Former Apple Global Supply Manager Paul Devine will face a year in prison and a hefty $4.5 million fine for leaking secrets of the company to various accessory manufacturers in exchange for kickbacks, reports Associated Press.
The sentencing comes over three years after Devine pleaded guilty to wire fraud, money laundering, and conspiracy in relation to the leaking of Apple secrets. At the time, Devine faced a possible twenty-year sentencing over the fraud and money laundering counts.
Devine was Apple's Global Supply Manager for five years, from 2005 through his arrest in August of 2010. The specifics of why Devine received a far shorter sentence than the possible twenty years he originally faced and the basis of the $4.5 million fine are unclear, as Devine's kickback amount was previously estimated at roughly $1 million.
One of the confirmed companies Devine received kickbacks from was Kaedar Electronics, which was a subsidiary of long-time Apple manufacturing partner Pegatron. Kaedar supplied Apple with iPod packing boxes starting in 2005, and admitted to paying kickbacks to an intermediary company between 2005 and 2008 in exchange for confidential Apple information that assisted certain contract negotiations with the company.
Apple is continuing to expand its digital audio expertise with the recent addition of digital signal processing (DSP) expert Dana Massie to its team as an SoC Audio Architect. Massie has over 30 years of extensive experience working with DSP hardware and software architecture with high-profile companies such as Audience and Waves, as well as prior brief stints at Apple and NeXT.
While at Audience for the past nine years, Massie was the Director of DSP chip architecture, focused on developing "the most advanced audio processing algorithms available for speech enhancement." Massie also formerly worked at Apple starting in 2002 as the manager of audio hardware. In his year-long stint, Massie was responsible for the audio input/output system on Apple desktops and notebooks.
Apple and Audience have a history of working together, with Apple licensing Audience's voice processing technology to use in its iPhone 4 and 4s. The Cupertino company used a standalone voice processing chip from Audience in the iPhone 4 and opted to incorporate this signal processing functionality directly into the A5 chip used in the iPhone 4s. Audience's earSmart noise cancellation technology was a key component powering Siri in the iPhone 4s.
Massie joined Apple this month as an SoC Audio Architect following a six-week sabbatical upon leaving Audience. It's unclear what his exact duties at Apple will involve, as Massie not surprisingly only says he will work on "audio stuff" in his LinkedIn profile. Given his work history, Massie may be tasked with improving either voice recognition technology or audio quality in upcoming Apple hardware.
Massie joins other audio pioneers employed by Apple in recent years. The growing list includes Audio expert Peter Eastty of Oxford Digital Limited who was hired earlier this year and THX pioneer Tomlinson Holman who joined Apple in 2011.
Apple today released the 2014 version of its iTunes Store awards, which highlights the best music, movies, TV shows, apps, books and podcasts of the year.
Apple has also given its end of the year charts for the most downloaded and top grossing iPhone and iPad apps. For the iPhone, Heads Up!, Facebook Messenger, and Clash of Clans finished as the top paid, top free, and top grossing app, respectively. For the iPad, Minecraft - Pocket Edition, YouTube, and Clash of Clans finished as the top paid, top free, and top grossing app, respectively.
As customary for its end of the year listings, Apple has also highlighted various games and apps from a wide variety of categories. The company is also featuring content across the various genres and categories for each content type.
A list of previous winners are also available here: 2013, 2012, 2011, 2010, 2009
Apple today debuted a new ad for the iPad Air 2 named "Change" which showcases the new tablet being used in a wide variety of professions and situations. The ad shows the tablet being used by artists, motorcycle enthusiasts, photographers, and schoolteachers as its full-screen visuals shrink to resemble the form of the device itself.
The new "Change" ad campaign for the iPad Air 2 follows Apple's "Your Verse" campaign for the original iPad Air, which debuted last January and showed the specific use in the iPad in a number of dedicated fields. Those stories noted the iPad's use in mountaineering, sports, choreography, oceanography, travel, musical composition, and more.
Apple is in court this week dealing with an ongoing class-action lawsuit that accuses the company of purposefully crippling competing music services and inflating prices by locking iPods and iTunes music to its own ecosystem.
Evidence from Steve Jobs, in the form of a series of emails, has played a large role in the case so far, and today, the former Apple CEO was featured in the trial again, when a deposition videotaped in 2011 was shown in court. CNET has been attending the trial since it started earlier this week, and has relayed what Jobs had to say.
In the deposition, taped six months before his death, Steve Jobs echoed much of what Eddy Cue said earlier in the week, suggesting Apple's contracts with record companies forced it to maintain airtight Digital Rights Management (DRM) policies that locked out music from other sources.
"We had pretty much black and white contracts with the labels," Jobs said in the deposition. Those contracts stipulated that if people violated Apple's FairPlay digital rights management system, a technology that would detect other music stores' song files and prevent users from loading them onto the iPod, "... that would be in clear violation of the licenses we had from the labels and they could cease giving us music at any time."
Jobs went on to say that Apple was "very concerned" with RealNetwork's efforts to bypass Apple's DRM. In 2004, the competing music store reverse engineered the FairPlay DRM, gaining access to the iPod. Apple was unhappy with the move, painting RealNetworks as a hacker and later updating iTunes to once again prevent RealNetworks music from playing on the iPod.
According to Jobs, preventing the iPod from playing music from competing services was "collateral damage" caused by record companies confusing demands asking Apple to both open its platform to competitors and prevent hacking via DRM.
During the case, the plaintiffs have argued that Apple had an obligation to allow third-party companies to load music onto the iPod, and that its move to block competitors created a monopoly. Apple, meanwhile, has argued that pressure from record companies and a desire to protect customers from malicious content kept it from making iTunes and the iPod more accessible to third-party companies.
Apple has also suggested that it did not have a monopoly in the market at the time as there were several other MP3 players available, including Microsoft's Zune. As noted by CNET, Jobs' deposition may somewhat undermine that argument, however, as he told the court "We were the only big company involved in this stuff at this time, the one with the deepest pockets."
The iPod antitrust lawsuit, which seeks $350 million in damages, is expected to last for several more days, though Apple is currently attempting to get the case dismissed entirely, as one plaintiff has been removed from the lawsuit and another's iPod purchase dates are in question. The plaintiff's lawyers are fighting Apple's dismissal request and have asked the judge to add a new plaintiff -- a Michigan man who bought an iPod touch in 2008.
Steve Jobs and Steve Wozniak are widely recognized as the major driving forces behind the creation of Apple computer, but there were also several other key employees in the early years who helped establish what is now one of the most valuable companies in the world.
TechRepublic has published an in-depth profile and interview with Bill Fernandez, who was Apple's first employee when the company was incorporated in 1977. Fernandez, who helped build the first Apple I and Apple II computers and is credited with introducing Jobs and Wozniak, shares some details on working with a young Steve Jobs, the early days of Apple, and more in the piece.
Fernandez, who grew up in the heart of Silicon Valley, went to middle school with Steve Jobs, who he described as "nerdy, socially inept, and intellectual," qualities that led to a quick friendship.
We both also were not at all interested in the superficial bases upon which the other kids were basing their relationships, and we had no particular interest in living shallow lives to be accepted. So we didn't have many friends."
Jobs reportedly spent quite a bit of time over at Fernandez's house, which his mother had decorated in a "meticulous Japanese style" that Fernandez credits as an early influence on Jobs' interest in minimalist design.
Fernandez was also a close friend of Steve Wozniak and introduced him to Steve Jobs, which led to the famous partnership between the two. After Jobs and Wozniak formed Apple, they hired Fernandez as an electronic technician and he became the first official full-time employee.
According to Fernandez, he drew the first completed schematic of the working Apple II after reverse engineering Wozniak's design to standardize it for production. The schematic went on to be used to build the Apple II, making history.
"When Woz designed something, most of the design was in his head," said Fernandez. "The only documentation he needed was a few pages of notes and sketches to remind him of the overall architecture and any tricky parts. What the company needed was a complete schematic showing all the components and exactly how they were wired together."
As the first Apple computers grew in popularity, the company began hiring more employees and started inching its way towards an IPO. Despite his position as one of the early employees, Fernandez, as a technician, was not able to advance in the company and wasn't offered stock options. "There was no growth path for me," he said, stating that he became bored and dissatisfied with the work.
With no prospects for advancement, Fernandez left Apple just 18 months after he started working for the company. Fernandez later returned as a member of the technical staff after spending some time in Japan, going on to work on the first Macintosh. Though he was never officially awarded stock, Wozniak gave out shares of his own stock to many early employees, including Fernandez, Chris Espinosa, and Daniel Kottke.
Bill Fernandez's full interview, which goes into far more detail about the early days of Apple and his life after leaving the company, can be read over at TechRepublic.
Now that Black Friday has ended, a lot of the more impressive deals have ended, but retailers are continuing to offer lingering discounts on a few products, including the 11-inch MacBook Air, 13 and 15-inch Retina MacBook Pro, and remaining stock of now-discontinued high-capacity iPad Air and iPad mini 2 models.
In addition, we've also got some deals on software like CleanMyMac 2 and discounts on several Apple accessories in this week's Buyer's Guide discount post.
- 4-core 3.7GHz/12GB/256GB (B&H) - $2,599, $400 off - 6-core 3.5GHz/16GB/256GB + free Apple Care (Adorama) - $3,499, $500 off
Original iPad Air
Best Buy is offering modest discounts of $30 to $60 off some remaining higher-capacity original iPad Air models, dropping the prices well below similar iPad Air 2 models.
Best Buy is also offering discounts of $30 to $60 off some remaining higher-capacity iPad mini 2 models, dropping the prices well similar below iPad mini 3 models. The iPad mini 2 is a particularly good deal compared to the iPad mini 3, as the only difference is Touch ID.
MacRumors has teamed up with Macpaw to offer MacRumors readers a 50 percent discount on all Macpaw software including CleanMyMac 2 and Gemini, which finds duplicate files. The deal will last through December 12.
MacRumors is an affiliate partner with some of these vendors.
Apple has added several new locations to its Maps Flyover feature in iOS and OS X, including three new areas in France, two new landmarks in Arizona, and several other popular spots in New Zealand, Wyoming, Arkansas, and Sweden. The new additions to Flyover allow users to take a close 3D look at the areas, zooming in on buildings and recognizable landmarks.
Here's a full list of the new Flyover locations:
- Avignon, France - Biarritz, France - Perpignan, France - Devil's Tower, Wyoming - Dunedin, New Zealand - Grand Canyon, Arizona - Meteor Crater, Arizona - Royal Gorge, Arkansas - Visby, Sweden
First introduced with iOS 6 and based on technology that Apple acquired from the purchase of C3 Technologies, Flyover is now available in more than 100 different locations across the world.
In addition to updates to Flyover, Apple has also added movie showtime listings to Siri in several countries including Australia, France, Germany, Italy, Mexico, and Spain.
TD Bank appears to be aiming for a mid-December launch of Apple Pay support, according to a source reportedly in position to know about the bank's plans. The U.S. subsidiary of the Canadian bank is said to be currently training employees for the impending release of both Apple Pay support and Visa tokenization. Training will end late next week in time for a launch of Apple Pay support targeted for around December 18.
TD Bank's credit card verification process sounds similar to many other banks supporting Apple's new electronic payment system, with users adding the card to the Passbook app on their phones and then making a call to the bank for security confirmation.
Though TD has been very open about entering into an agreement with Apple for future support of Apple Pay, no concrete launch date has been given to customers yet. Though the new report seems believable, its source voices pragmatism, noting that plans are subject to change if unforeseen events arise in the lead-up to the launch.
While several of the largest banks in the U.S. included support for Apple Pay from the service's October 20 launch date, Apple has said it has an additional 500 banks signed on for the service and working to rollout support. A handful of banks have added support for Apple Pay since the initial launch, but TD Bank would be one of the largest to launch support since a second wave of major banks early last month.
Foxconn recently deployed robots to help assemble iPhones and other Apple devices, but so far the program may not be as successful as first anticipated. According to the Chinese economic website Jiemian (via G for Games), the first-generation Foxconn robots are not precise enough to meet Apple's standards.
In the first stage of deployment, the "Foxbots" have been tasked with menial jobs that include the assembly of larger components and tightening screws. Unfortunately, the bots are proving to have an accuracy to 0.05 mm, which is above the 0.02 mm tolerance required to assemble Apple's products.
Part of the issue involves the lineage of the robots, which were adapted from the car manufacturing industry. The larger, clunky robots are not designed with the flexibility necessary for the assembly of Apple's thin and complex devices. Foxconn reportedly is working on the second-generation Foxbot, but the technology still may need additional years of refinement before it can make a meaningful contribution to the assembly process.
Foxconn has been seeking ways to improve production to meet Apple's demand for iPhone and iPad units. The company routinely increases its hiring ahead of planned Apple product launches with the company reportedly hiring up to 100,000 new workers to help assemble the iPhone 6. The manufacturer also may be looking to enter the display market with a new display manufacturing plant in Taiwan.
A few weeks out from Christmas, Apple has turned on nearly a dozen holiday-themed iTunes Radio stations that offer a variety of genres from sing-a-longs for kids to old seasonal classics.
The ten stations include: Children's Christmas Holiday Sing-Along, Country Holiday, Classical Holiday, Holiday Classics, Holiday Hits, Latin Holiday, Rockin' Holiday, Soulful Holiday, Swingin' Holiday and The Sounds of Christmas.
Only a handful of the stations are readily available in the Featured Stations section on the front of the iTunes Radio tab, but all of them can be found with a quick search.
iTunes Match subscribers can listen to the stations ad-free, as per usual, but non-subscribers can expect occasional advertisements between songs.
The Christmas themed stations can be added to users' My Stations lists now, in iTunes on Mac and PC, and in the Music app on iOS. iTunes Radio remains available only in the United States and Australia, despite rumors of additional "early 2014" expansions.
After years of speculation, Apple may be preparing to open its first retail store in Belgium in the city of Brussels, reports Belgian blog Apple Nieuws Vlaanderen. Apple yesterday posted six job listings for vacant positions in the upcoming Brussels location.
Details on the store and its location were not provided in the listing, but the store is believed to be planned on the Guldenvlieslaan in a new complex which is currently under construction. The building is expected to be completed in 2015, with Apple as a possible launch retailer. Future Belgian Apple stores are expected for Ghent and Antwerp following the Brussels opening.
Apple is continuing to expand its retail operations under the leadership of Angela Ahrendts, opening stores both domestically and internationally. The company opened its first stores in Turkey earlier this year and has also been hiring for stores in the United Arab Emirates
Apple will expand its retail operations in India with 500 new stores that see the company's reseller network moving into smaller towns and cities, according to a new report from The Times of India (via iPhone Hacks). The new locations will be done in collaboration with longtime distribution partners Redington and Ingram, and the stores themselves are said to be "smaller in size" and could range from 300-600 square feet. Apple is said to be in favor of adopting a franchise model for these stores, and is expected to increase spending for direct advertising in India.
"All this will change now. The company is finalizing plans to become a serious player in India, which is being seen as a strategic and one of the most promising markets globally," a top company source told TOI.
Sources said the company feels that there is "very high" potential for its products, including in smaller towns and cities like Amritsar, Pathankot, Moga, Coimbatore, Trichy, Nagpur and Nasik. Currently, the company is big in cities like Delhi, Mumbai, Bangalore, Kolkata and Chennai. "We are amazed at the purchasing power in smaller towns. The primary objective is to give a better and proper experience with adequate product demonstration," another source added.
Plans for the expansion have been tentatively approved by Apple and are expected to be fully defined soon. Previously, a report last October shared similar information about the company's plans in India, although that report said that the company would build 100 exclusive standalone stores under the franchise model in smaller markets. That move was expected to be finished by the end of the fiscal year, however it appears that the company is finally gearing up to approve new reseller outlets in the region. While the company ships to India, Apple notably does not have any Apple Retail Stores of its own in the country. Sales of phones in India are dominated by rival Samsung, although iPhone sales did increase by 400% year-on-year in 2013.
Apple is in court this week fighting a class-action lawsuit that alleges the company deliberately crippled competing music services by locking iPods and iTunes music to it own ecosystem, but as it turns out, there may be no legitimate plaintiff in the case.
The class-action suit pertains to iPods (classic, shuffle, touch, and nano) purchased between September 12, 2006 and March 31, 2009, and in a letter addressed to the judge overseeing the trial, Apple says (via The New York Times) that it has been unable to confirm the purchase dates of some of the iPods cited by the plaintiffs.
During her testimony, plaintiff Marianna Rosen claimed to have purchased an iPod touch in December of 2008, but the device's serial number indicates that it was actually purchased in July of 2009, outside of the scope of the case. The iPod touch Rosen mentioned this week also contradicts previous statements she has given stating that she only owned a 15GB iPod and a 30GB video iPod.
That is contrary to her December 16, 2010 response to Apple's Interrogatory No. 20 that, as of that date, she had purchased only "a 15 GB iPod, and a 30GB video iPod for her own use," and "an iPod Mini as a present for her sister." Attachment 2, TX 2869 at 14. In that interrogatory response, Ms. Rosen also affirmatively stated, "She has not purchased any other MP3 players."
Rosen also claimed to have purchased an iPod nano in the fall of 2007, but Apple was not able to verify the purchase and has asked for proof of purchase and a serial number.
Apple is also asking for evidence of iPod purchases made by the second plaintiff in the case, Melanie Tucker, who claims to have bought a fourth-generation iPod classic in 2004, a fifth-generation iPod classic in 2006, and a 32GB iPod touch.
According to the judge overseeing the case, if there are no viable plaintiffs, the trial could be stalled or stopped altogether. "I am concerned that I don't have a plaintiff," the judge said. "That's a problem."
Lawyers from the plaintiffs are expected to respond to Apple's request for proof of purchase by tonight.
Update 12/5 9:30 AM: Apple has now filed for dismissal of the case after discovering that Marianna Rosen's other iPods were purchased by her husband's law firm. The other plaintiff, Melanie Tucker, was withdrawn from the case on Friday. According to CNET, if the plaintiff's lawyers do not provide evidence that Rosen purchased a qualifying iPod, they could substitute a new plaintiff or expand the lawsuit to cover a wider timeframe.
Apple's currently in the process of building an iconic "spaceship" campus in Cupertino, and along with the main circular building, the campus will include both an auditorium for press events and a fitness center designed for employees.
According to building permits obtained by BuildZoom (via Re/code) the 120,000 square foot event space that Apple is constructing via BNBT Builders is costing the company $161 million.
Apple's 100,000 square foot fitness center, a must-have perk in the highly-competitive Silicon Valley market, will cost the company $74 million.
Apple's second campus, located in close proximity to its existing 1 Infinite Loop campus in Cupertino, will cost the company more than $5 billion dollars in total. As of the latest update, Apple had largely finished pouring the foundation for the main circular building, and had commenced building the actual structure. The campus, which will house approximately 12,000 employees, is expected to be completed by the end of 2016.
Apple today seeded the second beta of OS X 10.10.2 Yosemite to developers, two weeks after seeing the first 10.10.2 beta and two and a half weeks after releasing OS X 10.10.1 to the public.
The new beta, build 14C78c, is available through the Software Update mechanism in the Mac App Store and should be available in the Mac Dev Center soon.
Like OS X 10.10.1, as a minor update, OS X 10.10.2 is likely to bring bug fixes and performance improvements to the operating system. OS X 10.10.1 introduced several reliability enhancements, including improvements to Wi-Fi, but many users have still been reporting issues with Wi-Fi stability in Yosemite.
In the release notes for the second 10.10.2 beta, Apple asks developers to focus on Wi-Fi, indicating the update may fix some of the lingering Wi-Fi problems.
Physics puzzle game God of Light from Playmous has been named Apple's App of the Week, and as a result, it will be free to download from the App Store for the next seven days. First released in February of 2014, God of Light is normally priced at $1.99 and has not been priced below $0.99 since its initial launch.
Praised for its impressive graphics, soundtrack, and challenging gameplay in App Store reviews, God of Light asks players to reflect, bend, manipulate, and teleport rays of light to make their way through five game worlds and 125 different levels.
This game more than delivers when it comes to great gameplay experience, so what are you waiting for? Get ready for an amazing trip. Become God of Light!
- Explore 5 different game worlds and 125 levels. - Use mirrors, prisms, splitters, collectors, black holes and filters to control rays of light energy. - Unlock and share your achievements with friends. Do you have what it takes to earn them all? - Collect glowing creatures that help you solve puzzles. - Receive regular updates with new game worlds and levels to explore.
Apple is continuing to work on improvements to its Maps app for iOS and OS X, and a new job listing suggests that better use of crowdsourcing and integration with Siri and Passbook are the next features the company will introduce to provide a better Maps experience.
The job posting, first shared by 9to5Mac, seeks a "Maps Community Client Software Engineer" to join Apple's Maps team. The engineer will focus on "building and extending the Maps application to allow Apple to crowdsource improvements to the Maps experience," and the position calls for high-level UI development and refining of the "Report a Problem" feature in Maps.
According to the job description, deeper integration between Maps and other system services like Passbook and Siri may be on the horizon to improve crowdsourcing.
As an engineer working on Maps Community, your primary responsibility will be high-level UI development and architecture of the "Report a Problem" feature of the Maps application, and you will work closely with designers and engineers across the company to add new features and build the very best crowd-sourcing experience. You'll also be working on the frameworks and plugins that enable Maps to integrate deeply and seamlessly with parts of the system such as Siri and Passbook, to extend and enhance the feedback experience.
Since Maps received a highly critical reception following its launch alongside iOS 6, Apple has gone to great lengths to improve the software by leaps and bounds. In addition to terminating several people involved with the Maps project and restructuring its entire executive structure, the company has also acquired a glut of mapping companies over the past several years, including C3 Technologies, Broadmap, Embark, Hopstop, WifiSlam, Locationary, and most recently, the developers behind Pin Drop.
The company has also hired a range of "ground truth experts" around the world to improve the quality of the information given by its Maps app, and it's utilized crowdsourcing to introduce significant improvements to Points of Interest (POI) data.
Biggest design overhaul since iOS 7 with Liquid Glass, plus new Apple Intelligence features and improvements to Messages, Phone, Safari, Shortcuts, and more. Developer beta available now ahead of public beta in July.
Biggest design overhaul since iOS 7 with Liquid Glass, plus new Apple Intelligence features and improvements to Messages, Phone, Safari, Shortcuts, and more. Developer beta available now ahead of public beta in July.