MacRumors

tsmcTaiwan's Economic Daily News reports [Google translation, via Mac Otakara] that "high-ranking officials" at Samsung have disclosed that the firm has yet to receive orders for an A7 chip to be used in the iPhone 6 next year. The lack of contact with Apple about an A7 chip is reportedly leading to speculation at Samsung that Apple has shifted its orders for the chip to Taiwan Semiconductor Company (TSMC).

According to the report, Apple and Samsung are currently operating under an exclusive supply contract for A-series chips, but that contract is set to expire in June. With that expiration, Apple will be able to shift production to TSMC, which is pressing forward on plans for its smaller and more efficient 20-nanometer process. TSMC is said to be about two months ahead of schedule on beginning installation of production equipment for 20-nm chips.

Today's report is in line with previous rumors claiming that Apple and TSMC have essentially completed the initial design for a 20-nm A7 chip with shipments currently scheduled for early next year.

As we noted previously, assuming that rumors of a 2014 launch for a 20-nm A7 chip are accurate, Apple will need to use a different solution for its 2013 iOS device models, with options including a die shrink of the current A6 chip from 32-nm to 28-nm, a more substantially revamped A6 chip, or an early A7 chip based on a 28-nm process.

Last month, comedy site Funny or Die announced that it will be releasing iSteve, a 60-75 minute movie based on the life of Steve Jobs, on April 15. The film stars Justin Long, who gained fame among Apple fans for playing the role of "Mac" in the popular "Get a Mac" advertising campaign, in the role of Jobs.

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With less than two weeks to go before the film's debut, Funny or Die has now released a teaser trailer for iSteve. The 90-second trailer offers only a brief glimpse of Long as Jobs, instead opting for a focus on audio clips from the film.

iSteve is just one of three films focusing on Steve Jobs due for release, with Ashton Kutcher's Jobs having premiered at the Sundance Film Festival in January but experiencing a delayed public release and Aaron Sorkin's Sony-backed film drawing on material from Walter Isaacson's authorized biography of Jobs yet to begin production.

Funnyordie

As noted by O Globo, Apple today made significant cuts to its pricing for the iPhone 4 and 4S in Brazil, lowering the price of the 8 GB iPhone 4 from R$ 1499 (US$741) to R$ 1099 (US$544) while dropping the 16 GB iPhone 4S from R$ 1999 (US$989) to R$ 1699 (US$840).

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New iPhone 4/4S pricing in Brazil

Apple's standard sales arrangement in Brazil includes financing of 12 monthly payments, but customers willing to pay in full with cash can order by phone for a 10% discount, bringing pricing down even further to R$ 989 (US$489) and R$ 1529 (US$756). It appears to be unclear if there have been any changes to iPhone 5 pricing, as Apple does not sell the device through its online store in Brazil.

In the United States, Apple sells the 8 GB iPhone 4 unlocked and unsubsidized for $450 before taxes, making Brazilian pricing fairly competitive with Apple's U.S. pricing. The 16 GB iPhone 4S is priced at $549 unlocked in the U.S., meaning that Brazilians are still paying a relatively significant premium for that device even with the 15% price cut.

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Old iPhone 4/4S pricing in Brazil

The report does not note the reason for the significant price cut, but it seems likely that Apple's partnership with Foxconn to bring iPhone and iPad production to Brazil in order to avoid extremely high import taxes may now be yielding benefits. Apple has, however, not yet reduced pricing on the iPad in Brazil.

Late last year, Apple began hiring for its first retail stores in Brazil, seeking to raise its profile in the world's fifth most populous country.

Related Forum: iPhone

GDCOur sister-site TouchArcade has published a roundup of upcoming games announced or previewed in the past couple weeks at PAX East and the Game Developers Conference.

There are dozens of promising games on the horizon, including Blizzard's Hearthstone: Heroes of Warcraft, Gun Media's Breach and Clear, and the iPad remake of Leisure Suit Larry.


TouchArcade looks at a number of these games, and more:

PAX East and GDC were both insanely busy this year, so much so that we found ourselves wondering if we were actually posting too much event coverage. Regardless, good times were had by all, and like every year, it was awesome to see both familiar faces as well as meeting all sorts of new people at GDC. I've said before, and I'll say it again, if you're involved in game development in any way, GDC is an event you need to get to.

Attlogo375wideAT&T said today that it will begin supporting the iPhone 5's wideband audio -- or 'HD Voice' -- feature later this year, reports All Things D.

The technology provides for significantly better call quality, when the network and both devices support it. T-Mobile said it will be supporting it at launch on the iPhone 5, with AT&T the second U.S. carrier promising to support HD Voice.

Speaking on Monday, AT&T senior VP Kris Rinne said that the carrier will roll-out its own support for the technology later this year as it begins to route voice calling over its LTE network.

"HD Voice is part of our voice over LTE strategy," Rinne said, speaking at the VentureBeat Mobile Summit in Sausalito, Calif.

schiller wideband audio 2
When Gizmodo tested the iPhone 5 on T-Mobile at that carrier's launch event, it reported that HD Voice call quality was "a bit richer, and definitely fuller… a noticeable improvement." All Things D mentioned that Sprint was considering implementation of HD Voice at some point in the future as well.

(Image from The Verge)

San Francisco district attorney George Gascón told the SF Examiner (via AppleInsider) that an Apple representative told him the next two generations of iPhones have already been developed and that Steve Jobs was involved in their development, saying "they preceded Tim Cook".

After Jobs passed away, it was reported that Apple had four years of product plans in the pipeline that Jobs had personally approved, matching nicely with the above claim.

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Gascón said he also spoke with the Apple representative, a government liaison named Michael Foulkes, about the possibility of a 'kill switch' in iOS devices that could permanently disable them if they were stolen. He said he was "underwhelmed" with the discussion, saying the Apple rep seems to be "trained in the art of doing a lot of talking and saying nothing."

Major U.S. carriers agreed last year to develop a database that would allow stolen mobile phones to be disabled and deny them voice and data service, but law enforcement officials would like to see phone makers on board with a similar service as well.

ItunesA U.S. District Court judge has ruled that users cannot legally resell songs they have purchased on iTunes, reports All Things D. The case in question is a lawsuit between Capitol Records and music startup ReDigi, which wants to create a marketplace for owners of digital music to sell their libraries.

ReDigi argued that 'first-sale doctrine' should apply to digital purchases in addition to physical ones, but the court did not accept that argument. First-sale doctrine holds that individuals are able to sell their legally purchased books or CDs to other parties.

However, here, the Court cannot of its own accord condone the wholesale application of the first sale defense to the digital sphere, particularly when Congress itself has declined to take that step. Accordingly, and for the reasons stated above, the Court GRANTS Capitol's motion for summary judgment on its claims for ReDigi's direct, contributory, and vicarious infringement of its distribution and reproduction rights. The Court also DENIES ReDigi's motion in its entirety.

The Judge granted partial summary judgement to Capital Records, but has ordered both sides to submit a joint letter to the court by April 12, "concerning the next contemplated steps" in the case. We have uploaded Judge Richard J. Sullivan's full decision to Scribd.

Apple filed for several patents recently that suggest the company is at least considering ways for users to resell, lend or inherit digital content. The company has made no indications that it would make such a service available, however.

apple_original_logo_150As happens every year on April 1, today is April Fools' Day, and readers should be wary of hoaxes and claims at both news and rumor sites. Today also represents Apple's 37th anniversary, with their partnership having officially been founded on this day in 1976 by Steve Jobs and Steve Wozniak.

As has become tradition, a number of today's pranks have focused on Apple, and here are a few of the more interesting ones to surface so far today.

RunKeeper for iPad

For those users not content with the small iPhone screen to help track their runs, RunKeeper has announced RunKeeper for iPad.

We’re always trying to do more to make running and getting in shape easier and more intuitive.

In the process, we’ve discovered that for many of our users, the phone screen is just too small to get all that important real-time fitness information into one convenient place.


iPlay Game Console

IGN today shared a "promotional video" for a new "iPlay" game console from Apple, including a numbers of features such as motion control and an extensive library of launch titles.


iWatch

TechCrunch points to a video from AppleInsider.ru showing off Apple's "iWatch" project, which actually turns out to just be a premium-priced wrist strap to allow users to attach their iPhones and iPads to their wrists.


Orange Teardown

Tired of tearing down Apple products to examine their internals and assess their repairability, iFixit has moved on to a different fruit with its new Orange teardown.

MacRumors has not participated in April Fools' Day prank news stories in the past, and have no plans to breakout from that tradition this year. All news stories posted on our site today are real.

With Google shutting down its RSS aggregation platform Google Reader in July, several companies have pledged to build a better reader, with existing news aggregator Feedly among them.

Soon after the shutdown announcement, Feedly revealed that it had developed a clone of the Google Reader API called Normandy, which got it instant attention from former Google Reader users. Less than a month later, Feedly has garnered more than three million new users, prompting the company to release a significant update to its iOS app.

feedlyiphone
Version 14 of Feedly for iOS offers a new feed search engine with a search algorithm designed to help users find unique content.

The smart topic completion feature enables a truly intuitive search and discovery experience. The new search algorithm leverages millions of interactions from the Feedly community, helping you find the best feeds on the web. There are already millions of people using Feedly, and more and more joining every day. The more you use Feedly to search, categorize and follow your favorite feeds, the better our search and discovery will become.

A "Must Read" section allows users to aggregate their most read feeds in one easy to access spot, pull to refresh has been added, and a new title only view makes headline scanning quicker. Here's a full list of the updates:

-Fixes random logout bug, and many other smaller issues
-New Feed Search and Discovery.
-New Title Only View. More controls over layouts.
-Enhanced Sharing & Save for Later
-New "Must Read" Section to easily organize the feeds you don't want to miss
-Customize Favorite Sharing Tool to G+, Buffer, Twitter, Facebook, Email or browser
-Customize Favorite Save for Later Tool to Pocket
-Mark as read card at the end of each sections
-Pull to refresh in the home selector

Feedly is a free universal app that can be downloaded from the App Store. [Direct Link]

tim_cook_warranty_letter_chinaOver the past several weeks, state-run media and other outlets in China have criticized Apple over the company's warranty practices in the country.

The company had posted a letter to customers defending its practices as going above and beyond requirements of Chinese law, but as noted by Business Insider, Apple has now posted a new letter from CEO Tim Cook [Google translation] announcing changes to its warranty policy. From the Google translation:

We are aware that, due to the lack of external communication in this process and lead to the speculation that Apple arrogance, do not care or do not attach importance to consumer feedback. We express our sincere apologies for any concerns or misunderstandings this gives consumers.

In order to further improve the level of service, we are implementing the following four major adjustment:

- Improved iPhone 4 and iPhone 4S repair policy
- Provide a concise and clear on the website of the official Apple repair and warranty policy statement
- Increase the intensity of the supervision and training of Apple Authorized Service Provider
- Related issues to ensure that consumers can easily contact Apple Feedback Service

Apple's previous policy for iPhone 4 and 4S warranty repairs had frequently involved issuing customers new handsets but swapping their existing back plates onto the new hardware, with the replacement handsets carrying warranties lasting 90 days or until the expiration of the original one-year warranties from the customers' initial purchases.

The policy had received criticism from those arguing that the replacement devices essentially amount to brand-new hardware and should carry longer warranty coverage. Under Apple's revised policies announced today, the company has heeded those complaints and when it swaps out customers' devices for replacement ones, they will be entirely new devices and carry fresh one-year warranties.

Apple has also made it more clear to customers what its standard repair policies are in China, with main parts such as motherboards receiving two-year coverage while other components receive one-year coverage. In addition, Apple has increased training for authorized service providers in China in order to ensure that they are fully aware of Apple's new and continuing warranty policies. Finally, Apple has also rolled out a new feedback form to provide a simpler mechanism for Chinese customers to contact Apple about service concerns.

Over the weekend, Patently Apple reported that the U.S. Patent and Trademark Office had refused Apple's trademark application for the term "iPad mini". While some such as The Verge's Nilay Patel were quick to note that the refusal was simply a first office action that is nowhere near final, the refusal does offer an interesting glimpse into the thinking of patent examiners.

The examiner's primary objection to Apple's application takes the view that the term is "merely descriptive" rather than creating a unique brand name that is worthy of protection. The examiner argues that all elements of the name, including "i", "Pad", and "mini" are not unique to the product being named.

The term “IPAD” is descriptive when applied to applicant’s goods because the prefix “I” denotes “internet.” According to the attached evidence, the letter “i” or “I” used as a prefix and would be understood by the purchasing public to refer to the Internet when used in relation to Internet-related products or services. [...]

The term “PAD” is also descriptive of the applied for goods. The term “pad” refers to a “pad computer” or “internet pad device”, terms used synonymously to refer to tablet computers, or “a complete computer contained in a touch screen.” [...]

The term “MINI” in the applied for mark is also descriptive of a feature of applicant’s product.Specifically, the attached evidence shows this wording means “something that is distinctively smaller than other members of its type or class”.

The examiner goes on to suggest a means by which Apple could argue for uniqueness, noting that the company would have to specifically claim that its existing "iPad" trademark has acquired distinctiveness. This would appear to be a trivial argument for Apple to make, but it seems that it did not do so in its initial "iPad mini" application.

The examiner also notes that Apple should include a disclaimer noting that it is only attempting to claim a trademark on "mini" when used as part of the entire "iPad mini" term, as other companies should be permitted to use the descriptive term "mini" for their own products.

As a secondary objection, the patent examiner ruled that Apple's specimen submitted with the application was insufficient to prove that it was for a product being offered for sale. Apple's specimen showed the iPad mini overview page as it appeared at launch last year, with the examiner arguing that the "iPad mini" text and the "Buy Now" button were not in close enough proximity.

The mark and picture of the goods on the specimen are not sufficiently proximate to the “buy now” tab, and it is thus unclear what consumers would be purchasing by clicking on this tab.

ipad_mini_trademark_specimen

Apple's "iPad mini" trademark specimen

As with the prior objection, the examiner in this case offers Apple several means to rectify this issue, including using an alternative specimen that more clearly shows the item is being offered for sale as of the date being claimed in the application, or a shift to an "intent to use" application that requires no initial specimen and instead requires that Apple simply show that at some later date it did indeed offer the item for sale.

Related Roundup: iPad mini
Buyer's Guide: iPad Mini (Neutral)
Related Forum: iPad

The Next Web is reporting that a group of iOS developers has been targeted with a series of rapid-fire messages on iMessage, creating a sort of denial-of-service (DoS) attack that crashes the iMessage app.

Grant Paul, one of the targeted iOS developers explains how the attack worked:

“What’s happening is a simple flood: Apple doesn’t seem to limit how fast messages can be sent, so the attacker is able to send thousands of messages very quickly,” Paul says.

The second part of that, he explains, is that if a user sends a ‘complex’ text message using unicode characters that force a browser to render ‘Zalgo’ text, or simply uses a message that is enormous in size, them the Messages app will eventually crash as it fails to display it properly. This will effectively ‘break’ the Messages app on iOS by forcing it to close and stop it from re-opening because it can’t render that text.”

iH8sn0w, an iOS jailbreak tool and app developer, showed TNW a proof-of-concept AppleScript that would be able to create the barrage of iMessages. A potential spammer would only need a person's email address and the AppleScript to engage in the attack, especially after Apple unified phone numbers and email addresses in iOS 6. 

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Currently, there is no way to block particular senders in iMessage, though iH8sn0w said it should be possible for Apple to notice the bursts of messages and block them as repetitive spamming. Victims can also disable iMessage entirely.

It's not clear who initiated the attack, nor why these developers were targeted, though it appears the attacks are merely a prank.

app_store_games_bannerFollowing today's rumor that Apple was quietly polling developers at this week's Game Developers Conference about support for a forthcoming gaming controller for iOS devices, the ever-reliable Jim Dalrymple has quickly quashed that report.

As usual, Dalrymple provides no additional comment beyond a simple "Nope", but his selective quoting of the source material suggests that he is denying any current plans for an Apple-branded controller.

"Long rumoured – and hoped for – GDC 2013 has finally provided confirmation that Apple will release its own dedicated game controller."

Nope.

Dalrymple has solid connections at Apple and has on numerous occasions and with 100% accuracy either confirmed or denied specific rumors. Prior to today, his most recent such statement came last month when he nixed a claim of a television-related Apple media event scheduled Apple for this month.

ItunesNegotiations between Apple and record companies regarding Apple's rumored 'iRadio' music service are progressing, The Verge reports as one tidbit in a larger article about the music industry in general.

The last report about Apple's streaming music service came earlier in March when Apple was reported to be offering half the royalty rate that Pandora pays for a similar product.

Much has been written about Apple's plan to launch a Pandora-esque service this year. Now multiple music industry insiders have told The Verge that significant progress has been made in the talks with two of the top labels: Universal and Warner. One of the sources said "iRadio is coming. There's no doubt about it anymore." Apple is pushing hard for a summertime launch.

It has been reported in numerous publications that Apple wanted to launch its service sometime in 2013, but was having difficulties negotiating royalty rates that were satisfactory to both sides.

That Universal and Warner are the companies claimed to have made the most progress with Apple is noteworthy -- Universal was the last of the four major labels to sign onto Apple's iCloud service, while Warner has been wary of cloud-based services in the past.

Pocketgamer reports that Apple spoke with a number of developers at the Game Developers Conference this week about providing game support for a new, official iOS game controller. Apple was rumored to have a physical game controller in the works for the iPhone last year, but nothing has yet seen the light of day.
icadecore

Two iCade Game Controller Products

Of course, there's no official word yet, but Apple has been active during the conference talking to developers about its plans and ensuring plenty of games will support the joypad at launch.

It's been operating a meeting room at the show, albeit booked under a pseudonym company name to avoid media attention.

However, speaking anonymously, multiple developer sources have confirmed the news to PocketGamer.biz.

Back in 2008, Apple applied for a patent relating to a Wiimote-like controller, but there is no indication that patent is related to this effort.

There are a number of third-party game controllers including the iCade line and an Atari Joystick. However, these third-party efforts have been hampered by a lack of widespread support from developers.

MacRumors had heard previously that Apple had originally supported accessory makers in their quest to make official dock-connector game controllers, but then the approval process was mysteriously halted. Some had speculated at the time that Apple was working on their own game controller solution.

For what it's worth, none of our GDC contacts have heard anything to corroborate the Pocketgamer story, and there is no indication of when or if such a controller might launch.

Update 1:33 PM: The Loop's Jim Dalrymple has quashed the rumor, responding to Pocketgamer's report with a simple "Nope".

Last December, asynchronous multiplayer strategy game Battle Dungeon hit the App Store. Less than a week after the game was released, an .ipa file surfaced on the internet and illicitly obtained copies of Battle Dungeon caused a huge amount of stress on the game's servers.

The team behind Battle Dungeon, Hunted Cow, was forced to shut it down after the server load caused technical difficulties that the team did not have the resources to fix.

Hunted Cow did not give up on Battle Dungeon and has today released a new version of the game in the App Store. Battle Dungeon: Risen is a redesigned single player version of Battle Dungeon that features a number of improvements.

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Battle Dungeon: Risen offers up all new content, along with improved graphics and a lower price. The game has also been stripped of in-app purchases, allowing all upgrades to be obtained with gold earned in the game.

We've integrated our AI code in to the game and developed a complete single player campaign. Along with all new maps and enemies, so don't be surprised if you see a skeleton or two wandering our new and improved dungeons. We've also gone over all our levels with some new tools that should give it much more vibrant and realistic lighting. In addition to this, each mission now includes a 3 star challenge rating and we've implemented Game Center leaderboards and achievements.

As a turn-based strategy game, Battle Dungeon: Risen features 12 different scenarios to play through with several different classes, massive battles, and an array of items to earn.

Battle Dungeon: Risen can be downloaded for the iPad and the iPhone from the App Store for $1.99. [Direct Link]

vineTwitter has updated Vine for iOS, adding a feature that allows Vine users to embed their videos on web pages. The embed option, which is located in the app, can be used for self-created videos and for videos created by others. Embeds can also be done via the Vine.co webpage assigned to Vines on the internet.

Video sharing offers two stylistic choices, including "Simple," which is a borderless video displayed at full resolution and "Postcard," which is the standard Vine look.

Vine users can also share other users' Vine videos on Facebook and Twitter with the newest version of the app, as long as the videos have been previously shared by those who created them. Finally, the update includes a number of bug fixes and performance enhancements.

-Now you can share posts by others to Twitter or Facebook, or embed them on the web.
-Fixed an issue that caused the camera to freeze when starting a new recording
-Resolved a bug that that caused the camera to record without touching the screen
-Other minor fixes and performance improvements

Vine can be downloaded from the App Store. [Direct Link]