App Store

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The App Store is Apple's digital software distribution platform for iOS devices. First introduced in 2008, the App Store allows software developers to distribute content that has been created specifically for the iPad, iPhone, and iPod touch. Apps are also available on the Apple Watch through the iOS App Store.

There are well over a million apps in the App Store, and customers have downloaded more than 100 billion apps since the App Store debuted. App Store apps are available with three pricing options: free (and usually supported by ads), free with in-app purchases, or a set cost starting at $0.99 in the US.

In 2010, Apple introduced the Mac App Store for distributing content on Macs, and in 2015, Apple introduced the tvOS App Store, an app store for to the fourth-generation Apple TV.

'App Store' How Tos

How to Add Funds to Your Apple ID on iPhone and iPad

It used to be the case that adding funds to your Apple ID required redeeming an iTunes Gift Card bought from a store, but Apple now lets you use a debit or credit card right on your iPhone or iPad to do the same thing. Adding funds to your Apple ID allows you to make purchases from the iTunes Store, iBooks Store, and App Store on any of your Apple devices. It's easy to add funds to your Apple account once you know how. Simply follow these steps. How to Add Funds to Your Apple ID Launch the App Store app on your iPhone or iPad. Tap your profile picture in the top-right corner of the screen. Tap Add Funds to Apple ID. Tap one of the preset amounts, or tap Other to enter a custom amount. Tap Next. Authorize the transaction using Face ID, Touch ID, or your passcode. You can check how much credit you have on your Apple ID any time. Simply open the App Store app and tap your profile picture, and you'll see the amount right under your Apple ID

How to Update Apps in iOS 13

If you recently updated your iPhone to iOS 13 or your iPad to iPadOS 13 and you can't work out how to manually update your installed apps, then you've come to the right place. Apple has changed the way you update apps in iOS. In earlier versions of its mobile operating system, app updates lived in their own tab in the App Store app, but that has since had to make way for a new Apple Arcade tab. App updates now live in the App Store's Account screen, which you can access by tapping your profile picture in the top-right corner of the interface. Scroll down and you'll see any pending app updates followed by recently updated apps in chronological order. You can either tap Update All at the top of the list or update your apps on an individual basis. Otherwise, nothing much else has changed about the update process in iOS 13. As before, you can turn automatic updates on and off by going to Settings -> iTunes & App Stores and toggling the switch next to App Updates.

How to Cancel App Store Subscriptions

Several TV and music services and other apps offer free trials through the App Store that automatically renew to become paid subscriptions after the trial period ends. If you want to prevent an App Store subscription from running beyond the trial period or cancel a subscription you're currently paying for, then read on. This article explains how to cancel any App Store subscription on iOS, Mac, and Apple TV.

'App Store' Articles

Sensor Tower: iOS Users Spent $3.6 Billion on Top 100 Subscription Apps of 2019, Up 16% Year-on-Year

U.S. App Store customers spent $3.6 billion on the top 100 subscription apps of 2019, up 16 percent from the $3.1 billion spent in 2018, according to the latest report from Sensor Tower. The total spent on subscription apps was 24 percent of the $15.3 billion that the store generated from user spending overall last year. Owing to its ad-free premium service, YouTube was the top subscription app on the U.S. ‌App Store‌, followed by dating app Tinder. During 2019, YouTube crossed the $1 billion milestone through in-app user spending alone. On Google Play in the U.S. in 2019, users spent more than $1.1 billion in the top 100 grossing subscription apps on the platform, up 42 percent year-over-year from the $775 million spent in 2018. However, the ‌App Store‌ still leads in consumer spending, with $3.6 billion versus Google Play's $1.1 billion, according to the report. Across both the Apple ‌App Store‌ and Google Play, U.S. subscription app revenue reach over $4.6 billion in 2019, up 21 percent from the $3.8 billion generated by the top 100 subscription apps last year. The subscription revenue accrued by these apps is said to have accounted for 19 percent of the total $24 billion in U.S. consumer spend in 2019. According to Sensor Tower, the top 10 subscription apps on iOS and Android devices grew by 10 percent in 2019, but the No. 11 to No. 100 apps grew by 35 percent in the same period of time, indicating that the subscription model is also helping the less popular apps earn more recurring revenue. Despite their growth, subscription-based apps tend to

App Store Experiencing Outage [Update: Fixed]

The App Store is experiencing a temporary outage that started at 7:30 a.m. Pacific Time, according to Apple's System Status website. Apple's site says that there's an unspecified ongoing issue that's affecting some users. Part of the problem appears to be linked to in-app purchases, based on a tweet from a Fortnite Twitter account, which says that in-app ‌App Store‌ purchases are unable to be completed at this time. Other users have complained about not being able to make purchases from the ‌App Store‌, receiving an unable to connect message. There's no word on when the ‌App Store‌ problems will be resolved, but we'll update this article when the issues have been addressed. Update: Apple is no longer listing an outage on the System Status website, suggesting the issue has been fixed.

All-New Tetris Game Debuts on App Store, Developed in Partnership With The Tetris Company

Earlier this week, game publisher EA announced that it will be removing its Tetris apps from the App Store on April 21, 2020. EA did not provide a reason for this move, but it appears to be related to a licensing change. As part of a multi-year agreement with The Tetris Company, game developer N3TWORK today announced that it has released an all-new Tetris app on the App Store for iPhone and iPad. The app features a traditional solo gameplay experience, both online and offline, and will be updated with new gameplay modes in the future. The new Tetris app is free to download worldwide, excluding China and New Zealand, with an optional $4.99 in-app purchase to remove

EA Retiring Tetris Apps for iOS in April 2020

EA is ending support for its Tetris for iOS apps starting on April 21, 2020, the company announced today in app updates to Tetris Premium, Tetris 2011, and Tetris Blitz. As noted on the MacRumors forums, updates to the Tetris apps say that the games are being retired, with no word on why. From the app updates:Hello Fans, We have had an amazing journey with you so far but sadly, it is time to say goodbye. As of April 21, 2020, EA's Tetris(R) app will be retired, and will no longer be available to play. Kindly note that you will still be able to enjoy the game and use any existing in-game items until April 21, 2020. We hope you have gotten many hours of enjoyment out of this game and we appreciate your ongoing support. Thank you!Customers who have purchased in-app items in one of EA's Tetris apps will need to use those items up before the game is retired on April 21, 2020. Though some apps remain available to play after being pulled from the App Store, it sounds like EA is removing access to the Tetris games entirely. Tetris has been a staple iOS game since the iPhone launched, offering up well-known and well-loved block stacking puzzle gameplay. EA has offered several updates for its Tetris apps over the years, but prior to today's announcement about retirement, the apps had not seen an update since the summer of

Apple Reminds Developers About Updates for HTML5 Apps and Changes to Kids App Categories

Apple today updated its developer news site with details about two upcoming changes that developers should be aware of. Apple in June 2019 updated the App Store guidelines to clarify that apps that contain or run code not embedded in the binary (aka HTML5) cannot provide access to real money gaming, lotteries, or charitable donations. All apps must comply with these guidelines by March 3, 2020.The ‌App Store‌ Review Guidelines are designed to help developers create apps that are secure, high-quality, reliable, and that respect user privacy. In order to ensure this, we've always specified that all apps be self-contained bundles. This means that the core features and functionality of the app must be contained within the software's binary, rather than made possible by referring users outside of the approved app -- including through the use of HTML5. Apps that dynamically provide core features and functionality with web technology like HTML5 are best delivered through Safari, rather than through the curated ‌App Store‌.Separately, Apple also made changes to apps for children, and such apps are not allowed to transmit personally identifiable information or device information to third-parties. Apple must also require a parental gate to link out of the app.When parents visit the Kids category on the ‌App Store‌, they expect that the apps they find are suitable for children. That's why apps published on the ‌App Store‌ must protect children's data and provide only age-appropriate content. Apps must also require a parental gate in order to link out of the app, request

Apple Announces App Store Price Changes in Two Countries, Reminds Developers About New Tax in Singapore

Apple today announced that, in the next few days, prices of App Store apps and in-app purchases, excluding auto-renewable subscriptions, will decrease in Thailand and increase in Pakistan due to foreign exchange rate fluctuations. Additionally, on January 1, 2020, a 7% sales tax for overseas digital services was introduced in Singapore. App Store developers based in Singapore who provide their GST number in App Store Connect will not have their proceeds affected, according to Apple. Otherwise, proceeds will be adjusted

Apple Says App Store Set Single-Day Spending Record of $386 Million on New Year's Day

Apple has marked the close of a "historic 2019" for its services offerings with a press release celebrating Apple Arcade, Apple TV+, Apple News+ and Apple Card, as well as the continued success of its App Store, Apple Music, and iCloud. "2019 was the biggest year for Services in Apple's history. We introduced several exciting new experiences for our customers, all while setting the standard for user privacy and security," said Eddy Cue, Apple's senior vice president of Internet Software and Services. "We begin the new decade with incredible momentum and gratitude to our customers who have shown such enthusiasm for all of our Services, and we continue to celebrate the work of the world's best creators, storytellers, journalists and developers."Here are some key takeaways from Apple's services highlights of 2019, including some things that the company says customers can look forward to in 2020: ‌App Store‌ customers spent a record $1.42 billion between Christmas Eve and New Year's Eve, a 16 percent increase over last year, and $386 million on New Year's Day 2020 alone, a 20 percent increase over last year and a new single-day record. Over 50 percent of ‌Apple Music‌ listeners have used the new time-synced lyrics feature that was introduced in 2019 with iOS 13. ‌Apple TV‌+ "made history" as the first streaming platform to receive multiple Golden Globe and Screen Actors Guild nominations in its launch year, and is the first and only streaming service to debut instantly in over 100 countries and regions. ‌Apple News‌ draws over 100 million monthly active users in

Sensor Tower: Global App Store Spending on Christmas Day 2019 Hit a Record $193 Million

Consumer spending on the App Store totaled a record $193 million on Christmas Day 2019, representing a 16 percent increase year on year, according to a new report by Sensor Tower. Approximately $84 million was spent on the Google Play store, representing year-on-year growth of 2.7 percent. Apple's ‌App Store‌ accounted for 70 percent of spending between the two platforms, which amounted to $277 million combined. That total represented combined year-over-year growth of 11.3 percent for the two stores, which brought in $249 million combined in user spending on Christmas Day in 2018. Sensor Tower says the increase in spending was largely due to new mobile device owners and people who received ‌App Store‌ gift cards, with games being the most popular purchase. The majority of mobile spending on Christmas, approximately $210 million, was focused on the Games category, which generated 76 percent of revenue across both stores and grew about 8 percent Y/Y from $195 million. PUBG Mobile from Tencent’s TiMi studio led in-game spending with $8.5 million, up 431 percent from the $1.6 million players spent in the game on Christmas 2018.Other apps accounted for approximately 2 percent more of all spending this Christmas compared to a year prior, bringing in an estimated $67 million. The top non-game app for overall spending on Christmas was reportedly the dating app Tinder, which brought in a gross global revenue near $2.1 million. The ‌App Store‌ makes up a huge portion of Apple's services business. It currently receives a 30 percent cut of all revenue that developers

Apple Promotes Holiday Bonuses in Games like Fortnite and Minecraft

Apple this evening sent out emails promoting holiday content in a selection of games that include Fortnite, PUBG, Candy Crush Saga, Minecraft, Homescapes, and Clash of Clans. Some of the available bonuses are free, while others appear to be holiday-themed in-app purchases, as outlined below: Fortnite - Get an exclusive holiday outfit pack for a limited time, starting December 24. PUBG - Limited-edition Santa suit and supply crates are now available. Candy Crush Saga - Get extra-special items that last two times longer than normal. Minecraft - Claim 1 free skin and 1 free world right now. Homescapes - A free small-size pack of coins and items is all yours! Clash of Clans - Receive 5 times more goodies with limited-edition Christmas bundles. Apple's promotional email also highlights other games, such as Pocket City and Knights of Pen & Paper 2, though there are no specific holiday bonuses in these games. Apple is going to be offering a separate bonus on December 24, as discovered in Australia and New Zealand this morning. In those countries, Apple is highlighting "surprises" from December 24 to December 29, with the first two being a discounted in-app purchase bundle for Looney Tunes World of Mayhem and a three-month subscription for the price of one month in Canva. The "Surprise" bonuses will likely be live in the United States when December 24 rolls

Apple Offering an App Store 'Surprise' From December 24 to December 29 [Updated]

Apple is planning to offer some kind of holiday App Store promotion that may see the company giving away free apps and games. In Australia, where it is December 24, ‌App Store‌ users are waking up to an App Store story that mentions a "surprise" for Tuesday and explains that users can expect a treat every day from December 24 to December 29. Tuesday's surprise isn't live yet, but it will be shortly! Make sure you come back soon to check it out.

 Have you seen today's goodies? Look for the unwrapped presents on the ‌App Store‌'s Today, Games, and Apps tabs. From December 24 to 29, you'll find a new surprise every day on the ‌App Store‌. Come back daily to discover which treat we have waiting for you!The wording of the story suggests that Apple is planning to give away free apps and games in a promotion similar to the 12 Days of Christmas promotion that the company used to run several years back. We don't know yet what app or game Apple plans to give away on December 24, but we should find out soon from Australian users. ‌App Store‌ users in other countries like the United States can expect to see the same promotions when December 24 rolls around. Update 10:39 a.m.: The surprises have gone live in New Zealand, and MacRumors readers tonyduffe and @Ldeverell report that the deals include a special in-app purchase bundle Looney Tunes World of Mayhem and a three-month subscription for the price of one month in Canva. We'll have to see if offers are the same around the world. Update 2: Based on reader reports, the daily surprises appear to only be

Apple Pulls 'Rewound' App That Turned iPhone Into a Classic iPod

Last week, a music player app called "Rewound" surfaced on the App Store, with the purpose of bringing back classic music players through downloadable skins, including the iPod with its classic click wheel design. Lots of people loved the iPod design for the nostalgia, but Apple wasn't a fan and has pulled the app from the ‌App Store‌. Image via The Verge In an article on Medium, Rewound's creators explain that Apple "killed" the app because it copied the iPod's design, charged a fee for Apple Music features, and, apparently, could be mistaken for an Apple-designed app. Rewound disputes all of these charges, insisting that Apple was "salty" that users shared clickwheel skins (the app could be customized with multiple looks, though initial focus was on the iPod). From the Medium post: - An optional scrolling motion to navigate a menu isn't Apple IP - A button layout without a wheel or scrolling navigation isn't Apple IP - Similar menu systems are found in all operating systems. - Skins were user added/downloaded, we didn't include them in the app.Rewound's developer says that the app can't be updated to get it re-approved without breaking the app for the 170,000 people who use it at the current time. A separate version is in the works, but the developer feels that it is "barely worth the time or effort to even try and humor them" as the developer believes Apple will continue to deny the app. The developer plans to make a Rewound web app as an alternative that can be used on the iPhone "without Apple's approval," and is seeking $50,000 in funding for the

Apple Adds 'Ultimate Rivals' Sports Game Franchise to Apple Arcade

Apple today announced the addition of "Ultimate Rivals" from Bit Fry Game Studios to its Apple Arcade gaming service. Ultimate Rivals is a sports game franchise that brings athletes from hockey, basketball, football, and soccer into one video game, which Apple says is a first in sports gaming. The first title in the franchise, "Ultimate Rivals: The Rink," allows players to choose from more than 50 athletes to compete in two-on-two hockey matches. There are licensed athletes from the NHL, NBA, NFL Players Association (NFLPA), MLB, WNBA and the US Women's National Soccer Team Players Association (USWNTPA), plus retired legends like Wayne Gretzky. Different combinations of players will unlock unique ways to play and win against the AI or other gamers in online multiplayer matches. According to Apple, the game features 60 frames-per-second graphics, tight controls, leading-edge visuals, and sound design."With ‌Apple Arcade‌, we are committed to delivering a curated catalog where every title offers players a new, innovative experience that pushes the boundaries of what a game can be. The 'Ultimate Rivals' franchise does just that," said Phil Schiller, Apple's senior vice president of Worldwide Marketing. "'Ultimate Rivals: The Rink' is a great new addition to ‌Apple Arcade‌ and we are excited for everyone to try it out."Ultimate Rivals: The Rink is available today on ‌Apple Arcade‌, and it will be followed by an NBA licensed basketball game "Ultimate Rivals: The Court" in the spring of

Apple Store App Gains Redesigned Shop Tab

Apple today updated its dedicated Apple Store app for purchasing Apple products, introducing a redesigned Shop tab. According to Apple, the new tab features richer visuals, better personalization, and more relevant info for each individual shopper. Apple says that the new shopping experience is better tailored to "you and the devices you own." An introductory splash screen for the update says that users can go from browsing to buying with a tap or dive into detailed product stories before adding something to the shopping bag. There's also now an option to save passes for in-store pickups right in the Wallet app, which will make picking up items ordered online much easier when you arrive at your local Apple Store. The Apple Store app can be downloaded from the App Store for free. [Direct Link]

Most Downloaded iOS Apps and Games of 2019 Include Mario Kart Tour, Minecraft, YouTube and FaceTune

Along with sharing its picks for the best apps and games of 2019, Apple today also updated the App Store with Top Charts that highlight the top free apps and games, paid and free, on the iPhone and the iPad. When it comes to free games, Nintendo's latest title, Mario Kart Tour, topped the charts. Launched on September 25, Mario Kart Tour was a highly anticipated game and features one of Nintendo's most popular franchises. Below are the top five free ‌iPhone‌ games: Mario Kart Tour Color Bump 3D aquapark.io Call of Duty Mobile BitLife Life Simulator As for paid ‌iPhone‌ games, many titles that have been popular for years continued to hold on to their number one spots. Minecraft was the number one app on the paid game chart, followed by Heads Up, Plague Inc., Bloons TD 6, and Geometry Dash. Many familiar apps also topped the free apps chart, including YouTube, Instagram, Snapchat, TikTok, and Facebook Messenger, while the top paid app was FaceTune. Apple's top five paid ‌iPhone‌ apps are listed below: FaceTune HotSchedules Dark Sky Weather The Wonder Weeks AutoSleep Apple Watch Sleep Tracking Apple also did separate top charts for the ‌iPad‌, highlighting the most popular games and apps downloaded on its tablets. The top free game was Roblox, and the top paid ‌iPad‌ game was Minecraft. Top five charts are below. Top 5 Free ‌iPad‌ Games Roblox aquapark.io Paper.io 2 Color Bump 3D Magic Tiles 3: Piano Game Top 5 Paid ‌iPad‌ Games Minecraft Geometry Dash Bloons TD 6 Plague Inc. Amazing Frog A

Apple Reminds Developers That New or Updated Apps Won't Be Accepted Between December 23-27

Apple today reminded developers that new apps and app updates will not be accepted through App Store Connect from Monday, December 23 through Friday, December 27. Any app releases should be scheduled, submitted, and approved in advance. This brief closure of App Store Connect occurs every holiday season. Other features of App Store Connect will remain

Apple Offers 10% Bonus iTunes Credit When Adding Funds to Apple ID

Apple is once again offering a promotion that provides a 10 percent cash bonus when adding funds directly to an Apple ID account in the United States and other countries from a linked credit or debit card. Apple is offering the 10 percent bonus for fund additions between $1 and $200, with the maximum bonus credit topping out at $20. Here's how to add bonus funds: Open up the App Store app. Tap on your profile picture. Tap on Add Funds to Apple ID. Select an amount. Tap Next. Confirm payment with Touch ID or Face ID. The credit can be used for purchasing iTunes movies and TV shows, buying apps, paying app subscription fees, buying books, paying for iCloud storage, paying for Apple Music, paying for Apple Arcade, and more. Apple kicked off this promotion earlier in November, and it will be available through December 12, 2019. It's a good way to get a bit of an extra bonus for ‌App Store‌ credit, and this week's Black Friday app deals can ensure that your money goes even

Vaporizer Manufacturer PAX Calls on Apple to Rethink Vaping-Related App Ban

Apple last week removed all vaping-related apps from the App Store and updated ‌App Store‌ guidelines to prohibit apps that facilitate or encourage the use of vape-related devices. Apple never allowed apps that sold vape cartridges, but it did allow apps that offered up vape-related news or provided controls for vape devices. Some companies, such as PAX, relied heavily on Apple's ‌App Store‌ to add technology to vaporizer devices and those companies are unhappy with Apple's recent ban. PAX today penned a missive calling on Apple to rethink its decision as PAX creates several vaporizers that are designed to be controlled and customized through iOS and Android apps. The now-banned PAX Mobile app, for example, let PAX vaporizer users do things like adjust the vaporizer temperature, set parental controls, verify the authenticity of cartridges, and change the colors of the lights on the devices. PAX says that while it respects Apple's leadership, it is concerned with Apple's ban because it prevents consumers in legal stages from "having access to important information and the ability to better control their cannabis experience." Apple decided to ban all vaping-related apps after the Centers for Disease Control and Prevention reported 2,172 lung injury cases linked to e-cigarette or vape products containing vitamin E acetate, found primarily in products "informally" sourced from friends, family, or in-person or online dealers. In a statement, Apple said that it agrees with the CDC's opinion that the spread of vaping devices is a "public health crisis and youth

Apple's WWDC App is Now 'Apple Developer App' With Year Round News, Videos and More

Apple today updated its "WWDC" app, changing the name to "Apple Developer" and announcing new year-round updates. Apple says that the new Apple Developer app will provide "in-depth information from Apple experts all year round," with the app featuring developer news, videos, WWDC content, and more. The Apple Developer app can also be used to enroll in the Apple Developer program on iPhone or iPad, though this functionality is currently limited to the United States. Membership is provided as an auto-renewable subscription, making it easier to keep a developer account active. The Apple Developer app can be downloaded from the App Store for free. Those who had the WWDC app can install an update to get the new Apple Developer

Apple Removing Vaping-Related Apps From App Store Today Amid Public Health Concerns

Apple is removing all vaping-related apps from the App Store today, according to Axios, shortly after the Centers for Disease Control and Prevention reported 2,172 lung injury cases linked to e-cigarette or vape products. In a statement issued to Axios, Apple said it agrees with expert opinions that vaping is a "public health crisis" and a "youth epidemic":We take great care to curate the App Store as a trusted place for customers, particularly youth, to download apps. We're constantly evaluating apps, and consulting the latest evidence, to determine risks to users' health and well-being. Recently, experts ranging from the CDC to the American Heart Association have attributed a variety of lung injuries and fatalities to e-cigarette and vaping products, going so far as to call the spread of these devices a public health crisis and a youth epidemic. We agree, and we've updated our App Store Review Guidelines to reflect that apps encouraging or facilitating the use of these products are not permitted. As of today, these apps are no longer available to download.Apple had already took a step in this direction in June, when it updated its App Store Review Guidelines to indicate that apps encouraging consumption of vape products are not permitted on the App Store. Vaping-related apps already installed on iOS devices will continue to function. Note: This discussion thread is located in our Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.

Tim Cook Defends Removal of Hong Kong Mapping App From App Store in Leaked Memo

Apple CEO Tim Cook has written to employees defending the company's controversial decision to pull an app used by Hong Kong protestors to coordinate gatherings and avoid large concentrations of police. Apple removed HKMap Live from the App Store on Thursday following the app's approval last week, which itself only came after an internal review of the company's original decision to reject it. Apple's reversal came after the Chinese Communist Party's flagship newspaper criticized Apple for letting the app into its store. In a company-wide memo, a verified copy of which has been reproduced on Pastebin, Cook told staff that the decision to remove the app was not easy, but that Apple had received "credible information" from Hong Kong police that the app was being used to target individuals for violence. Here's the memo in full: Team, You have likely seen the news that we made the decision to remove an app from the ‌App Store‌ entitled HKmap.live. These decisions are never easy, and it is harder still to discuss these topics during moments of furious public debate. It’s out of my great respect for the work you do every day that I want to share the way we went about making this decision. It is no secret that technology can be used for good or for ill. This case is no different. The app in question allowed for the crowdsourced reporting and mapping of police checkpoints, protest hotspots, and other information. On its own, this information is benign. However, over the past several days we received credible information, from the Hong Kong Cybersecurity and