Apple on Sunday won its first Primetime Emmy for original content, landing the accolade for Apple Music's Carpool Karaoke, which won Outstanding Short Form Variety Series at this year's Creative Arts Emmy Awards (via Deadline).
Carpool Karaoke began as a viral segment on CBS' The Late Late Show With James Corden, before Apple acquired the rights in 2016 to develop an offshoot that it would initially make available in 2017 for Apple Music subscribers to watch. This year Apple added the series to the iOS TV app and the Apple TV, making it free to watch for device owners.
"To try and do a Carpool Karaoke series without James Corden was a tricky thing," Carpool Karaoke executive producer Ben Winston said as he accepted the award on stage. "I think this might be Apple’s first Emmy!"
Corden has appeared in a couple of episodes produced for Apple Music, but Apple's version mainly features celebrities in the driver's seat originally occupied by Corden, with other celebrities coming along for the ride. Guest pairings have included Shakira and Trevor Noah, Shaquille O'Neal and WWE star John Cena, and Game of Thrones stars Sophie Turner and Maisie Williams.
Last year, the series made headlines when an episode featuring the Linkin Park crew was recorded just a week before lead singer Chester Bennington's death. Apple renewed the series for a second season in February and has since aired a few new episodes with the cast of the movie TAG and Evan Rachel Wood and James Marsden from Westworld.
The show was one of Apple's first efforts at an original series, along with the ill-fated Planet of the Apps, which did not get renewed for a second season following rather mixed reviews.
Instagram has added an emoji shortcut bar to its mobile app that places the user's most-used emojis above the keyboard whenever they start to comment on a post (via The Verge).
The new emoji bar doesn't appear on other occasions in the app that call for the use of the onscreen keyboard, such as when a user creates a post or comments on a Story.
Instagram has obviously identified post comments as the place where emoji are most frequently used on the platform, and naturally wants to make the interaction as easy as possible.
The feature has been in limited testing since May, but only recently became available to everyone on the image-led social network with the latest mobile app update.
The use of emoji in digital communications has skyrocketed ever since Apple introduced the emoji keyboard to iOS back in October 2011. In the month following the introduction, Instagram revealed that 10 percent of text on the social network included the use of emoji.
By March 2015, nearly half of all text on the platform contained the ubiquitous expressive characters, leading Instagram to employ machine learning to recognize long-term emoji trends. This latest update might be regarded as an inevitable outcome of its extensive analysis.
A photo of an alleged slide from an internal Chinese mobile carrier presentation appeared on Weibo today that potentially reveals the naming convention for Apple's imminent iPhone lineup as well as possible pricing details.
Alleged slide from China Mobile internal company meeting
First spotted by Japanese tech blog MacOtakara, the China Mobile slide refers to the larger 6.5-inch OLED iPhone as "iPhone XS Plus", casting doubt on earlier claims that the larger OLED iPhone will take the moniker "iPhone XS Max". Meanwhile, the lower-spec 6.1-inch LCD iPhone is referred to as "iPhone XC".
The last time Apple used "C" nomenclature in its smartphones was for 2013's iPhone 5c, which was priced below the flagship iPhone 5 series and featured a plastic rear case available in blue, green, yellow, white, and pink colors.
Respected Apple analyst Ming-Chi Kuo expects the 6.1-inch iPhone to be available in red, blue, orange, gray, and white, while the 5.8 and 6.5-inch iPhone models will be available in just three colors – presumably silver, space gray, and gold.
As for the slide's pricing, which includes 17 percent Chinese sales tax, the "iPhone XS" is 7388 yuan ($1079), the "iPhone XS Plus" is 8388 yuan ($1225), and the lower-spec "iPhone XC" is 5888 yuan ($860). Minus tax, the "iPhone XS", "iPhone XS Plus", and "iPhone XC" prices approximately convert to $900, $1015, and $700, respectively.
Those figures roughly line up with Kuo's expectation that the 6.5-inch OLED device will be priced at $900 to $1,000, while the 5.8-inch OLED second-generation iPhone X will be $800 to $900, and the 6.1-inch LCD iPhone will be $600 to $700.
Lastly, the slide mentions that a dual-sim version of the "iPhone XS" and "iPhone XS Plus" will be available, but at a later date than the standard models.
Similar leaks allegedly sourced from China Mobile have been accurate in the past, but at present it's impossible to verify that this one is legitimate. Suffice to say we'll know for sure on Wednesday, September 12, when Apple's "Gather Round" media event takes place. Aside from new iPhones, redesigned iPad Pro and Apple Watch models are also expected to be announced. Stay tuned to MacRumors for all the coverage.
Apple has acquired the global rights to "The Elephant Queen," a feature-length documentary about an elephant matriarch who leads her herd in search of a new watering hole to call home, according to Deadline.
Athena is a mother who will do everything in her power to protect her herd when they are forced to leave their waterhole. This epic journey, narrated by Chiwetel Ejiofor, takes audiences across the African savannah, and into the heart of an elephant family. A tale of love, loss and coming home.
"The Elephant Queen" was screened Saturday at the Toronto International Film Festival, where top executives from Apple's Worldwide Video Programming division are believed to be scouting out films. The documentary is directed by award-winning wildlife filmmakers Victoria Stone and Mark Deeble.
Zack Van Amburg and Jamie Erlicht, two former Sony Pictures Television executives who lead Worldwide Video at Apple, reportedly led negotiations to pick up the documentary from Endeavor Content and Mister Smith Entertainment.
In addition, prior to TIFF, Apple obtained rights to animated film "Wolfwalkers" from Cartoon Saloon and Melusine Productions, according to Deadline. The film, directed by two-time Oscar nominee Tomm Moore and Ross Stewart, centers on a young apprentice hunter named Robyn in a world of superstition.
In a time of superstition and magic, when wolves are seen as demonic and nature an evil to be tamed, a young apprentice hunter, Robyn, comes to Ireland with her father to wipe out the last pack. But when Robyn saves a wild native girl, Mebh, their friendship leads her to discover the world of the Wolfwalkers and transform her into the very thing her father is tasked to destroy.
Apple has been steadily expanding its slate of original content in the pipeline, but these deals are particularly notable, as they represent the first two films the company has acquired, complementing nearly two dozen TV series.
Apple is expected to distribute its original content through a new streaming video service, along the lines of Netflix, starting in 2019.
Apple has removed the Infowars app from the App Store, just a day after controversial Infowars radio show host Alex Jones was permanently banned from Twitter.
Apple confirmed the app's permanent removal to BuzzFeed late on Friday, but instead of giving a specific reason for taking action now, Apple simply cited its own general App Store guidelines, which prohibit content that is "offensive, insensitive, upsetting, intended to disgust, or in exceptionally poor taste."
Early last month, Apple removed the entire libraries of five Infowars podcasts from its Podcasts platform and said it had chosen to do so on the grounds that it does not tolerate hate speech.
At the time, the tech giant defended its decision not to remove the Infowars app, saying that the App Store is a place for "all points of view" as long as apps are respectful to users with differing opinions. However, Apple also noted that it continues to monitor apps for violations of its guidelines and will remove them if necessary.
Apple's initial stance struck some observers as odd, given that the Infowars mobile app allowed users to live stream the same programs that were removed from the Apple Podcasts platform. The app's continued availability also allowed it to benefit from the publicity surrounding Apple's removal of the podcasts.
However, that's no longer the case, and as of Friday evening, searching for the app within the App Store only returns apps related to Infowars, while the official app is nowhere to be seen.
Apple's removal of the Infowars app follows Twitter's decision on Thursday to permanently suspend Alex Jones and Infowars. The social media network said the suspension was based on new reports of tweets and videos posted that violate its abusive behavior policy, in addition to the accounts' previous violations.
Note: Due to the political nature of the discussion regarding this topic, the discussion thread is located in our Politics, Religion, Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.
On Wednesday, September 12, Apple will hold its annual iPhone-centric event at the Steve Jobs Theater on the Apple Park campus. This year's theme is "Gather Round," the line that was on the invitations sent out to members of the media in late August.
This year's event is shaping up to be quite exciting, with three new iPhones and refreshed Apple Watch Series 4 models on the horizon. Bigger displays seem to be the major draw this year, with Apple introducing both a 6.5-inch iPhone and larger-screened Apple Watch models that have smaller bezels.
Apple's 2018 iPhone lineup will consist of three devices: a 5.8-inch OLED device that's a follow up to the current iPhone X, a larger 6.5-inch OLED device that's a sort of "iPhone X Plus," and a 6.1-inch device with an LCD screen and a lower price tag that's meant to be Apple's more affordable smartphone.
All three of the iPhones will feature nearly edge-to-edge designs with a notch that houses a TrueDepth Camera System, putting an end to the Touch ID Home button in Apple's flagship iPhone lineup. While the three iPhones will have almost non-existent bezels like the iPhone X, the 6.1-inch iPhone's bezels may be slightly thicker due to the LCD display instead of the OLED display.
2018 iPhone dummy models
Internally, Apple employees are said to be referring to this year's iPhones as an "S" upgrade, a notation reserved for years when upgrades focus on internal components rather than design changes. "S" naming is appropriate given that all three iPhones are using an X-style design even though there are two new devices.
Apple is expected to use the 7-nanometer TSMC-manufactured A12 chip in all of the new iPhones for parity in processing power. The A12 should be faster and more efficient than the A11 for faster processing times, better graphics, and improved battery life. Early benchmarks suggest the A12 is 10 percent faster than the A11.
Leaked information from Apple suggests the 5.8-inch iPhone will be referred to as the "iPhone Xs" while the larger 6.5-inch iPhone could be called the "iPhone Xs Max," with Apple doing away with the "Plus" moniker that it has used since the release of the iPhone 6 and iPhone 6 Plus.
Such a naming scheme makes some sense because the "Plus" designation has traditionally referred to phones that have features non-Plus phones do not, but it does not appear that there are differentiating features between the two OLED iPhones with the exception of screen size, battery life, and price tag.
The iPhone Xs models, which will have resolutions of 2,688 x 1,242 (6.5") and 2,436 x 1,125 (5.8") according to rumors, will feature 12-megapixel dual-lens camera systems like the iPhone X, sturdy stainless steel frames, faster Intel LTE modems with support for 4X4 MIMO, 4GB RAM, and up to 512GB of storage space.
Improved battery technology may allow Apple to introduce a two-cell L-shaped 3,300 to 3,400 mAh battery in the 6.5-inch model and a 2,700 to 2,800 two-cell battery in the 5.8-inch iPhone.
Dozens of popular iPhone apps are sharing the location data of millions of mobile devices with third-party data monetization firms, according to a group of security researchers called GuardianApp (via TechCrunch).
The apps in question are mostly news, weather, and fitness apps that require access to location data to work properly, but then share that data to earn money.
According to security researchers, the apps send both precise location and other sensitive customer data to data monetization companies "at all times, constantly" sometimes without customers being aware of the location data collection. The information is used for purposes like creating databases for ad targeting.
Researchers used tools to monitor network traffic to discover apps collecting Bluetooth LE data, GPS longitude and latitude, WiFi SSIDs, accelerometer information, battery charge percentage, location arrival/departure timestamps, and more.
While the apps say that personally identifiable information is not included in the data collection, one of the researchers, Will Strafach, told TechCrunch that latitude and longitude coordinates can provide information on a person's home or work. Many customers who agree to provide apps with location data may not be aware of the extent of the information being collected and shared.
Apps that were found to be collecting location info and sending it to data monetization firms include ASKfm, NOAA Weather Radar, Homes.com, Perfect365, C25K 5K Trainer, Classifieds 2.0 Marketplace, GasBuddy, Photobucket, Roadtrippers, Tapatalk, and more, with a full list available on the site.
The data is being sent to companies that include Reveal, Sense360, Cuebiq, Teemo, Mobiquity, and Fysical. These companies denied wrongdoing, suggested customers were able to opt out at any time, and said that developers are required to inform customers about the data collection.
Some of the apps in question do indeed have clear data collection notices when opening them up for the first time, but data monetization firms do not make sure apps are following disclosure policies and not all do.
"None of these companies appear to be legally accountable for their claims and practices, instead there is some sort of self-regulation they claim to enforce," said Strafach.
iPhone users who want to avoid having their location data shared with data monetization firms should be wary of the third-party apps they install that are using location services. Limiting ad tracking in Privacy settings by going to Privacy > Advertising is recommended.
GuardianApp also suggests users use a generic name for router SSIDs and turn off Bluetooth functionality when Bluetooth is not in use.
Apple has been talking with major U.S. newspapers about adding their content to the Texture magazine app that Apple purchased in March, reports Recode.
Eddy Cue and other Apple executives have spoken with the New York Times, the Wall Street Journal, and the Washington Post about joining the Texture service.
All of these newspapers limit the number of stories people can read without a paid subscription. The Washington Post, for example, charges $10 a month for access, while The New York Times costs $15 per month and The Wall Street Journal costs $37 per month.
Apple's Texture app provides access to more than 200 popular magazines like People, The New Yorker, Time, National Geographic, Shape, Newsweek, and more, all for a $9.99 per month fee.
According to Recode, it's not yet clear if Apple is aiming to add stories from the newspapers to the same $9.99 subscription service or offer the content as a paid add-on, and it's not known if the news sites are interested.
Newspapers likely won't make as much through Texture as they do through their own subscriptions and may not want to be part of a bundled service. It is possible, however, that the news providers will opt in to Texture given Apple's active install base of more than 1.3 billion devices.
An additional worry for the papers, says one executive familiar with the conversations, is that being part of a bundle of publications is less attractive than a one-to-one relationship with subscribers. It also leaves open the possibility that Apple could drop them from the bundle down the road.
Rumors have previously suggested that Apple is aiming to create an all-in-one subscription service that would offer access to digital magazines and news, Apple Music, and original television content, and adding newspaper content to Texture could be the first step towards that goal.
A proposed $200 billion tariff on Chinese goods would affect the Apple Watch, AirPods, HomePod, Beats headphones, AirPort routers, Apple Pencil, Magic Mouse and Magic Keyboard, MacBooks, Mac mini, and a selection of cables, chargers, and adapters, Apple said today in a letter sent to the U.S. government.
Apple's letter urges the Trump administration not to apply the tariffs that will affect Apple products and to find "other, more effective" solutions instead. According to the company, the U.S. will be the hardest hit by the proposed tariffs, leading to lower U.S. growth and competitiveness and higher prices for U.S. consumers.
Apple CEO Tim Cook with Donald Trump at the Executive Tech Summit at Trump Tower in December 2016
The proposed tariff list covers a wide range of Apple products and the products used in our U.S. operations: Apple digital health and wireless connectivity products, including Apple Watch, Apple Pencil and Air Pods; Apple computing tools such as MacMini; Apple adapters, cables and chargers engineered for efficiency and safety; Apple-designed components and made-to-specification tooling for Apple’s U.S. manufacturing and product repair facilities; specialty testing equipment for Apple’s U.S. product development labs; and servers, hard drives and cables for Apple’s U.S. data centers that support our global services such as the App Store.
According to Apple, the tariffs will increase the cost of its U.S. operations, divert resources, and disadvantage Apple compared to foreign competitors, leading to more expensive Apple products for customers.
Second, because all tariffs ultimately show up as a tax on U.S. consumers, they will increase the cost of Apple products that our customers have come to rely on in their daily lives. For example, the proposed tariffs cover Apple Watch, which has become the top-selling smart-watch in the U.S. and globally.
Since we introduced Apple Watch a few years ago, we have heard from users about how it has changed, and in some cases saved, their lives. Apple Watch is also being used in conjunction with American universities to help individuals to manage health conditions such as epilepsy and post-heart attack recovery.
Apple CEO Tim Cook said in July that Apple was evaluating the fourth tariff the United States plans to implement and would comment on its impact on Apple at a later date, which is what today's letter pertains to. Cook called the examination of the tariff "a tedious process" because of the need to consider not only revenue, but also purchases being made through other companies unrelated to revenue, such as data centers.
The United States has already put three sets of tariffs in place affecting steel, aluminum, and $50 billion worth of other goods from China, but none of these tariffs have impacted Apple products and devices.
When commenting on tariffs in July, Cook said that while Apple believes the trade agreements the U.S. has with other major economies are in need of modernization, tariffs are not the right approach. Cook said Apple is, however, "optimistic" the tariff issue will be sorted out, and that the company is hoping "calm heads prevail."
Note: Due to the political nature of the discussion regarding this topic, the discussion thread is located in our Politics, Religion, Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.
For this week's giveaway, we've teamed up with CalDigit to offer MacRumors readers a chance to win a Thunderbolt Station 3 Plus dock, which offers 15 ports for Apple's Thunderbolt 3-compatible Macs.
Priced starting at $299.99, the TS3 Plus can replace all of your other dongles because of the sheer number of ports that it offers. Available in both silver and a new space gray option, the TS3 Plus will match Apple's devices.
Design wise, the TS3 Plus, which is designed to be a desktop dock, is made from aluminum with ribbing on the sides, and it can be positioned either horizontally or vertically to work with any desk setup.
At the front and back, the dock includes two Thunderbolt 3 ports, an SD card reader, five USB-A ports, one USB-C Gen. 1 port, one USB-C Gen. 2 port, a DisplayPort 1.2 port, a Digital Optical Audio port, Audio In & Out, and a Gigabit Ethernet port.
The included USB-C Gen. 1 port offers 5Gb/s throughput, while the USB-C Gen. 2 port offers 10Gb/s throughput, ideal for high-performance SSDs.
The TS3 Plus provides 85W of charging power so it's able to charge Apple's 15-inch MacBook Pro models, along with the 13-inch 61W models with an included Thunderbolt 3 cable. It supports one 60Hz 5K display via Thunderbolt 3 or two 60Hz 4K displays using the DisplayPort and Thunderbolt 3 connections.
CalDigit's TS3 Plus is compatible with 2016 and later 13 and 15-inch MacBook Pro models that support Thunderbolt 3, the 2017 iMac models, and the iMac Pro. We have two of the CalDigit docks to give away.
To enter to win, use the Rafflecopter widget below and enter an email address. Email addresses will be used solely for contact purposes to reach the winners and send the prizes. You can earn additional entries by subscribing to our weekly newsletter, subscribing to our YouTube channel, following us on Twitter, or visiting the MacRumorsFacebook page.
Due to the complexities of international laws regarding giveaways, only U.S. residents who are 18 years or older and Canadian residents (excluding Quebec) who have reached the age of majority in their province or territory are eligible to enter. To offer feedback or get more information on the giveaway restrictions, please refer to our Site Feedback section, as that is where discussion of the rules will be redirected.
The contest will run from today (September 7) at 11:00 a.m. Pacific Time through 11:00 a.m. Pacific Time on September 14. The winners will be chosen randomly on September 14 and will be contacted by email. The winners will have 48 hours to respond and provide a shipping address before new winners are chosen.
Apple Music is introducing new top music charts for regional and global markets, reports Rolling Stone. Starting today, the music service will offer up 116 "Daily Top 100" charts that display the top-streamed songs on Apple Music.
Charts, which are refreshed each day at 12:00 a.m. Pacific Time, are available for every country where Apple Music is available, plus there's a single global chart that aggregates the top songs worldwide.
Apple Music executives demonstrated the new feature for Rolling Stone, with the new charts located under the "Browse" tab with a visual appearance similar to playlists or albums.
The Apple Music service previously featured a Top Charts section in the Browse portion of the app, but it was limited to a select number of songs, playlists, albums, and videos with no breakdown by country.
It's not entirely clear exactly when the new top 100 charts will be available, but Rolling Stone mentions a software update, which suggests the feature is rolling out over the air. Access to the charts should be available soon.
Fortnite players across platforms have taken to Reddit and Twitter over the past day to point out a few performance bugs plaguing the game in the wake of the new "High Stakes" event, with a glut of users calling the iOS game unplayable over the last 12 hours.
Following the complaints, Epic Games this morning responded to players, stating that it is aware of the iOS performance issues and that it has begun working on a fix, which will be shared in an update "as soon as possible." The update is being tested internally, but no word was given on when it'll be out.
Hey everyone,
We know that iOS performance is in a rough state, but we want to let you know that we've fixed the issues and are working on getting a patch out as soon as possible. We know you’re eager to get started on those High Stakes Challenges and try out the Getaway LTM. We'll let you know as soon as we have an update for when the patch will go live.
Fortnite on iOS has been a popular mobile alternative to the PC and console game, offering users the chance to play the well-known "Battle Royale" mode while on the go. Fortnite initially launched as a beta on iOS in March and then expanded wide in April. The smartphone apps are focused entirely on Fortnite's PvP Battle Royale mode, but the console and desktop versions of the game also include a PvE mode called Save the World.
Recently, rumors suggested that Epic Games was working on Fortnite for the Apple TV, but the company confirmed that it "isn't planning to bring Fortnite to Apple TV."
Best Buy's latest flash sale is for the Apple Watch Series 3 today only, particularly those models with GPS and Cellular capabilities. In the sale, you can save $300 on the Ceramic/Sports Band and Stainless Steel/Milanese Loop collections.
Note: MacRumors is an affiliate partner with these vendors. When you click a link and make a purchase, we may receive a small payment, which helps us keep the site running.
This brings the 42mm Stainless Steel Case with Milanese Loop down to $449.00, from $749.00, and the 38mm White Ceramic Case with Soft White/Pebble Sport Band down to $999.00, from $1,299.00. These represent the best prices available online for the Apple Watch GPS + Cellular models, and some of the best-ever discounts on the wearables since Series 3 launched last fall.
Head to Best Buy's Daily Deals page to check out the models on sale and place your order before they expire later tonight. It's still worth noting that the Apple Watch Series 4 is just under one week away at this point.
Additionally, MacRumors and Magix have again partnered to offer our readers an exclusive discount on one of the multimedia software maker's bundles, called Sound Forge Pro Mac 3. The offer includes savings of up to 60 percent off, with Sound Forge Pro Mac 3 priced at $229.00, down from $557.00.
For those interested, Sound Forge Pro Mac 3 is an advanced audio editing suite with multi-channel recording and editing, mastering for music and dialogue clips, and support for high-resolution audio recording at 24 bits with sampling rates as high as 192kHz. The new sale will run through October 31, 2018. For more information on the software, visit Magix's website.
There are plenty of other deals going on as we enter the weekend, including App Store and iTunes gift card savings at Sam's Club, back to school savings on Mac apps like Pixelmator Pro and Fantastical 2, and ongoing $50 discounts on the HomePod at Best Buy and Costco. Be sure to check out our full Deals Roundup for information on these sales and more.
The number one top-selling paid Utilities app on the Mac App Store in the United States has been found to steal the browser history of anyone who downloads it, and is still on the App Store as of this article. A video posted in August gave a proof of concept to how the app "Adware Doctor" steals user data, and security researcher Patrick Wardle has now looked into the app and shared his findings with TechCrunch.
Adware Doctor's Mac App Store page says it will "keep your Mac safe" and "get rid of annoying pop-up ads." Besides being at the top of the Utilities chart on the Mac App Store, Adware Doctor is also currently the number five top paid app on the entire store in the U.S., behind apps like Notability and Apple's own Final Cut Pro.
In his blog post, Wardle explains that Adware Doctor withdraws sensitive user data -- predominantly any website you've searched for and browsed on -- and sends it to servers in China run by the app's makers. Apple was contacted a month ago -- around the time the original proof of concept video was shared online -- and promised it would investigate, but the $4.99 app remains on the Mac App Store.
TechCrunch gave an overview of Wardle's findings:
Wardle found that the downloaded app jumped through hoops to bypass Apple’s Mac sandboxing features, which prevents apps from grabbing data on the hard drive, and upload a user’s browser history on Chrome, Firefox, and Safari browsers.
Wardle found that the app, thanks to Apple’s own flawed vetting, could request access to the user’s home directory and its files. That isn’t out of the ordinary, Wardle says, because tools that market themselves as anti-malware or anti-adware expect access to the user’s files to scan for problems. When a user allows that access, the app can detect and clean adware — but if found to be malicious, it can “collect and exfiltrate any user file,” said Wardle.
Once the data is collected, it’s zipped into an archive file and sent to a domain based in China.
Towards the end of his post, Wardle discussed the ramifications of Adware Doctor and the privacy issue it presents, stating, "The fact that application has been surreptitiously exfiltrating users' browsing history, possibly for years, is, to put it mildly, rather f----- up!" The researcher also points out that Apple itself touts the Mac App Store as "the safest place to download apps for your Mac," which is often true.
Given the app violates numerous App Store Rules and Guidelines, namely including user consent on data collection, Wardle hopes that the increased spotlight on Adware Doctor's nefarious data collecting will make Apple take action. Even though Mac App Store customers who used the app would never be able to get their private browsing history back, the researcher says that Apple could begin to address the situation "by pulling the app and refunding all affected users."
Update 8:52 a.m. PT: Apple confirmed that Adware Doctor has been removed from the Mac App Store, along with the developer's other app "AdBlock Master."
Nintendo's latest smartphone app Animal Crossing: Pocket Camp has just reached $50 million in player spending across iOS and Android globally, according to data tracked by Sensor Tower. It took the game 289 days to reach this goal, becoming the slowest of Nintendo's latest apps to do so.
Super Mario Run reached the $50 million mark 222 days after its release, while Fire Emblem Heroes achieved the $50 million milestone just 20 days after launching in February 2017. Fire Emblem Heroes has been called Nintendo and DeNA's "most successful mobile game" previously, and today's data cements the game's popularity.
At the one year mark, Fire Emblem Heroes had grossed $295 million worldwide, and as of August 2018 Nintendo has earned $400 million from the game. In a report earlier this week, Sensor Tower noted that Fire Emblem Heroes had grossed $63 million between the months of July and August 2018 alone, a 34 percent jump year-on-year. While it had a slow start, the game's free-to-play structure built on in-app purchases of items like "Orbs" help keep it a consistent earner for Nintendo and DeNA.
Animal Crossing: Pocket Camp is also free-to-play and includes in-app purchases for "Leaf Tickets," which can be used to reduce timers, craft items without the necessary materials, and more. While the tickets can be earned through regular gameplay, they are also available to buy with real-world money on the App Store.
Still, the game has yet to match Fire Emblem Heroes' success, and Sensor Tower says that Animal Crossing: Pocket Camp has earned a majority of its revenue from players in Japan, while those in the United States have been far less interested in it:
Animal Crossing: Pocket Camp revenue has largely come from players in Japan, who’ve contributed about 81 percent of the total it has earned to date. The United States is a distant second at about 14 percent. The majority of spending has been on iOS devices, at about 61 percent of revenue. It has been installed more than 25 million times so far.
Recently, Shigeru Miyamoto stated that Nintendo will "continue pushing" for its smartphone apps to adopt pay-once structures instead of being free-to-play, despite the breakout success of Fire Emblem Heroes. The only Nintendo app to release with a fixed price has been Super Mario Run, and Nintendo itself has admitted on numerous occasions that the game has failed its revenue expectations.
The next major Nintendo smartphone game based on an existing property will be Mario Kart Tour, and DeNA CEO Isao Moriyasu in February reportedly described the kart racer as free-to-start. While vague, Nintendo uses similar terminology on Animal Crossing: Pocket Camp's website, but Moriyasu could also have been referring to Super Mario Run's structure, which allows users to download the game and play the first few levels for free before paying $9.99 to unlock the full game.
Before Mario Kart Tour, Nintendo and developer Cygames will launch the original action RPG Dragalia Lost for iOS and Android later this month, on September 27.
This article guides you through the process of performing a clean installation of macOS 10.14 Mojave using the bootable USB drive method, rather than upgrading your Mac using Apple's standard installation package, which retains existing user data and any user-installed apps.
Creating a bootable USB drive provides you with a convenient way to install a fresh copy of macOS Mojave on multiple Macs. Performing a clean install can also remove annoying quirks and strange behaviors that your Mac may have inherited over time, and often helps to reclaim disk space caused by junk files left by third-party apps.
The following procedure works with the latest public beta of macOS Mojave, which you can download by enrolling in the Apple Beta Software Program. It will also work with the final version of Mojave, once it's released in the fall. To follow the steps, you'll need an empty 8GB or larger USB thumb drive (USB-C or USB-A, depending on your Mac) and an hour or two of downtime while the installation procedure completes.
Also, be sure to perform a full backup of your Mac beforehand using Time Machine, so that you can restore your original system from the Recovery partition if something goes wrong.
Broadcom on Thursday offered analysts an upbeat end-of-year revenue forecast, thanks in part to the imminent launch of Apple's 2018 iPhone lineup, which is expected to boost the chipmaker's wireless business.
Reuters reports that Broadcom predicted current-quarter revenue largely above estimates, due to higher demand for components that power data centers, as well as an increase in manufacturing at a certain "North American customer," which analysts identified as Apple.
The chipmaker expects Apple's smartphone sales to increase its wireless revenue by 25 percent compared to the previous quarter, although the overall forecast may be down in single-digit percentage compared to the previous year.
That said, Broadcom's enterprise storage business was up 70 percent in Q3 2018, and CEO Hock Tan believes that another strong show will feed into a "seasonal uptick" in its wireless arm:
"More than half our consolidated revenue ... is benefiting from strong cloud and enterprise data center spending," Tan said on his post-earnings call with analysts.
"This, coupled with a seasonal uptick in wireless, will drive our forecast revenue in the fourth quarter."
Next week sees Apple launch its new flagship iPhone lineup, for which Broadcom traditionally supplies several components, including the wireless charger controller, touchscreen, and more.
Apple's September 12 event is expected to usher in a next-generation iPhone X, a larger 6.5-inch OLED screen mobile handset, and a mid-tier 6.1-inch device with an LCD display. The date should also see the company debut a new Apple Watch series and redesigned iPad Pro models.
British Airways says it is investigating the theft of customer data from its website and mobile app over a two-week period, during which 380,000 payment cards were exposed (via The Guardian).
"From 22:58 BST August 21 2018 until 21:45 BST September 5 2018 inclusive, the personal and financial details of customers making bookings on our website and app were compromised," the airline revealed in a statement on its website.
According to BA, travel and passport information was not accessed during the data breach, but concerned customers are being advised to get in touch with their card issuers in the first instance. The company said all customers affected by the breach had been contacted on Thursday night.
"British Airways is communicating with affected customers and we advise any customers who believe they may have been affected by this incident to contact their banks or credit card providers and follow their recommended advice."
The airline said it was informed of the hacking by a third party, which is why it was able to continue undetected for two weeks, but the company insists that the breach has been resolved and its website and mobile app are now working normally.