MacRumors

Bloomberg reports that Qualcomm CEO Paul Jacobs has acknowledged that the company is in talks to bring its chips to the iPhone.

"We continue to discuss it, but haven't made it yet," Jacobs said in a Bloomberg Television interview in Hong Kong today. "Hopefully, in the future, we will have the opportunity."

The vaguely worded statement makes it unclear whether Qualcomm is making a specific push for the iPhone or if Jacobs is simply acknowledging that the company is always looking for new opportunities for its products, wherever they may be.

Qualcomm is the company behind the CDMA2000 3G technology used by Verizon and Sprint for their wireless networks, lending hope to U.S. users hoping for an iPhone capable of being deployed on those companies' networks. It appears doubtful, however, that a CDMA2000-based iPhone would be able to make an appearance before the technology begins to be phased out in favor of the LTE 4G technology that vendors worldwide are coalescing around.

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TechCrunch reports that Google is preparing to launch its own Android-based phone in the very near future, likely bringing yet another device designed to compete head-to-head with Apple's iPhone.

Most of our sources have unconfirmed information, which we describe below. But there are a few things we have absolutely confirmed: Google is building their own branded phone that they'll sell directly and through retailers. They were long planning to have the phone be available by the holidays, but it has now slipped to early 2010. The phone will be produced by a major phone manufacturer but will only have Google branding (Microsoft did the same thing with their first Zunes, which were built by Toshiba).

While Google reportedly played a major role in the design of the Motorola Droid that has gained significant publicity over the past month, the company's own phone would obviously provide it with even greater control over the final product.

There won't be any negotiation or compromise over the phone's design of features - Google is dictating every last piece of it. No splintering of the Android OS that makes some applications unusable. Like the iPhone for Apple, this phone will be Google's pure vision of what a phone should be.

Other information about the new device remains unknown, although TechCrunch is betting based on what it has been able to piece together that the device will be manufactured by a Korean partner, most likely LG.

Rumors of a Google phone have been circulating since at least early 2007, but in response to a question raised about whether a "Gphone" was in the works at the launch of the Android platform later that year, Google CEO Eric Schmidt offered only that if there were to be one, it would run Android.

Update: In a follow-up article, TechCrunch notes that it has now heard that the Google phone may lack traditional voice services, instead using only data services paired with VoIP for calling purposes.

Users could still make calls just like a normal phone, of course. The calls would just be over the data service instead. In fact, this is the exact vision Google proposed back in 2007 when they were bidding on the FCC auctions for the 700MHz spectrum.

Google can even issue phone numbers to users via Google Voice. In fact, I've already ported my mobile number to Google Voice, and Google has plans to roll out that feature more broadly. Google Voice can also handle the VoIP function for the phone.

The report notes that AT&T has been rumored to be the primary candidate bidding for the service, and may be willing to offer $20/month standalone data plans to Google phone users under certain conditions.

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Reuters reports that the iPhone has gained final regulatory approval in South Korea, paving the way for a release there in the very near future.

Korea Communications Commission said in a statement on Wednesday it would grant Apple's South Korean unit a licence that allows collecting information on locations and provide services such as map, phone locating and related marketing.

Exactly when the iPhone will launch there is not yet confirmed, but reports have suggested that it may be before the end of the month.

KT Corp, the country's No. 2 mobile carrier which has been negotiating with Apple to introduce iPhone, said sales could start soon but did not provide a date for the launch.

Korean newspapers said iPhone's sales could start as early as late next week.

It is not entirely clear how this regulatory approval differs from a similar approval reported in September, but today's development certainly appears to be the final step needed before the device can launch there.

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Less than three months after the launch of Mac OS X 10.6 Snow Leopard, evidence has surfaced that Apple is already working on the next version of OS X, presumably to be designated Mac OS X 10.7. The information comes from an entry posted earlier today in a database of changes to the open source "launchd" framework, which oversees booting of Mac OS X and administers processes running on the system. In particular, today's entry cites an error message containing the text string "11A47", a reference to the Mac OS X build number being used.

< rdar://problem/7386864> 11A47: SecurityAgent no longer visible via Accessibility

Apple's build numbering scheme utilizes a numerical prefix indicating the major release version, followed by a letter code indicating the minor release version and a numerical suffix indicating iterations of that version throughout its development. For example, the initial shipping version of Mac OS X Snow Leopard was termed Build 10A432 while the 10.6.1 update carried a designation of Build 10B504 and the 10.6.2 update released last week was termed Build 10C540. Meanwhile, Mac OS X 10.5 (Leopard) carried a build number of 9A571 when it first launched.

Based on this numbering scheme, the "11A47" entry cited in the launchd change database would refer to the initial version of Mac OS X 10.7, with the "47" suffix indicating that, while still early in the development process, Apple has been working on builds of the next major operating system revision for at least the last month or two.

Of course, news that Apple appears to be working on Mac OS X 10.7 is certainly not surprising given the long development time required to refine and polish Apple's major operating system releases. While 10.6 incorporated many "under the hood" changes, however, some have speculated that we may see more radical end-user changes in 10.7.

The Wall Street Journal reports on progress for Apple's App Store in China, noting the challenges faced by the company due to a lack of Wi-Fi on official iPhones, a large installed base of unlocked and jailbroken iPhones, and high levels of piracy. But despite reportedly slow launch sales of the officially-sanctioned iPhone, the Chinese App Store is still managing to quickly expand its small market.

The market for legitimate Chinese iPhone apps is small but surging. Mr. Shi's company estimates about $1 million worth of legitimate iPhone apps have been sold so far this year, though the market could reach $6 million by next year. By comparison, mobile advertising firm AdMob says about $200 million in apps are sold overall through Apple's store each month.

Apple also faces challenges in its payments systems, with consumers required to hold a credit card issued by a Chinese bank, a relatively uncommon notion there, in order to purchase App Store content.

The report focuses on a number of applications that have become successful in China, from locally-produced content such as news and blogging applications from news portal Sina.com to versions of common Western applications such as Quickoffice and EA's Command & Conquer.

"Localization is most important. Products should be as much in line with Chinese lifestyles as possible," says Mr. Shi, who noted Texas Hold 'Em games likely wouldn't go over well.

A slideshow of ten popular apps is also presented, ranging from games such as Need for Speed Undercover and Gold Miner 2 to more Chinese-specific applications like Autonavi (the only Chinese navigation application, and the store's top revenue producer) and Powerword 2.0 (a Chinese-English translation app).

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Adobe today launched a prerelease version of Flash Player 10.1 for Windows, Mac, and Linux, an early step in the company's effort to bring an integrated media experience to a wide variety of devices and platforms from desktops to smartphones.

Among the improvements available in the prerelease version are support for multi-touch and gestures, as well as local microphone access. Unfortunately, one of the most significant improvements of Flash Player 10.1, hardware-accelerated decoding of H.264 video, is presently only available in the Windows version. According to the release notes for Flash Player 10.1, the feature is unavailable on Mac OS X due to a lack of access to the programming interfaces needed to deploy it.

In Flash Player 10.1, H.264 hardware acceleration is not supported under Linux and Mac OS. Linux currently lacks a developed standard API that supports H.264 hardware video decoding, and Mac OS X does not expose access to the required APIs. We will continue to evaluate adding the feature to Linux and Mac OS in future releases.

In an early review of Flash Player 10.1, however, Anandtech still found significant improvements in CPU utilization under Mac OS X, dropping from 450% CPU load to 190% in viewing full-screen Hulu content on the Mac Pro used for testing.

Going from roughly 450% down to 190% (or a bit over 10% of total CPU utilization across 16 threads) made full-screen Hulu playable on my machine. In the past I always had to run it in a smaller window, but thanks to Flash 10.1 I don't have to any longer.

With actual GPU-accelerated H.264 decoding I'm guessing those CPU utilization numbers could drop to a remotely reasonable value. But it's up to Apple to expose the appropriate hooks to allow Adobe to (eventually) enable that functionality.

Until then, even OS X users have something to look forward to with the Flash 10.1 upgrade.

Additional information on the features of Flash Player 10.1, including several video demos and interviews, can be found on Adobe's site.

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Mobile advertising firm AdMob today announced that it is launching interactive video advertising for the iPhone and iPod touch. The ads, which will be available as either auto-play or click-to-play implementations, will begin appearing in a limited number of top App Store applications.

For the first time, mobile video is truly interactive as weve included customizable in-player action buttons enabling consumers to engage with Web content and more video content without leaving the video player. Advertisers can also include action buttons that open the app store and iTunes store to drive downloads of branded content. This ad unit helps advertisers and agencies extend their existing campaigns to mobile by using video assets created for other mediums and overlaying interactive elements in the highly measureable mobile environment. Advertisers can opt for action buttons that allow users to share video content with their friends or connect to social networking sites within the video player, making it easy to add a social media element to their campaigns.

Video ads will begin as soon as the user launches an application targeted by the ads and will include buttons that will allow the user to perform such functions as viewing related Web content, directly accesings the App Store for the product being advertised (when applicable), or viewing additional video content. Users may also skip the advertisements at any time to proceed to their desired iPhone application.

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Google announced last week that it has agreed to acquire AdMob for $750 million in stock. In a follow-up story yesterday, it was reported that Apple had apparently also considered making an offer for the company in the weeks before Google's announcement.

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Belgian newspaper De Standaard reports [Google translation] on the theft over the weekend of nearly 4,000 iPhones from a Willebroek warehouse of CEVA Logistics, a distribution company. The iPhones had been destined to be delivered to Mobistar, the sole official iPhone wireless provider in the country, and have been valued at approximately 2 million Euro or nearly $3 million.

Reports suggest that the burglary may have been an inside job, as the thieves used a fire ladder to access the roof of the large warehouse, where they cut a hole directly over where the iPhones, which had just been delivered to the building, were being stored. Mobistar notes that the devices have been blocked from the company's network, urging customers to be wary of purchasing iPhones through unauthorized sources.

"We have the serial numbers of stolen iPhones block[ed] anyway so they can not be used," says the spokesperson of Mobistar. "[For] people who want to buy an iPhone, [it] is best done in an approved outlet and not on street or on the black market."

Local police have launched an investigation into the burglary, but appear to have little information to go on at the moment.

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Earlier this month, AT&T filed suit against rival Verizon over a series of Verizon commercials attacking AT&T's wireless network, claiming that the ads were "blatantly false and misleading".

Late yesterday, Engadget reported that Verizon had filed a 53-page legal response to the lawsuit, and taken the opportunity to focus the case on what it claims is AT&T's failure to commit the resources to build out its network appropriately. The tone of Verizon's response is set from the very first sentence of its response's introduction:

AT&T did not file this lawsuit because Verizon's "There's A Map For That" advertisements are untrue; AT&T sued because Verizon's ads are true and the truth hurts.

Six pages later, Verizon concludes its introduction with a similar take:

In the final analysis, AT&T seeks emergency relief because Verizon's side-by-side, apples-to-apples comparison of its own 3G coverage with AT&T's confirms what the marketplace has been saying for months: AT&T failed to invest adequately in the necessary infrastructure to expand its 3G coverage to support its growth in smartphone business, and the usefulness of its service to smartphone users has suffered accordingly. AT&T may not like the message that the ads send, but this Court should reject its efforts to silence the messenger.

The remainder of the document consists of Verizon's argument that its commercials touting five times more 3G coverage than AT&T are truthful, a fact that AT&T has at its most basic level admitted. Verizon parries AT&T's complaint that blank areas on the AT&T coverage maps used in Verizon ads are misleading consumers into thinking that no coverage is available when in fact non-3G coverage is offered in those areas by noting that it has held itself to the same standard as AT&T, showing as blank on its own coverage map depictions any areas not covered by its 3G network.

Verizon also takes issue with the procedural details of AT&T's lawsuit, claiming that the company has neither shown that irreparable damage to AT&T from Verizon's ads is likely nor demonstrated why infringement of Verizon's First Amendment freedom of speech should be permitted. Finally, Verizon points to the "free flow of commercial information" as being crucial to consumers, noting that comparative advertising is a common and effective means of assisting customers with purchasing decisions while also driving pricing competition and innovation.

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Apple today released a series of printer driver updates for Snow Leopard users, bringing additional support for printer and multifunction devices from Brother, Canon, HP, and Lexmark.

- Brother Printer Drivers for Mac OS X v10.6 (99.9 MB)
- Canon Printer Drivers for Mac OS X v10.6 (274.59 MB)
- HP Printer Drivers for Mac OS X v10.6 (387.44 MB)
- Lexmark Printer Drivers for Mac OS X v10.6 (117 MB)

Full information on Snow Leopard printer driver support is available on Apple's support document, which includes notations of models for which drivers have been recently added or updated.

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Boy Genius Report notes that it has received an image that will reportedly soon be sent via e-mail alerting customers to upcoming Black Friday discounts on Apple merchandise. Black Friday, which is always the day after Thanksgiving in the United States and traditionally marks the start of the holiday shopping season with many retailers offering deep discounts, falls on November 27th this year.

This time around, it looks as if Apple will be offering up to 30% off on all iPods (Update: excluding iPhone and iPod shuffle, sorry), up to 25% off Macs, and up to 15% off all accessories as well as Apple software and hardware. The deal is only good for the day of November 27th and if that's not good enough, "select" Apple stores will open at 6AM. This is unconfirmed but it doesn't seem too unrealistic.

Unfortunately, we disagree with Boy Genius Report's assessment that this represents a "realistic" set of Black Friday offerings for Apple. While Apple does participate in Black Friday sales, its discounts have traditionally been much more modest than those suggested in the leaked image, generally only in the neighborhood of 10% and only on select items. Consequently, we are posting this report on Page 2 merely for interest and discussion.

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Apple today posted two new iPhone commercials to its ad gallery and also began airing them on prime-time television. The commercials each continue Apple's recent theme of highlighting six App Store applications in quick succession and each touts that there are now over 100,000 applications available on the App Store.

Song
- Jamie Oliver's 20 Minute Meals [App Store, $7.99]
- Credit Card Terminal [App Store, $0.99]
- Facebook [App Store, Free]
- The Sims 3 [App Store, $6.99]
- Redfin Real Estate [App Store, Free]
- Shazam [App Store, Free]

Gift
- Target [App Store, Free]
- ColorChange [App Store, $2.99]
- The Snow Report [App Store, Free]
- Monopoly Here & Now: The World Edition [App Store, $4.99]
- HotelPal [App Store, Free]
- Zipcar [App Store, Free]

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Late last week, Palm announced the release of webOS 1.3.1 in its blog, and Boy Genius Report noted over the weekend that iTunes media synchronization is missing in this latest update.

Palm and Apple have played a cat-and-mouse game over the ability of Palm's webOS to sync media through iTunes since the release of the Palm Pre earlier this year. Prior to the Pre's release, Jon Johansen explained that the Pre was most likely presenting itself as an iPod in order to trick iTunes into recognizing it as a valid device with which to sync, a theory that turned out to be correct once the Pre was released.

Just over a month after the release of the Pre, an update to iTunes broke the device's ability to sync media directly via iTunes. In response, Palm re-enabled iTunes media synchronization with webOS 1.1, after which another iTunes update broke it once again. The cycle repeated yet again with iTunes 9 and webOS 1.2.1 before Apple fired the most recent salvo by disabling webOS media sync via iTunes once again with the release of iTunes 9.0.2.

In between these sallies, Palm had even complained to the USB Implementers Forum, claiming that Apple was improperly using the Vendor ID number in its use of the USB standard to exclude non-Apple devices from syncing with iTunes. In the end, the USB Implementers Forum sided with Apple and turned the tables on Palm, pointing out Palm's own failure to use the single Vendor ID assigned to the company and its products appropriately.

Given Palm's apparent tenacity when it comes to webOS and iTunes synchronization over the past few months, it may be premature to suppose that the company has given up its fight to sync directly with iTunes, but the company has yet to deploy any further attempts at compatibility.

Related Forum: Mac Apps

Google today announced that it has issued an update to Google Earth [App Store, Free] the companion iPhone and iPod touch application to the company's desktop application offering virtual globe and other geographic information.

Among the biggest changes in Version 2.0 of Google Earth is the ability to view custom maps stored in the "My Maps" section of users' Google Maps accounts.

By logging in directly to your Google Maps account, you can view the same maps that you or others have created, using the My Maps interface. Maybe you're on a trip and want to see where Tony Wheeler, the co-founder of Lonely Planet, most likes to travel. Or perhaps you're walking around looking for a restaurant and you want to see where world-famous chef Ferran Adri likes to eat. All you have to do is click "Save to My Maps", open Earth on the iPhone, log in with the same account information, and voil, you have your same collection of My Maps right in your pocket.

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"My Maps" on Desktop

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"My Maps" on iPhone

The update also adds visual feedback to highlight icons when they have been touched.

Now, when you touch an icon, a small glow appears under your finger to let you know which icon you have picked. If your finger touches more than one icon, you'll be taken to a list of all icons, so you can select the one you are interested in.

Finally, Version 2.0 boosts language support to a total of 31.

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CNNMoney.com today reports on the continued hype over Apple's much-rumored tablet computer, citing the multitude of different speculative reports of the device's specs to attempt to paint a picture what users can expect when it is finally announced.

If the rumors are true, the tablet will be able to do basically everything a gadget could possibly do. It's an e-reader, a gaming device, and a music player. You can watch TV and movies on it and surf the Internet (or so we've heard). And it will have thousands of third-party apps available for it ... or maybe it will run Mac OS X. That's all still unknown.

The report reiterates a number of rumors that have been circulating in recent months, including a price point ranging from $600 to $1000, multiple models with and without 3G connectivity, and integrated webcam.

Many Apple fans are eagerly anticipating the device, wondering exactly how Apple is aiming to remake the tablet and netbook market segments in much the same way the iPod and iPhone found novel ways to bring new dimensions to the music player and smartphone device categories.

"The Tablet will be awesome, and my guess is that it will be an instant hit for people who loved Kindles and people who want netbooks," said David Wertheimer, executive director of Carnegie Mellon's Entertainment Technology Center.

Wertheimer said he finds it hard to comprehend how the tablet will replace all other on-the-go tech products. "But then again, what I can't imagine, Steve Jobs often can," he added.

Others are not so sanguine about the prospects of an Apple tablet being able to serve as an all-in-one device capable of replacing users' computers, media players, and e-Book readers.

"What we've found in the past with these multi-function devices is that they're better for ad-hoc purposes, like quick and dirty tasks," said Zeus Kerravala, an analyst with Yankee Group. "They're not for any prolonged, high-performance use."

While Apple remains as tight-lipped as always about its tablet plans, consumers and industry experts alike are left speculating on just what Steve Jobs and Apple have up their collective sleeve. If rumors are to believed, however, Apple may finally be ready to show its hand early next year, and the market will then decide how well the device achieves Apple's goals and measures up to expectations.

MacRumors has heard from several sources that Apple is preparing to launch a "Concierge" iPhone application targeted at customers of its retail stores. The application will reportedly provide many of the same functions available through the company's retail store online reservations system, allowing customers to schedule Genius Bar and One to One appointments from their mobile devices. Sources have also indicated that the application will allow users to keep tabs on their premium membership subscriptions offered by the company.

There is no word yet on when the application, which will presumably be free to download, is expected to appear in the App Store.

On a separate note, MacRumors has also heard that Apple will be opening a new retail store this weekend in the Pheasant Lane Mall in Nashua, New Hampshire, the company's second location in the state. Like the existing Salem, NH store, the Nashua store is located only a short drive from the Boston metropolitan area and is expected to draw heavily from cross-border shoppers looking to take advantage of New Hampshire's lack of state sales taxes.

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Turn-by-turn GPS navigation applications for the iPhone have been a significant topic of interest since the release of iPhone OS 3.0 earlier this year enabled their deployment, and yet another of the major standalone GPS device companies has finally jumped on board. Magellan RoadMate 2010 North America [App Store, $79.99 for a limited time] appeared in the App Store over the weekend, bringing a full-featured GPS solution including text-to-speech, lane guidance, and a "OneTouch" feature for easy access to favorite destinations.

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- OneTouch Favorites Menu
The award-winning OneTouch favorites menu lets you bookmark your favorite places and searches so you can easily find them. One Touch, and youre there!

- Spoken Street Name Guidance
Navigate confidently with spoken street names and directions at each turn so you can keep your eyes on the road.

- Highway Lane Assist
Realistic highway signs guide you into the correct lane when approaching interchanges and exits.

- 3D Landmarks
Incredible 3D images of key landmarks show you the way with stunning visual cues.

- Address Book Integration
With the touch of a button, easily navigate to any contact saved in your iPhone address book.

- In-app Music Control
Take advantage of seamless iPod integration, navigating to any destination while listening to your music.

- Find Your Car
Automatically saves your parking location so you can easily find your way back to your car.

- Pedestrian Mode
Want to find a good espresso after dinner? With pedestrian mode you can quickly find and walk to a caf near your current location.

- QuickSpell Address Entry
Our highly-acclaimed QuickSpell with SmartCity Search allows you to quickly enter addresses into the oversized keyboard. With a few touches, you narrow your location search, making destination quick, easy and error free.

- NAVTEQ Maps
Travel with confidence using NAVTEQ onboard maps. The maps are pre-loaded onto your iPhone so you can navigate worry-free. Even access your maps when your coverage fails.

Magellan has also posted dedicated pages on its site covering the features of the iPhone application and announcing that an enhanced car kit very similar to TomTom's offering is coming soon. The car kit will be compatible with both the iPhone (3G and 3GS) and iPod touch (second generation), and its capabilities will be compatible with any GPS application.

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Magellan RoadMate 2010 North America offers maps for the United States, Canada, and Puerto Rico, and the company's promotional materials indicate that versions for Eastern U.S., Western U.S. and Europe should be available soon.

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Bloomberg reports that Apple is reported to have approached mobile advertising firm AdMob about a possible acquisition just prior Google's announcement that it had agreed to purchase the company for $750 million in stock.

AdMob Inc. was approached by Apple Inc. about an acquisition before the company agreed to a $750 million offer from Google Inc., according to people familiar with the matter.

Apple contacted AdMob a few weeks before Google made its bid, said one of the people, who declined to be identified because the negotiations weren't public.

It is unclear from the report's sources the extent of Apple's seriousness regarding the potential offer, but any interest at all on Apple's part appears to reveal that the company has considered moving beyond its traditional hardware and software offerings onto Google's turf of online and mobile application advertising.

Buying AdMob would have allowed Apple to expand into online advertising, a strategy that Nokia Oyj is pursuing, Weide said.

"If a lot of traffic goes through my devices, why can't I become the middleman that serves ads against that inventory?" Weide said. "AdMob would have allowed them to do that quickly."

Following on the heels of news that Apple is hiring iPhone game developers, Apple may be looking to move beyond simply providing the tools and infrastructure that have fed the iPhone's success and begin enhanced efforts to pursue its own App Store content and other revenue streams associated with the applications available in the store.

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