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NES Emulator for iPhone

Now we're getting somewhere. A native NES Emulator for the iPhone has been released.



A Youtube video demonstrating the application is available. Appears a little slow at the moment, but certainly functional.

According to the release notes: "Presently there is no sound, and the emulator is a little slow (most likely due to the way I'm drawing onto the screen). And the control is a bit iffy (using an image of an actual controller, while cute, sucks)."

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Posted: 63 months ago
http://code.google.com/p/iphonenes/

check it out , i am so happy :D
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Posted: 63 months ago
Man, if this thing gets to running native speeds and the controls work correctly, this thing is gonna rule.
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Posted: 63 months ago
I don't even have an iPhone and I'm pretty excited about it.
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Posted: 63 months ago
that is too cool!!! I can't wait to see where this goes
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Posted: 63 months ago
This is soo friggin' sweet!! :):)
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Posted: 63 months ago
Totally cool... I am just waiting for someone to come out with a nice "iFuntastic like" GUI app to add third-party apps to the iPhone. I am too lazy (and too old) these days to hack it out myself. :rolleyes:
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Posted: 63 months ago
This is one of the reasons I'm glad I'm an early adopter. These may be baby steps, but each advance is pretty dang exciting. And it's just the tip of the iceberg, folks. Imagine what the iPhone world will look like a year from now.

Good times...
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Posted: 63 months ago
The game screen is too tiny; might as well be an iPod game. Why not take advantage of the iPhone's widescreen mode? And as I mentioned in another thread, with multitouch, why do the controls have to be visible at all? Just imagine an invisible NES controller superimposed over the widescreen, which knows when you're tapping up, down, left, right & A/B. It's hard to explain, but hopefully some of you understand what I'm talking about.
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Posted: 63 months ago

The game screen is too tiny; might as well be an iPod game. Why not take advantage of the iPhone's widescreen mode? And as I mentioned in another thread, with multitouch, why do the controls have to be visible at all? Just imagine an invisible NES controller superimposed over the widescreen, which knows when you're tapping up, down, left, right & A/B. It's hard to explain, but hopefully some of you understand what I'm talking about.

Well its open source, so someone should do it if it comes to fruition. If not, you could always do it yourself! :D Long live open source! But it will probably be a option, there are usually quite a bit on the emulators.

Now lets get a mame emulator on the iPhone. :rolleyes:
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Posted: 63 months ago
Hell freakin yeah :D
I cant wait, I got all those NES roms for the PC. It would be great to play them on the Iphone.
I remember the gameboy screen was smaller than the Iphones screen.
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