MacRumors

Fuse Chicken, the company behind the multi-function Une Bobine iPhone stand, today launched a new product on crowd-funding site Indiegogo. Called the TogoDock, Fuse Chicken’s newest iPhone accessory combines a magnet-laden mount with an integrated charging cable, allowing users to turn any surface into a dedicated charging station.

The TogoDock can be mounted on any surface, from a wall to a car dash to a refrigerator. A built-in cable connects to the Lightning port of an iPhone on one end while the USB end can plug into a computer, a charger, or a car port.

togoDock Car

"Our goal is to make everyday interaction with technology simple," said Jon Fawcett, CEO of Fuse Chicken. "Our newest device lets you mount and charge your iPhone anywhere – in the car as a GPS, in the kitchen to follow recipes, next to the bed as an alarm clock; togoDock is simple, cool and useful, and it fits right into your pocket."

The TogoDock can be mounted directly onto a magnetic surface using its embedded magnets, but may also stick to non-magnetic surfaces with an included self-adhesive disc mount. The product includes a built-in backstop for support along with a cable cord wrap and a car adapter.

togoDock Fridge
Customers can purchase a TogoDock with a $30 pledge on Indiegogo and the first 200 backers will also receive a 3D printed PLUGdock designed to convert a standard iPhone charging cord into an outlet-mounted dock.

iphone-6-hero Apple will reportedly release two versions of its next-generation iPhone featuring 4.7 and 5.5-inch sapphire screens in September, reports the South China Morning Post. Citing industry insiders who have "seen the prototypes," the publication also states that both phones will feature a pixel density of 441 pixels per inch (PPI) compared to the 326 PPI currently found on the displays of the iPhone 5s and iPhone 5c.

Furthermore, the Hong Kong-based newspaper adds that the new devices will feature a flat screen instead of a curved screen as suggested by prior reports, and that Apple will be discontinuing the iPhone 5c in favor of an iPhone 5s made of lower-cost materials.

Apple has been experimenting with a range of screen sizes for the next-generation iPhone since early 2013, with size rumors varying from 4.7 to 5.7 inches. The Korea Herald reported yesterday that the iPhone 6 would adopt a "bezel-free" display.

It was also reported last week that GT Advanced, the company that has partnered with Apple to open a plant in Mesa, Arizona, was gearing up to mass produce sapphire displays meant for the iPhone 6. While another report yesterday said that Apple's initial sapphire production would target the iWatch instead of the next-generation iPhone, the volume of raw material and equipment the company is purchasing would suggest plans to manufacture approximately 200 million 5-inch sapphire displays to meet iPhone demand.

Related Forum: iPhone

Several concept images for the rumored "Healthbook" app that may be included with iOS 8 were today published on the MacRumors forums by member CarlosGQ. According to 9to5Mac, the site that shared the original Healthbook rumors, the app mockup "vaguely" resembles the actual app that Apple is working on and thus hints at what such an app might look like.

healthbook

According to sources, the mockups are "vaguely" the right idea. Of course, Apple is likely testing multiple different user-interfaces for this software, and since we are several months out from an official introduction, things can and likely will change (even drastically)…

Healthbook, which is a health-related app reportedly in iOS 8, is said to pull in health-related data from several sources, including Apple's much-rumored sensor-laden iWatch and the iPhone itself. Healthbook may be able to manage and track weight loss and monitor and store fitness statistics like steps taken, calories burned, and miles walked.

Rumors suggest it can also monitor vital signs like blood pressure, hydration levels, and glucose levels, aggregating information to provide an overall picture of health. As pictured, the app is said to have a card-style design much like Passbook.

Along with commenting on the Healthbook mockups, 9to5Mac has reiterated some information on both the Healthbook app and the iWatch to refute a report from MobiHealthNews earlier this week that tempered some of the expectations surrounding Apple's iWatch.

While MobiHealthNews cast doubt on the iWatch's ability to sense glucose and hydration levels, 9to5Mac argues the device may indeed have those abilities as the Healthbook app is able to read glucose-related data and track hydration. It will not, however, track stress or women's health/pregnancy as previously reported.

Though many aspects of the iWatch and the Healthbook app remain unknown, iWatch rumors do generally agree the device will include several important health-related sensors able to track elements like sleep and exercise. As 9to5Mac points out, Apple has some significant hurdles to overcome with both hardware design and regulatory bodies, so it continues to be unclear what the final device and its accompanying app might include.

Related Roundup: Apple Watch 10
Buyer's Guide: Apple Watch (Caution)
Related Forum: iOS 8

At CES last month, LaCie announced its "Fuel" wireless hard drive for iOS and Mac devices, allowing users to easily expand storage for their devices. With the Fuel now available for purchase, LaCie has given MacRumors some hands-on time with the Fuel, showing that the device does indeed live up to its billing for those willing to carry around an extra device as needed.

Similar to the Wireless Plus from parent company Seagate, LaCie's Fuel offers a 1 TB drive to provide ample storage for media, with iOS device users able to access content through the Seagate Media app.

lacie_fuel
With Fuel connecting wirelessly to iOS devices, the device also supports Wi-Fi hotspot functionality, allowing it to connect to an existing Wi-Fi network and passing that connectivity through to devices connected wirelessly to Fuel. Macs can connect to Fuel either wirelessly or via USB 3.0, as Fuel features a micro USB 3.0 port and an adapter cable to connect to standard USB ports on other devices. The cable can also be used to charge Fuel through an included AC adapter. Users looking for fast file transfer from their Mac should obviously opt for a wired USB 3.0 connection over the Wi-Fi option.

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CompressorApple has updated its Compressor encoding app to version 4.4.1, fixing a number of reliability and stability issues. Compressor is used to encode video files for posting to websites like YouTube and Vimeo, burning to DVD or Blu-ray, and more.

What's new in Compressor Version 4.1.1

• Resolves issues installing Compressor on a system where Qmaster was previously enabled
• Improves reliability of Send to Compressor from Final Cut Pro X
• Addresses distributed encoding errors when source files are not on the startup volume
• Fixes errors that could cause a hang when submitting a batch
• Fixes a stability issue that could occur if multiple Compressor plug-ins are installed
• Resolves an issue when viewing a plug-in setting without the plug-in installed
• Includes general stability improvements

Compressor is available for $49.99 on the Mac App Store. [Direct Link]

Whole Foods has partnered with Square to deploy its iPad checkout system inside the grocery store chain at counters selling ready-to-consume products like pizza, coffee and sandwiches, supplementing the chain's traditional checkout lanes at the front of the store.

Reports TIME:

Whole Foods Store

The company has signed a deal to put its iPad-based payment systems inside Whole Food Market grocers in the U.S., where they’ll be used at counters that sell ready-to-consume products — from pizza and sandwiches to coffee, beer and wine — as a supplement to the conventional checkouts at the front of the store. Customers will be able to pay with credit and debit cards, cash and, in some locations, by using the Square Wallet smartphone app. The idea is to expedite things both for people making a quick purchase from one of these venues and for those who are at the checkouts with a cartful of groceries.

It's unclear if Whole Foods will use the Square Stand cash register or some other iPad solution, but TIME says some locations will support the Square Wallet app.

The deal makes Whole Foods the second major retailer to roll out Square's technology. In 2012, Square and Starbucks formed a partnership that saw Square take over credit card processing at Starbucks stores in the U.S.

FlappybirdFollowing the removal of Flappy Bird from the App Store, some entrepreneurial iPhone owners have listed their phones -- with Flappy Bird installed -- on eBay.

The listings have attracted attention from major media outlets, but eBay is actively canceling the listings because all smartphones and tablets sold on the auction site are required to be restored to factory settings. One user gave MacRumors the email that eBay sent him when it removed his listing.

After reviewing your eBay account, it appears that you have not followed eBay's guidelines to list a device that can hold media or software. As a result, we've taken the following action:

- Listings have been removed.
- We have credited all associated fees except for the final value fee for your listing(s).

Smartphones and tablets must be restored to factory settings before they are allowed to be sold on eBay. Please remove all content from your device, including the game Flappy Bird, before you attempt to list your item again. Please be sure your current and future listings follow these guidelines, keeping in mind that additional listing violations could result in the suspension of your account.

We understand that you may have been unaware of these guidelines, and we encourage you to learn how to keep your experiences on eBay successful.

We appreciate your cooperation.
Thanks,

eBay

Flappy Bird creator Dong Nguyen said in an interview earlier today that his game became "an addictive product" and he removed the app to protect users from the game. iPhone owners who have already downloaded Flappy Bird can continue to play it as Nguyen cannot delete the app from phones where it is already installed.

Thanks Blake!

facetimeSony may provide Apple with image sensors for both the front and rear cameras in a future iPhone, according to a new report from Japanese business site Nikkei, which suggests that Apple and Sony are in negotiations that would double Sony's shipments to the Cupertino company in 2015.

The Japanese firm already supplies nearly all of the CMOS (complementary metal-oxide semiconductor) sensors for the current iPhone models' rear-mounted main cameras. Apple is likely looking to switch to Sony sensors for the secondary camera on the screen side, used for taking self-portraits.

Sony recently purchased a new manufacturing plant, reportedly aimed at stepping up production in order to comply with Apple's request for more sensors. Sony will invest 35 billion yen in the facility, which will boost its monthly production capacity by 25 percent.

Since the iPhone 4s, Sony has supplied Apple with sensors for the iPhone's rear camera, while OmniVision has supplied the sensors for the front camera.

Historically, the iPhone's front camera has been of a significantly lower quality than its rear camera. For example, the rear camera in the iPhone 5s, which utilizes a sensor from Sony, is eight megapixels while the front camera is just 1.2 megapixels. While Apple has worked hard to improve the rear camera with each iteration of the iPhone, the front-facing camera has received little attention.

Sony, a camera manufacturer itself, is well-known for its impressive sensors and its work getting large, light-absorbing sensors into small cameras. Apple too has focused its efforts on improved sensors and low-light picture taking capabilities even as its competitors, like Nokia, aim to focus only on higher megapixels.

Apple has greatly improved its iPhone camera with each iteration, and the iPhone 5s, its best camera yet, utilizes a larger sensor with a lower aperture for higher quality low-light photos. It is likely that with Sony supplying sensors, the front-facing camera in a future iPhone could see some significant improvements as well.

It does not appear that the Sony-sourced front-facing camera sensors will make it into the iPhone 6 given the timeline specified in the article, and will instead be included in a future iPhone.

As for the iPhone 6, it remains unclear what camera improvements Apple may implement. While an initial rumor suggested the company would continue utilizing the 8-megapixel rear sensor in the iPhone 5s, a subsequent report pointed to a 10-megapixel or higher sensor for the rear-camera with an f/1.8 aperture and an improved lens filter.

Related Forum: iPhone

Life 360Apple has reversed a change it made to how users quit location-aware apps in iOS 7. In the new OS, Apple changed how location-aware applications work when they are force-quit by users. In iOS 7.0, users who force quit an app -- by double-tapping the home button and swiping up -- also disable all location-aware functions which previously would continue to run in the background.

One app in particular, Life360, uses background location abilities to allow family and friends to locate each other. In iOS 7, when a user force quits the app, all location-aware background services were disabled. This caused the company to have a sudden influx of negative reviews and disappointed customers. Some apps even saw 30-50 percent drops in users following the change, according to Life360 CEO Chris Hulls who spoke to MacRumors yesterday.

Now, in iOS 7.1 beta 5, released a week ago, the change has been reversed and Hulls attributes that to a letter that Life360 and a number of other developers sent to Apple CEO Tim Cook on February 1. In the beta, background location services remain running when an app is force quit, same as in iOS 6.

VentureBeat has the first several paragraphs of the letter:

Dear Apple iOS Development Team,

We are a group of Apple developers who rely on iOS geolocation services for core parts of our businesses. iOS 7 was hugely exciting to us, as new features such as Location Beacons, Background Networking, and Multi-Peer Connectivity give us the ability to do things we never thought were possible.

In previous versions of iOS, if a user killed an application in the app switcher, developers were still able to get geolocation in the background. With iOS 7, once a user kills an application, all processes are terminated until the user manually restarts the app. We appreciate the intent behind this change, which we realize was done to give users more control over what is running on their phones, but it has caused major unintended consequences. … Many developers who rely on background geolocation have seen their app ratings fall by over 3 stars.

Life360 is a free download on the App Store. [Direct Link]

podolneyApple's current head of human resources, Joel Podolny, has left his role to focus full-time on Apple University, according to Apple spokesperson Kristin Huguet, who spoke to Bloomberg. Apple University is called "an increasingly important resource" in the note written to the news site.

"We are excited that Denise Young Smith will expand her role to lead Apple's worldwide human resources organization," Huguet wrote in an e-mail. "Apple University is an increasingly important resource within the company as we continue to grow, so Joel Podolny will be focusing full-time on developing and scaling the University he helped establish."

Podolny, formerly the dean of Yale University's School of Management, helped to establish Apple University, a management training program designed to train future Apple executives, alongside Steve Jobs. Apple University reportedly teaches specific tenets laid out by Jobs, including accountability, attention to detail, perfectionism, simplicity, and secrecy.

Classes have been taught by both noted professors and Apple executives, under Podolny's guidance. Some case studies have included the story behind Apple’s retail strategy and its approach to commissioning factories in China. Lectures also aim to cover crises and missteps experienced by both Apple and other major businesses to prevent similar occurrences in the future.

To replace Podolny, Apple has tapped its vice president of global retail stores, Denise Young Smith, who will be the new head of human resources.

Along with the shifting roles for Podolny and Young Smith, Apple has lost Rita Lane, vice president of operations for the iPad, Macs, and Mac accessories, who recently retired from the company.

(Image courtesy of CNN)

Apple's quarterly earnings may be stagnant, but at least one division within the company is showing extraordinary growth. As noted by Asymco analyst Horace Dediu, Apple's iTunes/Software/Services division grew by 34 percent year-over-year after taking into account the 70% Apple pays to developers for App Store purchases.

Dediu estimates that Apple's gross revenues from the iTunes/Software/Services group are almost $7 billion per quarter, with a total of $23.5 billion for 2013. This includes growth categories such as third-party content (+46.6 percent), Services (+37 percent) and apps, which grew 105 percent year-over-year. This division is remarkable when compared to rival Google and other Fortune 500 companies.

asymco_google_itunes

Click for larger

Although iTunes/Software/Services are not usually included in a “sum-of-the-parts” total contributing to Apple’s overall enterprise value, the scale of volume and value of transactions is becoming harder to ignore.

To illustrate this, I plotted the history of gross iTunes revenues vs. Google’s search business.

On a yearly basis iTunes/Software/Services is nearly half of Google’s core business and growing slightly faster.

The iTunes “empire” of content and services would be ranked as number 130 in the Fortune 500 ranking of companies (slightly below Alcoa and above Eli Lilly).

Despite reporting its highest revenue ever and its best quarterly sales for the iPhone, iPad and Mac, Apple is still under fire for not being a growth company. In a recent interview with The Wall Street Journal, Tim Cook argued that Apple is still growing, just at a slower rate, and said the company has significant opportunities in both existing and new product categories.

Apple's iPhone 6 will reportedly gain a "bezel-free" display when it launches later this year, according to a report from The Korea Herald focusing on both the next-generation iPhone and Samsung's upcoming Galaxy S5 smartphone.

iphone_5s_6_sizes_no_bezel

Mockup of iPhone 5s compared to larger bezel-free 4.7-inch and 5.5-inch iPhone 6 sizes

No significant details about Apple's plans for the iPhone 6 are shared in the report, with the majority of it focused on the Galaxy S5 and only a few sentences noting that Apple is working on a "similar" prototype with bezel-free display and fingerprint sensor. Samsung will reportedly be using a more standard fingerprint sensor than the display-wide fingerprint scanner or iris scanner that had previously been rumored for the device.

“Scanning fingerprints on the entire screen, which was much talked about recently, will be available in the latter half of this year as there are still technological hurdles to overcome,” [the source] added, hinting that the production yield for the full-screen fingerprint scanner is still far from satisfactory.

The source said that Samsung’s top rival Apple is also testing a similar prototype sporting a bezel-less screen that features a fingerprint scanner.

Last November, Bloomberg reported that the iPhone 6 was planned to feature a larger display with "glass that curves downward at the edges", perhaps alluding to a bezel-less design in which the edge of the device is formed by the display glass itself rather than a separate bezel. A report last month from The Wall Street Journal claimed that the iPhone 6 "won't include a curved display", but it is possible that both reports could be correct if the design were to include a flat display panel fused to glass (or sapphire) cover that curved at the edges.

Related Forum: iPhone

Evidence has made clear that Apple is investing heavily in sapphire for its future products with the company working with partner GT Advanced Technologies to start production of the material in a new Arizona plant. Earlier reports suggested the sapphire is likely for the next-generation iPhone, but G 4 Games points to new reports from Asian supply chain sources speaking to MyDrivers [Google Translate] and PCPOP [Google Translate] claiming the iWatch will be the first Apple device to be equipped with the scratch-resistant material.

sapphire_furnaces

Furnaces for sapphire glass production

According to the reports, the biggest factor in using sapphire for the iWatch and not the next iPhone is cost, with the price of sapphire driving up the retail price tag of the iPhone. A price increase could be detrimental to Apple as the iPhone already has a premium price tag.

According to Chinese media sources (which are citing “Taiwan supply chain insiders”), Apple has put a lot of effort into fitting the next iPhone with a sapphire screen. These sources claim that “beta” iPhone units (read: some of the prototypes Apple is currently testing) are already sporting sapphire protected panels, but unfortunately, chances are that they will not make it on the final product.

The problem is not necessarily due to low yield (which still is a problem, at least until Apple’s [Arizona] plant will be fully operational), but mainly because fitting a sapphire screen on the next iPhone would make its price skyrocket.

Fortunately though, the same sources also say that Apple will manage to fit sapphire screens on the rumored iWatch. The smartwatch is said to feature a 2 inch panel, and evidently, the production costs would be much lower.

Though the iWatch would certainly benefit from a sapphire layer to protect its display, the volume of raw material and equipment Apple is purchasing hints at much bigger plans than a 2-inch watch display. Apple allegedly has ordered enough furnaces to manufacture approximately 200 million 5-inch sapphire displays, a volume which would meet the yearly demand for its iPhone product line. In 2013, Apple sold approximately 150 million iPhones worldwide.

Related Roundup: Apple Watch 10
Buyer's Guide: Apple Watch (Caution)
Related Forum: iPhone

sprint_logoSprint today announced that it sold 5.6 million smartphones in the fourth quarter of 2013 and 20.5 million smartphones for the year. It is unclear how many of those smartphones were iPhones as the carrier is following Verizon Wireless and AT&T in not breaking down its smartphone sales or activations by platform.

Sprint added 682,000 customers in the last three months of the calendar year, bringing its total customer base to 53.9 million subscribers. Total retail postpaid churn was 2.15%, down slightly from the 2.18% measured in the year ago quarter. The company reported a loss of $1 billion, which is less than the $1.3 billion it lost in Q4 2012.

Sprint ended the year with 53.9 million Sprint platform subscribers – its highest level ever – after adding 58,000 postpaid subscribers, 322,000 prepaid subscribers and 302,000 wholesale and affiliate subscribers in the fourth quarter. Sprint sold 5.6 million smartphones in the fourth quarter and 20.5 million smartphones for the year with smartphone sales mix reaching 95 percent for postpaid and 66 percent for prepaid in the quarter.

Earlier this year, Sprint competitor Verizon announced smartphone activations of 8.8 million along with 1.7 million new subscribers in Q4 2013, while AT&T activated 1.2M postpaid smartphones and gained 809,000 new subscribers in the quarter.

Sprint becomes the first US carrier to lose money this quarter as it continues to struggle. Recent rumors suggest Sprint parent company Softbank may be interested in acquiring rival T-Mobile, but regulators have already expressed opposition to the deal.

Shipping estimates for new orders of the redesigned Mac Pro have now slipped to April in many of Apple's stores around the world (via MacGeneration) [Google Translate].

mac_pro_shipping_estimates_april
This is the second time in two months that the Mac Pro has showed a change in shipping estimates, as Apple's stores around the world began to show a "March" shipping estimate last month. While the new shipping estimates do not necessarily reflect a worsening supply given that shipping delays have been persistent so far throughout the computer's launch, the changes do indicate that Apple has yet to make up significant ground as lead times appear to be remaining in the six-to-seven week range.

The new April shipping estimates are in effect for stock and custom configurations throughout Apple's online stores for Europe, Middle East, and Africa (EMEA) and Asia Pacific (APAC) operational regions. Estimates in Apple's stores for the Americas remain at March for the time being.

Update: Shipping estimates in the Americas have now also moved to April for all models.

Related Roundup: Mac Pro
Buyer's Guide: Mac Pro (Neutral)
Related Forum: Mac Pro

099621_larger Flappy Bird creator Dong Nguyen has publicly spoken for the first time since pulling the popular game from the App Store in a new interview with Forbes. In the interview, Nguyen states that Flappy Bird was removed because it was becoming an "addictive product," going on to say that guilt and discomfort ultimately influenced his final decision to take the game down.

Flappy Bird was designed to play in a few minutes when you are relaxed,” says Dong Nguyen, in an exclusive interview, his first since he pulled the plug on the app. “But it happened to become an addictive product. I think it has become a problem. To solve that problem, it’s best to take down Flappy Bird. It’s gone forever.”

Nguyen added in the interview that he developed the game over the course of "two or three days" and said that Nintendo did not send him any legal threats over the game's similarities to the original "Super Mario Bros." title, corroborating a report from yesterday. The developer noted that he feels there was no mistake in removing the title from App Store, also saying that he will continue to develop games due to the confidence he gained after the success of Flappy Bird.

Before being taken down, Flappy Bird was the number one downloaded free app on Apple's App Store for almost a month, generating a reported $50,000/day in revenue from in-app ads. Nguyen had also previously expressed frustration at the attention he received during the game's sudden spike in popularity on his Twitter before announcing that he would remove it.

iphone_5s_touch_id Last month, a report from Digitimes stated that Apple supplier TSMC was preparing to begin production on fingerprint sensors for the iPhone 6, and was said to be moving to a larger 12-inch fab from the current 8-inch fab to increase production efficiency. However, Digitimes is now reporting that TSMC will once again be utilizing its 8-inch processing for the iPhone 6, as Apple has cited concerns with the yield rate of the 12-inch fab.

Apple previously decided to have TSMC produce fingerprint sensors for its next-generation iPhone at the foundry's 12-inch facilities using a 65nm process, the sources noted. However, acknowledging risks associated with 12-inch WLP technologies, Apple has finally chosen TSMC's 8-inch processing which enables mature yield rates for WLP to produce the fingerprint sensors, the sources said.

The report also notes that TSMC will continue to contract the packaging process other firms as a result of moving back to the 8-inch processing. Previously, TSMC was said to be handling the packaging process itself in order to centralize control over the component.

The Touch ID fingerprint sensor was said to be a key factor contributing to the limited supplies of the iPhone 5s at its launch last September, with low yield rates at packaging firm Xintec and iOS 7-sensor integration slowing production. However, with several of those issues ironed out and TSMC now able to utilize a refined process, launch supplies of the next-generation iPhone are likely to be more readily available.

Related Forum: iPhone

kenburnslogoFamed documentarian Ken Burns, who's directed detailed films about the history of subjects like baseball and the Civil War, has released a new app under his name that houses scenes, extras, and behind-the-scenes footage from all 25 of his films.

In his announcement (via The Hollywood Reporter), Burns noted it was exciting for him to be using an Apple platform for his app as the company has long used the "Ken Burns Effect", where a camera slowly pans over a still image, in its video editing apps.

"Apple has long used an element of my filmmaking in its programs, which they call the Ken Burns Effect. I’m so excited to now be using Apple’s platforms to create a radically new way to present my work and reach new viewers. Our films are made in a small town in New Hampshire over many years, with images and stories woven together in a way that we hope brings experiences of the past into the present."

While the app doesn't include the full Ken Burns' documentaries, it does house hand-selected scenes by Burns in playlists inspired by six themes: Race, War, Art, Hard Times, Innovation, and Politics. One theme, Innovation, is included free with download but the remaining five themes, which include over three hours of content, must be unlocked via a $9.99 in-app purchase.

kenburnsapp
Alternatively, users can view the content in a Timeline view, which presents a chronological history of America, and a Film view, which arranges the clips by which Burns' film they're from.


Ken Burns for iPad is available in the App Store for free. [Direct Link]