Google late last year launched its all-new Google Calendar app for Android with a smarter, more automated version of the platform, with a promise that the app would someday hit Apple's iOS-enabled devices.
Thanks to a few leaked screenshots sent in to The Next Web, it appears the revamped Google Calendar app is ready for an imminent launch on iPhone and iPad. The images show off an app that looks pretty similar to the Android version, with Calendar pulling photos and map information straight into the app.
When the app debuts, it will be the first time a dedicated Google Calendar app launches on iOS. There's no confirmation yet as to whether the iOS version will encompass all of the features from its Android counterpart, like Schedule View or Assists, but, as The Next Web points out, with the images leaking it shouldn't be long until the app launches to find out.
Google has a number of regularly updated apps on Apple's mobile platform, including fan favorite Google Maps and Google Translate, which was just updated with instant camera-based translation software Word Lens.
Apple today updated its website to celebrate Martin Luther King, Jr. Day with a full page memorial on the company's home page. The image on the site is accompanied by a message to honor the civil rights leader and his work, “Today we reflect on the life and vision of Dr. Martin Luther King Jr. and the work that continues in service of the broader concerns of humanity.”
Following the rollout of the website change, Apple CEO Tim Cook tweeted his own commemoration that highlighted Apple's remembrance of King's legacy.
Previously, Tim Cook has publicly expressed his admiration for Dr. King, noting in a Charlie Rose interview last year that he keeps photos of King and politician Robert Kennedy in his office at Apple.
"I had the — just tremendous respect for both of them, and so I do," he said. "I look at them every day because I think for people — there’s still too many cases in the world and in the United States where there’s a class kind of structure or where voting or people are trying to convince each other that this other group of people don’t deserve the same rights. And I think it’s crazy, I think it’s un-American."
Besides the web page refresh, Apple reportedly also is encouraging its employees to volunteer with a donation matching program, reports 9to5Mac. Instead of a paid day off, Apple is offering to donate an additional $50 for each voluntary hour worked by employees.
Note: Due to the political nature of the discussion regarding this topic, the discussion thread is located in our Politics, Religion, Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.
KGI Securities analyst Ming-Chi Kuo is back with another report outlining his belief that Apple will launch a stylus as an optional accessory for the company's rumored 12.9-inch "iPad Pro". With the new iPad's larger screen, it will likely prove popular with enterprise and creative users who tend to have more need for a stylus and Kuo believes Apple will fill that need with an in-house solution.
Given that it’s more precise than a person’s fingers, a stylus can be more convenient to use than the combination of keyboard and mouse in some cases. Therefore, we believe Apple’s stylus will improve the user experience of 12.9-inch iPad.
Apple's proposed haptic stylus from a 2010 patent application, not necessarily reflective of the company's current thinking on such a device
Kuo believes the stylus will be an optional accessory rather than included standard with the new iPad, as the relatively expensive stylus would drive the base cost of the iPad too high.
We don’t think all users will need a stylus initially. Coupled with its unfavorable cost structure, high selling prices may turn consumers off if the 12.9-inch iPad is always bundled with it. We therefore expect the stylus to be an optional accessory before sufficient user feedback is received.
Looking at technical details of the stylus, Kuo predicts it will charge via a Lightning connector, believing a more convenient wireless charging solution would be too expensive and require difficult antenna design that Apple will likely forego initially. Kuo also believes the initial stylus model will not include a gyroscope accelerometer, but future models could include the component to support "3D handwriting" to allow the user to write on other surfaces or even in the air.
Kuo believes Apple will launch this new stylus in the second or third quarter of this year, roughly the timeframe predicted for the iPad Pro launch. The company has filed for a number of patents related to stylus technology, with the most recently publicized one being a "communicating stylus" that would automatically transcribe handwritten notes into digital form.
The upcoming Steve Jobs biopic penned by Aaron Sorkin has entered production, with film crews setting up at Steve Jobs' childhood home in Los Altos ahead of filming that's set to take place on Friday afternoon.
CNET's Shara Tibken was on scene at the house Friday morning, watching as the film's production team finished transforming the garage into what it might have looked like back in 1976, when Steve Jobs and Steve Wozniak were working on the original Apple I computers.
The biopic, which is based on Walter Isaacson's best selling Steve Jobs biography, is said to cover three of Jobs' most important product launches -- the Macintosh computer in 1984, the NeXT computer in 1988, and the release of the iPod in 2001. Filming is starting at Jobs' childhood home, but later, film crews are expected to move on to areas in San Jose and Berkeley.
Directed by Danny Boyle, famous for Slumdog Millionaire, the biopic will star Michael Fassbender as Steve Jobs and Seth Rogen as Steve Wozniak. Fassbender has had high-profile roles in movie like 12 Years a Slave and Inglourious Basterds, but he is perhaps most well-known in recent years for his role as Magneto in X-Men: First Class and X-Men: Days of Future Past. Rogen recently starred in The Interview and is also known for Neighbors, Pineapple Express, Knocked Up, and This is the End. Though mostly known for his comedic roles, Rogen has also had roles in more serious movies like 50/50 and Take This Waltz.
Kate Winslet, known for Titanic and Divergent, will take on a leading female role, and Jeff Daniels of The Newsroomwill play former Apple CEO John Sculley. Steve Jobs' former girlfriend Chrisann Brennan will be played by Katherine Waterston, and Michael Stuhlbarg will play early Apple employee Andy Hertzfeld.
A full gallery of photos of early production on the Steve Jobs biopic in Los Altos can be found over at CNET.
As we mentioned in last week's Buyer's Guide post, the deals in the month of January aren't great, but there are still a few discounts to be had on various products like the previous-generation iPads, the Retina iMac, the MacBook Air, and a few Retina MacBook Pro models.
We've also got a handful of accessory deals for you this week, on iPhone cases, iPad keyboard cases, Thunderbolt docks, and the Jawbone Big Jambox, plus some deals on Mac and iOS apps.
iMac
As of yesterday, Apple is selling the new 27-inch Retina iMac in its online refurbished store, offering discounts of 15 percent off, which beats any Retina iMac price that can be found in store this week.
Selection varies, but there are quite a few configurations available for purchase at a discount, which gives consumers looking for a Retina iMac deal a lot to choose from beyond the standard configuration.
For example, the 4.0GHz Retina iMac with 8GB RAM and 1TB Fusion drive can be purchased for $2,339, a discount of $410 compared to the price when purchased new, and the stock 3.5GHz/8GB/1TB Retina iMac is available refurbished for $2,119, a discount of $380.
All of Apple's refurbished machines come with a 1 year warranty, but stock fluctuates often, so potential buyers may need to wait for a desired machine to show up in the store.
iPads
We don't recommend buying an iPad Air 2 or Retina iPad mini 3 this week if you can help it because there are no sales going on, but Best Buy is still offering now-discontinued higher-capacity Cellular versions of the iPad Air and the iPad mini 2 at discounted prices up to $130 off the standard price.
- 13-inch 2.6GHz/8GB/128GB (Adorama) - $1,149, $150 off - 13-inch 2.6GHz/8GB/256GB (Adorama) (B&H Photo) - $1,399, $100 off
MacBook Air
- 11-inch 1.4GHz/4GB/128GB (Best Buy) (B&H Photo) - $829.99, $70 off - 11-inch 1.4GHz/4GB/256GB (Adorama) (B&H Photo) - $999, $100 off - 13-inch 1.4GHz/4GB/128GB (Best Buy) - $849, $150 off - 13-inch 1.4GHz/4GB/256GB (Adorama) (B&H Photo) - $1,099, $100 off
Mac Pro
MacMall is offering $50 off its stock of Mac Pros through 1/31, and the discount can be applied by using the coupon code MWBCJMACRUMORS. MacMall has several different configurations, but the base stock 4-core model is priced at $2,839.99 before the $50 discount, and the stock 6-core model is priced at $3,739.99. With the discounts, MacRumors readers can get a total of $201 and $301 off, respectively. MacMall also has many other quad-core to 12-core configurations available for purchase.
Apps
Apple's free app of the week is Marvell Pinball, a game that's normally priced at $0.99. It'll be available for free for the next seven days.
Goat Simulator is 60 percent off for a limited time, dropping the price to $2.99. Space Age: A Cosmic Adventure is also on sale for a limited time for $1.99, down from $3.99. For more app deals, make sure to check out our sister site AppShopper, which has a section dedicated to price drops.
StackSocial is offering 10 Mac apps for $10, a bundle that includes Disk Map, MenuTab Pro for Facebook, NotesTab Pro, CopyClip 2, Privacy Protector, Share Bucket, StatsBar, StockTab, Alerts for Gmail, and InstaReel for Instagram.
MacHeist also has a bundle of Mac Apps for $14.99, which includes Default Folder X, VirusBarrier, uBar, Speedy, TotalFinder, Parallels Access, CodeKit, and Cocktail. Little Snitch and Postbox will be included if enough bundles are sold.
Apple Accessories
Groupon is offering a refurbished Jawbone UP24 for $69.99, down from the original price of $99. The Speck CandyShell Case for the iPad mini is also available from Groupon for $11.99, down from its regular price of $44.95.
The Nintendo Clip Case for the iPhone 5/5s is available for $7.99 from Groupon, down from $29.99, and the site is also selling custom iPhone cases for the iPhone 5/5s/6/6 Plus from PrinterPix for $7.99 to $14.99. Cases are normally priced at $39.99.
Logitech's Ultrathin Bluetooth keyboard for the iPad mini can be purchased for $37.99 from Groupon, down from $79.99, and Daily Steals has Apple Earpod earphones for $9 instead of $29.
Daily Steals is also selling the Belkin USB 2.1 Swivel Charger for $8, down from $29.99, and the Jawbone Big Jambox can be purchased from Best Buy for $199, a $100 discount.
MacRumors is an affiliate partner with some of these vendors.
Apple is continuing its behind-the-scenes work on the upcoming iOS 8.1.3 update, and as of yesterday, retail employees that have been testing the software received a second iOS 8.1.3 beta, build 12B466, which is six builds newer than the previous seed they received on Wednesday, January 7.
Last week, we speculated that the iOS 8.1.3 beta was close to release due to the fact that it was shared with quite a few retail employees, but it appears there are still bugs that Apple is working on fixing before it provides the 8.1.3 update to the public. MacRumors continues to see an uptick in the number of visits received from devices running iOS 8.1.3, and while we expect the update will be released to the public in the next week or two, it is not clear exactly when a launch could come.
Overall visitors to MacRumors.com from devices running iOS 8.1.3
According to our source, iOS 8.1.3 appears to contain only under-the-hood bug fixes with no readily apparent visual changes to the operating system. Apple has not provided employees with release notes.
With iOS 8.1.2 and iOS 8.1.3 positioned as minor updates, Apple has opted not to share the software with developers ahead of its release, instead testing the updates in house. Testing the iOS 8.1.3 update with retail employees is a new move for Apple, as it marks the first time retail workers have been invited to participate in the testing of an iOS beta. Retail employees have been involved in the beta testing of OS X for years.
Apple may have avoided seeding the iOS 8.1.2 and 8.1.3 betas to developers in order to focus developer testing on iOS 8.2, which is currently on its fourth beta. iOS 8.2 is a major update that is expected to be released alongside the Apple Watch in the spring months.
As we mentioned last week, along with iOS 8.1.3 and iOS 8.2, our site metrics indicate that a small number of Apple employees in Cupertino are also working on iOS 9, the successor to iOS 8 that we expect will be previewed in the summer and released in the fall alongside new iPhones.
An iOS 8.3 update that was also observed in testing months ago has declined in activity according to our web logs, with visits from devices running it having peaked in late November and not rebounding significantly in the new year following the holiday lull.
Digital agency Huge yesterday released a set of renderings showing off their concepts for how existing popular apps like Fandango, Foursquare, Chase Bank, and others could take advantage of the Apple Watch when the smartwatch launches in the coming months.
Breaking down the major new features of the Watch, including the Taptic Engine, Voice command, and the Digital Crown, Huge reminds readers that none of the renderings are based off any confirmed apps from the companies or Apple itself, but they do offer an interesting look at the possibilities.
Huge also smartly points out that the success or failure of apps on the platform lies in developers embracing its smaller-scale and not just shoehorning existing iOS user interfaces and features into the Watch but making something new and unique. Interaction between the Apple Watch and the iPhone will of course be key, however.
Features such as native voice control, haptic feedback, and a digital crown that can be used to magnify, scroll or zoom within apps crack open a whole new world of design requirements and opportunities. The smartest companies will do more than offer facsimiles of their existing apps; they'll create custom experiences that exploit the watch's unique interface.
Tackled first are "existing apps" that the company reimagines for the wearable platform, namely Uber. Pointing out Uber's dependency on tracking a car, Huge thinks possible voice control, a quick messaging system between the user and driver, and easy peeks at real-time car tracking would push the app to be even more popular on the wrist.
On the banking side, the company takes a look at the possibilities for an app like Chase, thinking the transfer of money, checking balances, and alerts for bills due and deposits made could provide even more ease-of-mind for customers banking on the go.
On the more social side, Huge mocks up an idea for movie-going app Fandango consisting of electronic ticketing, alerts for movie times, and, of course, theater time listings for movies nearby.
Perhaps most questionable, but also one of the most interesting, are Huge's ideas for Instagram on the Apple Watch. Though most users probably wouldn't mind taking out their iPhone to check the service, Huge envisions the Watch version of the app as more of a companion piece: alerting users to photo comments, tags, and likes, with possible photo browsing relegated to the digital crown. The company also points out the significant gain any news outlet, like The New York Times, could receive from having alerts and breaking news sent right to their readers' wrists.
Next, the company looks at "new use cases" the Apple Watch will enable, thanks to the release of WatchKit to developers a few months ago. Though iBeacons have been the source of some questionable developments about the possibility of location-based advertisements hitting the Apple Watch, Huge points to a few clever alternatives, like the watch notifying a user passing a grocery store that they have milk or bread on their shopping list, for example. More broadly, Huge envisions a native to-do list app in the vein of Apple's Reminders but which could easily best its iPhone counterpart due to its easier-to-access location on the Watch.
The Apple Watch launch is rapidly approaching, although a rumored March release date has yet to be confirmed by Apple. Apple has promised it will share more information on the Watch as its launch nears, and third-party developers have been hard at work on their Apple Watch projects for some time now. But for the time being, readers can see the possibilities outlined above, as well as others including a kitchen assistant, haptic feedback-fueled navigation, and a sports-focused news app, in Huge's feature published at Fast Company.
As expected, the top programming languages ranked by RedMonk include JavaScript, Java, and PHP in the top three slots with Objective-C rounding out the top ten.
Though it does not rank as high as its Objective-C counterpart, Swift was singled out by the researchers for growth that "is essentially unprecedented in the history of these rankings." In two calendar quarters, Swift has climbed from the 68th slot in Q3 2014 to the 22nd slot in Q1 2015, a jump of 46 slots. Given this meteoric rise, Swift is expected to become a Top 20 language sometime this year.
According to Chris Lattner, head of Apple's Developer Tools department, the Swift programming language was in development for four years before its official unveiling during WWDC 2014. From its conception, Swift was designed to be more approachable and fun, allowing developers to produce apps quickly and easily. Developers can use Swift code to build new apps or to add it alongside Objective-C into existing apps.
Intel CEO Brian Krzanich appeared today on CNBC’s Squawk Box to talk about the financial future of the technology company. Following discussions about Intel's disappointing Q1 forecast and flat PC sales, CNBC anchor Betsy Quick questioned the executive about rumors that Apple may eventually drop Intel chips from its Mac computers in favor of its own processors.
Unfazed by the questioning, Krzanich toed the company line, revealing no new information about the future of Intel's relationship with Apple and simply calling it a "strong" one.
I just hear the same rumors. Our relationship with Apple is strong and their products are great. Apple is always going to choose the supplier who can provide them the most amount of capability in innovation for them to build on, for them to innovate. They're a company based on innovation. Our job is to continue to deliver parts that have that capability give them that, that are better than our competitors. And then they want to use our parts. So I wake up every morning making sure that across the board, whether it's Apple or Lenovo or Dell or any of our customers -- we have to provide the most competitive part: performance, price, reliability, all of those.
In his latest report, KGI Securities analyst Ming-Chi Kuo offered the prediction that Apple may launch ARM-based Macs in the next few years. In this scenario, Apple would replace the Intel chips it currently uses with custom designed A-series chip, allowing the company to better time processor upgrades with new product launches. Apple last year was forced to delay major product launches across its MacBook Air and MacBook Pro lineup, offering only minor processor bumps due to delays in Intel's Broadwell processors.
Rumors of Apple's interest in ARM-based Macs are not new, with earlier reports suggesting Apple has developed ARM-Based prototypes of the iMac, Mac Mini, and a 13-inch notebook model. If the rumor pans out this time, the switchover to ARM processor would initially target low-end machines that would benefit from the low battery consumption of the ARM-based architecture. Future expansion may be possible as improvements in Apple's A-series processor begin to rival the performance of Intel's entry-level offerings.
Apple recently started selling the 27-Inch iMac With Retina 5K Display in the refurbished section of its online store, as first noticed by MacGeneration and 9to5Mac. These refurbished models offer customers the chance to save up to 15 percent off the retail price of a brand new model.
Several 27-inch Retina iMac models are available, including the entry-level model which is availablee for $2119 and includes a 3.5GHz Intel Core i5 processor, 8GB of memory and a 1TB Fusion Drive. Other available Retina iMacs include a $2,419 model with 16GB of memory and a 3TB Fusion Drive and a $2,549 unit with 16GB of memory and 512GB flash storage. All three models are in stock and available to ship today.
After months of speculation, Apple unveiled the 27-Inch iMac With Retina 5K Display during its October media event. The consumer desktop features a 5120 x 2880 pixel display with improved contrast, viewing angles, and color accuracy. Early impressions of the machine were favorable with reviewers praising the "stunning display" and noting that it is a "huge step up" from Apple's notebook Retina displays.
Back in late November, iPhone case maker Urban Armor Gear sent an iPhone into space using a weather balloon, and in early January, the site shared a video depicting the iPhone's journey to the stratosphere in an Urban Armor Gear case.
The iPhone soared 101,000 feet into the atmosphere, and was subjected to 70 mile per hour winds and temperatures that dropped to -79 degrees Fahrenheit. Though turned on at launch, the iPhone later shut off and froze due to the cold weather.
Urban Armor Gear hooked the iPhone up to a weather balloon rig that also included a GPS locator and two GoPro cameras for filming. Upon descent, the iPhone and the flight rig withstood 150 RPM rotation speeds, and at landing, the rig broke while the iPhone managed to remain unscathed.
"Our cases already meet military drop-test standards, but now we can officially say that they are space tested as well," said Steve Armstrong, co-founder of Urban Armor Gear. "The fact that the iPhone survived its space adventure and returned fully functioning showcases our commitment in providing our customers world-class, or in this case out of this world, protection for their premium devices."
The iPhone was protected by an Urban Armor composite case which promises military-grade protection, but it did not have a screen protector and still managed to come out undamaged. After landing, the iPhone powered back on and was fully functional, demonstrating the durability and solid construction of the device.
Ustwo, the developers behind the hit game Monument Valley today published a detailed infographic that gives a rare inside look at what it takes to develop an ultra popular game and the rewards developers can reap from creating an app that soars to the top of the App Store charts.
For those unfamiliar, Monument Valley is a highly popular indie puzzle game that asks players to lead the main character through a series of mazes spanning 10 separate levels. The game was highly praised for its design, which included a unique and striking art style.
According to Ustwo's infographic, it took Ustwo's eight person team 55 weeks and $852,000 to develop the original version of Monument Valley ahead of its April 2014 launch. The app's Forgotten Shores expansion, released in late November, took an additional 29 weeks and $549,000 to develop.
Monument Valley received some negative attention after the expansion was priced at $1.99 in-app by users who believed that the update should be free, but the half a million in development costs for the Android and iOS apps explain why it would have been largely unreasonable for the team to release an expansion at no cost.
The more than $1 million that Ustwo poured into the development of Monument Valley paid off, and the game earned a total of $5,858,625 from 2,440,076 sales. 81.7 percent of all revenue came from iOS from 1,736,431 sales while Google Play and Amazon represented a combined 18.2 percent of revenue. The game's highest one day revenue was $145,530, which it earned on the first day it launched.
Monument Valley saw upticks in sales after earning an Apple Design Award in June, following the launch of the Forgotten Shores expansion, at Christmas, and after the December announcement of its status as iPad Game of the Year.
The majority of iOS sales came from the United States at 38 percent, and the game ended up being translated into 13 local languages. 12 percent of sales came from China, five percent from the U.K., and 4.4 percent came from Japan. Half of the players who purchased Monument Valley finished the game, and 24 percent of players went on to purchase Forgotten Shores.
Following some leadership changes that Google has implemented, Tony Fadell, creator of the Nest thermostat and "iPod Father," will oversee Google's Glass division, reports The Wall Street Journal. Google is planning on splitting out Glass, its wearable headset computer, from the Google X research lab into its own unit, led by Ivy Ross, who will report to Tony Fadell. Fadell will be in charge of Glass, and will provide "strategic guidance" on the product.
Largely seen as a failure at this point, Google Glass failed to drum up enough developer interest to truly establish itself in the wearable market and Google has continually pushed back the product's mass market release.
Google has opted to cease selling Glass to consumers through the Explorer program, but the company will continue to sell the product to companies and developers. In November, Glass Head of Business Operations Chris O'Neill said the company remained "completely energized and as energized as ever" about Glass and that Google remained "committed as ever" to an eventual consumer launch.
According to The Wall Street Journal, Google still has plans to release a new version of Glass in 2015, but details on the upcoming product and its potential launch date are unclear. With the shift, it appears that Google is shying away from public testing in favor of internal testing, a strategy used by Apple.
Under Tony Fadell, Glass could see some significant changes. In addition to creating the Nest thermostat, which was acquired by Google in early 2014, Fadell has been credited as one of the original creators of the iPod. Widely known as the "iPod Father," Fadell was the SVP of Apple's iPod division from 2006 to 2008 and helped to produce early versions of the popular music player.
Apple's decision to ship iOS 8 with several new apps pre-installed, including Podcasts and iBooks, was somewhat controversial because pre-installed default apps are unable to be deleted from a user's device. At the same time, though, default apps that come automatically installed introduce the content to a range of new people who might not have otherwise discovered it in the App Store.
iBooks Director Keith Moerer at the Digital Book World Conference, image courtesy of David Lamb
Before iOS 8, the iBooks app had to be searched for and downloaded from the App Store, putting it on par with several other App Store-based e-books apps like Amazon's Kindle app for iOS. Pre-installing iBooks made it "so easy" for new users to try iBooks for the first time, said Moerer. Family Sharing, also new in iOS 8, helped to improve customer acquisition as well.
According to Moerer, iBooks consumption on phones is also on the rise since the launch of the larger-screened iPhone 6 and 6 Plus. "We are seeing more of our book sales starting to come from the phone," he told the audience at the conference. Moerer also highlighted the company's commitment to establishing relationships with creative professionals, including authors, and noted that indie publishing is one of iBooks' "biggest growth areas." Foreign publishing is also expanding, with Spanish-language publishing becoming a larger part of Apple's business in the United States and Japan seeing a lot of growth.
Moerer commented on the overall e-book market, saying that while Apple has noticed a slowdown in "other digital media businesses", the company is content with "our place within it" and still has many opportunities for growth through leveraging other content from iTunes, including movies and music.
Competing book stores were also a subject of discussion, with Moerer pointing out that Apple does not charge for publishers to promote books, unlike other stores like Amazon. "We accept no co-op payments, no pay for placement," he said. Apple is most focused on supporting artists big and small, according to a statement relayed by Gigaom:
Whether an author chooses to self-publish or work with a small or large publisher, I'm very proud that our business terms are the same. The same 30---70 split applies to a self-published author as well as an author published by the very biggest house. Because we're not a publisher ourselves, we work very closely with publishers and we view them as partners. We view what we do as an expansion of our support of print professionals on the hardware and software side and the way we run our other media businesses.
Apple's iBooks Store has gotten the company into hot water in the past, as Apple was found guilty of conspiring to fix the prices of electronic books. As a result, the company was subjected to a penalty of $450 million and forced submit to anti-trust monitoring.
iBooks has remained a major focus for the company despite its troubles, and along with making the app a default iOS app, Apple also introduced several new iBooks features in iOS 8 like an auto night mode, new organization, and more. OS X Mavericks also saw the introduction of a Mac-based iBooks app that allows users to read books on their Macs.
Apple is planning a major retail increase in China in the coming weeks, retail chief Angela Ahrendts tells China's Xinhua News Agency. According to Ahrendts, Apple's aggressive strategy involves the opening of five new retail stores in the next five weeks. Apple is timing this expansion with the festive shopping of the February 19 Chinese New Year holiday.
"We are opening five new stores before the Chinese New Year this year. Four of the stores are in brand new cities for us," Angela Ahrendts, Apple's senior vice president of retail and online stores, told Xinhua in a telephone interview.
Apple already has opened one of the five planned retail locations, with the recent debut of a new store in Zhengzhou, the provincial capital and home to one of Apple's Foxconn facilities. Other upcoming stores include the West Lake Apple Store in Hangzhou, which will to open January 24.
Apple's just-opened MixC store in Zhengzhou
With the addition of these five new stores, Apple will operate a total of 20 retail locations in China and Hong Kong, on the way toward a goal of 40 stores in the Greater China region over the next several years. These new stores reflect Apple's increasing emphasis on China, which Ahrendts told Xinhua is "a huge and important market for every global company today."
Ahrendts said Apple is hiring in China. The biggest challenge she sees is keeping up with demand while providing the same global customer service standards. She would not say where the other three other stores will be, but Apple's China website lists store jobs in 15 places, including Anhui, Guizhou, Hebei, Inner Mongolia, Shandong, Shanxi and Tianjin, none of which currently have Apple stores. One store in Shanghai is the busiest globally, receiving more than 25,000 visitors a day.
China is a growing market for Apple with an increasing proportion of its revenue coming from its Asian retail and online storefronts. Apple's Chinese online store is the fastest growing store for the company, with orders up more than 80 percent last year.
Apple may boost the amount of internal RAM and use faster LPDDR4 RAM technology in its next-generation iPhone 6s, claims TechNews Taiwan (via G Gor Games). These RAM modules offer low power consumption and a significant performance increase over the 1GB of LPDDR3 RAM used in the current-generation iPhone 6 and 6 Plus.
According to supply chain sources, the LPDDR4 RAM modules for the iPhone 6s will be supplied primarily by Hynix, Samsung, and Micron-Elpida. Elpida reportedly was behind schedule, but the company allegedly improved its manufacturing process to a level that will meet Apple's demand. Micron-Elpida and Hynix were identified in iFixit teardown analyses as the RAM suppliers for Apple's current iPhone 6 and 6 Plus models.
Apple's next-generation iPhone also is rumored to sport the same design as the iPhone 6 with internal improvements such as an A9 processor and a dual-lens DSLR quality camera. Today's report also hints at the adoption of "Force Touch" technology as seen on the Apple Watch to differentiate between quick taps and more forceful presses.
It is not clear, however, how Apple would implement such a system on the iPhone as it would appear to require a major shift in display technology for the device given that the Apple Watch uses a flexible OLED display paired with electrode sensors to support the Force Touch feature.
The U.S. Patent and Trademark Office today published an Apple patent application revealing the company's interest in an iPhone or iPad home button that transitions form its normal functionality into a small joystick for gaming (via Patently Apple).
The "multi-function input device" would serve its normal home button functions, ostensibily with Touch ID and all other current features, but with a simple pressure click would pop up and transform into a slightly elevated thumb joystick.
Home button mode (left) and joystick mode (right)
A simple push of the elevated home button back into a flush position with the body of the iPhone would return it to its original state when done gaming. Diagrams included in the application show a very low-profile joystick , allowing for some level of physical control while being much smaller than traditional game controller joysticks in order to fit into the thin bodies of iOS devices.
Apple's claims within the patent application note some gamers' hesitancy to play seriously on a smartphone due to the entire set of controls resting on the screen, with their fingers blocking a significant portion of the game's content. The company thinks a built-in solution in form of this new home button could be an acceptable option for those unable or unwilling to carry additional gaming accessories.
As noted by Patently Apple, the patent, with inventor credit going to Colin Ely and Fletcher Rothkopf, was originally filed by the company in the summer of 2013. Though it's highly unlikely this particular technology will show up on the company's next iPhone, presumably launching later this year, like most patents it's still interesting to see what possibilities Apple has considered in the past and the possible directions it may choose to go in the future.
Apple Pay was introduced last year during Apple's September iPhone event and debuted alongside iOS 8.1. Months after launch, the service continues to expand with two major announcements today that mark the further expansion of the mobile payments service into regional supermarket chains and the continued adoption by consumers.
Starting today, California supermarket chain Save Mart Supermarkets is rolling out Apple Pay to all 217 Northern California and Nevada stores it operates under the Save Mart, S-Mart Foods, Lucky, Maxx Value Foods, and FoodMaxx brands. Save Mart Co-President & Chief Strategy and Branding Officer Nicole Piccinini Pesco said that the grocery store chain is adding Apple Pay for the "benefit and convenience" of their customers, adding that Apple Pay will "transform the shopping experience for our customers".
While Apple Pay continues to expand to new retailers, consumer interest in the mobile payment service also remains strong. As part of its Q4 2014 earnings report, Bank of America today announced that almost 800,000 customers have enrolled in Apple Pay and have added approximately 1.1 million cards to the service since it launched in October 2014.
The number of mobile banking customers increased 15 percent from the year-ago quarter to 16.5 million users, and 12 percent of deposit transactions by customers were done through mobile, compared to 9 percent in the year-ago quarter. Since the introduction of Apple Pay™ in October, nearly 800,000 customers have enrolled in the service, adding approximately 1.1 million cards.
Bank of America was a launch partner for Apple Pay, and the company has continued to promote Apple Pay since that time, releasing advertisements showcasing the convenience of using Apple's mobile payments service with a Bank of America credit card.