'Angry Birds Space' Reaches 50 Million Downloads in Under Six Weeks

Rovio today announced that Angry Birds Space has reached 50 million downloads, marking yet another milestone for the popular franchise. The title debuted on a number of platforms, including iPhone, iPad, and Mac, on March 22.

Angry Birds Space hit 50 million downloads within 35 days, making it the fastest growing mobile game yet and breaking all our previous records. This has been simply amazing, and the whole Rovio team is thrilled to see such a fantastic reception for the game.
The iPhone version of Angry Birds Space continues to top the App Store charts in markets around the world, while the Mac version has dropped to #9 on the U.S. paid app chart after peaking at #2.

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35 months ago
I agree, Angry Birds is fun for a while, but gets boring fast. And the school I work at is even considering putting it on all the iPads we have so kids can learn about physics. But hey, as Prezbo (http://en.wikipedia.org/wiki/Roland_%22Prez%22_Pryzbylewski) said,

Trick them into thinking they're not learning and they do.

Rating: 3 Votes
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35 months ago

rovio must be rolling in it.

people will get bored of this one day.


Not really...it's the type of game most casual players can pick up, play, put down and have fun with it for a cost that is a fraction of what normal games cost.

Model is here to stay.
Rating: 3 Votes
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35 months ago
It continually blows my mind that this game is still so popular
Rating: 3 Votes
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35 months ago
rovio must be rolling in it.

people will get bored of this one day.
Rating: 2 Votes
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35 months ago
I'm not gonna make any predictions about this game or iOS games in general, but I love that parents who've spent $1000s on console games now spend 99c to keep the same kid just as occupied..
Rating: 2 Votes
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35 months ago
Do people really enjoy ads in their games or what? I was going to buy Angry Birds since it's all the rage, I figure it must be fun (I just adore Bejeweled), but when I read that it has ads in it despite being a paid app and I won't stand for ads in paid apps. No thanks. It apparently doesn't bother 50 million other people, though.
Rating: 2 Votes
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35 months ago
I'm personally sick of seeing Angry Birds everywhere.

Don't get me wrong, I'm happy for Rovio and glad for their success but its everywhere....
Rating: 2 Votes
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35 months ago
What annoys me with Rovio (and many other iOS games developpers) is that I have to pay twice if I want the iPad HD version and the iPhone version. Very uncool.
Rating: 2 Votes
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35 months ago

is this a game?

I played the first angry birds (Free version) a few times.
fun but the type i easily get tired of.

not really into gaming i guess.
I played Tiny Wings for a while but then stopped.

but kudos for Roxio.


Yes, speaking as a fan of class-based team first-person shooters, Angry Birds is a game with surprising depth and challenge, and level design that you’ll really appreciate if you play other attempts at the same concept! (Which originated with Crush The Castle.)

I’m a bit sick of it by now, but still... it’s a game, and was fun for me for a very long time! And cheap :)

(I’m staying away from the Space version to protest consumable IAP: the change in the Mighty Eagle. But I know that’s optional.)
Rating: 1 Votes
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35 months ago

I agree, Angry Birds is fun for a while, but gets boring fast. And the school I work at is even considering putting it on all the iPads we have so kids can learn about physics. But hey, as Prezbo (http://en.wikipedia.org/wiki/Roland_%22Prez%22_Pryzbylewski) said,


I've considered making an Angry Birds with an AP Physics spin to it... The same basic concept, but add in precise numbers so you can break out some pen and paper to do calculations to find the perfect move. Obviously the goal is to learn but have some fun at the same time.

(You can do it with non-physical projectiles, too... You could demonstrate electrostatics by shooting electrons from a cannon or something... IDK... Is it worth pursuing?)
Rating: 1 Votes
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