Apple AR/VR Headset Again Rumored to Feature Micro OLED Displays While Samsung Readies 'Hologram' AR Device Competitor

Apple's mixed-reality headset has again been rumored to feature advanced micro OLED displays, Korea's ET News reports.

apple ar headset concept 2Concept render based on purported leaked information by Ian Zelbo

Micro-OLED displays are built directly on to chip wafers rather than a glass substrate, which results in displays that are thinner, smaller, and more power efficient. They allow for pixel sizes in the range of four to 20 micrometers, compared to 40 to 300 micrometers with standard OLED panels. Micro OLED displays have a much faster microseconds response time, making it more suitable for augmented reality (AR) and virtual reality (VR) applications.

A report from The Elec last year claimed that Apple's headset could feature high resolution micro OLED displays with up to 3,000 pixels-per-inch. The insightful Apple analyst Ming-Chi Kuo has also said that micro OLED displays will facilitate the headset's "see-through AR experience," as well as immersive VR.

ET News says that the micro OLED displays will be supplied by TSMC, the supplier behind all of the A-series and M-series chips used in Apple's devices. Nikkei previously claimed that Apple has partnered with TSMC to develop "ultra-advanced" micro OLED displays for "upcoming augmented reality devices" at a secret facility in Taiwan. On the other hand, other reports from Japan and display analyst Ross Young have been consistent in the claim that Apple will use micro OLED displays from Sony, rather than TSMC, so it is not entirely clear what is going on in Apple's supply chain.

Young said that Apple's headset will feature two Sony micro OLED displays and one AMOLED panel. The micro OLED displays will be the main displays for the headset, but it is not yet known exactly what the AMOLED display will be used for. Modern VR headsets do not use AMOLED technology because the pixel density is too low, so it is possible that Apple could use it for low-resolution peripheral vision or on the outside of the device.

ET News also reiterated the recent report that the headset has allegedly completed engineering validation testing and is set to feature the M1 chip or a variant of it.

Meanwhile, ET News claims that Samsung is planning to launch an AR device with "hologram" technology and a Exynos chip. This comes after reports of Samsung significantly falling behind in the rush to bring AR and VR devices to market, partially due to its "obsession" with foldable smartphones. Samsung is now said to be co-developing its AR device with Microsoft and DigiLens. The device has reportedly reached the prototyping stage and the company is rumored to be mulling potential launch dates.

While Apple's headset was widely believed to be scheduled to launch this year, a recent report from Bloomberg's Mark Gurman cast doubt on the chances of the device emerging in 2022 due to development problems, with 2023 now looking more likely.

Related Roundup: Apple Glasses

Top Rated Comments

WWPD Avatar
10 months ago
I'll just wait for the holodeck.
Score: 11 Votes (Like | Disagree)
tuckerjj Avatar
10 months ago

Modern VR headsets do not use AMOLED technology because the pixel density is too low, so it is possible that Apple could use it for low-resolution peripheral vision or on the outside of the device.
? ?



Attachment Image
Score: 8 Votes (Like | Disagree)
michaelprescott Avatar
10 months ago

And some struggle to see a market for this… Buckle up. ?
I have trouble understanding how people cannot see a market, a need, an opportunity for VR/AR/MR. Every time I see people saying "there is no market for these types of devices" it's like hearing someone say there is no market for HDTVs, 4K monitors, 5G, terabyte hard drives, Gigs of RAM, solar power, electric vehicles, the airplane... the wheel. None of these advances are merely, only gizmos, gadgets and toys. Likewise VR, AR, and MR are all quite the same, and will lead to new jobs, more creativity, more opportunity, new ways of communicating, designing, creating, building, educating, and helping the world.
Score: 8 Votes (Like | Disagree)
lazyrighteye Avatar
10 months ago
And some struggle to see a market for this… Buckle up. ?
Score: 4 Votes (Like | Disagree)
ksgant Avatar
10 months ago

Yes — there were smart people in the nineties that thought the internet would not be important. I hear similar comments about this technology.
I was on the internet back in the late 80s, when it was basically telnet, gopher, email, IRC and Usenet. That was "the internet" for me.

When HTML and the web came alone, I was like "meh, this is just a fad, this is never going to catch on".....hey, I never said I was a visionary.
Score: 3 Votes (Like | Disagree)
jeffpeng Avatar
10 months ago
If this is true this might actually be one of the breakthrough techs required to actually catapult VR into the mainstream.
Score: 3 Votes (Like | Disagree)

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