Apple plans to bring its iTunes app to the Windows 10 Store, Microsoft announced today at its Build developer event. iTunes, is, of course, already available on the Windows platform, but adding it to the Windows Store will make it easier for Windows users to find the software.
Gaining iTunes for the Windows Store is a win for Microsoft, as the Windows store is currently lacking many key apps like Google's Chrome browser and Spotify. Microsoft has strict app requirements that some companies aren't able to work with.
The addition of iTunes could potentially drive more customers to use the Windows 10 Store, with iTunes said to be one of the apps that Windows users search for most often.
According to Microsoft, iTunes will be added to the Windows Store by the end of this year.
At its Build 2017 conference this morning Microsoft announced that its upcoming Windows 10 Fall Creators Update will include integration with iOS, allowing developers using Microsoft Graph to link desktop apps to mobile apps on both iPhone and Android devices (via The Verge). Users will be able to start apps on a Windows computer and, with the help of Microsoft's AI Cortana, pick up their iPhone to resume the experience exactly where they left off.
The update will also include a multi-platform cloud clipboard that will let users copy content and paste it across Windows, iOS, and Android. The new multi-device transition features coming to Windows 10 function similarly to Continuity on iOS and macOS devices.
Cortana lets users pick up where they left off on other devices
This new pick up feature is particularly useful on mobile devices, where Microsoft hopes app developers will start to link their desktop apps to resume experiences on devices like an iPhone or Android handset. Microsoft is also creating a cloud clipboard that will roam across Windows, iOS, and Android to let people copy content from a PC and paste it on a phone.
Other Windows 10 updates coming this fall include Timeline, which works in conjunction with the cross-platform pick-up feature and shows users a list of previously used apps across their devices. Additionally, OneDrive Files On-Demand will introduce an easier way to control when documents are downloaded to a device from the cloud, and a cosmetic update to Fluent Design will subtly change how the OS looks.
Timeline on Windows 10
The company continued integration with Apple's ecosystem by announcing the Xamarin Live Player preview, a live coding environment that will let developers test and debug iOS apps on Windows computers, which marks the first time iPhone and iPad apps can be developed without needing a Mac (via Thurott). Live Player will launch as an extension of the just-launched Visual Studio IDE, and will come with an app for iOS [Direct Link] and Android.
With Xamarin Live Player, developers will be able to do everything from their Windows-based PC: Just connect your Android device, iPhone, or iPad to the PC via USB and you can target those devices directly during development.
“Simply pair your device with Visual Studio by scanning a QR code, and hit debug like you normally would,” Nat explains. “The application is deployed in seconds to the Live Player app, enabling you to quickly develop and test your changes without having to recompile and redeploy your application. And you can set breakpoints and debug your application, on device, and over the air.”
Microsoft Build 2017 started on May 10 and ends tomorrow, May 12, and includes technical sessions and keynote speakers centered on developers and the tools they use to create applications and services. More information about upcoming Build 2017 events can be found right here.
Introduced in January, the PD2710QC from BenQ is the first USB-C display that comes equipped with an integrated USB Type-C dock, which offers an array of ports for MacBook and MacBook Pro owners.
The 27-inch display is aimed at designers and engineers, offering a 2560 x 1440 resolution with support for 100 percent sRGB color accuracy and specific modes for use with CAD and animation software.
Design
The display itself, a 27-inch IPS panel mounted on a plastic base, is attractive with a thin black bezel that doesn't distract from the screen. The tapered back of the display is a neutral, unassuming shade of gray that can match any decor, and while it's thin at the sides, it tapers into a thicker back.
An arm attaches the display to the USB-C dock, which is made from the same gray plastic. All of the parts are plastic so it doesn't necessarily feel high-quality, but the display is lightweight and it also doesn't come off as cheap.
The USB-C dock, as far as bases go, is going to take up a lot of desk space. It's a good inch and a half bigger than my 12-inch MacBook, and probably similar in size to the 13-inch MacBook Pro, but far thicker. It tapers from about a half an inch in the front to an inch and a half in the back.
The dock can be used as a place to put a MacBook while it's in clamshell mode or in use, but it is one of the largest display bases that I've seen. If you have a small desk, be aware of how much space this dock/base is going to take up. Personally, I think the large base is unattractive and clunky, detracting from the sleeker design of the display itself.
Linksys today introduced its first 2-in-1 wireless router and cable modem. The emphasis should be on "cable" in that sentence, as Linksys already sells a handful of routers with built-in DSL modems for internet over a telephone line.
The Linksys CG7500 supports many of the latest wireless standards, including 802.11ac Wi-Fi, IPv6, and beamforming technology. The AC1900-speed router has 3X3 internal dual-band 2.4 GHz and 5 GHz antennas, 24x8 channels, four Gigabit Ethernet ports for high-speed wired connections, and one USB 2.0 port.
The modem is DOCSIS 3.0 certified, meaning it is compatible with Comcast Xfinity and Charter Spectrum in the United States, and many other major cable providers, for internet plans with theoretical speeds of up to 300 Mbps. Linksys says it can be used with 12+ devices at once without any lag or buffering.
2-in-1 modems and routers are often considered worse than a separate router and modem combination, but the CG7500 is worth considering for anyone that wants to stop renting a modem from their cable company. For most people, it'll likely provide good enough Wi-Fi in a medium-sized house or apartment.
Linksys is accepting pre-orders for the CG7500 on its website for $199.97 in the United States. It'll be available from Amazon, Best Buy, B&H, Micro Center, New Egg, Office Depot, Target, Walmart, Fry's, and Meijer on May 15.
Competing 2-in-1 options include the NETGEAR AC1900 Nighthawk for around the same price of $198.99, and the Arris SURFboard SBG6900-AC with a reduced 16x4 channels for a current sale price of $167.99 (regular $199.99).
LG Innotek will supply Apple with 3D facial recognition modules for the iPhone 8, according to The Korea Economic Daily (via The Investor).
iPhone 8 concept with two cameras and two sensors by Benjamin Geskin
The report vaguely says LG's "new facility investment" worth roughly $238.5 million will be dedicated to Apple's orders, and adds that LG will "build a new plant" for production of the facial recognition modules, which are expected to be part of the iPhone 8's front-facing FaceTime camera system.
It's not entirely clear if the front-facing camera will also have dual lenses, or retain a single lens in line with previous iPhone models.
Kuo said the iPhone 8's front camera system will include two infrared modules that are able to determine the location and depth of objects placed in front of it, with potential applications including facial recognition, iris scanning, and some combination of augmented reality/virtual reality/mixed reality.
A patent application published by the United States Patent and Trademark Office today details a new Apple service where users could make inquiries and talk with the company's AI assistant Siri through Messages (via AppleInsider). The new patent is similar to a filing the USPTO published late last year, but now includes deeper integration with audio, video, and image files.
Similar to chatbots in Facebook Messenger and other texting services, Apple's patent describes a Siri that could perform her current duties without the user having to speak aloud, which could be helpful in certain public situations.
The "Intelligent Automated Assistant in a Messaging Environment" could respond to text, audio, images, and video when sent to it by the user, which Apple said would result in "a richer interactive experience between a user and a digital assistant." The patent gives a few examples of a conversation held between Siri and a user in Messages, with the user asking questions regarding calorie content in food, upcoming meetings, and even asking Siri to text a friend.
Interesting applications include a thread where a user texts Siri a picture of a car or a bottle of wine, and Siri sees the images and can intelligently respond to the user's inquiries about them. For the car, the user asks Siri for details on pricing for a specific model using only an image, and Siri searches the internet and returns the relevant MSRP information.
The bottle of wine image is used as an example to show Siri's memory functions, where a user asks Siri to remember their favorite wine, which she can resurface at a later date. Siri sees the wine image, reads the label, and can then respond to a user's question in text format about the brand and even year it was made.
Other image-related inquiries include "Where is this place?" and "What insect is this?", to which Siri would respond "This is the country Algeria" and "This is an earwig," respectively. Audio and video could also be recognized by Siri, including simple Shazam-like questions related to songs and the content of shared videos.
Apple points out in its patent that thanks to the chronological format of texting, users would be able to "review previous interactions" with Siri, unlike how current Siri conversations disappear immediately after they conclude. Subsequently, Siri would be able to use that history to become smarter and "define a wider range of tasks."
The messaging platform can enable multiple modes of input (e.g., text, audio, images, video, etc.) to be sent and received. As described herein, this can increase the functionality and capabilities of the digital assistant, thereby providing a richer interactive experience between a user and a digital assistant.
A digital assistant in a message environment can thus enable greater accessibility to the digital assistant. In particular, the digital assistant can be accessible in noisy environments or in environments where audio output is not desired (e.g., the library). Moreover, the chronological format enables a user to conveniently review previous interactions with the digital assistant and utilize the contextual history associated with the previous interactions to define a wider range of tasks.
The patent includes a description where Siri would be "a participant in a multi-party conversation," allowing group chats to use Apple's AI simultaneously. Apple gives an example where one user asks Siri to list nearby Chinese restaurants to begin making the group's dinner plans, and then another user responds by asking Siri to whittle down the list to only include the cheapest places. One user's personal Siri can even be asked to remind other participants of the upcoming dinner.
Apple is believed to be working on an "enhanced Siri" that might launch in iOS 11 this fall, but the exact specifications as to what would make the new Siri "enhanced" have never been divulged. A questionable rumor in March stated that deep Siri integration is coming to Messages in iOS 11, but the source of the news -- The Verifier -- doesn't have a previous track record of reporting accurate rumors.
Chatbots are certainly growingin popularity so it wouldn't be too surprising if Apple introduced some kind of text-based Siri interface, particularly considering the multiple patents the company has published on the topic. Still, as with all patents it's best to look at Apple's new filing as an intriguing insight into what the company might be working on for the future, rather than proof of an impending launch.
Taiwan Semiconductor Manufacturing Company (TSMC) has commenced production of Apple's A11 processor, according to a new report by DigiTimes. The chip is expected to power the company's redesigned OLED "iPhone 8", scheduled to launch in the fall.
TSMC is the sole supplier of A11 chips, which could also make their way into the upgraded "S" cycle models of the iPhone 7 and 7 Plus and potentially upcoming iPad refreshes this year, too.
TSMC originally aimed to start producing the chip in April with a view to completing 50 million units by July, but production was delayed because of issues in the 10-nanometer FinFET manufacturing process. However, those problems have now been solved, according to today's report.
TSMC has begun 10nm chip production for Apple's next-generation iPhone 8 series, the sources said. Production was once affected by issues involving stacking components in the backend integrated fan-out packaging process, but they have already been solved, the sources said.
Apart from faster A11 processors, all three rumored iPhone models may include glass bodies and wireless charging (though rumors disagree on this point). It is unclear if the two LCD models will feature the same edge-to-edge display rumored for the higher-end device and what other features will be included.
KGI Securities analyst Ming-Chi Kuo has suggested that production issues could result in a "severe" shortage of Apple's upcoming "tenth anniversary" OLED iPhone in the months following its rumored September launch, but other sources claim production is on schedule.
TSMC was also the sole maker of the A10 chip in the iPhone 7 and 7 Plus, which helped lead the chip maker to revenue growth towards the end of 2016.
An opera exploring the life of the late Steve Jobs has won the financial backing of opera companies in San Francisco and Seattle, ensuring the musical production will be shown in the Apple co-founder's home state of California (via CBS SF Local).
The partnerships were announced on Tuesday, ahead of the premiere of "The (R)evolution of Steve Jobs" this July at the Sante Fe Opera's open-air summer stage, in the foothills of New Mexico's Sangre de Cristo Mountains.
The opera is a "deeply layered, moving portrayal of a man grappling with the complex priorities of life, family and work," according to San Francisco opera general manager Matthew Shilvock, who called Jobs "a real person and a member of our community".
"This is not an opera about technology, although it will be the highest technology production that we've ever done," said Charles MacKay, general director of the Santa Fe Opera. "It is an opera about relationships, and it is an opera about human frailties. He could be a very difficult man."
The opera has been composed by electronica DJ Mason Bates and written by librettist Mark Campbell. Accompaniments include a live orchestra, guitar, natural sounds, and expressive electronics. The co-commission from the Seattle Opera and the San Francisco Opera will cover artistic creation of the opera as well as its physical stage production, and guarantee their right to stage performances beyond Santa Fe in California and Washington, although it could take a few years before that happens because of the time it takes to schedule opera calendars.
Since his death in 2011, Jobs' personal and professional life has been the subject of several books, documentaries, and films. MacKay said Jobs provides the "sort of heroic, tragic figure" that operas have explored for centuries, and hopes the performances may lure new and younger audiences to metropolitan opera houses.
Walter Isaacson, the biographer of Steve Jobs, went on record this week to express his belief that Google and Amazon have overtaken Apple to become the most innovative technology companies of the modern day.
The Aspen Institute CEO and writer of the best-selling biography made the frank remarks in an interview on CNBC's "Squawk Alley" show, during which he singled out Apple's lack of movement in the virtual assistant space as an example of where the company had been left behind.
"Apple is no longer the most innovative of companies," Isaacson said. "But they are good at execution. The innovation in the virtual assistant space, for example, is coming from Google and Amazon, not Apple."
Isaacson said he was "surprised" that Apple hasn't moved its virtual assistant Siri into the home and claimed that he frequently used both Amazon's Echo speaker and Google Home. "Sometimes I let them compete," he said.
Apple is expected to release a smart speaker with Siri integration soon, possibly as early as next month at WWDC. However, Isaacson thinks it could be too late for the company to catch up in that space, and suggested Apple should look at other areas in which to innovate.
"You could have a great company — and Apple is a great company — without having really a next big thing, but it isn't in Apple's DNA to be that way," said Isaacson.
EA has announced a new free-to-play version of The Sims is coming to iPhone and iPad, six years after The Sims Freeplay – a simplified version of the original – launched on the mobile platform.
Called The Sims Mobile, the game looks like it will be the closest mobile approximation yet of the hit franchise, being based on The Sims 4 "legacy challenge" mode, in which players build and maintain a family across generations according to a set of self-imposed rules.
Like other games in the franchise, players will guide sims through life, establishing relationships, building homes, advancing through careers, and conquering goals.
Not much else has been revealed about the title beyond the fact that it will feature social elements, allowing players to become "virtual" best friends with their real-life friends. But the trailer for the game does show that it will include classic Sims mechanics, allowing players to design their characters and customize their home.
The Sims 4 on Mac and PC continues to have a healthy fanbase. Yesterday EA revealed that the game's number of monthly active users jumped 33 percent year on year.
The Sims Mobile for both iOS and Android launches in Brazil today and should start rolling out globally soon after.
Apple recently purchased Beddit, a sleep monitoring system that pairs a pliable under-sheet sleep sensor with an app, all of which is designed to help users analyze and improve their sleeping habits.
The acquisition is unusual because it appears Apple plans to keep selling the Beddit hardware while collecting sleep-related data from users. For that reason, we took a look at some of the things Apple might be planning to do with this data and how it might impact future products.
Apple's Beddit purchase came to light because Beddit updated its privacy policy to both highlight the acquisition and implement Apple's privacy rules. "Your personal data will be collected, used and disclosed in accordance with the Apple Privacy Policy," reads the site.
Apple appears to have purchased Beddit for its sleep sensing technology. Beddit uses a $150 sleep monitoring device that's placed under the bottom sheet of a mattress, collecting data on everything from sleep time and efficiency to heart rate and respiration. It also tracks movement, snoring, room temperature, and room humidity to determine factors that might disturb sleep.
Beddit's sensor uses ballistocardiography (BCG) to measure the mechanical activity of the heart, lungs, and other body functions, a non-invasive monitoring technology that's similar to the light-based photoplethysmography the Apple Watch uses to monitor heart rate.
With BCG, when the heart beats, it measures the mechanical impulse generated by the acceleration of the blood through the circulatory system, providing a wealth of data about the body.
Apple is likely interested in the sensor technology used in the Beddit device, and has indeed hired medical experts who have worked with ballistocardiography in the past, but the data collected also seems to be of interest due to the company's decision to keep selling the Beddit sensor.
Beddit's technology and data could be used for any number of things, from advancing sleep research for efforts like HealthKit and CareKit to implementing more advanced health-tracking technology and sleep monitoring functionality into the Apple Watch or other future wearable devices.
For the immediate future, it appears Apple will continue to sell the Beddit hardware as part of a standalone brand like Beats, but the company's longer-term plans for Beddit are unknown.
Apple is planning a massive expansion of its data center in Reno, Nevada, according to information shared today by Reno-Gazette Journal reporter Anjeanette Damon who covered a Reno City Council meeting Apple attended to discuss the project.
Apple will invest $1 billion in expanding its current data center at the Reno Technology Park, nearly doubling the size of the original project.
. Hints of Apple's plans for a major expansion of its data center first surfaced in February, when building permits surfaced for a new 373,893-square foot data center with a build out of eight clusters plus an administration building, garage, and generator yard. It's likely that project, dubbed "Project Isabel," is the expansion being discussed today.
Apple's first Reno data center, "Project Mills," was approved in 2012, with construction at the site beginning soon after. Since then, Apple has been expanding at the site. Along with building permits for "Project Isabel," Apple in 2016 also applied for building permits for "Project Huckleberry," an addition of several new data center clusters to be built adjacent to Project Mills.
Apple is also seeking to start construction on a $4 million shipping and receiving facility in downtown Reno, with today's city council meeting also covering those prospective plans.
Apple and the Reno City Council are currently sorting through tax and zoning issues as Apple aims to purchase land for the downtown project. We'll update this post when the council comes to a decision.
Update: The Reno City Council has approved Apple's plans to build a warehouse in downtown Reno.
The United States Department of Homeland Security may be planning expand its laptop ban, disallowing laptops in the cabins of all flights from Europe to the United States. News of the expanded ban, which could be announced as soon as Thursday, came from European security officials that spoke to The Daily Beast.
Passengers flying from Europe to the United States will need to put their laptops in their checked luggage should the ban be expanded to cover European countries. The Department of Homeland Security has not yet made a final decision on whether or not to expand the laptop restrictions, with Security Secretary John Kelly planning to discuss the matter with senators in a classified briefing on Thursday.
"No final decisions have been made on expanding the restriction on large electronic devices in aircraft cabins; however, it is under consideration. DHS continues to evaluate the threat environment and will make changes when necessary to keep air travelers safe."
A laptop and tablet in-cabin ban was first announced in March on intelligence suggesting terrorists had discovered a way to turn laptops into bombs, but at the time, the ban only applied to passengers flying to the United States from Jordan, Qatar, Kuwait, Morocco, United Arab Emirates, Saudi Arabia, and Turkey. That first ban is still in place.
Though The Daily Beast's source says laptops will be banned on all flights from Europe, Reuters says the ban will include "some European countries." The government is said to be reviewing how to make sure lithium batteries stored in luggage holds don't explode before enacting the ban.
One issue under discussion is how to ensure that lithium batteries in any large collection of devices stored in airplane holds do not explode in midair, officials told Reuters.
European regulators have warned placing what could be potentially hundreds of devices in the hold on long-haul flights could compromise safety by increasing the risk of fire from poorly deactivated lithium-ion batteries.
A ban in European countries could impact many United States carriers that offer European flights, including United Airlines, Delta, and American Airlines. Airports and airlines in Europe have reportedly already been working on plans for an extension of the ban since it was first announced.
Note: Due to the political nature of the discussion regarding this topic, the discussion thread is located in our Politics, Religion, Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.
Apple is making some changes to the way customers are charged for books in several South American and European countries around the world, switching to local currencies for purchases in Chile, Colombia, Peru, Bulgaria, Czech Republic, Hungary, Poland, and Romania.
The currency changes will be enabled 14 days or later from May 9, which will be on or after May 23.
Apple's email says the company will do a one-time automatic conversion using the foreign exchange rate that is in effect at the time that content is processed in anticipation of the currency conversion.
Developers who have books in the store in the above listed countries will be paid in local currency and will be able to change the pricing of their content once the currency change is completed.
After spending months in preview, Microsoft today is officially launching its Visual Studio coding platform for the Mac (via VentureBeat). Visual Studio allows developers to code applications using Microsoft's integrated development environment (IDE) on Apple's macOS platform, which they can sync across both Windows and Mac devices.
Thanks to integration with Xamarin, a cross-platform software development company that Microsoft acquired last year, Visual Studio encourages macOS and iOS developers "to use Microsoft’s development tools, since they will no longer need a Windows computer or virtual machine to do so." Xamarin Studio is expected to eventually close for good following a full integration into Microsoft.
“Developers get a great IDE and a single environment to not only work on end-to-end solutions — from mobile and web apps to games — but also to integrate with and deploy to Azure,” Scott Guthrie, executive vice president of the Microsoft Cloud and Enterprise group, said in a statement. “Whether you use C#, F#, .NET Core, ASP.NET Core, Xamarin or Unity, you’ll get a best-in-class development environment, natively designed for the Mac.”
Visual Studio has been designed natively for macOS, according to Microsoft, letting developers manage their code hosted by any provider, including GitHub and Visual Studio Team Services. Developers can build, connect, and tune native mobile apps for iOS, macOS, and Android while also having the ability to create web applications thanks to support for ASP.NET Core. In terms of programming languages, the C# and F# languages are supported.
There are three different versions of Visual Studio for Mac that users can download, including Visual Studio Community, Visual Studio Professional, and Visual Studio Enterprise. Microsoft markets Community as its free, but "fully-featured," IDE for students and individual developers. Professional targets small teams with subscription benefits, while more "demanding" users and projects with larger scale are suggested to look into Enterprise.
For its cloud subscriptions, there are yearly and monthly options available to users interested in the higher-tier Visual Studio plans. An annual subscription to Visual Studio Professional costs $539/year while a monthly subscription costs $45/month. For Visual Studio Enterprise, users will pay $2,999/year or $250/month. Subscribers will be able to earn small credits back each month for the yearly tiers, contingent on their use of different Azure services.
For a detailed breakdown of the differences between each Visual Studio subscription, including individual licenses, check out the app's new website.
Sprint today announced plans to develop and deploy a wide-scale 2.5GHz 5G network in partnership with Qualcomm and SoftBank, with the intent to provide the service and products compatible with it to customers in "late 2019."
Sprint's 5G network is said to use the New Radio standard developed by the 3rd Generation Partnership Project, a group of telecommunications organizations that oversee the development and maintenance of major communication networks.
Otherwise, Sprint's press release today is notably sparse on details.
Qualcomm Technologies, SoftBank and Sprint have jointly agreed to develop technologies for 5G, including the 3GPP New Radio (NR) standard in Band 41 (2.5GHz) for accelerated wide-scale 5G deployments.
The companies plan to provide commercial services and devices in late 2019. Additional details will be provided by the companies.
Like previous advances in network technology, 5G will grant users faster data speeds and lower latency on smartphones and other cellular-enabled devices. Other companies -- including AT&T, Verizon, and T-Mobile -- have announced plans and tests for 5G networks, but the advanced technology isn't expected to become a reality until after 3GPP establishes the initial standards for 5G.
After the standards are developed (which will be a focus of 3GPP's work in the second half of 2017), and after carriers finish testing and launch support for the advanced 5G network infrastructure, it'll take some additional time for Apple to create and debut an iPhone that could connect to 5G. For these reasons, widespread commercial adoption of 5G is still estimated for 2020 or later.
iPhone remained the world's most popular smartphone by a significant margin last quarter, according to research firm Strategy Analytics.
iPhone 7 and iPhone 7 Plus were the two most popular models specifically, with an estimated 21.5 million and 17.4 million shipments respectively.
Chinese brand OPPO's flagship R9 smartphone trailed in third with an estimated 8.9 million shipments, while Samsung's mid-range Galaxy J3 and J5 rounded off the top five with an estimated 6.1 million and 5 million shipments respectively. Other brands combined for an estimated 294.4 million smartphone shipments.
Strategy Analytics' estimates suggest the iPhone 7 and iPhone 7 Plus accounted for roughly 76.5 percent of Apple's smartphone sales last quarter, with the remaining 23.5 percent of sales derived from older models. The data also suggests a 55/45 percent sales split for the iPhone 7 and iPhone 7 Plus respectively.
A new photo depicting what could be the rear shell for the next-generation iPhone SE or "iPhone 7s" has surfaced on Chinese social network Sina Weibo. The photo was later submitted to leak aggregator Slashleaks.
There's no way of telling whether this photo is real or not, but it appears to show a bump-less cutout for a single-lens camera with another cutout for what might be a vertically-aligned LED flash.
The document in the photo suggests the iPhone, codenamed N79, could have a strengthened Ion-X glass display like the Apple Watch. If real, the paperwork likely belongs to one of Apple's contract manufacturing partners in Taiwan, such as Foxconn, Pegatron, or Wistron.
There's not much else that can be gleaned from the photo, asides from what appears to be more of an iPhone 7-like design, which would be a shift away from an iPhone 5s design if this is indeed for the iPhone SE as Slashleaks suggests.
This would be the first next-generation iPhone SE design rumor we've seen so far this year, so treat it with a healthy dose of skepticism. Last year, KGI Securities analyst Ming-Chi Kuo said Apple is unlikely to release a new iPhone SE in the first half of 2017, suggesting a refresh won't occur before the end of June.
If that timeline is accurate, Apple could be planning to announce the next iPhone SE alongside the tentatively named iPhone 7s, iPhone 7s Plus, and iPhone 8 in September. Or, it could wait until spring 2018, given the original iPhone SE launched in March 2016. At this point, it's too early to say.