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Apple's Flexible Engineering Teams Said to Operate Like a Startup

In an interesting blog post, Posterous co-founder and former Apple engineer Sachin Agarwal describes how Apple runs its engineering divisions "like a huge startup", with engineers frequently being moved from project to project based on whatever is the highest priority at the moment. As an example of the effect of Apple's lean staffing policies, Agarwal points to the company's stagnated Remote application for the iPhone, which has yet to see such enhancements as iPad compatibility or iPhone 4 retina display support.

Yes, the Remote app is due for an update. But here's why it hasn't been updated: the person who wrote it is busy working on other things. Yes, the person, not the team. (He's a good friend of mine)

Apple doesn't build large teams to work on every product they make. Instead, they hire very few, but very intelligent people who can work on different projects and move around as needed.

While the engineer responsible for Remote is not identified in Agarwal's post, it is believed to be Alan Cannistraro, who has been one of the primary lecturers in Stanford University's iPhone Application Development course [iTunes Store] that has seen significant success through Apple's iTunes U program. Cannistraro has introduced himself as the developer of Remote as part of that course.

Startups also thrive by keeping things lean. Great startups have small teams that can build quickly and pivot when needed. When working at a startup, you don't own just one part of the application: you have to be able to work on whatever needs your attention that day.

Apple's staffing strategy even goes as far as moving engineers between platforms, as had been suggested in reports earlier this year claiming that Apple had diverted resources from Mac OS X 10.7 development in order to push forward on iOS 4. While the lack of dedicated projects for engineering staff provides for efficiency and flexibility, as well as offering employees opportunities to develop breadth of expertise and fresh intellectual experiences, it can result in certain low-priority projects such as the Remote app becoming stranded as their developers are redirected to other areas.

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20 months ago
Hmm. Do they really need a lead developer to port the Remote app to an iPad version? Put some lowly intern on that job.
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20 months ago
Please apple, update the remote app! It's kind of buggy on my iphone 4 :(
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20 months ago
Interesting. But it doesn't seem practical.
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20 months ago
Jeez - Just hire some more people! :rolleyes:

Tony
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20 months ago
this explains why a lot of Apple's "other" software is always behind the times. don't use it, but i've read that software like FCP and some of the others is still only 32bit because Apple hasn't got around to porting it to the new API's yet
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20 months ago

..."like a huge startup", with engineers frequently being moved from project to project based on whatever is the highest priority at the moment...

like the article inferred in parts, this is a problem. why not get a higher quantity of quality engineers and speed production of more products? this excessive cost savings is lame, and i doubt the salary savings is really adding that many pennies to the aapl stock i own.

...claiming that Apple had diverted resources from Mac OS X 10.7 development in order to push forward on iOS 4...

Isn't this just plain old news? This sort of thing has happened ever since apple debuted their flavor of a cell phone.
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20 months ago

Hmm. Do they really need a lead developer to port the Remote app to an iPad version? Put some lowly intern on that job.


Yeah - I was thinking the same thing. It couldn't take more than a few days for any decent programmer to update Remote for the iPad and O/S 4.

Tony
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20 months ago
Interesting, but newsworthy of front page?
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20 months ago
Well as long as they get back to working on 10.7....
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20 months ago
For low-priority read free.
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