Google's messaging app Hangouts was today updated to version 2.0, adding an iOS 7 redesign and several new features including animated stickers, 10 second video messages, and iPad optimization. This is the app's first major update since it received voice calling and Google Voice integration back in October of 2013.
Following the update, the app supports a two-column conversation view on the iPad. Like many other social networking apps, Hangouts now supports animated stickers that can be included in messages, and maps of current locations can also be sent in a message.
Along with a new look and feel, Hangouts has also gained new option to send a video message that's up to 10 seconds in length to offline users, which can be viewed later.
- Stickers: express your mood with fun animated stickers. Think of them as emoji, but even more awesome.
- Video Messages: record and send short videos to everyone in the conversation. Now you can really say what you need to say.
- Location sharing: send a map of your current location with a few simple taps. Great for coordinating the whole gang when you're ready to hangout IRL.
- Optimized for the iPad: enjoy big, beautiful video calls, and a two-pane conversation view. Perfect for the iPad's larger screen.
Google's Hangouts app can be downloaded from the App Store for free. [Direct Link]
A California appeals court has ruled that a driver cannot be convicted of distracted driving for using a smartphone mapping application under current state law that prohibits the use of talking and texting while driving.
Because the law is so narrowly tailored -- it prohibits "listening" and talking on a phone without a hands-free device, as well as sending and receiving text-based messages -- it does not specifically apply to using smartphones in other ways.
The 5th District Court of Appeal reversed the case of a Fresno man who was ticketed in January 2012 for looking at a map on his iPhone 4 while stuck in traffic. The driver, Steven Spriggs, challenged the $165 fine and won.
Spriggs was caught up by road work and grabbed his cellphone to find an alternate route when a California Highway Patrol officer on a motorcycle spotted him and stopped him to write the ticket.
It is possible that the California state legislature will address the issue in a future session as the law was likely intended to ban drivers from playing Angry Birds or making changes in a smartphone mapping app while driving, though a strict reading of the law doesn't explicitly make those activities illegal.
Laws in other states may or may not cover the use of smartphone mapping apps, and this ruling will have no impact in states other than California. In addition, California drivers can still be cited for distracted driving, but could point to this case when fighting their ticket in court.
Amazon may be planning to introduce a streaming music product that could be bundled into its Amazon Prime service, competing with existing streaming music services from companies like Spotify, Pandora, Apple, and Google reports Re/code.
Amazon is reportedly in talks with major music labels with the aim of releasing a music service in the future, hoping for low rates much as Apple did when negotiating for iTunes Radio.
One label source reports that Amazon isn’t close to getting a deal done, because its executives are asking for a substantial discount on the pricing the labels have given to other services, like Spotify, Rhapsody and Beats.
Still, label talks have been going on for the past few months, sources say.
Amazon already offers its Amazon Prime subscribers a Netflix-style movie and television streaming service – Amazon Instant Video – but music could entice customers to pay more. Earlier this year, Amazon said that it may be raising the price of Prime by up to $40, increasing the cost of the service from $79.99 to $120. Amazon already offers a Cloud Player service for playing music purchased or stored using its Cloud Drive, which is similar to iTunes Match.
Last year, Apple released its own streaming music service, iTunes Radio, which is built into the Music app of iOS 7. The service is radio-based, allowing users to discover new music through stations based on specific artists and songs, much like Pandora. It is unclear whether Amazon's service would mirror Apple's, or if it will more closely resemble services like Spotify, which allow users to search for and play specific songs.
Like Amazon, Apple was originally aiming to pay lower prices than the industry standard at six cents per 100 songs streamed, or half of Pandora's royalty rate, but the company was unable to reach deals with music labels at such low rates. Apple ended up agreeing to pay labels 0.13 cents for each song played, along with 15 percent of net advertising revenue, and it is likely that Amazon may have to make similar pricing concessions to bring a music service to fruition.
ABC has plans to stream this weekend's Oscars live though its Watch ABC app for the iPhone and the iPad to a select number of customers, reports Variety. As with standard programming, watching the Oscars live via the app will require customers to authenticate through their cable providers.
Subscribers of Comcast, Cablevision, Cox Communications, Charter Communications, Midcontinent Communications, Verizon Fios, Google Fiber, and AT&T U-Verse will be able to watch the Oscars in eight markets: New York, Los Angeles, Chicago, Philadelphia, San Francisco, Houston, Raleigh-Durham, and Fresno.
Customers who use other cable companies or who are located outside of those eight areas will not be able to watch the Oscars live through the Watch ABC app, but they will have access to clips from the red carpet and backstage.
The Oscars Backstage content, produced by the Academy and Disney/ABC Television Group's Digital Media team, is sponsored against by the Samsung Galaxy mobile device brand. That will feature three channels pulled from 15 live cameras strategically placed on the red carpet and throughout the backstage areas of the Dolby Theatre, including the "thank-you cam," winners' walk and the press room. Users will also be able to access the official Oscar Buzz social feed and photo galleries from within the app.
Along with providing access through its Watch ABC app, ABC will also let authenticated users in the aforementioned areas access the full Oscars show through its website.
Though it has been three weeks since Dong Nguyen pulled his hit game Flappy Bird from the App Store, Flappy clones are continuing to flood the App Store.
Over a 24-hour period beginning yesterday, approximately 293 new iOS games have been released into the App Store. 95 of those games are either Flappy Bird clones or heavily inspired by the original Flappy Bird title, according to data gathered by The Guardian.
Various games inspired by Flappy Bird
The Flappy Bird clones run the gamut of themes and main characters, and while a large number feature birds, there are also unicorns, floppy disks, cats, sponges, bricks, worms, pigs, and more. Flappy Beard Hipster Quest lets gamers guide a bearded hipster through cans of beer, while Buffalo Wings, from well-known developer Tapity, asks players to navigate a flying buffalo through brick pillars.
Buffalo Wings from Tapity
Flappy Bird clones have been appearing in the App Store since shortly after the original game ceased to be available. Mere hours after Flappy Bird's removal, Flappy Bee, a clone game that utilized stolen artwork, shot up the App Store charts, reaching the top five most popular free apps.
Apple began rejecting some Flappy Bird clones in mid-February, and even cracked down on Flappy Bee, insisting on a name change, but it appears the company has given up trying to filter out the slew of games attempting to capitalize on Flappy Bird's success. Many of the games released today even include Flappy in the title, a term that Apple was previously attempting to filter out.
At the height of its popularity, Flappy Bird was reportedly earning $50,000 per day, leading the developer to remove it from the App Store because it was an "addictive product," leaving a void that other developers have been attempting to fill, sometimes successfully.
According to the unscrupulous developer behind Flappy Bee, Apple's aforementioned forced name change caused the app to fall 300 places in the App Store charts, depriving him of 99 percent of the downloads and income he received by copying the Flappy Bird concept. In an interview, the developer hinted Flappy Bee may have been earning somewhere in the neighborhood of $10,000 to $15,000 dollars a day. The developer behind Flappy Bee has since restored the app to its original name and removed the stolen artwork, but the app has failed to make its way back up the charts.
Given Flappy Bird's incredible popularity and its lucrativeness during the time it was on the App Store, Flappy Bird clones and games inspired by the concept are unlikely to disappear from the App Store anytime soon. As for the original game, developer Dong Nguyen has no plans to return it to the App Store, though he will continue to release new titles.
Just hours after Apple began taking orders for the new Mac Pro back in December, shipping estimates slipped to "February". However, Apple will not meet that deadline for a number of customers.
One customer told MacRumors that an Apple representative told him earlier today that his 6-core unit, originally ordered on January 7, "will not ship in February as originally stated" and instead "will be shipping in 5-7 business days and will be reflected in the on-line shipping status early next week." Some Mac Pro buyers on the MacRumors forums have been notified of similar delays. The delay puts deliveries in the first or second week of March.
The reader told us that he received two emails at the beginning and middle of the month promising delivery by the end of February, however, both those emails turned out to be incorrect. Here's the text of one from February 17:
We'd like to give you another update on the status of your Mac Pro order.
Your Mac Pro is still scheduled to ship in February. We'll send you an email notification with the delivery date and tracking information once its on its way.
For the most up-to-date delivery information, visit Order Status on the Apple Online store. If you have an iOS device, you can check your order status using the Apple Store app for iPad or iPhone.
We appreciate your patience and look forward to getting the new Mac Pro to you as soon as possible.
Current U.S. Apple Online Store orders for the Mac Pro have an expected ship date of April.
Following yesterday's addition of Soundgarden to its SXSW concert lineup, Apple has now announced that Kendrick Lamar will also perform during the iTunes Festival [iTunes Store Link], headlining on March 12. Joining Kendrick Lamar will be ScHoolboy Q and Isaiah Rashad.
With the addition of Soundgarden and Kendrick Lamar, Apple's SXSW iTunes Festival lineup is complete with the following acts scheduled (times listed in CST):
March 11 10:00 p.m. - Coldplay 8:30 p.m. - Imagine Dragons 7:30 p.m. - London Grammar
March 15 10:00 p.m. - Keith Urban 8:45 p.m. - Willie Nelson 8:00 p.m. - Mickey Guyton
Apple first announced the SXSW concert series last week, as an expansion of its long-running iTunes Festival in the UK. The festival will offer five nights of music, beginning on March 11 at Austin City Limits Live at the Moody Theater in Austin, Texas.
While the SXSW concerts are presented for free, tickets are given to attendees on a lottery basis. Live and on-demand streams of the shows will be available through the iTunes Store on iOS devices and computers, the iTunes Festival app on iOS devices, and the Apple TV.
The Moov fitness tracker is a new wearable fitness device that is designed to sense both motion and 3D form in order to analyze the wearer's movement, giving tips to improve physical activities and workouts. It uses 9-axis sensors, including accelerometer, gyroscope, and magnetometer to evaluate form.
Acting as a digital personal trainer, Moov can analyze activities like running, weight lifting, boxing, swimming, biking, and more, providing real-time audio advice and feedback. When running, for example, Moov can monitor cadence and analyze landing impact to prevent injury, and when boxing, it can analyze power and form, matching moves with certified trainers.
Moov provides a two-fold benefit: firstly, to enable users to maximize their workouts, and secondly, to prevent injuries by providing real-time coaching based on a complex analysis of your body's position while you are exercising.
Existing fitness trackers in the market today are brilliant in that they help people to become more aware of their activity levels, and with Moov, we want to help you turn your data into actionable insights. Our goal is to give users the same experience with Moov as they would with an actual personal trainer. Well, a close-enough experience. How so? Moov operates like a virtual coach - it "sees" your motion and systematically "tells" you how to correct your form.
After launch, Moov will gain features allowing users to improve yoga workouts through posture tracking and enhance golf games with swing analysis. All data gathered is also stored within an accompanying app, for at-a-glance statistics on workouts and performance.
Moov, designed in collaboration with a former Apple software engineer, is able to be worn in several different locations on the body, including the wrist and ankle, for specialized motion tracking for a range of activities. The device is waterproof and will come in several different color arrangements at launch. Two or more Moov devices can be used in conjunction for improved activity monitoring for actions like boxing.
Moov can be pre-ordered from the Moov website for $59.99, a 50 percent discount off of the standard price. Moov is expected to ship in the summer of 2014.
A Bitcoin-stealing trojan has been detected in downloads claiming to be cracked versions of popular Mac applications, reports security firm ESET through its We Live Security blog. The OSX/CoinThief.A malware was discovered in popular Bitcoin software earlier this month by SecureMac, but is now being used to target users of more mainstream apps.
The trojan initially surfaced on open source software hosting site GitHub, and it was quickly bundled into several Bitcoin apps available through multiple download sites. Further investigation by ESET has now uncovered the trojan masquerading as cracked versions of popular Mac apps such as BBEdit, Pixelmator, Angry Birds, and Delicious Library.
OSX/CoinThief.A involves a malicious browser add-on used to intercept logins for Bitcoin wallet sites and related exchanges such as MtGox, BTC-e, and blockchain.info. Stolen login credentials are then forwarded to the malware's developer.
There is clearly strong evidence that the trojan was specifically designed to profit from the current Bitcoin craze and fluctuating exchange rates.
According to detection statistics gathered by the ESET LiveGrid, the threat is mostly active amongst Mac users based in the United States.
The websites where these files are being distributed from have not been revealed, but Mac owners can prevent infection by avoiding pirated software and downloading titles directly from the developer's website or the Mac App Store. Users can find instructions on how to check for and remove the malware on SecureMac's blog post.
Apple and Google are meeting with the European Commission to discuss concerns over in-app purchases. The two technology leaders will be asked to provide solutions that protect customers, particularly children, from errant and costly in-app purchases.
Commissioner Neven Mimica, responsible for Consumer Policy said: "Consumers and in particular children need better protection against unexpected costs from in-app purchases. National enforcement authorities and the European Commission are discussing with industry how to address this issue which not only causes financial harm to consumers but can also put at stake the credibility of this very promising market. Coming up with concrete solutions as soon as possible will be a win-win for all."
The EU commission and other European enforcement authorities will focus on four main issues involving the false advertising of freemium games as "free", the targeting of children by in-app purchases, the need for explicit consent when processing orders for in-app items and the provision of an email for consumers to contact companies about inadvertent charges.
Apple recently settled with the U.S. Federal Trade Commission and agreed to provide full refunds to parents whose children purchased unauthorized in-app items. Apple also settled a 2011 class-action lawsuit filed by parents whose children racked up hundreds of dollars in in-app charges while playing games like Tap Fish.
Apple introduced in-app purchases in iOS 3.0 and started requiring passwords for these transactions in iOS 4.3 after concerns about over-spending on unauthorized purchases surfaced. iOS owners can disable in-app purchasing completely using the Restrictions feature of iOS.
Apple again topped Fortune's annual list of the "World's Most Admired Companies", claiming the title for the seventh year in a row. Apple's ranking on the list was followed by Amazon, Google, Berkshire Hathaway, and Starbucks.
The ranking was based on a survey taken by corporate peers including executives, directors, and industry analysts who graded each company based on key attributes such as innovation, people management, social responsibility and more. Apple earned an overall score of 7.94, beating out Amazon which scored a 7.09.
The iconic tech company known for the iPhone and other stylish and user-friendly products is back in the top spot on this year's list, for the seventh year in a row. Apple, the most valuable brand on the planet according to Interbrand, brought in $171 billion in revenues in FY2013 and is flush with cash, but fan boys and girls (not to mention the market) are getting antsy to see its next big product. Bets are on a smartwatch or AppleTV, but the company is also reportedly turning its attention to cars and medical devices. -- Erika Fry
Apple was also ranked number one in seven of the nine key attributes of reputation listed in the poll. It ranked number five in social responsibility and number two in global competitiveness, following rival Google in the latter category.
Apple is preparing to open a new retail store in Dayton, Ohio by the end of the year, according to the Dayton Business Journal and ifoAppleStore. The company is expected to occupy a space formerly held by women's clothing retailer Lane Bryant at The Greene outdoor shopping center, as a black construction barricade was recently spotted at the location. Apple also posted 12 job listings for the area ranging from Store Leader to Specialist on Tuesday.
A site tracking future Apple Store locations reports it has confirmed by unofficial sources that The Greene is the next location and will open later this year, and sources have told the Dayton Business Journal that The Greene is expected to get the Apple Store.
A large space, formerly occupied by Lane Bryant at 4422 Cedar Park Drive, is currently under construction behind large black barriers. Greene County records list building permits for tenant work at the site, but don’t name the tenant.
Crews from Miller-Valentine Group were seen inside the construction site Wednesday morning, and said they didn't know what retailer was going to use the space.
An Apple Store in Dayton would be the company's seventh retail location in the state of Ohio, which also includes stores in Akron, Cincinnati, Columbus, Westlake, and Woodmere.
As part of its annual 10-K filing [PDF] with the U.S. Securities and Exchange Commission, Apple revealed that it plans to open 30 new retail stores in 2014, with approximately two-thirds of those to be located outside of the United States. A report last week stated the company is also planning to open a new retail store in Lansing, Michigan by the end of the year.
In Disco Zoo, players will take on the management of a zoo filled with creatures from the mundane to the fanciful, collecting animals ranging from pigs and sheep to unicorns and gryphons.
Animals are collected via simple matching puzzles, where tiles on a board are flipped to reveal coins, Discobux, or animals. Earning an animal requires matching up between two and five animal tiles and each animal has a different tile configuration on the board that players must discern.
When an animal is successfully uncovered on the board, it can then be added to the zoo, where it earns coins for the player for a set number of minutes before it falls asleep and must be woken up with a tap. The mechanic is similar to the restocking of shops within NimbleBit's Tiny Tower, and each additional animal of the same type added to the zoo will increase earning potential by lengthening the amount of time an animal type is awake.
Coins are then used on expeditions to obtain more animals, and the goal of the game is to continue earning ever more exotic and difficult-to-catch creatures while maintaining the zoo's coin income. Every expedition gives players 10 attempts to recover one or more animals, but players can earn more attempts using Discobux (the premium currency).
Discobux are also used to initiate the disco parties that give the game its name, and during this period, animals generate twice as many coins and stay awake. Discobux can be purchased with real money, but are also earned through gameplay and are not essential to complete the game, making in-app purchases entirely optional.
As with other NimbleBit games, Disco Zoo has a simple pixelated art style and offers other in-game quirks like funny animal phrases, quips from zoo guests, collectible statues, awards to earn, and more.
Apple has updated the software used by large companies and educational institutions to deploy thousands of iPads and iPhones to employees and students. The changes to Apple's Device Enrollment Program, its Volume Purchase Program, and the Apple ID for Students services are detailed in a report at TechCrunch and in an overview document [PDF] posted to Apple's IT Deployment site.
Among other changes, Apple now allows IT administrators to set up devices without physically plugging each one into a computer to install a profile, potentially saving significant amounts of time when setting up thousands of devices. Also, profiles can be locked to devices, preventing employees or students from removing any restrictions simply by revoking an IT department profile -- something that derailed the Los Angeles Unified School District's rollout of iPads to thousands of students.
I’ve had conversations with IT pros and people who roll out large iPad installs in the past and they’ve mentioned that one of the things that has continued to cause Windows devices to hold some appeal is their better remote installation and configuration support. To that end, Apple has made some updates to improve that situation.
Both the enterprise and education programs now have support for Mobile Device Management hands free configuration. This ‘zero touch’ setup has been a long-requested feature for many pros, as it eliminates the need to cable up every deployed device and install a profile via Apple’s Configurator utility.
Apple has expanded the Volume Purchase Program to more countries and now allows VPP purchases to be made via purchase order, important to large companies. Finally, Apple has also set up a new type of COPPA-compliant Apple ID for students under the age of 13.
Apple executives routinely tout adoption numbers of iOS devices by large companies in its quarterly earnings calls, and these updates should help assuage concerns in IT departments about rolling out large iOS device deployments. Much more information about deploying iOS devices is available on Apple's website.
Apple today posted an updated security document [PDF] on its iPhone in Business site, offering details on the inner workings of both Touch ID and the "Secure Enclave" built into Apple's A7 processor (via TechCrunch).
Since its 2013 release, Touch ID has faced scrutiny over privacy concerns from both users and government officials, and while Apple has previously offered few details on how Secure Enclave works, it has assured users that the system stores only fingerprint data rather than images.
According to the updated security document, Secure Enclave is a coprocessor within the A7 chip that uses a secure boot process to ensure that its separate software is both verified and signed by Apple. All Secure Enclaves can function independently even if a kernel is compromised and each one contains a unique ID inaccessible to other parts of the system and unknown to Apple, preventing the company or any other third parties from accessing data contained within.
Each Secure Enclave is provisioned during fabrication with its own UID (Unique ID) that is not accessible to other parts of the system and is not known to Apple. When the device starts up, an ephemeral key is created, tangled with its UID, and used to encrypt the Secure Enclave's portion of the device's memory space.
Additionally, data that is saved to the file system by the Secure Enclave is encrypted with a key tangled with the UID and an anti-replay counter.
Fingerprint data collected from Touch ID is stored within the Secure Enclave, which is used to determine a match and then enable a purchase. While the A7 processor collects data from the Touch ID sensor, it is unable to read it because it is encrypted and authenticated with a session key built into Touch ID and the Secure Enclave.
It's encrypted and authenticated with a session key that is negotiated using the device's shared key that is built into the Touch ID sensor and the Secure Enclave. The session key exchange uses AES key wrap- ping with both sides providing a random key that establishes the session key and uses AES-CCM transport encryption.
Along with details on the function and security of the Secure Enclave, the document contains details on Touch ID, most of which have been previously published by Apple in other documents and literature on the feature. It also offers some specifics on the security of fingerprint capturing and a reminder that fingerprint data is accessible only to the Secure Enclave and never sent to Apple or backed up to iTunes or iCloud.
The document's section on Touch ID and the Secure Enclave ends with a detailed description of how both Secure Enclave and Touch ID work together to unlock an iPhone 5s, which is well worth a read for users interested in how the technology functions.
Apple's updated security document has been added as part of a larger redesign of the IT section of its iPhone in Business site, which now features a cleaner design with navigation icons at the top of the page.
Following the extensive amount of media coverage on the SSL vulnerability that left users open to having sensitive information like login credentials and passwords stolen, iOS users exposed to the news rushed to upgrade their devices.
On Sunday, iOS 7.0.6 adoption was at 13.3 percent, according to analytics firm Chitika. Yesterday, four days after iOS 7.0.6's release and following a slew of stories that were released over the past few days, iOS 7.0.6 adoption rates have climbed to a total of 25.9 percent, based on ad impressions from tens of millions of iOS-based devices in the U.S. and Canada.
The security update for iOS 7.0.6 appears to be propagating to iOS 7 users much more quickly than a similar 2012 iOS 5.1.1 update that also included a notable security fix. iOS 5.1.1 was installed on just 12 percent of devices after the first week, indicating iOS 7.0.6 adoption is roughly twice as fast.
MacRumors readers have been particularly quick to upgrade to iOS 7.0.6 in order to patch the SSL vulnerability. According to our data, 61.1 percent of iOS visitors to the main site were running iOS 7.0.6 as of yesterday, while 43.6 percent of forum users had updated to iOS 7.0.6.
iOS 7 users who have not yet upgraded should do so immediately in order to keep their devices and data secure. Apple yesterday released a 10.9.2 update for OS X Mavericks that patches the vulnerability on desktops, which Mavericks users should also download as soon as possible.
Apple today released Mac Pro SMC Update 2.0, enabling a Mac Pro to enter Power Nap mode without running the fan for Power Nap activities. The update also includes a fix for an issue that caused a low-speed USB device not to be detected at startup.
This update is recommended for all Mac Pro (Late 2013) models. This update enables Mac Pro to enter Power Nap without running the fan for most Power Nap activities, and addresses a rare issue where a low-speed USB device may not be detected at boot.
The Mac Pro update is recommended for all Mac Pro models from late 2013 and can be downloaded from Apple's support site or via the Software Update tool in the Mac App Store.
Apple today released a minor update to its iTunes software, fixing an issue that could cause iTunes to quit unexpectedly when a device is connected. The update also improves compatibility with iBooks for Mac on OS X Mavericks.
The last update to iTunes was released on January 22, bringing language and wish list improvements.
This update fixes a problem that may cause iTunes to quit unexpectedly when a device is connected and improves compatibility with iBooks for Mac on OS X Mavericks.
iTunes 11.1.5 can be downloaded via the Mac App Store or through Apple's iTunes download site. The update comes in at 81.4MB.