Apple's Swift Working to Support Android App Development

Apple's Swift programming language is now being officially extended to support Android app development through the establishment of a dedicated Android Working Group within the Swift open-source project.

2025 Swift Student Challenge
Originally introduced by Apple in 2014 as a modern programming language for iOS, macOS, watchOS, and tvOS, Swift has since expanded to include official support for Linux and Windows. The Swift project this week announced a formal effort to support Android as a target platform, enabling developers to use Swift to build applications for Google's mobile operating system using official tooling and infrastructure.

According to the Swift forums, the Android Working Group's charter outlines a clear set of responsibilities aimed at integrating Android into Swift's officially supported platform ecosystem. These include ensuring Swift can be compiled and run on Android without relying on unofficial forks or downstream modifications, enhancing Swift's standard libraries for better compatibility with Android APIs, and introducing native tools and workflows for developers targeting Android using Swift.

Historically, developing Android applications using Swift has been possible only through third-party solutions such as the Scade framework or via custom toolchains created by individual developers. These approaches often required a significant amount of custom configuration, lacked full support for Android APIs, and introduced maintenance burdens due to compatibility issues with new Swift releases.

One of the primary initial goals is to improve support for Android in the official Swift distribution, removing the need for out-of-tree patches or community-maintained forks, including establishing proper toolchain integration for Android targets and obtaining consistency with other officially supported platforms. The working group also plans to recommend enhancements to core Swift libraries, such as Foundation and Dispatch, so they better align with Android platform conventions and behaviors.

Android app development is currently dominated by Kotlin, which was announced as Google's preferred language for Android in 2017.

Tags: Android, Swift

Popular Stories

m1 chip slide

Five Years of Apple Silicon: M1 to M5 Performance Comparison

Monday November 10, 2025 1:08 pm PST by
Today marks the fifth anniversary of the Apple silicon chip that replaced Intel chips in Apple's Mac lineup. The first Apple silicon chip, the M1, was unveiled on November 10, 2020. The M1 debuted in the MacBook Air, Mac mini, and 13-inch MacBook Pro. The M1 chip was impressive when it launched, featuring the "world's fastest CPU core" and industry-leading performance per watt, and it's only ...
All Screen iPhone 2027 Feature 1

Apple to Hide Selfie Camera Under Display of 20th Anniversary iPhone

Monday November 10, 2025 1:55 am PST by
Apple will conceal the front-facing camera under the screen of its 2027 iPhone, a Chinese leaker said today, corroborating reports that Apple's 20th anniversary iPhone will have no visible cutouts in the display. Weibo-based account Digital Chat Station said Apple's development of under-screen camera technology was progressing as planned for adoption in 2027, one year after it will...
Early Black Friday Deals 1

The Best Early Black Friday Apple Deals on AirPods, Apple Watch, iPad, and More

Saturday November 8, 2025 6:16 am PST by
We're officially in the month of Black Friday, which will take place on Friday, November 28 in 2025. As always, this will be the best time of the year to shop for great deals, including popular Apple products like AirPods, iPad, Apple Watch, and more. In this article, the majority of the discounts will be found on Amazon. Note: MacRumors is an affiliate partner with some of these vendors. When ...
iphone air thinness

iPhone Air Sales Are So Bad That Apple's Delaying the Next-Generation Version

Monday November 10, 2025 11:41 am PST by
The thin, light iPhone Air sold so poorly that Apple has decided to delay the launch of the next-generation iPhone Air that was scheduled to come out alongside the iPhone 18 Pro, reports The Information. Apple initially planned to release a new iPhone Air in fall 2026, but now that's not going to happen. Since the iPhone Air launched in September, there have been reports of poor sales...
2024 iPhone Boxes Feature

Apple Adjusts Trade-In Values for iPhones, iPads, Macs, and More

Thursday November 6, 2025 11:12 am PST by
Apple today updated its trade-in values for select iPhone, iPad, Mac, and Apple Watch models. Trade-ins can be completed on Apple's website, or at an Apple Store. The charts below provide an overview of Apple's current and previous trade-in values in the U.S., according to its website. Maximum values for most devices either decreased or saw no change, but the iPad Air received a slight bump. ...
Apple fitness plus feature

Future of Apple Fitness+ 'Under Review'

Sunday November 9, 2025 5:30 am PST by
The future of Apple Fitness+ is "under review" amid a reorganization of the service, according to Bloomberg's Mark Gurman. In the latest edition of his "Power On" newsletter, Gurman said that Apple Fitness+ remains one of the company's "weakest digital offerings." The service apparently suffers from high churn and little revenue. Nevertheless, Fitness+ has a small, loyal fanbase that...
iphone pocket%402x

Apple Debuts iPhone Pocket, a Limited Edition iPod Sock-Style Accessory

Tuesday November 11, 2025 1:23 am PST by
Apple has teamed up with Japanese fashion house ISSEY MIYAKE to launch iPhone Pocket, a 3D-knitted limited edition accessory designed to carry an iPhone, AirPods, and other everyday items. The accessory is like a stretchy pocket, not unlike an iPod Sock, but elongated to form a strap made of a ribbed, elastic textile that fully encloses an iPhone yet allows you to glimpse the display...
Liquid Glass General Feature

Apple Shares Liquid Glass Design Gallery

Thursday November 6, 2025 2:45 pm PST by
Apple is promoting the new Liquid Glass design in iOS 26, showing off the ways that third-party developers are embracing the aesthetic in their apps. On its developer website, Apple is featuring a visual gallery that demonstrates how "teams of all sizes" are creating Liquid Glass experiences. The gallery features examples of Liquid Glass in apps for iPhone, iPad, Apple Watch, and Mac. Apple...
iOS 26

iOS 26.1 Available Now With These 8 New Features

Monday November 3, 2025 5:54 am PST by
Following more than a month of beta testing, Apple released iOS 26.1 on Monday, November 3. The update includes a handful of new features and changes, including the ability to adjust the look of Liquid Glass and more. Below, we outline iOS 26.1's key new features. Liquid Glass Toggle iOS 26.1 lets you choose your preferred look for Liquid Glass. In the Settings app, under Display...
iPhone Satellite Feature

Apple Developing These 5 New Satellite Features for iPhone

Sunday November 9, 2025 6:07 am PST by
Apple is working on a series of new satellite connectivity features for the iPhone, Bloomberg's Mark Gurman reports. In this week's "Power On" newsletter, Gurman revealed that the new features in development include: Apple Maps via satellite: Navigation in Apple Maps without cellular or Wi-Fi connectivity. Photos in Messages via satellite: Support for sending photos in the Messages...

Top Rated Comments

maszaikasza Avatar
20 weeks ago

For those who live in these environments, what’s in it for Apple?

Is there a goal to make apps more platform independent like Java?
I really am asking because this isn’t an area I know much about.
Using a single codebase to build apps for both platforms (cross-platform development) is getting more and more popular because it can significantly reduce development costs (which are getting high AF these days). Google offers its own technologies, such as Flutter and Kotlin Multiplatform, but they are not ideal - using them likely results in better apps for Android than for iOS. I believe Apple simply wants to maintain its own tools to encourage developers to use solutions that ensure higher-quality software for the iOS platform, since developers choose one technology to build for both platforms anyway.
Score: 16 Votes (Like | Disagree)
chrono1081 Avatar
20 weeks ago

Just. Use. React. Native.
Hell no. React is trash. Utter trash.
Score: 11 Votes (Like | Disagree)
IceCool Avatar
20 weeks ago
I’ve spent the last week or so working on a new app for iPhone and iPad that would also be super helpful if it were on Android too. This would make the process so much easier.
Score: 11 Votes (Like | Disagree)
Wrylachlan2 Avatar
20 weeks ago
This is about sharing model code, not UI code. They’re bringing the open source Swift language to Android, not the proprietary SwiftUI API.

Apple’s thinking here is probably, cross-platform apps are a fact of life and by and large the coding of those cross platform apps sucks - they’re energy hogs and they shared UI is ugly. They detract from the Apple ecosystem. So if Apple can get some of those cross platform apps to share a common efficient code base for their models and then use platform specific UI frameworks on top, that’s a net win for the Apple ecosystem.
Score: 9 Votes (Like | Disagree)
thejadedmonkey Avatar
20 weeks ago

For those who live in these environments, what’s in it for Apple?

Is there a goal to make apps more platform independent like Java?
I really am asking because this isn’t an area I know much about.
Control of their own ecosystem.

Right now, if you want to build a multi-platform app, you pick React Native or Kotlin Multiplatform. React is ... to put it nicely, it's junk. It's basically a web wrapper, so you're limited in scope. Kotlin though, is coming along very nicely. And it will mean that developers will develop Android first, with iOS being second class. Apple does not want that. The way to fix that, is to let them easily port iOS apps to Android. Swift on Android will let them do that.

Make no mistake though, this is just step 1. Apple needs to bring SwiftUI to Android in order for iOS to not become a second class citizen, but this is a good first step.

Edit: To expand on your question about Java, Java runs in something called a Java Virtual Machine, or JVM. There's a JVM for each platform, and when you write java code it goes into the magic JVM and that runs your program.

With Swift on Android, the Swift code gets compiled to something that's native for Android (in this case, probably a special Google version of Java that doesn't use a JVM) and can run natively, at native speeds.
Score: 8 Votes (Like | Disagree)
Spock Avatar
20 weeks ago

I wonder why.
Bootcamp for iPhone. ;)
Score: 7 Votes (Like | Disagree)