Apple Looking to Make Its AR/VR Headsets More Immersive With Sharper Displays - MacRumors
Skip to Content

Apple Looking to Make Its AR/VR Headsets More Immersive With Sharper Displays

Apple is looking to make its future generation AR/VR headsets more immersive by increasing the sharpness and quality of the displays used in the products, according to a report from The Elec.

apple ar headset concept 2Concept render based on purported leaked information by Ian Zelbo

According to the report, Apple is asking Samsung Display and LG Display to produce displays with 3500ppi (pixels-per-inch), an increase from the previous ask of 2800ppi, for the displays built into the headsets. Displays from LG Display and Samsung Display aren't expected to be used in Apple's first generation AR/VR product that's rumored to be announced in January 2023, but will be used in future models already under development.

The displays that will be used in Apple's headsets are rumored to be OLEDoS, a type of display technology that uses silicon instead of glass and is designed specifically for AR/VR products.

The report claims that the increase in display sharpness is part of Apple's efforts to "increase the immersion consumers feel" when using its headsets. Apple's first AR/VR headset, rumored to be called "Reality Pro," is expected to be a high-end product that serves as an entry for Apple into the competitive AR/VR space with a price tag north of $2,000.

Related Roundup: Apple Vision Pro
Buyer's Guide: Vision Pro (Neutral)
Related Forum: Apple Vision Pro

Popular Stories

apple vision pro orange

Apple's Vision Pro Layoffs Were Broader Than First Reported

Tuesday September 1, 2026 4:18 am PDT by
Recent layoffs of Apple employees working on the Vision Pro were broader than previously thought, Bloomberg's Mark Gurman reports. Last month, Gurman said that Apple cut around 100 jobs from the Vision Products Group, with those cuts centered on the headset's gaming and immersive video teams. Gurman now says the layoffs also reached Vision Pro staff across the rest of the company, including ...
watchos 27

Apple Seeds watchOS 27, visionOS 27, and tvOS 27 Release Candidates

Wednesday September 9, 2026 12:06 pm PDT by
Apple today seeded the release candidate versions of watchOS 27, visionOS 27, and tvOS 27 to developers and public beta testers. The release candidates are the final versions of the updates that will be seeded to the public as long as no final bugs are found during this last round of testing. The updates can be installed through the Software Update section in the Settings app on each...
Foldable iPhone 2023 Feature 1

'iPhone Ultra' Could Face Staggered Market Rollout, US Only at Launch

Thursday August 13, 2026 5:56 am PDT by
Apple's upcoming foldable "iPhone Ultra" may see a staggered country-by-country launch over several months, with initial availability limited to the U.S. market, according to an Australian publication. In a report labeled "exclusive," ChannelNews said today it has been told by local carriers and one major retailer that Apple's first foldable iPhone will be a "no show" when the iPhone 18 Pro...

Top Rated Comments

52 months ago
This is a big issue with VR, you need a really high resolution if you want to have something like a virtual workstation covering your whole field of view, not just games which can tolerate lower resolutions.

But if anyone can do it, it's Apple with their power-efficient GPUs.
Score: 8 Votes (Like | Disagree)
52 months ago

First generation is going to fail so hard.

We're at least 10 years away from a mass market VR headset.

Apple stock analysts who think the VR headset is going to contribute to Apple's bottom line in the next few years are dreaming.
First iphone, airpods, mac , ipad , apple watch didnt failed...they made Apple a lot of money
neeh, just 2-3 years from the first gen release...the others will get the idea like they did with the airpods
so in 2025 we will have mass market for these (mass market for this type and price for a product of course)
Score: 6 Votes (Like | Disagree)
52 months ago

First generation is going to fail so hard.

We're at least 10 years away from a mass market VR headset.

Apple stock analysts who think the VR headset is going to contribute to Apple's bottom line in the next few years are dreaming.
15 million Quest headsets have been sold. 6 billion for one headset alone. You are seeing the very beginning.
Score: 5 Votes (Like | Disagree)
52 months ago

1. Meta is selling each Quest headset at a substantial loss.
2. Apple's headset is rumored to cost $2,000+ according to the original article.
3. Even at $399, and selling at a substantial loss, Quest VR is nowhere near a mass market product. 15 million is nothing compared to 1.35 billion phones sold in 2020, for example.
4. Meta is losing $10 billion/year trying to make it a mass market device.


That is simply incorrect. They have made money (profit) on both the hardware and the store. Quest Pro is launching in October. You really need to be married to an old opinion not to see what is coming.
Score: 4 Votes (Like | Disagree)
52 months ago
Apple is laying the groundwork. First a diving watch. Swimming goggles incoming. Tim has vision.
Score: 4 Votes (Like | Disagree)
HobeSoundDarryl Avatar
52 months ago

i don't think it can be aimed towards businesses. absolutely needs to be consumer focused.

that **** is going to be expensive. i'm not sure how Apple is going to sell this. maybe after a few years they'll release a Pro/Ultra/Max version and then an SE/Mini version. it's going to take years for this to take off.
Is SE the VR monocle? Basically Borg stuff...



...with tubes running down to the battery packs we are wearing to power it with "same great battery life"? ;)
Score: 3 Votes (Like | Disagree)