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Apple May Shift Next-Generation Chip Production From TSMC to Samsung

tsmcApple may shift production of its 14-nanometer next-generation chips for iPhone from TSMC to Samsung, according to information compiled by Reuters.
TSMC will be supplanted by Samsung in the production of 14-nanometre smartphone chips for Apple and Qualcomm beginning in the second half of 2015, KGI Securities analyst Michael Liu said in a note to clients issued late on Wednesday after a TSMC investor conference.
Taiwanese media reports say Apple partner Qualcomm has already begun working with Samsung on the new chips and has already begun placing orders for them.

Last week, a report indicated that TSMC had begun shipping A-series chips to Apple in Q2 2014, ending the longstanding exclusivity deal Apple had with Samsung to produce smartphone chips. The deal, which was agreed to last year, was part of Apple's bid to decrease reliance on Samsung for iOS device components. Additionally, TSMC had been mass producing 20-nanometer chips for Apple and is working with the company on 16-nanometer chips.

However, it appears Apple will be turning to Samsung for the 14-nanometer variety that is rumored to be the A9 processor in next fall's iPhone 6s. TSMC Chairman Morris Chang does say that the company will rebound in 2016 and regain market share, possibly hinting that another deal with Apple is possible for future iOS devices.

Apple Begins Rolling Out iTunes Pass in United States [Updated]

Yesterday, Apple debuted its new iTunes Pass service in Japanese Apple Stores, allowing users to buy iTunes Store credit directly without the need for physical gift cards. Today, Apple has begun to roll out the service in the United States (via iPhoneHacks).

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To use the service, customers must add a new iTunes Pass inside of the existing Passbook app in iOS, and then locate a Specialist at an Apple Retail Store. Once located, a customer can tell the Specialist how much money they would like and the amount is instantly transferred to the Pass. Essentially, the service streamlines the process for customers who rely on iTunes gift cards to purchase things on the iTunes Store, App Store and iBooks Store.

Earlier this year, reports indicated that Apple was working on its own mobile payments service, which could bear some resemblance to iTunes Pass. The payments service would reportedly be integrated within iOS and allow customers to pay for physical goods in stores with their iPhones.

Update 11:48 PM: As spotted by Apfelpage.de (Google Translate), iTunes Pass has also gone live in Germany.

'Google Wallet' Updated With Card Support, Money Request Feature, and More

Google today updated its Google Wallet app, adding several new features including gift card support and a new request money option.

New gift card management options join loyalty cards within the Google Wallet app, allowing users to store gift card information directly in the app. Gift cards can be redeemed in stores with the app, making it unnecessary to hold onto physical cards.

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Gift cards can be added manually or using the device's camera and for cards from participating retailers like AMC, Best Buy, Nike, and more, users are able to check gift card balance in real time and get location-based reminders to use cards when in a store.

It's now possible to use the Google Wallet app to request money from friends and family, sending a notification with an attached message.
For all those times when your friends forget to pay you back for dinner, you can simply request money using the Google Wallet app (for U.S. users, 18 years and older). They will receive a notification and can instantly pay you back. If they need a reminder, you can send them a friendly nudge from within the app. You can also send your friends a message right within Gmail, and request money just like you would attach a picture.
Finally, Google has introduced a Spanish language option and made it free to send money in the app when using a debit card. Previously, sending money required a 2.9 percent transaction fee from both a credit card and a debit card.

Google Wallet can be downloaded from the App Store for free. [Direct Link]

T-Mobile to Offer Accessories on 24-Month Payment Plan With $0 Down

T-Mobile today announced plans to begin offering accessories under its equipment installment plan, allowing users to purchase various iPhone and iPad accessories and pay for them over 24 months.

The equipment installment plan is available for accessories priced between $69 and $250 and does not require a downpayment for qualified customers. Customers must have a T-Mobile Simple Choice plan and if T-Mobile service is cancelled, the remaining accessory payments are due upon cancellation.

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This means you and your family could walk out the door not only with new smartphones and tablets but also with your choice of the latest audio and mobile accessories--all for $0 down and 24 monthly payments with a Simple Choice plan.

For example, you could pick up the state-of-the-art LG Tone Pro hands-free headset for $0 down and just $2.91 a month for 24 months with absolutely zero interest. You can find more information about T-Mobile's new EIP payment option for accessories at your nearest participating T-Mobile store.
On its website, T-Mobile offers a wide array of accessories, including Jawbone Jambox speakers, Beats By Dre headphones, Mophie charging packs, and more.

T-Mobile is also currently offering a deal that includes a $100 MasterCard with the purchase of both an iPhone and an iPad. T-Mobile will begin selling accessories via payment plan on Sunday, July 20.

Paul McCartney Re-Releases Five Popular Albums as iPad Apps

Paul McCartney today announced the addition of five of his classic albums to the iOS App store as iPad apps, reports The Guardian. McCartney is following in the footsteps of other musicians such as Lady Gaga and Björk, who also used the tablet device to further the reach of their music.

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McCartney's iPad apps feature some of the musician's most popular albums -- Band on the Run, McCartney, McCartney II, RAM and Wings over America. Each iPad app contains premium content such as remastered audio tracks, archival video footage, interviews, photos and more. They are priced at $7.99, which makes them attractive to music fans who may prefer the discounted iPad apps over the more expensive music-only album versions.

McCartney may be the most long-standing successful musicians to adopt the iPad, but Björk holds the title as one of the first musicians to effectively promote an album using Apple's iOS ecosystem. Björk made headlines in 2011 for her groundbreaking Biophilia iPad app that merged music from the album with mini-games and interactive art tools. The title was recently inducted as the first app in New York's Museum of Modern Art permanent collection. The app also has been used to develop the Biophilia Educational Programme, which is being used as curriculum in several European schools.

Logitech Unveils New Protection+ Case and +Trip Car Mount for iPhone 5s and iPhone 5

Back in May, Logitech announced its new Case+ product for the iPhone 5s and iPhone 5, which contained a metal case and multiple magnetic attachments for different uses. Today, the company unveiled two new products inspired by the line: the new Protection+ case for iPhone 5s/5 and the +Trip accessory for mounting an iPhone to a car's air vents for easy viewing.

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Logitech's Protection+ case

The Protection+ case for the iPhone 5s and iPhone 5 features a slim design with a protective outer shell and internal impact-resistant materials. The case's corners each hold impact resistant polymers to minimize forces of impact, while the accessory's insides feature a thermoplastic rubber (TPR) layer to absorb energy from drops. Logitech's Protection+ case also comes with a raised bezel edge to protect the iPhone's touch screen and is tested for drops from up to 1.8 meters (about 6 feet) in height.

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Logitech's +Trip car mount

Logitech's +Trip car mount is also being sold alongside the original +Drive accessory that attaches to a car's dashboard or windshield and came with the original Case+ system. The Protection+ case as well as the +Trip and +Drive mounts also all contain magnetic mounts to support the other Case+ attachments.

The Protection+ case will launch next month for $34.99, and will come in colors of Winter White, Gunmetal Black, Scarlett Plum, and Pacific Blue. The +Trip and +Drive accessories will also be released next month and sell for $29.99 and $49.99, respectively. Interested customers can pre-order all three now on Logitech's official website.

Google Search Results Now Notifying iPhone Users When Websites Use Flash

Google recently implemented a feature that warns iPhone users when search results include websites that use Adobe Flash, as Flash is not supported by the iPhone.

When searching for a site, pages that primarily use Flash are clearly marked by Google with a warning that the site may not work on a particular device.

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A common annoyance for web users is when websites require browser technologies that are not supported by their device. When users access such pages, they may see nothing but a blank space or miss out a large portion of the page's contents.

Starting today, we will indicate to searchers when our algorithms detect pages that may not work on their devices.
Google goes on to recommend that websites use the universally supported HTML5 and provides both Web Fundamentals and a Web Starter Kit for website developers.

Apple received a good bit of criticism when the iPhone was first released for not supporting Flash as it was used often back then, but interest in Flash has since been dying out in favor of mobile-friendly solutions.

iPhone 6 Battery Supply Woes Alleviated With Addition of New Supplier

Following reports earlier this year that suppliers' struggles to produce an adequate volume of wafer-thin batteries for the rumored 5.5-inch iPhone 6 may contribute to an early 2015 launch for the device rather than a late 2014 launch alongside the smaller 4.7-inch model, a new report from Chinese media sources (via GforGames) suggests the problem may have been solved as Apple has found a new supplier capable of meeting demand.

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iPhone 5s with physical mockups of 4.7-inch and 5.5-inch iPhone 6

The report claims that Dynapack has been pushed to sidelines of Apple's supply chain as Simplo and Desai become the main suppliers of batteries for the rumored iPhone 6. While Desai reportedly is struggling to work within Apple's design constraints, Simplo supposedly has designed a workaround that allows it to produce mass quantities of the thin, but efficient battery module. If this report is accurate, then battery supply may not be an issue for Apple going forward.

Apple is expected to unveil the iPhone 6 at a media event around its usual September timeframe. The next-generation iPhone is rumored to feature a larger display, thinner design, improved camera optics, enhanced Touch ID sensor and a new, faster A8 processor.

Related roundups: iPhone 5c, iPhone 5s, iPhone 6

iStick Flash Drive with USB and Lightning Allows File Transfers Between Mac and iOS Devices

Slated to arrive sometime next month, Kickstarter-funded iStick will allow iPhone and iPad owners to easily transfer files between their computers and iOS devices that are equipped with a Lightning connector.

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The thumb drive, which raised $1.1 million on Kickstarter, features a slider that allows users to switch between a standard USB connector and a Lightning connector that plugs into an iPhone 5/5s or a recent iPad model. Inside the plastic housing is a flash memory module offering 8GB, 16GB, 32GB, 64GB or 128GB of storage space.

While the iStick is automatically recognized by computers as a USB storage device, the iOS file system requires users to install an app to manage files. On the iOS side, you can use the USB stick to transfer files or play them directly from the connected thumb drive.

Recode's Walt Mossberg recently tested a pre-production model and found that device transfer files as advertised, but it is not as easy to use as a basic USB thumb drive.
In my tests, iStick file transfers worked between a variety of devices, including an iPhone 5s, an iPad mini, an iPad Air, a Mac and a Windows laptop. I was able to move and use files ranging from pictures, songs and videos to Microsoft Office files and PDFs — in both directions. [...]

The cumbersome part comes in when you want to use a file transferred to the iStick local storage area with another app on your iOS device, and it’s due to the way iOS manages files, not an issue with the iStick itself. Unlike on a computer, iOS devices don’t have a visible, system-wide file system. Instead, files that can be used by an app can only be fully used, beyond just viewing them, via that app.
The iStick is made by Sanho, which also produces the popular Hyper charging accessories. When it is available for retail sale, pricing for the iStick will start at $129 for the 8GB model and climb to $399 for 128GB, although Kickstarter backers who got in early were able to receive significant discounts on that pricing. The relatively high pricing is said to be related to Apple's Lightning licensing fees and its strict quality requirements.

USPTO Preliminarily Denies Apple's 'Touch ID' Trademark Application

The U.S. Patent and Trademark Office has denied Apple's trademark application for the "Touch ID" name used for its fingerprint recognition technology, citing a similar trademark owned by Kronos Technology. The USPTO rejection letter was sent to Apple in May 2014, according to Patently Apple, which recently uncovered the communication.

touchid
In its letter to Apple, the USPTO said Apple's trademark for Touch ID was too similar to U.S. Registration number 2735480, which was issued to Kronos in 2003 and protects the term "Kronos Touch ID." Apple has until November 2014 to change the nomenclature of its trademark application, which would require the company to rename its fingerprint scanning technology. Alternatively, Apple can seek to acquire or license the trademark from Kronos.

Apple faced a similar situation with its iPhone name, which was trademarked by Cisco. Apple and Cisco negotiated a deal that allowed Apple to license the trademark following an infringement lawsuit filed by Cisco shortly after the iPhone debuted. In recent years, Apple also settled an iPhone trademark infringement case with Brazilian company IGB and an iPad name dispute Chinese company Proview Technology.

iOS 7 Adoption Hits 90% Ten Months After Release

Apple's iOS 7 adoption rate continues to grow, even as the release of iOS 8 approaches. As of yesterday, 90 percent of devices connected to the App Store are running iOS 7, according to new numbers posted on Apple's App Store developer support page.

The new milestone, which comes 10 months after the operating system's original release, is a three percent increase from installation numbers of 87 percent back in April.

ios7adoption
As adoption of iOS 7 has climbed, iOS 6 installation rates have dropped slightly, going from 11 percent in April to 9 percent on July 13. Earlier operating systems continue to run on two percent of devices.

Apple's mobile operating systems have traditionally seen quick adoption rates due to the company's easy over-the-air updates, and just three months after being released, iOS 7 was on 74 percent of devices. iOS 8, coming this fall, will undoubtedly see a similarly rapid adoption rate, overtaking iOS 7 in a matter of weeks.

iOS 8 includes a number of new features that will be highly appealing to consumers, including interactive notifications, third-party keyboard support, and several new Continuity features that allow an unprecedented level of integration between iOS devices and Macs.

Related roundups: iOS 8, iOS 8 Features

Apple Expands iPhone and iPad Trade-In Program to Australia

Apple today expanded its iPhone and iPad trade-in program to Australia, giving customers who trade in an older device credit towards the purchase of a new device. Users who trade in an iPhone can earn up to A$250, while users who trade in an iPad can get up to A$215.

According to Apple, its latest models, including the iPhone 5s, 5c, and iPad Air are not eligible for the credit, nor are first-generation devices like the iPhone 3GS or the original iPad. All other devices are eligible, however, and Apple will still recycle original models for free.

australiatradein
Apple's trade-in program first debuted in the United States prior to the launch of the iPhone 5s/5c, and expanded to the U.K. a few months later. It has also been brought to several other countries, including Germany, France, Canada, and Italy.

In addition to its in-store recycling program, Apple has a similar online mail-in program that requires users to send in their old iPhones before receiving credit. While the mail-in program often offers a greater value for a used iPhone, Apple's in-store program is more convenient for many customers.

Shazam for iOS Gains Ability to Play Songs Directly in App via Rdio

shazamShazam today updated both its free and paid iOS apps to version 7.7.0, adding Rdio integration. When a Shazam user identifies a song with the app, the recognized song can then be played directly within the Shazam app via Rdio.

While it was previously possible to listen to songs identified within Shazam in the Rdio app, users are now able to listen to songs from Rdio without having to switch apps.
What's new

This release brings full track playback in Shazam, powered by Rdio. Once you’re connected, you can play any track and carry on listening to the music as you discover more in the app. Shazam a song to get started.
Songs identified within Shazam can be added to the playlist of a user's choice or an automatic playlist of all Shazamed songs within the Rdio app. Taking advantage of Rdio integration within Shazam requires the Rdio app to be installed and it also requires a Rdio account to be set up.

Shazam has been long known as one of the major song recognition apps and as of iOS 8, its song identifying capabilities are built directly into Apple's operating system.

Shazam can be downloaded from the App Store for free. [Direct Link]

Shazam Encore can be downloaded from the App Store for $6.99. [Direct Link]

Google Launches iOS Version of Multiplayer Augmented Reality Game 'Ingress'

Google's mobile-augmented reality game Ingress today launched for iOS devices, coming seven months after the game's general release on Android. The title's product manager confirmed last October that an iOS version of the game was in the works after a closed beta saw over ten thousand active players a month and one million total activations.

The title's story centers around The Enlightened and The Resistance, two factions who compete against each other to unlock clues about a mystical technology. Events in the game progress in real-time as Google delivers new clues each week, while players claim local landmarks in the real-world to earn points for their respective team.

The World is the Game
Move through the real world using your iOS device and the Ingress app to discover and tap sources of this mysterious energy. Acquire objects to aid in your quest, deploy tech to capture territory, and ally with other players to advance the cause of the Enlightened or the Resistance.

Strategy
The struggle is being played out globally. Track the progress of players around the world, plan your next steps, and communicate with others using an Intelligence map.

Form Alliances
The struggle to save the planet spans the entire world. Groups of people acting together can be more effective than individuals acting alone. Cooperation across neighborhoods, cities, and countries will be needed to achieve the ultimate victory.
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Ingress is a free app for iOS devices and can be downloaded through the App Store. [Direct Link]

Apple Responds to Chinese State-Run Media Warning Against iOS Location Tracking

maps.jpg Earlier this week, China's state-run media broadcast labeled the iPhone a "national security concern" over Apple's Location Services feature found in iOS 7, with the country's researchers stating that the data could lead to accessing highly-sensitive data in China.

Today, Apple officially responded to the controversy on its Chinese website. The statement, which was posted in both Chinese and English, starts off by reiterating the company's commitment to privacy and stating that its Location Services exist solely to help users for activities that require navigation:
Our customers want and expect their mobile devices to be able to quickly and reliably determine their current locations for specific activities such as shopping, travel, finding the nearest restaurant or calculating the amount of time it takes them to get to work. We do this at the device level. Apple does not track users’ locations – Apple has never done so and has no plans to ever do so.
Apple also states that it does not have access to the Frequent Locations data on any iPhone, noting that access to the information can be turned off and is only used to provide commuting information and automatic routing as requested by the user:
Frequent Locations are only stored on a customer’s iOS device, they are not backed up on iTunes or iCloud, and are encrypted. Apple does not obtain or know a user’s Frequent Locations and this feature can always be turned "Off" via our privacy settings.

Apple does not have access to Frequent Locations or the location cache on any user’s iPhone at any time. We encrypt the cache by the user’s passcode and it is protected from access by any app.
Apple concludes the statement by saying that it has "never worked with any government agency from any country" to create backdoor access in any of its products, and vows to never allow access to its servers. Last year, the company shared a sentiment in its "Commitment to Customer Privacy" letter which was issued after the discovery of the NSA's secret intelligence program, PRISM.

China has become an increasingly important market for Apple, as the company has made moves over the past few years to improve its presence in the country. Last year, the company partnered with the region's biggest carrier China Mobile and opened more retail stores throughout populated areas. CEO Tim Cook has also made a number of visits to China, meeting with Beijing's mayor and the Chinese Vice Premier to discuss market growth.

Note: Due to the controversial nature of this topic, the discussion thread is located in our Politics, Religion, Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.

Apple May No Longer Be Required to Etch FCC Labels on iPhone

Currently, the FCC requires any device that wants its certification to have a nameplate or etched label that displays an ID and approval from the agency. Today, the FCC has loosened its rules (via MultiChannel) regarding labeling, allowing manufacturers to bypass etching FCC labels on its devices, like Apple's iPhone.

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Verizon iPhone 4 without FCC label on left, iPhone 4 with FCC label on right.
Many consumer devices have very small surface areas for a label, or when etched on the surface, the labeling may cause damage or require very expensive techniques. In such instances, the rules permit the Commission to approve alternative means of displaying the required information.
The change comes shortly after Senators Deb Fischer (R-Neb.) and Jay Rockefeller (D-W.Va.) introduced the E-Label Act, which allows companies to meet the FCC's label demands using digital stamps on the device rather than etching labels onto the hardware. The two Senators argue the change would allow manufacturers to save money, allowing them to pass the savings on to consumers.
“As manufacturers continue to produce groundbreaking technologies, it only makes sense that federal labeling requirements for these products are updated to further promote innovation and create new opportunities in the digital age,” Fischer said in a statement. “This bipartisan measure will provide relief for job creators, benefit consumers, and promote modern regulations that better suit a 21st century marketplace.”
The FCC's solution is fairly similar to the one the Senators proposed, and would require companies like Apple to place the digital labels three menus deep within a phone's device menu. The device's user manual must include where to find the FCC labels, or the information must be on the manufacturer's website.

It's highly likely Apple takes advantage of either the FCC's new rules or the E-Label Act, as the labels sit counter to Apple's focus on clean, minimal design on its devices. However, it's unclear when or how Apple would take advantage of the new rules.

Sharp Seeking to Reduce Reliance on Apple, Regain Control of iPhone Display Plant

gold_iphone_5s_topKey display supplier Sharp is reportedly seeking to reduce its reliance on Apple, with sources telling Nikkei the company has offered Apple 30 billion yen ($293 million) to purchase the equipment located in Sharp's Kameyama Plant No. 1 that currently churns out displays for the iPhone. Apple contributed roughly half of the 100 billion yen (~$1 billion) cost to convert the plant from large TV panels to small iPhone displays in 2012, with Apple owning the plant's equipment.
By taking a leadership role in running the plant, Sharp apparently seeks to diversify its customer base. Being able to supply panels to Chinese smartphone manufacturers, for example, would make Sharp less dependent on Apple. The U.S. technology giant is said to be demanding that the Japanese company not supply panels to Samsung, Apple's biggest smartphone rival.
According to the report, the plant is currently running at 90% capacity producing displays for the iPhone 6, giving Sharp some flexibility in the negotiations until demand from Apple starts to slow down with the natural cycle of iPhone production.

Apple typically sources its displays from several suppliers, and Apple's main iOS device assembly partner Foxconn has reportedly been looking to partner with Sharp to begin some of its own production of iPhone and iPad displays. It is unclear how willing Apple will be to give up the display equipment, but if it does provide Sharp with some more flexibility there are still a number of display partners that could help fill any void left by Sharp's diversification.

Reliance on Apple is major issue for many suppliers, both in terms of managing the cyclical nature of the business given Apple's product release patterns and the potential for major disruptions of the companies' revenue streams should Apple suddenly decide to change suppliers. As a result, it's a delicate balancing act for many companies happy to have Apple's business but looking for other opportunities to sustain themselves when Apple's demand wanes.

Related roundups: iPhone 5c, iPhone 5s, iPhone 6

Google Maps for iOS Updated to Display Search Results, Gmail Appointments On Map

googlemapsGoogle today updated its Google Maps app to version 3.2.0, adding several new functions to improve the utility of the app. Search results now appear with descriptions on the map to make choosing an option easier, and search results can be viewed on the map or on a list.

The locations of reservations and appointments drawn in from Gmail are also displayed directly on the map. While Google mentions Explore in the release notes to draw users to try the feature, the local point of interest feature is not new.
What's new

- Search results appear with descriptions right on the map, to help you make choices quickly

- View search results on the map or in a list and easily switch between them
- See your reservations and appointments from Gmail labeled on the map
-Try the new Explore, a local guide that shows you different places and activities depending on the location and time of day
Google Maps can be downloaded from the App Store for free. [Direct Link]

Chinese State-Run Media Labels iPhone's Location Tracking a 'National Security Concern'

maps.jpg China's state-run media broadcast today labeled Apple's location tracking services found iOS 7 and the iPhone a "national security concern", reports The Wall Street Journal. The broadcast cited researchers who said that those with access to the country's location data could gain "knowledge of the broader situation in China" and perhaps even state secrets.

The Chinese government said that it began developing these concerns about U.S. technology companies after the discovery of PRISM last year, which is a secret intelligence program ran by the NSA. In its broadcast, China's state run media said that Apple would need to "take on any legal responsibilities" if any data leaks harmed citizens.

Last year, a privacy lawsuit concerning Apple's location tracking services in iOS was dismissed by the US District Court of Northern California. The suit alleged that Apple was collecting location data in violation of its own privacy laws, however Judge Lucy Koh ruled that the plaintiffs had not provided sufficient evidence.

In the U.S., Apple has made a number of privacy-related moves in the past year, choosing to notify users of information requests from law enforcement and backing congressional bills to increase transparency in government surveillance.

The news also comes as Apple has made efforts towards improving its presence in China over the past few years, which include partnering with the country's biggest carrier China Mobile and opening new Apple Stores in populated regions. CEO Tim Cook has also visited the country numerous times, meeting with government officials and China Mobile executives to discuss market growth. Apple also became China's fifth-largest smartphone vendor in Q4 2013, taking 7% of the total market share in the country.

Note: Due to the controversial nature of this topic, the discussion thread is located in our Politics, Religion, Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.

'Minecraft' for iOS Gets Major Update With Infinite Worlds, New Blocks, and Tons of Other Content

Minecraft - Pocket Edition, a game that has managed to stay on the App Store's top charts for several years running, has received a major update that Mojang calls "the biggest update to Minecraft - Pocket Edition so far."

Today's update introduces infinite worlds and caves for the first time, plus it includes new blocks and items like Monster Eggs and mushroom blocks. It's now possible to tame a companion with the addition of wolves, and the game also includes new flowers.

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New monsters, like spooky endermen and Mooshrooms have been introduced, and the iOS version now offers biomes from the PC version of the game including mesas, jungles, swamps, and more.
0.9.0 - biggest update EVER!

Infinite worlds!
Caves!
Loads of new blocks and items including Monster Eggs and huge mushroom blocks.
Wolves! Tame a loyal companion.
Loads of new flowers! So pretty.
New mobs, including the spooky endermen and less spooky Mooshrooms.
New biomes from the PC version, including mesas, jungles, swamps and extreme hills.
Abandoned mineshafts, villages, and many other cool places to explore.
A brand-new "interaction" button. Never accidentally punch a sheep again!
New feature generation, including lakes, vines and monster rooms.
Many bugs fixed, and possibly a few added.
First released for iOS devices in 2011, the initial version of Minecraft - Pocket Edition was highly limited, lacking online play and devoid of animals and creepers. Since its debut, though, the game has been updated countless times, adding a slew of features that put it more on par with desktop versions of Minecraft.

Minecraft - Pocket Edition can be downloaded from the App Store for $6.99. [Direct Link]