro ports. If you haven't played Reigns yet, you really need to fix that problem. We reviewed the game when it came out last year and loved it. It's an RPG where you manage a kingdom (and your legacy as a king) by swiping right or left with a Tinder-like mechanic. It's remarkably clever, and if there's one bad thing about the game it's that it eventually ends, leaving us very hungry for more. Well, the sequel was announced in January, but recently the developers revealed that the game will launch later this year. Reigns is/was amazing, so, I've got incredibly high expectations for Her Majesty. Right on time, Darkest Dungeon for iPad has hit the App Store. The game has been received incredibly well on Steam, as it provides a clever twist on the turn-based RPG formula with a beautiful gothic art style. It's easy to call Darkest Dungeon an essential release, particularly for five bucks, for anyone who owns an iPad and is even remotely interested in RPGs. Cross-platform saving sweetens the

TouchArcade iOS Gaming Roundup: Six Ages, Miracle Merchant, Dungeon Raid Eulogy, and More

We're only a few days away from a major solar eclipse in the USA, and I suspect tons of people will be spending quite a bit of time this weekend either driving to the path of the eclipse on the 21st or waiting for it to actually happen on the day. Few things go better with sitting in a car (provided you're not the one driving) or waiting in general than iOS gaming, so if you're looking for something new and exciting to play be sure to check out our hot games list and our recent top reviews. You'll find enough great games there to last you through even the longest road trip. As usual, there's tons of other stuff going on in the world of iOS games this week. King of Dragon Pass is an ancient PC game that was ported to mobile back in 2011 that we absolutely loved in our review. It's an unbelievably in-depth game featuring gameplay that feels like a blend of a Civilization game and a Choose Your Own Adventure book. (For more on KoDP, check out this retrospective article from 2015.) Anyway, a spiritual successor was announced three years ago, and since then the developers have gone dark, until this week. Six Ages is now feature complete, which at minimum means an alpha version is ready to go. Fingers crossed for a speedy beta test and release, as we've been waiting for this game forever. Sonic Mania was released this week for the PS4, Xbox One, and Switch, and while I highly recommend picking up the game on any of those platforms if you own one, we dug into the history that made the game possible. Sonic Mania is effectively a fan made game which initially kicked off

TouchArcade iOS Gaming Roundup: Minecon, Darkest Dungeon, Valve's New Game, and More

Kicking off this week in iOS gaming was an appearance I made on the Australian games podcast, GameHugs. It's an industry-centric podcast that explores the backstory of web sites and studios in the world of video games (and often mobile games). On the most recent episode, I get into what goes on behind the scenes running a site like TouchArcade, as well as the odd chain of events that led me to TouchArcade — including, but not limited to, getting banned from the MacRumors forums. It's a fun story, but if that's not your cup of tea, as usual there are always tons of other things going on in the world of iOS games. I've mentioned it in previous roundups, but things are starting to get real when it comes to the impending release of iOS 11 and with it, what we've been calling the 32-bit app-pocalypse. We started casually compiling a list of our favorite games that have yet to be updated, which grew into this gargantuan article filled with some amazing titles that likely aren't going to work in the future. It's worth skimming through, as if you've been buying iOS games for a few years now I'd be really surprised if you didn't own at least one of the games on the list. It might be worth one last play through before iOS 11 steamrolls everything next month. Hi Shaun, this week’s release will feature an updated emulator core with new features. This will be rolled out to other releases soon.— SEGA Forever (@SEGAForever) August 7, 2017 We've been giving Sega a pretty hard time surrounding the launch of the "Sega Forever" lineup of free with one-time unlock classic emulated

TouchArcade iOS Gaming Roundup: Pokemon Go Fest Fallout, Classic Titles Go 64-Bit, New Rocketcat Game

Awesome things have been happening over at TouchArcade this week, as we picked up not one but four additional writers. This has significantly increased our game review output, making our top reviews page really worth having bookmarked to keep up on all of the best iOS games that have come out recently. We've awarded top marks to Layton's Mystery Journey, Linelight, Miracle Merchant, and The Elder Scrolls: Legends. So many five-star reviews in one week even had me re-publish an editorial I wrote back in 2016 about the unique challenges of reviewing mobile games, which is worth a look if you're interested in some behind the scenes stuff surrounding review scores. Anyway, as usual, it's never a boring week in the world of iOS gaming, and the saga surrounding Pokemon Go Fest continues. If you missed the recap a few weeks ago, it was such a disaster that Niantic eventually just gave everyone refunds. Aside from offering an official apology, they also announced that upcoming European events will be postponed. Hopefully this will give them an opportunity to reevaluate connectivity options so they don't get another park full of tens of thousands of people who can't play the game. In other Pokemon Go news, the Legendary Pokemon Moltres is now available in game. With iOS 11 approaching, we've been closely watching our list of 32-bit games that are going to stop working, with fingers crossed for updates. As of this week, Jet Car Stunts and Canabalt both got 64-bit updates and Square Enix confirmed that Final Fantasy Tactics will be getting a 64-bit update next month. As

TouchArcade iOS Gaming Roundup: Pokemon Go Fest, Strike Team Hydra, The Elder Scrolls: Legends and More

Without question, the biggest thing that happened in iOS gaming this week was the disastrous Pokemon Go Fest that took place in Chicago last Saturday the 22nd. The event was hyped to unbelievable levels in the Pokemon Go community, particularly as exclusive in-game rewards for attending were teased. This led to people from quite literally all over the world flying into Chicago to participate in what was thought to be the premiere Pokemon Go event. Having been to large Pokemon Go meetups where cellular networks were crippled by the people in attendance, I was curious to see how Niantic was going to solve inevitable connectivity problems. Right around the time the event was set to start, massive server problems and crash bugs hit Pokemon Go. Then, as more people started flowing through the gates, cellular networks were so crippled that it was incredibly difficult to get online to even attempt to connect to the game. Throw in the exquisite misery of an unbelievably hot and humid Chicago summer day, people who paid anywhere between hundreds to thousands of dollars to travel to the event, and a game that straight up doesn't work, and you were left with crowds eager to boo and heckle any Niantic representative that took the stage. This eventually resulted in Niantic refunding everyone's tickets, along with giving all players who came $100 worth of premium in-game currency as well as the legendary Pokemon Lugia. I've posted more details on the day over on TouchArcade, and we discussed it on our podcast, if you want to dive even deeper into the Pokemon Go Fest fallout.

TouchArcade iOS Gaming Roundup: RuneScape, Layton's Mystery Journey, Full Throttle Remastered, and More

This week I'm finally allowed to talk about what should be some pretty massive news for iOS gamers who are also old-school MMORPG players: RuneScape for mobile was announced, and it's coming in late 2017 / early 2018 for Android and iOS. If the name RuneScape doesn't ring a bell, it's a browser-based MMORPG that was first released back in 2001. Like EverQuest and Ultima Online, players who were into RuneScape were really into RuneScape. It has even earned Guinness records for the world's largest free MMORPG and the most updated game. In addition to the RuneScape that has been updated over the years, Old School RuneScape, which is a modern reboot of (as the title might indicate) the old version of the game, is also coming to mobile. For whatever reason, the Old School iteration is far more popular on Reddit than the modern version. I'm ultra-excited for these mobile ports, as RuneScape is deep in the category of games I've heard a lot about, but never really had the time to sit down and play. Being able to get into the game on my phone really lowers that barrier of entry, and better yet, it's totally cross platform and mobile players will be playing the same game on the same servers as the "real" browser and PC client. Meanwhile, we've continued to follow the puzzling drama of Honor of Kings versus the Chinese government. It's a scuffle that seems hard to believe as a thing that's really happening. If this is the first you've heard of Honor of Kings, the basic gist is that it's a MOBA by Tencent that is absolutely on fire in China. They've got 200 million active

TouchArcade iOS Gaming Roundup: 868-HACK, A Planet of Mine, Street Fighter IV Champion Edition, and More

Things are never boring in the world of iOS gaming, and that's true once again this week. The majority of my time over at TouchArcade this week has been negotiating and scheduling all sorts of upcoming news under embargo that I wish I could talk about as I hate sitting on really awesome stories. But, in the interest of keeping everyone happy, I'd just keep your eyes glued to these roundups over the next couple of weeks for some pleasant surprises in the world of mobile gaming. Picking up where we left off last week, there have been further developments in the mystery of what in the world is actually happening with the Five Nights at Freddy's series. The game series has merchandise in both Walmart and Target stores, as well as a movie on the way, but the fate of the sixth installment is still up in the air. This week FNAF creator Scott Cawthon reiterated on Reddit that he's stepping away from the series partly due to the community negativity and how discouraging it is. It's ultra plausible, and makes a ton of sense, particularly as FNAF has grown beyond Cawthon's wildest dreams, but... I'm not quite ready to believe that there won't be a Five Nights at Freddy's 6. As far as roguelites (A "roguelite" is not quite a "roguelike," although the internet loves arguing about the definition of both. Typically they're games with random elements and permadeath.) are concerned, 868-Hack is one of the very best on the App Store. We absolutely loved it when it hit the App Store back in 2013 as it's unbelievably clever how developer Michael Brough combined classic roguelike