Adobe Announces Updates for Premiere Pro, After Effects, Audition, and Character Animator

by

Ahead of the 2018 NAB media trade show, which starts on April 7, Adobe today announced its traditional spring update with new updates for several Creative Cloud apps, including Premiere Pro, After Effects, Audition, and Character Animator.

Adobe's aim in 2018 is to introduce new tools and improvements to allow its customers to streamline their workflows to save time.

"The demands and pace of video content creation are reaching levels we've never seen before. The time pressure on video professionals means the need for powerful and efficient creative tools has never been greater," said Steven Warner, vice president of digital video and audio at Adobe. "Adobe video apps like Premiere Pro and After Effects give them that power which, combined
with the services available in Creative Cloud, provide broadcasters, media companies, filmmakers and YouTubers a complete ecosystem to bring their stories to screen faster than ever."

In Premiere Pro CC, Adobe's video editing software for professionals, Adobe has introduced a Color Match feature, powered by its artificial intelligence engine Adobe Sensei. Color Match is able to take the color and light values from a reference image and then apply them as editable color adjustments to the current shot, all while intelligently adjusting for skin tones.


With Color Match, it takes just a few clicks and adjustments to match the colors of various video clips. For broadcast-quality content, the Video Limiter ensures color grading meets broadcast standards.

In the Essential Graphics panel, there are new tools for animating text and graphics, along with Auto Ducking improvements that are part of the Essential Sound panel and new options for tracking time codes with a Time Code panel.

There are new integrations between Premiere Pro and Audition, with Adobe introducing the ability to open Premiere Pro projects in Audition to select specific sequences you want to work on. A new Track panel has been added to allow users to better manage their projects, and Clip Spotting updates video previews in Audition in real-time.

Adobe After Effects CC, designed for motion graphics, offers a Master Properties option for seeding individual values to all versions of a composition, plus there's a new Advanced Puppet Engine for smoother, more realistic object movement. Adobe's data-driven animation tools have also been improved with support for spreadsheet files like .CSV and .TSV.


Adobe Immersive Environment, which now includes support for the Windows Mixed Reality Platform, is available in After Effects CC, allowing users to preview VR content with a new immersive workflow.

Character Animator has gained improvements that make it faster to create new characters than ever before with a new option to drag layers from the Puppet panel into the Triggers panel to refine existing behaviors or create new ones.

All of Adobe's Creative Cloud updates will be available starting today, with additional information on what's new available on Adobe's site. Adobe's Creative Cloud plans, which cover the complete range of Adobe CC software, start at $49.99 per month.

Tag: Adobe

Top Rated Comments

(View all)
Avatar
34 months ago

My biggest issue with Adobe at the moment is the buggy Creative Cloud App that manages everything for installs of updates. It's better than it has been at times, but it's quirky and not exactly "stable" for what its main purpose is - installing (and authenticating) software. Don't care about the cloud storage features and do not really use them at all. Literally open the app to check for and install updates.

When I update a POINT-RELEASE, I should then not have to purge libraries, cache directories, preferences, and all settings just to open the application. That is what happened with this latest update. Terrible on Adobe's part. Pathetic support on top of it.

This latest release should not have been a point-release. It should have been a CC 2018.5 build across the board. Because it was not, previous versions have been overwritten (2018.0 with 2018.1) and there is no way to re-install the previous version. Good luck if you have (even accidentally) Dynamically Linked a Premiere Pro project or timeline with an AE project file. It will take 20+ minutes to open in the new versions and you'll think it crashed. Then you basically have to purge all references to the "missing" assets just so you can work with your files. Not exactly a seamless point-release upgrade or bug fix style release... Had this been CC 2018.5, this would not have been an issue and could still have opened CC 2018 applications

The sudden dropping of Muse without a viable alternative available is also on the top of the list. Don't want to hear about web-based solutions or anything like that. It was part of their software suite and if they developed another program that would EVENTUALLY takeover, they should have continued Muse in parallel with the new program, then phase it out. They botched this and pissed off their customer base.

While I'm at it, stop up-selling me on Adobe Stock. My clients cannot easily search it on their s***y corporate-issued Windows laptops and don't want to use it. They like the other stock websites that allow direct purchases they can manage.

Oh man, this so much. Tired of the force-feeding.

Every time I get a new PC at work I spend at least an hour or two going through and turning off libraries, TypeKit, the "learn" panels, removing the cloud sidebar, uninstalling unwanted apps, etcetera. Then on top of that you have desktop managers for Autodesk, Red Giant, and everything else and it becomes a nightmare.
Score: 3 Votes (Like | Disagree)
Avatar
34 months ago
My biggest issue with Adobe at the moment is the buggy Creative Cloud App that manages everything for installs of updates. It's better than it has been at times, but it's quirky and not exactly "stable" for what its main purpose is - installing (and authenticating) software. Don't care about the cloud storage features and do not really use them at all. Literally open the app to check for and install updates.

When I update a POINT-RELEASE, I should then not have to purge libraries, cache directories, preferences, and all settings just to open the application. That is what happened with this latest update. Terrible on Adobe's part. Pathetic support on top of it.

This latest release should not have been a point-release. It should have been a CC 2018.5 build across the board. Because it was not, previous versions have been overwritten (2018.0 with 2018.1) and there is no way to re-install the previous version. Good luck if you have (even accidentally) Dynamically Linked a Premiere Pro project or timeline with an AE project file. It will take 20+ minutes to open in the new versions and you'll think it crashed. Then you basically have to purge all references to the "missing" assets just so you can work with your files. Not exactly a seamless point-release upgrade or bug fix style release... Had this been CC 2018.5, this would not have been an issue and could still have opened CC 2018 applications

The sudden dropping of Muse without a viable alternative available is also on the top of the list. Don't want to hear about web-based solutions or anything like that. It was part of their software suite and if they developed another program that would EVENTUALLY takeover, they should have continued Muse in parallel with the new program, then phase it out. They botched this and pissed off their customer base.

While I'm at it, stop up-selling me on Adobe Stock. My clients cannot easily search it on their s***y corporate-issued Windows laptops and don't want to use it. They like the other stock websites that allow direct purchases they can manage.
Score: 2 Votes (Like | Disagree)
Avatar
34 months ago
It's time for Adobe to start matching Apple's FCPX render times!
Score: 2 Votes (Like | Disagree)
Avatar
34 months ago

It's time for Adobe to start matching Apple's FCPX render times!

Anything Apple should do to match Adobe? Serious question.
Score: 2 Votes (Like | Disagree)
Avatar
34 months ago

Anything Apple should do to match Adobe? Serious question.

Nope.
Score: 1 Votes (Like | Disagree)
Avatar
34 months ago

You probably assumed me to be a hater, I just wanted to say that I am not, I'm simply stating that render times for Premiere are ways behind FCPX.

Sorry, I didn't intend to imply any specific individual was a hater, including you. I just meant that in general I know there are many people on MR who don't have a very positive opinion of Adobe and their stuff.
[doublepost=1522804682][/doublepost]

The number 1 thing I want Adobe to do is fix the goddam interface of premiere! It's a nightmare of unintuitiveness, hidden menus, functions that appear and disappear, etc.

Can you elaborate more on what specifically your issues are with the Premiere interface? I'm curious, as someone who spends a great deal of time in the program.
Score: 1 Votes (Like | Disagree)

Top Stories

First iPhone 12 Mini Hands-On Video Surfaces [Update: Video Pulled]

Wednesday October 28, 2020 1:21 pm PDT by
Apple's iPhone 12 mini and the iPhone 12 Pro Max aren't set to be available until November 13, but a Romanian YouTuber got his hands on the iPhone 12 mini and showed it off today, offering a size comparison between the iPhone 12 and the 12 mini along with going over some of the device's features. The iPhone 12 mini is identical to the iPhone 12 in design and functionality, but it has a...

Apple References Unreleased 2020 16-Inch MacBook Pro in Boot Camp Update

Monday October 26, 2020 8:42 am PDT by
Last week, Apple released an update for Boot Camp, its utility for running Windows on a Mac. While this update would typically be unremarkable, several of our readers noticed that the release notes reference an unreleased 2020 model of the 16-inch MacBook Pro. While this could easily be a mistake, the 16-inch MacBook Pro is nearly a year old, so it is certainly a worthy candidate for a...

After Mocking Apple, Samsung May Remove Power Adapter From Galaxy S21 Box

Tuesday October 27, 2020 4:29 pm PDT by
Samsung's Galaxy S21, coming in 2021, may not include a power adapter or headphones in the box, according to reports from Korean media sites highlighted by SamMobile. Rumors earlier this year also said that Samsung was considering removing these accessories from future smartphone models, but that didn't stop Samsung from mocking Apple for selling the iPhone 12 models without a power adapter...

Report: Apple Silicon iMac Featuring Desktop Class 'A14T' Chip Coming First Half of 2021

Tuesday October 27, 2020 4:14 am PDT by
The first iMac powered by Apple Silicon is set to arrive in the first half of next year and will feature a desktop class "A14T" chip, according to Chinese-language newspaper The China Times. Codenamed "Mt. Jade," Apple's first custom-made desktop processor will be twinned with its first self-developed GPU, codenamed "Lifuka," both of which are being produced using TSMC's 5-nanometer process, ...

iPhone 12 Ceramic Shield Still 'Scratches at Level 6 With Deeper Grooves at Level 7' in Mohs Hardness Test

Wednesday October 28, 2020 7:10 am PDT by
iPhone 12 and iPhone 12 Pro models feature a new Ceramic Shield front cover that is "tougher than any smartphone glass," according to Apple, but the displays on the devices still have similar scratch resistance as previous iPhones based on a new test. Zack Nelson today shared his much-anticipated iPhone 12 Pro durability test on his YouTube channel JerryRigEverything, and based on the Mohs...

2020 iPad Air vs. iPad Pro: Hands-On Comparison

Tuesday October 27, 2020 3:03 pm PDT by
Apple announced the new 2020 fourth-generation iPad Air in September, but the new tablets just started shipping out to customers last Friday. We picked one up and thought we'd do a hands-on comparison with the iPad Pro, which was last updated in March, because both tablets are about as powerful and share many similarities. Subscribe to the MacRumors YouTube channel for more videos. Design and ...

MagSafe Charger Only Charges at Full 15W Speeds With Apple's 20W Power Adapter [Updated]

Monday October 26, 2020 3:38 pm PDT by
Alongside the iPhone 12 and 12 Pro models, Apple introduced a new MagSafe charger that attaches to the magnetic ring in the back of the devices, providing up to 15W of charging power, which is double the speed of the 7.5W Qi-based wireless charging maximum. Apple does not provide a power adapter with the $39 MagSafe charger, requiring users to supply their own USB-C compatible option. Apple...

Apple Files Mystery 'Personal Computer' With Placeholder 'B2002' Name in Bluetooth Product Database

Tuesday October 27, 2020 12:36 pm PDT by
Last week, a listing appeared in the Bluetooth product database for an Apple product with a placeholder name "B2002" and a model number of "TBD." MacRumors was alerted to the listing by health and fitness tech website MyHealthyApple. The product is filed under the "personal computer" category, which Apple has used for previous Mac and iPad listings in the database, so it is hard to pinpoint...

Apple Releases First macOS Big Sur 11.0.1 Beta to Developers [Update: Public Beta Available]

Wednesday October 28, 2020 10:15 am PDT by
Apple today seeded a new macOS Big Sur 11.0.1 beta to developers for testing purposes, with the new beta replacing the existing macOS Big Sur 11 beta 10 update that was released two weeks ago. The macOS Big Sur beta can be downloaded through the Apple Developer Center and once the appropriate profile is installed, subsequent betas will be available through the Software Update mechanism in...

iPhone 12 Models Might Support Reverse Charging of Future Apple Accessories According to FCC Filing

Tuesday October 27, 2020 6:25 pm PDT by
iPhone 12 models could have an inactive wireless charging feature for accessories, according to an FCC filing discovered by VentureBeat's Jeremy Horwitz. In the filing, Apple said that 2020 iPhones support a wireless charging function that will seemingly be enabled for at least one future Apple accessory:In addition to being able to be charged by a desktop WPT charger (puck), 2020 iPhones...