Should Apple Continue to Ban Rival Browser Engines on iOS?

Apple requires all apps that browse the web in iOS and iPadOS to use its own browser engine, WebKit, but amid accusations of anti-competitive conduct, should it continue to effectively ban rival browser engines?

webkit vs chromium feature
Big tech has been gripped by accusations of anti-competitive conduct in recent times, with Chief Executive of the UK's Competition and Markets Authority (CMA) Andrea Coscelli declaring in a press release:

Apple and Google have developed a vice-like grip over how we use mobile phones and we're concerned that it's causing millions of people across the UK to lose out.

Among these accusations of anti-competitive conduct, Apple has been criticized for demanding apps that browse the web to use the WebKit framework and WebKit Javascript on iOS and iPadOS, in a policy that effectively bans non-WebKit based browsers. Apple's App Store Review Guidelines state:

2.5.6 Apps that browse the web must use the appropriate WebKit framework and WebKit Javascript.

There is heated debate around this requirement, with some developers and regulatory agencies contending that it actively stifles innovation on iOS and iPadOS, while Apple argues that it is necessary to protect user security and privacy, as well as prevent the dominance of Chromium.

Why Apple Could Be Right to Ban Rival Browsers

Google's Chromium is the technology behind many popular browsers including Chrome, Microsoft Edge, Brave, and Opera. Some have argued that Chromium's dominance is leading to a "browser monoculture," stifling the development of rival web technologies. A tweet from Jen Simmons, an Apple Evangelist and developer advocate for Safari, appears to suggest the importance of maintaining the WebKit restriction for this reason:

According to data from web analytics service StatCounter, Safari holds a 9.84 percent market share of desktop browsers compared to Google Chrome's overwhelming 65.38 percent. Safari currently has a more secure position on mobile platforms than it does on desktops, but it still comes second to Google Chrome. Despite Safari being the default browser on the iPhone and iPad, Safari has a 26.71 percent market share on mobile, while Chrome dominates both iOS and Android with a market share of 62.06 percent. Beyond Chrome, Chromium-based browsers, such as Microsoft Edge, dominate the other most popular browsers.

If Apple stops mandating the use of WebKit on iOS and iPadOS, the developers behind the mobile versions of browsers like Chrome and Edge could switch to Chromium like their desktop counterparts, enabling Chromium to obtain even larger overall market share and potentially limit the chances of rival technologies competing with it.

In its mobile ecosystems market study interim report, the CMA said that Apple defended its WebKit policy on iOS using the following rationale:

Apple told us that only allowing WebKit on iOS is motivated primarily by security and privacy considerations. In particular, many modern websites run code from unknown developers. Apple told us that because of the WebKit restriction, it is able to address security issues across all browsers on the iPhone, for all iPhone users, quickly and effectively (given there is only one browser engine). It further told us that, in Apple's opinion, WebKit offers a better level of security protection than Blink and Gecko.

Apple argues that, since it controls WebKit and it is the only browser engine on these devices, the restriction allows the company to make sweeping security and privacy improvements across all browsers on the ‌iPhone‌ and ‌iPad‌, providing a better user experience and preventing fragmentation. It also claims that WebKit is more secure than rival browser engines.

Why Apple Could Be Wrong to Ban Rival Browsers

Others have argued that the WebKit restriction actively harms browser competition on iOS. The CEO of Epic Games, Tim Sweeney, was at the center of a tumultuous dispute with Apple about App Store fees and now says that the WebKit restriction is anti-competitive and uninclusive:

Apple's policies around WebKit have caught the attention of regulatory agencies, such as the CMA, which has heavily criticized the restriction:

We have found that by requiring all browsers on iOS devices to use its WebKit browser engine, Apple controls and sets the boundaries of the quality and functionality of all browsers on iOS. It also limits the potential for rival browsers to differentiate themselves from Safari. For example, browsers are less able to accelerate the speed of page loading and cannot display videos in formats not supported by WebKit. Further, Apple does not provide rival browsers with the access to the same functionality and APIs that are available to Safari. Overall, this means that Safari does not face effective competition from other browsers on iOS devices.

The evidence also suggests that browsers on iOS offer less feature support than browsers built on other browser engines, in particular with respect to web apps. As a result, web apps are a less viable alternative to native apps from the App Store for delivering content on iOS devices.

The CMA highlighted that app developers cannot differentiate their browsers from Safari, while web developers are bound by the features that WebKit supports.

Importantly, due to the WebKit restriction, Apple makes decisions on whether to support features not only for its own browser, but for all browsers on iOS. This not only restricts competition (as it materially limits the potential for rival browsers to differentiate themselves from Safari on factors such as speed and functionality) but also limits the capability of all browsers on iOS devices, depriving iOS users of useful innovations they might otherwise benefit from.

The debate also links to Apple's long-running reticence to allow app sideloading on iOS and iPadOS. The only practical obstruction to developers shipping web apps on iOS and iPadOS that are indistinguishable from native apps, outside of top level games, is Apple's WebKit restriction and control over Safari. If developers could use a different browser to open web apps, sideloading from the web effectively becomes possible.

It is also of note that CMA does not accept Apple's argument that limiting web browsing on iOS and iPadOS to WebKit is better for performance and tackling security vulnerabilities:

Overall, the evidence we have received to date does not suggest that Apple's WebKit restriction allows for quicker and more effective response to security threats for dedicated browser apps on iOS...

[...]

... the evidence that we have seen to date does not suggest that there are material differences in the security performance of WebKit and alternative browser engines.

Amid the ongoing debate, some developers have rallied behind the Twitter hashtag #AppleBrowserBan and launched an advocacy group to express their frustration with Apple's WebKit restriction.

Final Thoughts

The discussion around Apple's WebKit restriction is growing to be at the forefront of many issues with browsing on iOS and iPadOS. It remains open to debate whether allowing non-WebKit based browsers onto iOS like Firefox, Chrome, and Edge would be good for users or diminish the experience and security of browsing on the ‌iPhone‌ and ‌iPad‌. Would allowing Chromium onto iOS, for example, lead to a browser monoculture where Safari has less than a five percent market share? Would lifting the WebKit restriction be good for browser engine competition or cement the dominance of Chromium?

Apple is seemingly concerned about its worsening relationship with some developers with regards to Safari, and the company recently sought to tackle the accusation that "Safari is the worst, it's the new IE" by asking for feedback. Apple reneged on its controversial Safari redesign from WWDC last year, but Microsoft Edge is now on the verge of overtaking Safari as the world's second most popular desktop browser.

As a result, Apple is facing pressure to improve relations with developers, as well as make Safari and WebKit more compelling, but it is unclear whether any of this is enough to prompt the company to change its position on the WebKit restriction. There is also the question of whether Apple can realistically continue to maintain its policy in the face of increasing regulatory pressure.

Popular Stories

iPadOS 26 App Windowing

Apple Explains Why iPads Don't Just Run macOS

Friday June 13, 2025 7:46 am PDT by
iPadOS 26 allows iPads to function much more like Macs, with a new app windowing system, a swipe-down menu bar at the top of the screen, and more. However, Apple has stopped short of allowing iPads to run macOS, and it has now explained why. In an interview this week with Swiss tech journalist Rafael Zeier, Apple's software engineering chief Craig Federighi said that iPadOS 26's new Mac-like ...
iphone 16 pro models 1

17 Reasons to Wait for the iPhone 17

Thursday June 12, 2025 8:58 am PDT by
Apple's iPhone development roadmap runs several years into the future and the company is continually working with suppliers on several successive iPhone models simultaneously, which is why we often get rumored features months ahead of launch. The iPhone 17 series is no different, and we already have a good idea of what to expect from Apple's 2025 smartphone lineup. If you skipped the iPhone...
Logitech Logo Feature

Logitech Announces Two New Accessories for WWDC

Friday June 13, 2025 7:22 am PDT by
Alongside WWDC this week, Logitech announced notable new accessories for the iPad and Apple Vision Pro. The Logitech Muse is a spatially-tracked stylus developed for use with the Apple Vision Pro. Introduced during the WWDC 2025 keynote address, Muse is intended to support the next generation of spatial computing workflows enabled by visionOS 26. The device incorporates six degrees of...
iOS 26 Screens

Here Are All the iOS 26 Features That Require iPhone 15 Pro or Newer

Thursday June 12, 2025 4:53 am PDT by
With iOS 26, Apple has introduced some major changes to the iPhone experience, headlined by the new Liquid Glass redesign that's available across all compatible devices. However, several of the update's features are exclusive to iPhone 15 Pro and iPhone 16 models, since they rely on Apple Intelligence. The following features are powered by on-device large language models and machine...
apple beta 26 lineup

Apple 'Sherlocked' These Apps at WWDC 2025

Wednesday June 11, 2025 7:14 am PDT by
Apple at WWDC previewed a bunch of new features coming in its updated operating systems, but certain changes will have been met with dismay by third-party developers who already offer apps with equivalent or similar features. In other words, their product has been "sherlocked" by Apple. When Apple creates an app or a feature that has functionality found in a third-party app, it is referred...
iOS 26 on Three iPhones

Hate iOS 26's Liquid Glass Design? Here's How to Tone It Down

Wednesday June 11, 2025 4:22 pm PDT by
iOS 26 features a whole new design material that Apple calls Liquid Glass, with a focus on transparency that lets the content on your display shine through the controls. If you're not a fan of the look, or are having trouble with readability, there is a step that you can take to make things more opaque without entirely losing out on the new look. Apple has multiple Accessibility options that ...
maxresdefault

Everything Apple Announced at WWDC 2025 in 10 Minutes

Monday June 9, 2025 5:21 pm PDT by
At today's WWDC 2025 keynote event, Apple unveiled a new design that will inform the next decade of iOS, iPadOS, and macOS development, so needless to say, it was a busy day. Apple also unveiled a ton of new features for the iPhone, an overhauled Spotlight interface for the Mac, and a ton of updates that make the iPad more like a Mac than ever before. Subscribe to the MacRumors YouTube channel ...
CarPlay Liquid Glass Dark

Apple to Let iPhone Users Watch Videos on CarPlay Screen While Parked

Thursday June 12, 2025 6:16 am PDT by
Apple this week announced that iPhone users will soon be able to watch videos right on the CarPlay screen in supported vehicles. iPhone users will be able to wirelessly stream videos to the CarPlay screen using AirPlay, according to Apple. For safety reasons, video playback will only be available when the vehicle is parked, to prevent distracted driving. The connected iPhone will be able to...

Top Rated Comments

DFZD Avatar
43 months ago
I don’t think Apple gets it. We just want iOS to be more like Mac OS and not Android.

Maybe they get it and just don’t want to acknowledge.

iOS on big screens sucks big time. Such capable machines crippled by restricted software capabilities.
Score: 41 Votes (Like | Disagree)
mrr Avatar
43 months ago
I would like to see ANY browser on the Apple TV.
Score: 39 Votes (Like | Disagree)
blazerunner Avatar
43 months ago
Steve Jobs once said Apple is a company that believes in choice.
Score: 38 Votes (Like | Disagree)
5232152 Avatar
43 months ago
Banning apps because you think your own code is better is just silly.
Score: 37 Votes (Like | Disagree)
ghostface147 Avatar
43 months ago
Yes allow competing engines. Be aware competing engines may eat your battery.
Score: 32 Votes (Like | Disagree)
ArtOfWarfare Avatar
43 months ago

I don’t think Apple gets it. We just want iOS to be more like Mac OS and not Android.
Yes, and we want to get there by moving iOS to be more like Mac OS, not moving Mac OS to be more like iOS.
Score: 27 Votes (Like | Disagree)