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Apple Slices iAd Buy-In Fee for Advertisers in Half

All Things Digital reports that Apple has cut in half the minimum commitment for advertisers to participate in its iAd program. The minimum buy-in set for the program's launch last July was $1 million, but Apple has apparently reduced that number to $500,000 in order to entice new advertisers unwilling to spend a full $1 million to come on board.

The new entry point is $500,000, a significantly smaller commitment, particularly for smaller brands and agencies that are creating and producing their own iAds.

"This new minimum buy is a great step forward and a necessary one, I think," Mark Read, CEO of WPP Digital, the digital arm of global ad giant WPP, told me. "Lowering the minimum buy to $500,000 from $1 million will certainly make the platform more appealing."

A report earlier this month indicated that Apple is struggling to fill ad slots and renew existing advertisers for its iAd program as the number of iOS devices capable of displaying the ads continues to soar. While Apple has offered a low-cost iAd program targeted at App Store developers since the early days of the service, the lowered buy-in level for mainstream advertisers could easily spur new interest from advertisers who would still spend significant sums of money.

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16 months ago
Derrrrrr.


Do that 3 more times and you might actually get some takers, Apple.
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16 months ago
Good to see Apple adjusting... Seems natural given how new all this stuff is. I'm sure competition is helping drive the entry level down too. Advertisers have so many choices now.
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16 months ago
It seems like Apple's market analyst who came up with $1,000,000 will be scrutinized more.

Now I wonder if Apple will wait until the market does a collective yawn (and jumps ship) over the 30% cut for content that they don't even serve...or if they'll scrutinize this before that day comes?
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16 months ago
Sounds like they're trying to save a sinking ship.
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16 months ago
I hope this results in higher fill rates in the future. Right now my users are seeing more than 90% AdMob ads in my app and I'd much rather than see iAds because iAds are all around nicer and more interesting and pay better when clicked. :)
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16 months ago

I hope this results in higher fill rates in the future. Right now my users are seeing more than 90% AdMob ads in my app and I'd much rather than see iAds because iAds are all around nicer and more interesting and pay better when clicked. :)


Do the AdMob ads run automatically when there aren't iAds to fill, or do you have to set it up?
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16 months ago
The minimum for iAd for developer's Apps is $5000. I wonder if they slashed that in half to $2500?

Marcus
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16 months ago
This is the fruitage of billionaires trying to make something affordable.
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16 months ago
OMG Apple :rolleyes:

Can they get any more pathetic!?
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16 months ago
I get the feeling these ads benefit the younger crowd most. I haven't seen an iAD but I imagine young people who spend a lot of time going through the App store and trying everything benefit from the free apps.
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