Yahoo has officially updated its Yahoo! Sports app for iOS, adding a host of new features such as full coverage for Mixed Martial Arts organizations, as well as scores, news, and standings for the WNBA and a refined look with full, updated scoring summaries and extended details for football games. The app also brings fixes to external article rendering, as well as a refined view for football fields on the iPad.
Yahoo! Sports is designed to be incredibly fast while still providing the in-depth sports coverage every true fan needs. Easy access to scores, news and stats in a clean, simple layout. Get personalized live scores and information on your favorite teams, player, and leagues.
The app, formerly known as Yahoo! Sportacular, relaunched two months ago and brought universal support to iOS devices, data syncing, and a redesigned interface. Yahoo also updated its fantasy football iOS app with mobile drafting earlier this year. Yahoo Sports! is a free download for the iPhone and iPad. [Direct Link]
GOG.com, an online game store that sells vintage titles, has debuted (via TUAW) a new indie game portal to sell indie games to Mac and Windows users, much like the Mac App Store or Steam.
The new portal will not only use the GOG.com staples like DRM-free games and "one world - one price" thinking but also offer additional incentives to developers to entice them to release their games on the new publishing platform.
While developers will be able to use traditional revenue splits like the 70/30 developer/publisher that Apple offers for the Mac App Store, they will also be able to opt to receive their royalties in advance. In that situation, GOG.com offers money upfront and then initiates a 40/60 revenue split until the initial payment is returned. Once the advance has been paid off, the revenue sharing model returns to a 70/30 split.
GOG.com also promises to "never leave [developers] without feedback," stating that developers will receive detailed information on game review processes and explanations for rejected apps. The company also promises that each title published will receive a "dedicated cross-media" campaign.
Every time we release a game on GOG.com, it gets a dedicated cross-media marketing campaign. It becomes our site's main feature, with an extra-large header banner and a frontpage news article. We'll also promote the release of your game to thousands of our social media followers (on Facebook, Twitter and Google+, etc.). We'll post your game's trailer on our YouTube channel and feature it in our weekly video editorial.
GOG's feedback policies appear to be aimed at developers who have complained about the lack of feedback or lack of marketing push in the Mac App Store or Steam.
GOG.com previously released vintage PC games on Windows machines, but has also begun releasing classic PC games on the Mac in recent years. Independent game developers wanting to submit their games to GOG.com can do so on the indie portal website.
CNET summarizes a report [Google translation] from prominent Japanese business newspaper Nikkei claiming that both the iPhone 5S and iPhone 5C will launch in Japan on Friday, September 20, ten days after the devices are expected to be unveiled at an Apple media event.
SoftBank and KDDI will handle sales of the iPhone 5S and 5C, according to Japan's largest business daily. NTT Docomo is not expected to sell the new iPhones, Nikkei added. [...]
In addition to the conventional black and white models, a new "champagne gold" will be offered, the newspaper said. This reinforces widely-reported rumors about that color option for the iPhone 5S.
The 5S is expected to come with an upgraded processor and camera as well as fingerprint reader integrated into the home button, according to the report.
September 20 has been widely speculated to be the date for the first wave of launches for Apple's new iPhone models, based on past history. Apple typically launches its new iPhones in the United States and several other markets roughly a week and half after they are introduced, and with a September 10 media event all but confirmed, September 20 is viewed by many as the most likely launch date.
Last year, Apple introduced the iPhone 5 at a media event on September 12, with the first round of launches taking place on September 21 in the United States, Australia, Canada, France, Germany, Hong Kong, Japan, Singapore and the United Kingdom.
The Wall Street Journal offers new details on music video website Vevo's deal to launch an Apple TV channel, noting that the new channel may launch as soon as this week. Vevo has also struck a deal to bring its content to Samsung televisions, although that launch is likely several weeks away.
Vevo, a joint venture between Sony Corp.'s Sony Music Entertainment and Vivendi SA's Universal Music Group, has signed deals to deliver on-demand music videos—plus a new channel of original, 24-hour-a-day programming—via Apple TV set-top boxes and Samsung television sets. [...]
The move is part of Vevo's strategy to surmount its biggest challenge: getting fans to watch its videos and original content though the sites and apps it owns—and not through YouTube. YouTube, owned by Google Inc., GOOG -0.03% takes a significant share of the ad revenue generated by content viewed on its site. Vevo declined to specify the percentage Google takes, but industry experts say that Google can take almost as much as 50% from partners. A YouTube spokeswoman said the share it takes from partners is always less than 50%. By contrast, Vevo gets 100% of the ad revenue when fans watch its videos on Vevo.com, or Vevo apps.
The report notes that Vevo's deals with Apple and Samsung will allow it to sell ads designed specifically for television rather than attached to web videos, opening the door to advertisers with larger budgets.
Vevo is just one of a number of channels and services recently added or coming soon to the Apple TV. Back in June, Apple added several new channels to the box, including WatchESPN, HBO GO, Sky News, anime site Crunchyroll, and music concert and documentary streaming service Qello. Apple is also close to launching a Time Warner Cable app and television network The CW has said that it is working on an app for the device.
Back in late May, Apple announced that it would once again be holding its annual iTunes Festival in September, a monthlong series of free concerts at The Roundhouse in London. Just as it did last year, Apple has added a new channel to the Apple TV to offer live streaming and limited time on-demand replays of the concert series.
The concert series kicks off on September 1 with Lady Gaga and includes a number of popular artists including The Lumineers, Queens of the Stone Age, Kings of Leon, Elton John, Vampire Weekend, Jack Johnson, Robin Thicke, and Justin Timberlake before closing on September 30 with Katy Perry.
The Apple TV channels includes a complete schedule, brief bios of the performers, a video trailer, information about the concert venue and ways to watch the concerts, as well as small photo galleries from the previous three festivals.
Free tickets for the shows are available via a lottery system to UK residents, with media partners in a number of other countries also giving away tickets through promotional campaigns.
Update: Apple has also updated its iOS app for the 2013 edition of the festival. [Direct Link]
Apple has updated its Logic Pro X professional audio editing software with the second bug fix update since it was released back in July. This fix addresses undo commands, graphical issues with the Piano Roll Editor and more.
What's new
This update improves overall stability and performance issues including:
• Undo commands work as expected after Flex Pitch editing • The Vintage Electric Piano plug-in now performs correctly at all sample rates • The Capture Last Take key command no longer erases a MIDI recording • Double-clicking on a Drummer region now opens or closes the editor • Addresses a graphic issue where the Piano Roll Editor could display an empty window
This release is recommended for all Logic Pro X customers.
Logic Pro X is available on the Mac App Store for $200. [Direct Link]
Streaming music service Radical.FM launched a new iOS app today, providing users with access to more than 22 million songs at no cost and with no advertising. Rather than charging a subscription fee, Radical.FM asks its customers to "pay what you can" for the service.
While Radical.FM is similar to Pandora in that it allows users to create personalized stations, Radical.FM's content is centralized around genres rather than specific songs and artists. Users can select a percentage of each genre to listen to in one station, creating a playlist that mixes a variety of content.
Radical.FM is a complete music and audio content delivery service with unique features and controls. Unlike other services, Radical’s Stations do not "guess" what you might like based on song choices and subjective computer parameters. Instead, Radical divides its library into Genres and allows you to blend as many as desired and assign each a value relative to the others. Blending can be changed instantaneously, creating an endless stream of precisely the kind of music and other material toy want to hear at any given moment.
In addition to allowing users to create genre-based playlists, the app also includes tools for blocking unwanted songs and artists and functionality that lets users add and delete genres and adjust genre values.
Apple's iTunes Radio will debut in September with a number of brand partners including McDonald's, Nissan, Pepsi, and Procter & Gamble, reports AdAge. Under the terms of the deal, Apple's launch partners will get exclusive ads within their industries through the end of 2013.
The deals range from the high single-digit millions of dollars to tens of millions of dollars and include a 12 month advertising campaign to run within the streaming music service for each of the participating brands.
First introduced at WWDC, iTunes Radio is Apple’s upcoming Internet radio service that functions similarly to Pandora, offering up personalized radio stations based on artist or song selections.
iTunes Radio is free, but is supported with both interstitial audio and video ads along with standard mobile ads. iTunes Match subscribers, however, can enjoy an ad-free experience.
Advertisements on iTunes Radio will come in three forms: interstitial audio and video ads and "slate" ads; interactive display ads that will take over whatever screen the consumer is using. That includes iPhones, iPads, all desktops and laptops loaded with iTunes (including Windows PCs) and Apple TV, the Apple device that brings Internet connectivity and apps to TVs.
iTunes Radio listeners will hear one audio ad every 15 minutes and will see a video ad each hour. While initial ads will run on all devices, advertisers will later be able to target ads to specific devices. Launch partners will also have the opportunity to create sponsored stations that have fewer ads than standard radio stations.
According to reports, Apple's iAd staff is responsible for securing the advertising deals that support the streaming music service. iTunes Radio represents a new opportunity for iAd, which was originally envisioned as a way to help developers earn money on the iOS platform. iAd has been historically unsuccessful in terms of attracting both developer interest and revenue, but with the new audio ads, Apple will be able to keep 90% of the money it earns instead of shelling out a large portion to developers.
iTunes Radio is bundled into iOS 7 and will likely debut during Apple's September 10 iPhone event.
YouTube has updated its iOS app with new support for continuous, touch-free playback of playlists as well as a new picture-in-picture mode that allows viewers to keep watching a video while still browsing through search results or the rest of the app.
More YouTube in your YouTube apps
With the swipe of a finger, you can watch a video at the bottom of your screen while you keep exploring. Think about it this way--you can watch a video about making the perfect fried chicken while searching for homemade salted caramel sauce recipes. You can always go back to full screen with a swipe up so you never lose your place, or swipe right or left to dismiss the video. Just try to not drop your phone in the sauce.
Play ALL the videos!!!
Want to sit back and watch all of Epic Rap Battles Season 2? You can now search and browse channels for playlists on mobile apps, and watch great collections of back-to-back videos. Finally, you and your friends can decide if Season 2 is better than Season 1.
The YouTube app also has a new logo. It's a free download for the iPhone and iPad. [Direct Link]
Apple has released new details (via @cabel) on the security flaw that caused the Developer Center to be down for more than a week, noting via its Apple Web Server notifications page that a "remote code execution issue" was fixed.
On the site, Apple credits 7dscan.com and SCANV of www.knownsec.com for reporting the bug on July 18, which is the same day the Developer Center was taken offline. During the downtime, Apple reported that the Developer Center website had been hacked, with an intruder attempting "to secure personal information" from registered developers. The company noted that while sensitive information was encrypted, some developer names, mailing addresses, and/or email addresses may have been acquired.
The eight-day outage required a complete overhaul of Apple's developer systems and a restoration plan that slowly brought services back online.
While security researcher Ibrahim Balic speculated that he might have been behind the security breach, it is now clear that the issue he reported was unrelated to the major flaw that caused the downtime. Apple credits Ibrahim with reporting a separate iAd Workbench vulnerability on July 22. The vulnerability allowed Balic to obtain both names and Apple IDs of users.
On August 10, Apple reported that all of its developer services were back online, a full 23 days after the outage first occurred. As a result of the downtime, Apple gave all developers a one month extension on their developer memberships.
Apple is now selling JJ Abrams' Star Trek Into Darkness on the iTunes Movie Store three weeks ahead of its September 10th general release.
The film is available in HD for $20 and SD for $15, or as a $25 HD bundle with the prior Star Trek film. There is no rental option -- rentals will be available September 10th -- and it appears to only be available to U.S. iTunes customers.
J.J. Abrams STAR TREK INTO DARKNESS is the best-reviewed blockbuster of the year. When a ruthless mastermind known as Khan (Benedict Cumberbatch) declares a one-man war on the Federation, Captain Kirk (Chris Pine), Spock (Zachary Quinto), and the daring crew of the U.S.S. Enterprise will embark on the greatest manhunt in history. It will take all of their skills and teamwork to defend Earth and eliminate Khan’s threat in this “sleek, thrilling epic.” (Owen Gleiberman, Entertainment Weekly)
A number of independent or smaller-budget films have launched day-and-date or even ahead of their theatrical release on iTunes, but the three-week early purchase window ahead of a DVD/Blu-Ray release is part of an effort by the major studios to jumpstart more profitable digital sales. Apple has offered early streaming access to music albums in the past.
Star Trek Into Darkness is available in HD on iTunes for $20. [Direct Link]
Magazine publisher Conde Nast has partnered with Amazon for a new "All Access" partnership that allows consumers to subscribe and manage their print and digital magazine subscriptions through a single website.
The program lets readers subscribe to a number of Conde Nast titles at introductory rates of $3-6 for a six-month print and digital subscription with support for the iPad, Kindle Fire, Nook and most Android devices. All Access offers Bon Appetit, Glamour, Golf Digest, Lucky, Vanity Fair, Vogue, and Wired at launch and will gain the rest of Conde's library by the end of the year.
With "All Access," consumers can use their Amazon account to easily purchase, manage and renew their print and digital magazine subscriptions through Condé Nast and Amazon websites, mobile, direct mail and other marketing channels. The new service also gives consumers immediate access to their digital magazines on the device or platform of their choice, including Kindle Fire, iPad, Android tablets and phones, among others.
“Combining Condé Nast's must-have content with Amazon's 1-Click shopping platform is a huge win," said Bob Sauerberg, president of Condé Nast. “Our influential and loyal customers want to be the first to know, purchase and share, which is why we wanted to be the first to develop a service like 'All Access' with Amazon, the world’s most trusted and proven e-commerce platform.”
Conde Nast was one of the first publishers to offer In-App Subscriptions for the iPad when that feature first launched, but those subscriptions are digital only and do not include the print versions.
EA today announced that Plants vs. Zombies 2 has been downloaded 16 million times worldwide since being released last Thursday. Plants vs. Zombies 2 is the followup to EA's popular Plants vs. Zombies title, which originally debuted on the App Store in 2010.
Plants vs. Zombies 2 utilizes the same lane defense gameplay that made the original game a hit, but it also offers up some new plants, new gameplay mechanics, and time travel to settings like ancient Egypt. With 16 million downloads, it represents EA's most successful mobile game launch to date.
During EA's Gamescom press conference this morning (via Joystiq), franchise director Tony Leamer also announced an upcoming content pack for the game, called "Far Future." There are no further details about the content pack at this time, so it is unclear when it might be released.
Though Plants vs. Zombies 2 is a freemium game, much of the content is available without paying. Our sister site TouchArcade has released a guide on how to spend as little money as possible (which actually shows that gamers can play through the entire game without spending any money) and has also published a detailed review of the game that calls it an "incredible sequel."
Icahn is famous for putting pressure on companies that he invests in, and some believe he could press Apple to purchase Nuance.
He has been publicly calling for Apple to dramatically increase its share repurchase program since he invested in the company.
Shareholder rights plans -- often called a 'poison pill' -- are a defensive tactic used by corporations to ward off unwanted takeovers. In Nuance's case, the company will allow shareholders to purchase additional shares of stock, thus diluting the whole stock pool, if any one investor holds more than 20 percent of the company. Icahn currently holds 16 percent of Nuance.
Nuance Communications, Inc. today announced that its Board of Directors has adopted a stockholder rights plan. Under the Rights Plan, stockholders of record at the close of business on August 29, 2013 will receive one right for each share of Nuance common stock held on that date. Initially, these rights will not be exercisable and will trade with the shares of Nuance common stock. If the rights become exercisable, each right will entitle stockholders to buy one one-thousandth of a share of a new series of participating preferred stock at an exercise price of $87.00 per right. The Rights Plan expires on August 19, 2014.
The Rights Plan is intended to enable all Nuance stockholders to realize the long-term value of their investment in Nuance. It is also designed to reduce the likelihood that any person or group would gain control of Nuance through open market accumulation or other coercive takeover tactics without paying an appropriate control premium. The Rights Plan was not adopted in response to any current effort to acquire control of Nuance.
The rights will be exercisable only if a person or group acquires 20% or more of Nuance’s common stock in a transaction not approved by Nuance’s Board of Directors.
TiVo has announced a new line of DVR models that will eventually include support for streaming of live and recorded shows to the iPhone and iPad. The new TiVo, called the Roamio, includes built-in wireless and a new TiVo Stream feature that will allow users to connect their iPhones and iPads to the Roamio remotely and stream live channels and recorded shows.
The press release from TiVo features a host of disclaimers, however -- the TiVo Stream feature is not available at launch but should be available in the next few months, streaming is "restricted to a limited number of devices owned" by the subscriber, and not all content can be streamed out of the home. Some unspecified content is restricted to mobile devices on the local network rather.
The new box also includes a new HTML5-based platform that TiVo says will allow for faster app rollouts and upgrades -- TiVo already supports apps from YouTube, Netflix, Amazon, and Hulu, among others.
"While so many people love TV, they have no idea what TiVo can do for their love of TV. TiVo Roamio is so much more than just the best DVR, it's for people who are all about loving their TV -- that's why we call our latest offering Roamio," said Tom Rogers, TiVo's President and CEO. "Now, wherever you roam your TiVo Roamio is there. In the next room, in the kitchen, in a hotel room across the world -- connecting you right to your living room TV recordings, so you can get them immediately wherever you are. Moreover, you can get all your regular cable channels, the best DVR features available, all combined with favorite streaming services like Netflix, Hulu and YouTube in one box, using one remote. With up to six tuners, tons more space to record your shows so on those Sunday nights when all the great TV is on you can capture it to watch throughout the week. Take every box or device out there -- Roku, Apple TV, Slingbox, Google TV, your standard cable box -- all rolled into one. This is quite simply the best TiVo we have ever made and is truly for people who love TV."
The TiVo Roamio is available in $200, $400 and $600 models with four to six tuners and up to 3TB of storage. TiVo boxes require a CableCard from a cable company or HD antenna and do not work with satellite services like DirecTV.
Google announced in a blog post today that it is implementing some of Waze's features in the Google Maps applications for both iOS and Android. Beginning today (the update is rolling out gradually), users of both devices will be able to view real-time incident reports from Waze users, including accidents, construction zones, road closures and more.
The rollout is currently limited to 13 countries, including the United States, United Kingdom, Germany, and Mexico, and will rely on data from Waze's user base, which was reported in June to be nearing 50 million users.
Users of Waze are not being left in the dark either, as Google will be gradually rolling out its powerful Search feature into both the web and mobile versions of the Waze service, which will allow for more accurate search results, including the ability to search for local businesses and specific addresses. The Waze Map Editor also features Google Street View after a public beta testing period, which should allow for more accurate maps and route planning.
Waze began as an Israeli startup back in 2008 and was acquired by Google in June of this year for a reported $1.03 billion. It had been rumored that Apple was considering purchasing the company in order to improve its own mapping service, which suffered a number of teething problems since the start, but the deal reportedly fell through over differences in Waze's perceived valuation. Unlike other Google buyouts, such as that of Sparrow, the development of Waze is still active and there are currently no plans to merge the two products.
The U.S. Patent and Trademark Office (USPTO) published a newly-granted Apple patent (via AppleInsider) addressing a means for extending the multi-touch input present on Apple's touchscreen devices to the airspace above the screen, allowing for 3D manipulation of objects via 3D gesture inputs.
The patent, which was filed in July 2012 and is entitled "Working with 3D objects", describes a system that detects both 2D objects in a user interface and a 3D gesture input close to the device's surface, which then generates a 3D object that is presented in the user interface of the device.
According to the patent, the device detects the location of the user's fingers using a combination of both the capacitive touch sensors and the proximity sensors located in the display. The new technology would work in combination with the existing touchscreen controls on the device, and would allow users to lift their fingers off the screen in order to "pull out" a 3D shape from a 2D one (as the drawing in the patent shown above demonstrates), just like in most existing CAD programs.
Techniques and systems that support generating, modifying, and manipulating 3D objects using 3D gesture inputs are disclosed. For example, 3D objects can be generated based on 2D objects. A first user input identifying a 2D object presented in a user interface can be detected, and a second 3D gesture input that includes a movement in proximity to a surface can be detected. A 3D object can be generated based on the 2D object according to the first and second user inputs, and the 3D object can be presented in the user interface where the 3D object can be manipulated by the user.
Other uses for the new technology include the ability to use 3D gestures to sculpt using virtual clay-like materials and to change parameters such as shadows, brightness, textures and more. The patent may mark Apple's move to push the iPad more as a creative device which can be used in a variety of industries, including computer-aided design (CAD).
The idea of controlling a device using gestures is not new, however. The Samsung Galaxy S4 currently features a technology known as "Air Gesture", which allows the user to control their device using a number of simple gestures. But Apple's patent covers different technology -- whereas Samsung uses a light sensor to detect the user's gestures, Apple's technology would instead be embedded into the device's screen.
Hasbro and mobile game developer DeNA/Mobage are bringing popular fantasy role-playing game Dungeons & Dragons to mobile platforms with the upcoming Dungeons & Dragons: Arena of War later this month. The game will be free-to-play and is accepting early registrations at its official website, with an exclusive character upgrade available upon sign-up.
Arena of War, the first free-to-play Dungeons & Dragons game on mobile, is a thrilling 3D battle role-playing game that takes place in the famous Forgotten Realms.
Our sister site, TouchArcade, ran a preview of the game a few weeks ago. While the series has remained the best-known and best-selling role-playing game since its original release in 1974, the upcoming iOS title will be the first time the game makes an appearance on mobile platforms.