Spatial Puzzle Game 'Where Cards Fall' Now Available on Apple Vision Pro - MacRumors
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Spatial Puzzle Game 'Where Cards Fall' Now Available on Apple Vision Pro

Apple is continuing to add to its lineup of Apple Arcade games on the Vision Pro, today adding puzzle game Where Cards Fall.

where cards fall apple arcade
Where Cards Fall has previously been available on iPhone, iPad, Apple TV, and Mac, and it won an Apple Design Award back in 2020. A dreamlike spatial puzzle game, Where Cards Fall is a coming-of-age story that tasks players with building houses of cards to bring memories to life.

Apple says that the game features full 3D depth and immersion, and players can use tactile, accessible controls designed specifically for the Vision Pro. There are more than 50 puzzles to solve using imagination and strategic thinking.

Where Cards Fall is part of Apple Arcade, which is priced at $6.99 per month and is also available with the Apple One subscription bundle. For the monthly price, up to six people that are part of a family group can access games, and there are more than 200 titles available. New subscribers can get a three-month trial with the purchase of an Apple device or a one-month trial.

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Top Rated Comments

contacos Avatar
27 months ago
Another floating 2D window screen app 🥱 might as well just hold your iPad in the lap for the same effect from your couch.

Needs games like Beat Saber
Score: 9 Votes (Like | Disagree)
klasma Avatar
27 months ago

players can use tactile, accessible controls designed specifically for the Vision Pro
The app description says “Tactile, accessible controls hand-crafted for every device”, but I would assume that “tactile” doesn’t apply to the AVP, unless you count feeling your fingers pinching. 👌 ;)
Score: 5 Votes (Like | Disagree)
27 months ago

It seems Developers need to be more creative. Perhaps they first need to fully understand what this thing is capable of doing. And immersive game where you are inside the house and you get ot interact with the characters would be a much better experience.
Don't expect too much. Most developers need to eat which costs money, and money is one sure thing they aren't going to make from supporting a device with so few users :(.
Score: 4 Votes (Like | Disagree)
ArtOfWarfare Avatar
27 months ago
This makes the Vision Pro seem comparable to a 3DS, except it's 15x as expensive and it has to be strapped to your face (so maybe it should be compared to the Virtual Boy instead.)

The 3DS showed pretty well that 3D displays are nothing but a gimmicky fad. No game on the system depended on the 3D feature, and there was an option to disable it at any point. Nintendo's mid-generation cheaper variant of the 3DS dropped the 3D feature entirely because it was so unnecessary.
Score: 4 Votes (Like | Disagree)
27 months ago
Yeah, this isn’t spatial, it’s the same game as before.
Score: 4 Votes (Like | Disagree)
klasma Avatar
27 months ago

It seems Developers need to be more creative. Perhaps they first need to fully understand what this thing is capable of doing. And immersive game where you are inside the house and you get ot interact with the characters would be a much better experience.
You’re talking about different kind of games. The hand gesture detection of the AVP is simply not precise enough for games like Beat Saber that require high spatial and timing precision. Games requiring precision controls are mainly what gamers are interested in, and the AVP just isn’t suitable for those, unless you’re limiting yourselves to games using traditional non-3D controllers (which the AVP supports). From what I’ve seen, it’s even worse than the Wii with its 3D-ish controllers in terms of gaming capabilities.
Score: 3 Votes (Like | Disagree)