MacRumors

dockiphone4When Apple introduced the iPhone 5, there was one seemingly absent accessory: a dock. Apple did introduce other Lightning accessories, including a 30-pin adapter and USB cable. They also announced HDMI and VGA cables would be coming.

In an email published on 9to5Mac, Apple Senior Vice President of Marketing Phil Schiller confirmed that they have no plans on producing an iPhone 5 dock. In a response to a customer inquiry about an Apple-made dock, Schiller wrote:

We do not plan on making a dock for the iPhone 5. Most people who use docks use them with speaker or clock systems.

Schiller signed the email Sent from my iPhone 5. The iPhone 5 launches on Friday, September 21st at 8 a.m. local time.

The embargo has just lifted on the first iPhone 5 reviews. Apple has provided some publications with an early review unit of the iPhone 5. We are collecting some of the more interesting points from each review, but you can click each title to read the full writeup. The iPhone 5 will officially launch on September 21st and will be available in retail stores beginning at 8am.

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CNet Review

- "The screen size lengthening is subtle: but, like the Retina Display, you're going to have a hard time going back once you've used it."
- "LTE, in my tests, ran anywhere from 10 to 20 [Mbps], which is up to twice as fast as my wireless router's connection at home."
- "Still pictures taken while recording video aren't shot using the normal 8-megapixel Web cam; they're screen captures of the video itself. The aspect ratio is different, and the image quality's a bit weaker."
- "callers I reached via speakerphone noticed a crisper, clearer call on the iPhone 5 versus the iPhone 4S."
- "The phone's lasted roughly the whole day each day, unplugging around 8 a.m. and engaging in a mix of calling, web surfing, video playback, downloading, game playing, FaceTime calling over Wi-Fi and LTE, and even a little 4G LTE hot spot use via my MacBook Air."

The Loop Review by Jim Dalrymple

- "If you told me that I would be able to see another few rows of emails or more of a Web page, I don’t know that I would see the importance, but when you look at the iPhone 5, it’s more than that. You have to see it to get an idea of what can be done."

The New York Times Review by David Pogue

- "The new phone, in all black or white, is beautiful. Especially the black one, whose gleaming, black-on-black, glass-and-aluminum body carries the design cues of a Stealth bomber."
- "The camera is among the best ever put into a phone. Its lowlight shots blow away the same efforts from an iPhone 4S."
- "It’s just too bad about that connector change. Doesn’t Apple worry about losing customer loyalty and sales?"

archimedes 35438535 44 610x436iPhone 4S vs 5 photo via CNet

Engadget Review by Tim Stevens

- " At 112 grams it's 20 percent lighter than the 4S, a figure that doesn't seem like it would make much of an impact. It does -- so much so that it's the lightness, not the bigger display or the thinness, that nearly everybody praises when first getting a chance to hold the iPhone 5 in their own hands."
- "the Lightning connector is infinitely easier to connect. It slots in nicely and does so regardless of orientation, plugging in right-side-up or upside-down."
- "More problematic is the speed of this new connector. " -- Based on USB 2.0, so no faster than existing connector/cable.
- Taking photo speed is much improved.
- "On our standard battery rundown test, in which we loop a video with LTE and WiFi enabled and social accounts pinging at regular intervals, the iPhone 5 managed a hugely impressive 11 hours and 15 minutes."
- "In general, iOS 6 has seen some nice nips and tucks where it needed it. iCloud integration is tighter, Safari is better and the overall experience is more polished. But, it isn't a major step forward in any regard. "

Wall Street Journal Review by Walt Mossberg

- "I found the new iPhone screen much easier to hold and manipulate than its larger rivals and preferred it. In my view, Apple’s approach makes the phone far more comfortable to use, especially one-handed."
- "The iPhone 5′s battery lasted between 9 and 12 hours every day, in mixed use. For most people, the phone would last the day without recharging."
- "The biggest drawback I found is the new Maps app. Apple has replaced Google Maps with a new maps app of its own. "

T3 Review by Luke Peters

- "Don’t get us wrong, it’s a miracle how Apple has shed so much excess podge and millions of people will love the lightweight design, but we preferred the more robust, weapon-like nature of the 4S."
- "Given that iPhone 4S users can upgrade to iOS 6 and do just about everything the iPhone 5 can do, and that Android users can get similarly impressive handsets for less dosh, we reckon the smart money won’t all be going on a new iPhone this year, even if the mass market can’t get enough of it. It’s good, very good. But it’s no longer the best around."

Pocket Lint Review by Stuart Miles

- "It is now chamfered and while that looks pretty, we've already noticed that on the black model the edge has started to wear, revealing the shiny silver aluminium metal underneath the "slate" coloured coating and, indeed, we've witnessed it on two separate models, ruling out a fluke manufacturing error."

TechCrunch Review by MG Siegler

- "One nice side effect of the letterboxing is that the iOS system elements can still use the larger screen. So, for example, when Push Notifications come in, they flip down from the top of the screen and settle perfectly above the 3.5-inch app (as opposed to on top of it)."

Others

- USA Today Review by Edward Baig
- Daring Fireball Review by John Gruber
- CBC Review by Peter Nowak

Overall, the reviews are very positive. Regular iPhone users seem to enjoy the added space. Everyone seems to comment on the lightness and thinness of the device. Apple's 2x speed claims and battery claims seem accurate. The new Lightning connector seems to be physically nice, though there is disappointment there is no speed improvement in syncing as compared to the old sync cable/connectors.

The teardown experts at iFixit are undoubtedly itching to get their hands on the iPhone 5 later this week, and in the meantime they've decided to bide their time by taking apart Apple's new EarPods to see how the earphones compare to their predecessors. Overall, the teardown reveals a significantly revamped design with greater durability in the form of better-sealed components and increased cord strain relief features.

ifixit earpods teardown
Among the most interesting changes is a move to paper cones surrounded by a polymer, shifting away from the all-plastic design seen in the previous headphones.

- Apple's switch to paper-based speaker cones may be the source of their advertised improved low and mid-range response.

- We also discovered that the speaker basket has a much more refined look than previous models (see comparison in next step), with a fine mesh covering the back and symmetrically-placed vents. The basket is a critical component, as it must be rigid to maintain consistent sound quality while still being open enough to not inhibit movement of air behind the vibrating diaphragm.

Early reviews of the EarPods indicate that they perform significantly better than the stock headphones included with previous iPhone and iPod models, but still fall far short of higher-quality offerings available from other companies. Apple is including the EarPods with the iPhone 5 and the new iPod touch and iPod nano, and is also selling them as a standalone $29 accessory.

BGR shares a few photos of what seems to be the first publicly-revealed unboxing of the iPhone 5. It is unclear how the source was able to obtain an iPhone 5, but the photos show the box itself and the rear of the device, as well as the trio of accessories that are included in the box: EarPods, power adapter, and Lightning to USB cable.

iphone 5 unbox iphone 5 unbox open

The EarPods appear to be packaged identically to the standalone retail version of the new Apple earphones, including a small travel case.

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iPhone 5 (left) next to iPhone 4S (right)

The first round of pre-orders are already en route to their destinations, although Apple has arranged for carriers to hold deliveries until the official Friday launch. It is not unheard of, however, for a handful of deliveries to slip through early.

Related Forum: iPhone

NewImage
Twitter has updated its official iPad client app, adding additional support for tweets with images and video embedded, as well as support to view photos, videos and links from the web full-screen within the app.

Tweets come alive in the new Twitter for iPad. Expand Tweets with a single touch to see beautiful photos, rich videos and web page summaries right in your timeline. Dive into the content with another tap to see the photo, play the video or read links from the web in fullscreen mode.

Also, both the iPad and iPhone versions of Twitter have gained a new 'Header' image for user profiles that is similar to Facebook's 'Cover Photo' and will be displayed above tweets on iPad, mobile apps, and Twitter.com.

Twitter for iPad and iPhone is available free on the App Store. [Direct Link]

apple a6 chipSemiconductor analyst Linley Gwennap has posted an interesting overview (via CNET) of the series of events that led to Apple's A6 system-on-a-chip, the company's first entirely custom ARM chip design. The report notes that Apple has likely spent in excess of $500 million on the project when including the purchase prices of chip firms P.A. Semi and Intrinsity.

At this point, Apple has spent about $400 million to buy PA Semi and Intrinsity, tens of millions for a license to design its own ARM CPUs, and probably north of $100 million to support its CPU design efforts over the past four years. It appears that the end result will be that Apple ships a Cortex-A15-class CPU about three months before arch-enemy Samsung does. These three months happen to come during the big holiday buying season, during which the iPhone 5 could generate $25 billion in revenue. So that half billion dollars could be money well spent.

The report traces Apple's ARM-based chip development back to its 2008 acquisition of P.A. Semi. Beyond its license to use ARM cores, Apple's acquisition of P.A. Semi led the company to also obtain a rare license to develop its own ARM-based CPUs, as had been rumored in mid-2008. Apple then split the P.A. Semi team into two groups to focus on what would become the A4 system-on-chip and to build Apple's own ARM implementations.

While one group of PA Semi employees set to work on the Apple A4 processor using an ARM CPU core, another group began defining the microarchitecture for the new CPU. According to one source, Steve Jobs initially set an “insanely great” bar for the performance of the new CPU, but he eventually realized that his CPU team was limited by the same laws of physics that apply to everyone else. For whatever reason, the project took a long time to get through the initial definition and design phase.

As Apple iterated on standard ARM solutions for the A4, A5, and A5X, it continued to press forward on its own A6, which reportedly saw design completion in early 2010 and physical design work wrapping up about a year later. With the first samples of the A6 being delivered to Apple in the summer of 2011, the company continued to put the chip and its production processes through extensive testing ahead of full production started earlier this year for the iPhone 5.

The report notes that Apple is likely to follow a typical two-year design cycle with its own chips, working on a 64-bit ARMv8 solution for launch in 2014. As a result, Apple's 2013 devices will likely use ramped-up variants of the current A6 design, perhaps by moving from a dual-core CPU to a quad-core processor or by boosting the graphics capabilities of the package as the company did for the A5X in the third-generation iPad.

Guildwars2Guild Wars 2 has arrived on the Mac for the first time, with a new beta client that marks the first non-Windows client for the popular MMORPG.

The Mac beta client will be available for anyone who has purchased Guild Wars 2 on the PC.

Today we’re happy to announce another major milestone in the development of Guild Wars 2: going forward, ArenaNet will also be supporting the game on Apple’s Mac OS X. The Mac Beta client is available immediately for all Guild Wars 2 players. It shares the same features and connects to the same live game servers as the PC client. Anyone who purchases Guild Wars 2 can now play it on both PC and Mac.

Bringing Guild Wars 2 to the Mac is huge for us, because it introduces the game to an entire group of players who are often ignored by game developers. The ability to play together with your friends is one of the underlying principles of Guild Wars 2, and providing a Mac client means that friends and guildmates can play together regardless of what operating system they favor.

ArenaNet, the developers of Guild Wars, have posted some tough system requirements for the release, while noting that the game is a beta release and system requirements aren't finalized.

Guild Wars 2 Beta requires Lion, an Intel Core i5 or better, 4GB or more of RAM, and an NVIDIA® GeForce® 320M, ATI Radeon™ HD 6630M, Intel HD 3000 or better.

The Mac beta version of Guild Wars 2 runs well on the below machines or better. Your results may vary if you’ve upgraded or changed your Mac hardware or are running on lower hardware specifications.

iMac 21.5", 27" (Mid-2010)
iMac 21.5", 27" (Mid-2011)
MacBook Pro 15", 17" (Mid-2010)
MacBook Pro 13", 15", 17" (Early and Late-2011)
MacBook Pro 13", 15", 17 (Mid-2012)
Mac Mini (Mid-2011)

Nowhereelse.fr shares some new photos of an "iPad mini" that appeared on Chinese site Bolopad.

black ipad mini mockup front
Despite reports from other sites indicating that is likely to be an actual iPad mini, it is clearly a physical mockup and is simply the black version of a white mockup that appeared last week.

black ipad mini mockup rear
The mockup is consistent with leaked case designs and other mockups, pointing to a somewhat rounded case as opposed to the tapered design seen in the iPad. The design also includes Apple's new Lightning connector and a rear-facing camera.

black ipad mini mockup bottom
Apple is expected to introduce the iPad mini at a media event sometime in October.

Related Roundup: iPad mini
Buyer's Guide: iPad Mini (Buy Now)
Related Forum: iPad

Late last month, we noted that net neutrality organization Public Knowledge had accused AT&T of violating Federal Communications Commission (FCC) rules in limiting use of the forthcoming FaceTime over Cellular feature in iOS 6 to customers on the carrier's new Mobile Share plans. AT&T responded to note that it was within its rights to block FaceTime over Cellular for customers on other plans because net neutrality regulations do not apply to apps that are preloaded on devices as seen with Apple's FaceTime app.

facetime cellular banner
GigaOM now notes that Public Knowledge has banded together with Free Press and the New America Foundation’s Open Technology Institute to notify AT&T that they will indeed be filing a net neutrality complaint with the FCC over the issue.

“AT&T’s decision to block FaceTime unless a customer pays for voice and text minutes she doesn’t need is a clear violation of the FCC’s Open Internet rules,” said Free Press Policy Director Matt Wood. "It’s particularly outrageous that AT&T is requiring this for iPad users, given that this device isn’t even capable of making voice calls. AT&T's actions are incredibly harmful to all of its customers, including the deaf, immigrant families and others with relatives overseas, who depend on mobile video apps to communicate with friends and family."

The press release is a required 10-day advance notice of the intended action, with the group saying that the complaint will be filed "in the coming weeks".

In support of the initial launch of the iPhone 5 this Friday, Apple has announced five new grand openings for its retail store chain. The first opening of this week will take place on Thursday, when the new Rio Shopping store in Valladolid, Spain opens its doors. The somewhat unusual Thursday opening stems from the fact that the brand-new Rio Shopping mall itself is opening on that date.

With the iPhone 5 set to launch at 8:00 AM local time on Friday in nine countries, three new retail stores will be opening their doors for the first time for the launch. The new stores include:

- Sindelfingen, outside of Stuttgart, Germany, which we noted earlier this month was reported to have seen its opening date brought forward slightly as a hint of September 21 iPhone 5 availability in Germany. The report claimed that the store would open on Thursday, September 20, but this appears to have been referring to the media preview and friends and family events that precede the official opening.

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Apple's Sindelfingen retail store (Source: Macerkopf)

- La Toison d'Or in Dijon, France, which will be the 13th Apple retail store in the country. The closest current stores in Lyon and Geneva are roughly 200 kilometers away.

- Valley Plaza, in Bakersfield, California, which will be the 52nd Apple retail store in California. Despite its arrival in Apple's most popular state for retail stores, the new Bakersfield store fills a void in the company's coverage for the metro area of over 800,000 people, as the closest existing store until now has been located nearly 90 minutes away in Santa Clarita.

And finally, the launch week wraps up with the arrival of the Il Leone store in Lonato, Italy on Saturday. The new store, located between Milan and Venice and roughly 80 kilometers from the nearest current store in Bergamo, will see a traditional Saturday opening because Italy is not one of this Friday's launch markets for the iPhone 5. The device will launch in Italy one week later on Friday, September 28 as part of a rapid expansion to 22 new countries.

037496 largerNow that the iPhone 5 has officially been announced, Apple is accepting iOS apps from developers that support both iOS 6 and the taller 4" screen of the iPhone 5.

A small and steady stream of 4" screen enabled apps are now making their way into the App Store.

Sister site AppShopper.com allows you to see a realtime list of these new iPhone 5 enabled apps using this "iPhone 5" search query. That url shows all recently updated iOS apps that mention "iPhone 5" in their What's New update description. There may be a few false positives, but the majority of apps listed are listing support for the new iPhone.

There are a relatively small number of updates so far, but the list will continue to grow as we approach the iPhone 5 launch on September 21st. Only a handful of games are compatible so far. These include Pangea Software's catalog including Enigmo 2 and Mojang's Minecraft - Pocket Edition.

Following today's news that the iPhone 5 has set a record with over two million pre-orders during the first 24 hours of availability last Friday, Apple's stock price is rising once more. Apple's share price broke through the $700 mark for the first time today in after-hours trading, continuing the company's meteoric rise as the most valuable publicly traded company in the world.

The stock price has been on a tear -- albeit with a bit of a lull in the middle of the year -- since Apple reported blowout earnings for the first fiscal quarter of 2012, rising more than $270/share, or over 65%, in nine months.

aapl700stock
At the end of February, Apple broke through the important psychological barrier of $500 billion in market capitalization, then through $600 billion in April. Apple is now worth more than $650 billion, which is $225 billion -- or approximately one Google -- more than second-place ExxonMobil.

Badpiggiesgameplay
Megadeveloper (and master merchandiser) Rovio has released the first gameplay video for its new Bad Piggies game that was first revealed earlier this month. The game, which takes place in the Angry Birds universe, has the player creating and controlling vehicles and aircraft for the now-lovable pigs as they travel through the world stealing more eggs.


Rovio made more than $100 million in revenue last year through game sales and, perhaps more importantly, extensive merchandising. The company hopes that Bad Piggies can expand the Angry Birds world and open up a new universe of games and merchandise -- much like how, as TechCrunch pointed out, Super Mario Brothers has turned into a massive string of successful racing and party games.

Bad Piggies will arrive on iPhone, iPad, and the Mac on September 27th.

According to reports on the MacRumors Forums and on Twitter, Apple's iMessage SMS-replacement service is currently experiencing some sort of system outage.

Imessage
Users are experiencing difficulties with delayed messages, messages completely failing to send, as well as read receipt notification errors. The problem is intermittent and not universal, but given the high-profile that Apple places on the service -- it's enabled by default on every iOS device -- any sort of outage is going to affect many users.

We've emailed Apple for comment and a timeline for a resolution, but have yet to hear back.

Update: iMessage appears to be working again for many.

Following Apple's announcement earlier today that it took two million iPhone 5 pre-orders in the first 24 hours of availability, Piper Jaffray analyst Gene Munster has published a new research note predicting that Apple will achieve sales in the range of 6-10 million units for the opening weekend, with the mid-range number of 8 million units being used for modeling purposes. Munster bases his predictions on the strong pre-order numbers and comparisons to last year's performance for the iPhone 4S.

Given the 2 million pre-orders, we remain confident that Apple can deliver 8 million (range of 6-10 million) iPhones in the launch weekend. The reason we are confident in the 8 million is two-fold. First, initial 24 hour pre-orders for the iPhone 5 were up 100% y/y from the iPhone 4S. Last year, pre-orders accounted for 25% of total weekend launch unit sales. Assuming the same initial pre-order/retail distribution, the pre-order total would suggest 8 million launch units.

Last year, Apple reported that first-day pre-orders for the iPhone 4S "topped one million", with that number translating into over four million units sold in the opening weekend of actual sales.

iphone launch weekend sales comparison
Munster notes that with Apple's fourth fiscal quarter of 2012 coming to a close at the end of September and the company already quoting shipping estimates of 2-3 weeks for new iPhone 5 pre-orders, some of the launch weekend total may actually bleed over into the following quarter, as Apple recognizes revenue once orders ship to customers.

Related Forum: iPhone

SnapseedAccording to The Verge, Google is acquiring Nik Software, the developer behind a number of different photography applications. Their biggest app, however, is Snapseed -- an Instagram-like iOS photography app that was named Apple's 2011 iPad App of the Year.

Snapseed has more than 9 million users on the iPhone and iPad, and the company is working on a version for Android devices as well. From Nik's blog post announcing the acquisition:

We are pleased to announce that Google has acquired Nik Software. For nearly 17 years, we’ve been guided by our motto, “photography first”, as we worked to build world class digital image editing tools. We’ve always aspired to share our passion for photography with everyone, and with Google’s support we hope to be able to help many millions more people create awesome pictures.

We’re incredibly grateful for all of your support and hope you’ll join us on the next phase of our journey as part of Google.

All our best!

The Nik Software Team

Snapseed is available on the iPhone and iPad as a universal app for $4.99, and on the Mac for $19.99.

Back in late June, we reported that some early purchasers of Apple's Retina MacBook Pro were experiencing image persistence or "ghosting" issues in which remnants of previously-displayed windows remain visible on the screen for sometime afterward.

Apple was reportedly replacing the affected machines and DisplayMate's Ray Soneira had indicated that it was likely to be an early production issue, but three months later users are still complaining about the issue. Extensive threads in the MacRumors forums and at Apple Support Communities have been tracking the issue, which preferentially affects displays manufactured by LG. Displays manufactured by Samsung do not generally appear to be suffering from the problem.

retina macbook pro image persistence
Example of image persistence after just 10 minutes on screen

Several of the affected users report being on their third or fourth machine and still receiving units that are affected by the issue. But even as Apple is replacing machines showing image persistence, the company has posted a new support document stating that the phenomenon is normal on the in-plane switching (IPS) displays used in the Retina MacBook Pro and other products.

On an IPS display, when an image such as a login window is left on screen for a long period of time, you may temporarily see a faint remnant of the image even after a new image replaces it. This is referred to as "persistence," "image retention," or "ghosting." This is normal behavior for an IPS display, and the faint image will disappear over time.

You can prevent image persistence by using the display sleep feature to turn off the display when it is not in use. You can also use a screen saver to make sure that a static image isn't on the display for long periods of time. Both of these features are on by default in Mac OS X, but you can adjust the settings as needed.

As noted in our forum thread users can paste the following command into Terminal in order to determine the manufacturer of their displays:

ioreg -lw0 | grep \"EDID\" | sed "/[^<]*</s///" | xxd -p -r | strings -6

Model numbers beginning with "LP" indicate an LG display while model number beginning with "LSN" correspond to Samsung displays. A number of those affected by the issue indicate that it was not necessarily noticeable at first but has seemed to worsen over time, and a checkerboard image posted to our forums can be used to help assess the severity of the problem. Users with significant issues should, however, be able to easily see the image persistence when moving any window away from a contrasting background after even just a few minutes on the screen.

Related Roundup: MacBook Pro

Following today's announcement by AT&T sharing word that the iPhone 5 has broken pre-order sales records at the carrier, Apple has issued a press release noting that it too saw record-breaking pre-orders of over two million units in the first 24 hours of availability. The performance breaks last year's record of one million iPhone 4S units pre-ordered on the first day of availability.

“iPhone 5 pre-orders have shattered the previous record held by iPhone 4S and the customer response to iPhone 5 has been phenomenal,” said Philip Schiller, Apple’s senior vice president of Worldwide Marketing. “iPhone 5 is the best iPhone yet, the most beautiful product we’ve ever made, and we hope customers love it as much as we do.”

iPhone 5 34Hi Stagger FrontBack Black PRINT
The iPhone 5 will be available beginning this Friday, September 21. The first pre-orders have begun shipping from China, but delivery companies will be coordinating to hold the shipments until Friday. Customers who did not pre-order the device have also begun lining up at a few Apple retail stores ahead of Friday's launch, although most of those seen so far are lining up for promotional purposes.

Related Forum: iPhone