Oculus Rift Virtual Reality Headset Coming to iOS Devices [Update: No]

Tuesday October 29, 2013 11:46 AM PDT by Juli Clover
Oculus VR is developing a mobile version of its Oculus Rift headset that will be compatible with iOS devices, according to CEO Brendan Iribe who announced the news during VentureBeat's GamesBeat 2013 conference. News of a potential mobile-compatible Oculus Rift originally surfaced earlier this year, when Iribe suggested the company was excited about the rapid development of cellphone technology.

First introduced via Kickstarter last summer, Oculus Rift is a virtual reality head-mounted display that is designed to offer a fully immersive gaming experience.


While current prototypes are designed to work with PCs and Macs, the company plans to launch a mobile version at the same time the PC version hits the market. According to Iribe, the initial mobile version of the Oculus Rift will work solely with iOS devices as Android is not designed to work with virtual reality. The iOS-compatible Oculus Rift will be lighter than the standard version and will utilize the mobile device's processor.
"We have some exciting plans on the mobile VR side as the PC VR side," Iribe said. "We're really looking at hitting the consumer market. We're very excited about what we're seeing. Skeptical about how good mobile VR could be on such a small platform. It's pretty incredible what [John Carmack has] been able to do."
At the current point in time, the Oculus Rift remains in development. Oculus VR has sent out a number of dev kits to Mac and PC developers, but a specific release date has not yet been announced. According to a July interview with Brandon Iribe, the company is aiming for a 2014 launch.

Update: Oculus VR has contacted VentureBeat to clarify that the mobile version of Oculus Rift is being developed for Android, not iOS.

Top Rated Comments

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Posted: 14 months ago
Update: No.
Rating: 7 Votes
Posted: 14 months ago
VentureBeat misquoted Iribe. The device will be Android-only. They've updated their article.

As for you skeptics: I have an Oculus Rift, and it's the best new device I've used since the original iPhone. It gets the same kind of reactions when I demo, and feels like a real change coming, unlike the Glass or some gimmicky motion controller.
Rating: 5 Votes
Posted: 14 months ago

Android is not designed to work with virtual reality.

Get on the line to all the iOS Fanboys across the world!

Tell 'em how to bring those sons'a'bitches down!

Rating: 4 Votes
Posted: 14 months ago

AKA "I am a nerd" confirmation device or "I want to look ridiculous when gaming".

No, thanks.


Look ridiculous to whom exactly?
Half the time, I'm gaming without pants.

D.
Rating: 4 Votes
Posted: 14 months ago
Rating: 4 Votes
Posted: 14 months ago
My favorite part is the update in the title. "Update: No".
Rating: 4 Votes
Posted: 14 months ago
This article is wrong.

http://www.oculusvr.com/blog/virtual-realitys-bright-future/

There will be an Android SDK soon but no iOS SDK. At least at the moment. It's not because Oculus doesn't want to, it's Apples fault.
Rating: 3 Votes
Posted: 14 months ago

According to Iribe, the initial mobile version of the Oculus Rift will work solely with iOS devices as Android is not designed to work with virtual reality.

Typical fanboy: "Yeah, take that fandroids, your ripoff spyware OS can't handle the awesomeness of VR. Also something-something fragmentation!"

Update: Oculus VR has contacted (http://venturebeat.com/2013/10/29/oculus-rift-ios/) VentureBeat to clarify that the mobile version of Oculus Rift is being developed for Android, not iOS.

Same fanboy: "Pfft, nobody cares about VR anyway."
Rating: 3 Votes
Posted: 14 months ago
Re-read the venturebeat article. They've corrected their mistake. It's android only and no mention of iOS. Palmer has already said that he'd like to develop a HMD for iOS devices but the closed system makes it impossible.
Rating: 3 Votes
Posted: 14 months ago
Oh yea, well I'm going to make my own Oculus Rift for iOS with blackjack and hookers!!
Rating: 2 Votes

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