Sensor Tower: iOS Users Spent $10.3 billion on Top 100 Subscription Apps in 2020, Up 32% Year-on-Year

Consumer spending on the top 100 non-game subscription-based apps across mobile platforms grew 34% year-on-year from $9.7 billion in 2019 to $13 billion in 2020, according to a new report by analytics firm Sensor Tower.

subscription app worldwide 2020 spending
According to the data, revenue from subscription apps purchased on the App Store and the Google Play Store represented around 11.7% of the $111 billion that consumers spent on in-app purchases last year, the same share as in 2019. In the fourth quarter of 2020, however, 86 of the top 100 earning non-game apps worldwide offered subscriptions, which is actually down slightly from 89 in the same quarter of 2019.

Reflecting a wider historical trend, spending on subscription-based apps in Apple's ‌App Store‌ was vastly more than in the Google Play Store:

Consumers have historically spent more on the App Store than on Google's marketplace, and the same holds true for subscription apps. Globally, the top 100 subscription apps on the App Store generated $10.3 billion in 2020, up 32 percent from $7.8 billion the previous year. The cohort of 100 top earners on Google Play saw $2.7 billion last year, up 42 percent Y/Y from $1.9 billion in 2019.

The only performance indicator in which the Google Play Store beat the ‌App Store‌ was in terms of year-on-year growth for U.S. user spending on subscription apps.

Looking at the U.S. App Store, consumers spent $4.5 billion in 2020 on the top 100 earning non-game apps offering subscriptions, up 25 percent from approximately $3.6 billion in 2019. While the top 100 earning subscription apps on Google Play did not generate as much revenue, they did see greater Y/Y growth. In 2020, the top Google Play subscription apps in the U.S. saw $1.4 billion spent, up 40 percent Y/Y from $1 billion.

top grossing subscription apps us 2020
Google was the big winner this year in terms of subscription app spending, both globally and in the U.S. YouTube was the subscription app leader across both stores, earning $991.7 million in gross revenue globally and $562 million in the U.S. It was also the top earning subscription app on the ‌App Store‌.

Despite the numbers, the subscription apps generally divide ‌App Store‌ users between those for and against the revenue model. Apple began incentivizing developers to sell their apps for a recurring fee instead of a one-time cost when it made changes to its ‌‌App Store‌‌ subscription policies in 2016. Usually, Apple takes 30 percent of app revenue, but developers who are able to maintain a subscription with a customer longer than a year see Apple's cut drop down to 15 percent.

In late 2017, Apple began letting developers offer discounted introductory pricing and time-limited free trials on auto-renewable app subscriptions, based on the idea that subscriptions provide a higher likelihood of an engaged audience.

Popular Stories

m1 chip slide

Five Years of Apple Silicon: M1 to M5 Performance Comparison

Monday November 10, 2025 1:08 pm PST by
Today marks the fifth anniversary of the Apple silicon chip that replaced Intel chips in Apple's Mac lineup. The first Apple silicon chip, the M1, was unveiled on November 10, 2020. The M1 debuted in the MacBook Air, Mac mini, and 13-inch MacBook Pro. The M1 chip was impressive when it launched, featuring the "world's fastest CPU core" and industry-leading performance per watt, and it's only ...
All Screen iPhone 2027 Feature 1

Apple to Hide Selfie Camera Under Display of 20th Anniversary iPhone

Monday November 10, 2025 1:55 am PST by
Apple will conceal the front-facing camera under the screen of its 2027 iPhone, a Chinese leaker said today, corroborating reports that Apple's 20th anniversary iPhone will have no visible cutouts in the display. Weibo-based account Digital Chat Station said Apple's development of under-screen camera technology was progressing as planned for adoption in 2027, one year after it will...
Early Black Friday Deals 1

The Best Early Black Friday Apple Deals on AirPods, Apple Watch, iPad, and More

Saturday November 8, 2025 6:16 am PST by
We're officially in the month of Black Friday, which will take place on Friday, November 28 in 2025. As always, this will be the best time of the year to shop for great deals, including popular Apple products like AirPods, iPad, Apple Watch, and more. In this article, the majority of the discounts will be found on Amazon. Note: MacRumors is an affiliate partner with some of these vendors. When ...
2024 iPhone Boxes Feature

Apple Adjusts Trade-In Values for iPhones, iPads, Macs, and More

Thursday November 6, 2025 11:12 am PST by
Apple today updated its trade-in values for select iPhone, iPad, Mac, and Apple Watch models. Trade-ins can be completed on Apple's website, or at an Apple Store. The charts below provide an overview of Apple's current and previous trade-in values in the U.S., according to its website. Maximum values for most devices either decreased or saw no change, but the iPad Air received a slight bump. ...
iphone air thinness

iPhone Air Sales Are So Bad That Apple's Delaying the Next-Generation Version

Monday November 10, 2025 11:41 am PST by
The thin, light iPhone Air sold so poorly that Apple has decided to delay the launch of the next-generation iPhone Air that was scheduled to come out alongside the iPhone 18 Pro, reports The Information. Apple initially planned to release a new iPhone Air in fall 2026, but now that's not going to happen. Since the iPhone Air launched in September, there have been reports of poor sales...
Apple fitness plus feature

Future of Apple Fitness+ 'Under Review'

Sunday November 9, 2025 5:30 am PST by
The future of Apple Fitness+ is "under review" amid a reorganization of the service, according to Bloomberg's Mark Gurman. In the latest edition of his "Power On" newsletter, Gurman said that Apple Fitness+ remains one of the company's "weakest digital offerings." The service apparently suffers from high churn and little revenue. Nevertheless, Fitness+ has a small, loyal fanbase that...
Liquid Glass General Feature

Apple Shares Liquid Glass Design Gallery

Thursday November 6, 2025 2:45 pm PST by
Apple is promoting the new Liquid Glass design in iOS 26, showing off the ways that third-party developers are embracing the aesthetic in their apps. On its developer website, Apple is featuring a visual gallery that demonstrates how "teams of all sizes" are creating Liquid Glass experiences. The gallery features examples of Liquid Glass in apps for iPhone, iPad, Apple Watch, and Mac. Apple...
iOS 26

iOS 26.1 Available Now With These 8 New Features

Monday November 3, 2025 5:54 am PST by
Following more than a month of beta testing, Apple released iOS 26.1 on Monday, November 3. The update includes a handful of new features and changes, including the ability to adjust the look of Liquid Glass and more. Below, we outline iOS 26.1's key new features. Liquid Glass Toggle iOS 26.1 lets you choose your preferred look for Liquid Glass. In the Settings app, under Display...
iPhone Satellite Feature

Apple Developing These 5 New Satellite Features for iPhone

Sunday November 9, 2025 6:07 am PST by
Apple is working on a series of new satellite connectivity features for the iPhone, Bloomberg's Mark Gurman reports. In this week's "Power On" newsletter, Gurman revealed that the new features in development include: Apple Maps via satellite: Navigation in Apple Maps without cellular or Wi-Fi connectivity. Photos in Messages via satellite: Support for sending photos in the Messages...
iphone pocket%402x

Apple Debuts iPhone Pocket, a Limited Edition iPod Sock-Style Accessory

Tuesday November 11, 2025 1:23 am PST by
Apple has teamed up with Japanese fashion house ISSEY MIYAKE to launch iPhone Pocket, a 3D-knitted limited edition accessory designed to carry an iPhone, AirPods, and other everyday items. The accessory is like a stretchy pocket, not unlike an iPod Sock, but elongated to form a strap made of a ribbed, elastic textile that fully encloses an iPhone yet allows you to glimpse the display...

Top Rated Comments

jlc1978 Avatar
62 months ago

The data doesn’t lie, iPhone users are a bunch of horny buggers. ?

Or simply more attractive than Androiud users...
Score: 9 Votes (Like | Disagree)
sinoka56 Avatar
62 months ago

Or simply more attractive than Androiud users...
Attractive people wouldn't need to pay for Tinder to get boosted ;)
Score: 9 Votes (Like | Disagree)
LFC2020 Avatar
62 months ago
The data doesn’t lie, iPhone users are a bunch of horny buggers. ?


Attachment Image
Score: 9 Votes (Like | Disagree)
jlc1978 Avatar
62 months ago

Pretty crazy when you think of it. Android has a huge market share, but iOS payments appear to be nearly 4x that of the Play store. No wonder most Android apps are utter garbage - the money's in the other platform.
Exactly.

These results show how much value Apple brings to the table in return for the cut it takes. Apple's customer base brings in nearly 5x the revenue as Google's, which means for what is probably the same amount of development effort the upside for iOS is significantly higher.

That's why I think the whole "Apple's fee is too high" argument isn't valid since Apple offers access to a much more lucrative customer base than Google, even if Android has a larger market share. Companies may whine about Apple's cut because they want that for themselves (especially since Apple's cut is about the total for Google Play) but will not walk away because that's where they make the most money.


To put the fairness argument in another light, companies should cut the subscription fees significantly for iOS because they make a lot more from them for the same costs of development, and thus their margins are "unfair." I doubt any would agree with that yet that is essentially a main part of the argument they make against Apple's fees. It's not about fairness but about money.


The non existence of piracy on iOS is a consequence of only having one way to download apps.
Which, of course is a good thing for developrs as well as customers.
Score: 7 Votes (Like | Disagree)
EmotionalSnow Avatar
62 months ago

Pretty crazy when you think of it. Android has a huge market share, but iOS payments appear to be nearly 4x that of the Play store. No wonder most Android apps are utter garbage - the money's in the other platform.

Mind you, piracy is rampant on Android...
The non existence of piracy on iOS is a consequence of only having one way to download apps.
Score: 4 Votes (Like | Disagree)
ilikewhey Avatar
62 months ago
thats astonishing consider android dominates the market by a wide margin.
Score: 3 Votes (Like | Disagree)