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Adobe Demonstrating iPhone Applications Built Using Flash

While Apple's iPhone has notably been left out of Adobe's new initiative with Flash Player 10.1 to bring an integrated Flash experience to browsers on smartphones and other platforms, TechCrunch notes that Adobe has also been using its Adobe MAX 2009 conference to show off capabilities found in the company's forthcoming Flash Professional CS5 that will allow developers to build Flash-based applications and then export them to the standard .ipa format used for native iPhone applications.

The new support for iPhone applications in the Flash Platform tooling will not allow iPhone users to browse web content built with Flash technology on iPhone, but it may allow developers to repackage existing web content as applications for iPhone if they choose to do so.

Flash Player uses a just-in-time compiler and virtual machine within a browser plug-in to play back content on websites. Those technologies are not allowed on the iPhone at this time, so a Flash Player for iPhone is not being made available today.

Flash Professional CS5 will enable developers to build applications for iPhone that are installed as native applications. Users will be able to access the apps after downloading them from Apple's App Store and installing them on iPhone or iPod touch

Applications created using Flash Professional CS5 meet all iPhone .ipa and SDK requirements, allowing them to be included in Apple's App Store via the standard iPhone Developer Program. Adobe has even featured seven current App Store applications that were built using a pre-release version of Flash Professional CS5.

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31 months ago
Announced today at adobe max... you will be able to use the new Flash CS5 to compile native iphone apps?

http://blogs.adobe.com/jnack/2009/10/use_flash_to_build_native_iphone_apps.html

all over twitter as well. Interesting...

edit: http://www.mikechambers.com/blog/2009/10/05/building-applications-for-the-iphone-with-flash/#more-1849

apparently a few iphone apps made with this technology have made it through the approval process and are sold in the store already...
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31 months ago
This is going to open the door to a ton of cool things!
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31 months ago
still no flash for the web.
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31 months ago
It's great to see a rich development toolset landscape evolving for the iPhone, including alternative development environments to XCode and Objective-C. That can only serve to enrich and grow the platform in the long run. I thought MonoTouch (http://monotouch.net/) was really interesting too when I saw it. It allows C# .NET development for the iPhone, much like Adobe Flash CS5 allows Flash/AS development.
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31 months ago
Eh, we'll see. I am happy not to have flash on my phone because javascript and css does a better job. I know flash is a power-hungry for the iPhone/iPod batteries and does lag/slow down bad.

I'm not quite happy with Adobe lately. Their CS3 and CS4 software have become bloated and garbage lately so I hope the CS5 will be 64 bits and less bloated. (see adobegripes.tumblr.com for more information)
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31 months ago
I'd much rather have flash for Safari on the iPhone/iPod Touch than Flash in apps.

It's not like I love Flash or anything, it's that some idiotic but indispensable-to-me companies (i.e. Disney) still code 99% of their websites in Flash. And if you can't view Flash, sucks to be you.

A friend of mine almost missed out on buying tickets to a very exclusive, never-happens-ever tour of the Walt Disney Archives, all because her iPhone couldn't handle the Flash on their website, and her only other computer was out of service at the time. She ended up having to drive to a public library to access the website.

Not saying that's really Apple's fault... Just saying, there's a good reason to need Flash. And to smack Disney's web-design department upside the head a few times. :P

P.S., this is coming from the point-of-view of a regular user, who knows nothing about how bloated Flash is or anything like that. From a developer's POV, I'm sure Flash sucks. I'm just saying it's widely used.
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31 months ago

I'd much rather have flash for Safari on the iPhone/iPod Touch than Flash in apps.

"Flash in apps" could be a little misleading. It sounds like this is just a feature for CS5 that will allow an application to be created in the Flash environment, and exported to Apple's format for submission to the App Store.
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31 months ago
Hopefully being compiled helps with the CPU usage. Even a basic flash file can take 100% of one of the cores of my Mac Pro. There are two things I like about Flash - it isn't multithreaded (I'm sure it would take all 4 of my cores then), and isn't on the iPhone.
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31 months ago

...I'm sure Flash sucks...


You seem to be sitting on the fence there...or are you just too scared to voice your real opinion in front of the Fanbois around here!? It's okay to like it! ;)

Flash is a great tool. I'm very excited that as a Flash developer I'll be able to make applications that will be able to help the companies I work for...and might be able to get a bit of extra cash into me pocket!! :D

P.S. I can't see the large media companies stopping using Flash for their sites. It allows for a really entertaining browsing experience and well...even if it hurts their search engine ranking...I'm pretty sure you know their URL anyway! ;)
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31 months ago
Hulu for the iPhone here we come!
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