Microsoft Acquiring 'Minecraft' Developer Mojang for $2.5 Billion

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Microsoft today announced the acquisition of Mojang, the company behind the popular crafting game Minecraft. Both Microsoft and Mojang confirmed the Redmond company paid $2.5 billion for the gaming franchise in a deal expected to close in late 2014.

minecraftpocket
Microsoft bought Minecraft following the game's success on the Xbox platform and PC, where it has logged over 100 million downloads since its 2009 launch. Though its financial interests are focused on the Xbox and Windows PC, Microsoft confirmed that Minecraft development will continue on all existing gaming platforms, including iOS, where Minecraft Pocket Edition [Direct Link] consistently ranks near the top of the paid app charts.

"Gaming is the top activity across devices and we see great potential to continue to grow the Minecraft community and nurture the franchise. That is why we plan to continue to make Minecraft available across platforms – including iOS, Android and PlayStation, in addition to Xbox and PC."

As part of the deal, Mojang founders Carl Manneh, Markus Persson (Notch) and Jakob Porsér are leaving the company to work on new projects. The remaining team will continue to work at Mojang under the guidance of Microsoft, which expects to recoup its investment by the end of 2015.

Top Rated Comments

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80 months ago

I still have no idea what the appeal of this game is. Or really what it is all about.
Is it all world building? Does it run like a MMORPG?
And how is it this valuable for Microsoft? Is it possible to turn it in to what Sony's failed PS3 'home' service was?


It's a digital sandbox. You can engineer virtual circuit-boards, or make a replica of the Taj Mahal. It's a malleable, block-building platform with some RPG and survival elements thrown in.

How is that valuable to Microsoft, you ask?

In a boardroom somewhere in Redmond...

"We're becoming irrelevant! Let's purchase something that's relevant! A company, an IP, anything! What's relevant these days?"

"MINECRAFT IS RELEVANT!"
Score: 7 Votes (Like | Disagree)
Avatar
80 months ago
I wish Apple had a game division.
Score: 7 Votes (Like | Disagree)
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80 months ago
RIP Mac/iOS client.
Score: 6 Votes (Like | Disagree)
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80 months ago

What are the chances that most of the talented developers leave because they hate Microsoft? So in the end MS buys the IP.

Why do you assume they hate microsoft? Windows has a vast majority of the market share, so most of the haters are probably right here on macrumors.

I like apple, but I don't hate microsoft. Hating a major company achieves nothing.

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No wonder MS is being written off as irrelevant.

So something like 92% of the [companies](I meant to say computers here) in the world are running windows and that makes them irrelevant? Now THATS funny.

I just noticed both of these were from the same person. It's not healthy to harbor so much hate toward a fricken company, especial one that pretty much controls computer operating systems. It will get you nowhere, they are not going under any time soon.
Score: 5 Votes (Like | Disagree)
Avatar
80 months ago
Clippy will be the in-game merchant.
Score: 5 Votes (Like | Disagree)
Avatar
80 months ago

Same here.
Hopefully MS will bring those graphics out of the mid-90s :p


With all due respect, when we Minecrafters want that, we just fire up Steam.
Score: 4 Votes (Like | Disagree)

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