HomePod and HomePod mini to Gain Support For Apple Music Lossless Audio in Future Software Update
The HomePod and HomePod mini will gain support for playing back Apple Music Lossless audio in a future software update, according to a newly published Apple Support document.

At launch, the HomePod and HomePod mini will not support Apple Music Lossless but will instead feature support for Dolby Atmos for Apple Music. Dolby Atmos, otherwise known as Spatial Audio, creates an immersive three-dimensional experience that simulates music all around the listener. Apple Music Lossless provides listeners with higher quality audio.
In June, Apple will offer Apple Music subscribers a "Standard" Apple Music Lossless tier with audio up to 48kHz, and "Hi-Res Lossless" with audio between 48kHz and 192kHz. Hi-Res Lossless requires external equipment like a USB digital-to-analog converter.
Despite support for Apple Music Lossless in a future software update for HomePod and HomePod mini, the AirPods and AirPods Pro will not be gaining support. In the support document, Apple explains that current Bluetooth doesn't support the higher quality format that Apple Music Lossless provides. AirPods Max will also not support Lossless wirelessly, but Apple says that when used with a cable, the $550 over-ear headphones will play back Lossless audio, although not completely:
The Lightning to 3.5 mm Audio Cable was designed to allow AirPods Max to connect to analog sources for listening to movies and music. AirPods Max can be connected to devices playing Lossless and Hi-Res Lossless recordings with exceptional audio quality. However, given the analog to digital conversion in the cable, the playback will not be completely lossless.
Apple Music Lossless and Dolby Atmos will be available in June with more than 20 million tracks supporting Lossless audio and thousands of tracks supporting Dolby Atmos.
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Top Rated Comments
Dolby Atmos is an audio format from Dolby that allows sound to be positioned around the listener. The producer needs only to define where in space a particular sound should be, and the listener’s compatible hardware works out how to recreate that intent either through multiple surround speakers, a sound bar, or earphones.
Spatial Audio is different: it uses sensors (gyroscope, accelerometer, and U1 chip) in the earphones to track the listener’s head movements. The position of the listener’s head when the audio starts to play is fixed as the ‘forward’ point. If the listener then turns their head to the right, the audio ‘pans’ to the left earphone to make it seem as though the sound is still coming from the same place.
A piece of audio can be both Dolby Atmos AND Spatial Audio. But Dolby Atmos is NOT Spatial Audio.
But for Apple to not support it on its on Music playing hardware, which it touted at launch a few years ago as being best in class, made no sense at all.
But, it’s a freakishly incredible sounding device and adding this functionality pushes ir closer to soundbar/home audio space.
there’s no way a HomePod successor isn’t inbound. While discontinued, new features are still inbound.