Sensor Tower: iOS Users Spent $10.3 billion on Top 100 Subscription Apps in 2020, Up 32% Year-on-Year

Consumer spending on the top 100 non-game subscription-based apps across mobile platforms grew 34% year-on-year from $9.7 billion in 2019 to $13 billion in 2020, according to a new report by analytics firm Sensor Tower.

subscription app worldwide 2020 spending
According to the data, revenue from subscription apps purchased on the App Store and the Google Play Store represented around 11.7% of the $111 billion that consumers spent on in-app purchases last year, the same share as in 2019. In the fourth quarter of 2020, however, 86 of the top 100 earning non-game apps worldwide offered subscriptions, which is actually down slightly from 89 in the same quarter of 2019.

Reflecting a wider historical trend, spending on subscription-based apps in Apple's ‌App Store‌ was vastly more than in the Google Play Store:

Consumers have historically spent more on the App Store than on Google's marketplace, and the same holds true for subscription apps. Globally, the top 100 subscription apps on the App Store generated $10.3 billion in 2020, up 32 percent from $7.8 billion the previous year. The cohort of 100 top earners on Google Play saw $2.7 billion last year, up 42 percent Y/Y from $1.9 billion in 2019.

The only performance indicator in which the Google Play Store beat the ‌App Store‌ was in terms of year-on-year growth for U.S. user spending on subscription apps.

Looking at the U.S. App Store, consumers spent $4.5 billion in 2020 on the top 100 earning non-game apps offering subscriptions, up 25 percent from approximately $3.6 billion in 2019. While the top 100 earning subscription apps on Google Play did not generate as much revenue, they did see greater Y/Y growth. In 2020, the top Google Play subscription apps in the U.S. saw $1.4 billion spent, up 40 percent Y/Y from $1 billion.

top grossing subscription apps us 2020
Google was the big winner this year in terms of subscription app spending, both globally and in the U.S. YouTube was the subscription app leader across both stores, earning $991.7 million in gross revenue globally and $562 million in the U.S. It was also the top earning subscription app on the ‌App Store‌.

Despite the numbers, the subscription apps generally divide ‌App Store‌ users between those for and against the revenue model. Apple began incentivizing developers to sell their apps for a recurring fee instead of a one-time cost when it made changes to its ‌‌App Store‌‌ subscription policies in 2016. Usually, Apple takes 30 percent of app revenue, but developers who are able to maintain a subscription with a customer longer than a year see Apple's cut drop down to 15 percent.

In late 2017, Apple began letting developers offer discounted introductory pricing and time-limited free trials on auto-renewable app subscriptions, based on the idea that subscriptions provide a higher likelihood of an engaged audience.

Popular Stories

iOS 26

iOS 26.4 and iOS 27 Features Revealed in New Leak

Friday December 12, 2025 10:56 am PST by
Macworld's Filipe Espósito today revealed a handful of features that Apple is allegedly planning for iOS 26.4, iOS 27, and even iOS 28. The report said the features are referenced within the code for a leaked internal build of iOS 26 that is not meant to be seen by the public. However, it appears that Espósito and/or his sources managed to gain access to it, providing us with a sneak peek...
apple beta 26 lineup

Apple Leak Confirms Work on Foldable iPhone, AirTag 2, and Dozens More Devices

Monday December 15, 2025 2:05 pm PST by
Last week, details about unreleased Apple devices and future iOS features were shared by Macworld. This week, we learned where the information came from, plus we have more findings from the leak. As it turns out, an Apple prototype device running an early build of iOS 26 was sold, and the person who bought it shared the software. The OS has a version number of 23A5234w, and the first...
Apple Foldable Thumb

Leak Reveals Foldable iPhone Details

Monday December 15, 2025 9:09 am PST by
The first foldable iPhone will feature a series of design and hardware firsts for Apple, according to details shared by the Weibo leaker known as Digital Chat Station. According to a new post, via machine translation, Apple is developing what the leaker describes as a "wide foldable" device, a term used to refer to a horizontally oriented, book-style foldable with a large internal display....
Apple Logo Top Half

Early iOS 26 Software Leak Uncovers Dozens of Upcoming Apple Features

Monday December 15, 2025 3:05 pm PST by
Software from an iPhone prototype running an early build of iOS 26 leaked last week, giving us a glimpse at future Apple devices and iOS features. We recapped device codenames in our prior article, and now we have a list of some of the most notable feature flags that were found in the software code. In some cases, it's obvious what the feature flags are referring to, while some are more...
iOS 26

Apple Releases iOS 26.2 With Alarms for Reminders, Lock Screen Changes, Enhanced Safety Alerts and More

Friday December 12, 2025 10:10 am PST by
Apple today released iOS 26.2, the second major update to the iOS 26 operating system that came out in September, iOS 26.2 comes a little over a month after iOS 26.1 launched. ‌iOS 26‌.2 is compatible with the ‌iPhone‌ 11 series and later, as well as the second-generation ‌iPhone‌ SE. The new software can be downloaded on eligible iPhones over-the-air by going to Settings >...
iOS 26

iOS 26.2 Coming Soon With These 8 New Features on Your iPhone

Thursday December 11, 2025 8:49 am PST by
Apple seeded the second iOS 26.2 Release Candidate to developers earlier this week, meaning the update will be released to the general public very soon. Apple confirmed iOS 26.2 would be released in December, but it did not provide a specific date. We expect the update to be released by early next week. iOS 26.2 includes a handful of new features and changes on the iPhone, such as a new...
macOS Tahoe 26 Thumb

Apple Releases macOS Tahoe 26.2 With Edge Light

Friday December 12, 2025 10:08 am PST by
Apple today released macOS Tahoe 26.2, the second major update to the macOS Tahoe operating system that came out in September. macOS Tahoe 26.2 comes five weeks after Apple released macOS Tahoe 26.1. Mac users can download the macOS Tahoe update by using the Software Update section of System Settings. macOS Tahoe 26.2 includes Edge Light, a feature that illuminates your face with soft...
airpods max 2024 colors

AirPods Max 2 Likely to Offer These 10 New Features

Monday December 15, 2025 7:41 am PST by
Apple released the AirPods Max on December 15, 2020, meaning the over-ear headphones launched five years ago today. While the AirPods Max were updated with a USB-C port and new color options last year, followed by support for lossless audio and ultra-low latency audio this year, the headphones lack some of the features that have been introduced for newer generations of the regular AirPods and the ...

Top Rated Comments

jlc1978 Avatar
63 months ago

The data doesn’t lie, iPhone users are a bunch of horny buggers. ?

Or simply more attractive than Androiud users...
Score: 9 Votes (Like | Disagree)
sinoka56 Avatar
63 months ago

Or simply more attractive than Androiud users...
Attractive people wouldn't need to pay for Tinder to get boosted ;)
Score: 9 Votes (Like | Disagree)
LFC2020 Avatar
63 months ago
The data doesn’t lie, iPhone users are a bunch of horny buggers. ?


Attachment Image
Score: 9 Votes (Like | Disagree)
jlc1978 Avatar
63 months ago

Pretty crazy when you think of it. Android has a huge market share, but iOS payments appear to be nearly 4x that of the Play store. No wonder most Android apps are utter garbage - the money's in the other platform.
Exactly.

These results show how much value Apple brings to the table in return for the cut it takes. Apple's customer base brings in nearly 5x the revenue as Google's, which means for what is probably the same amount of development effort the upside for iOS is significantly higher.

That's why I think the whole "Apple's fee is too high" argument isn't valid since Apple offers access to a much more lucrative customer base than Google, even if Android has a larger market share. Companies may whine about Apple's cut because they want that for themselves (especially since Apple's cut is about the total for Google Play) but will not walk away because that's where they make the most money.


To put the fairness argument in another light, companies should cut the subscription fees significantly for iOS because they make a lot more from them for the same costs of development, and thus their margins are "unfair." I doubt any would agree with that yet that is essentially a main part of the argument they make against Apple's fees. It's not about fairness but about money.


The non existence of piracy on iOS is a consequence of only having one way to download apps.
Which, of course is a good thing for developrs as well as customers.
Score: 7 Votes (Like | Disagree)
EmotionalSnow Avatar
63 months ago

Pretty crazy when you think of it. Android has a huge market share, but iOS payments appear to be nearly 4x that of the Play store. No wonder most Android apps are utter garbage - the money's in the other platform.

Mind you, piracy is rampant on Android...
The non existence of piracy on iOS is a consequence of only having one way to download apps.
Score: 4 Votes (Like | Disagree)
ilikewhey Avatar
63 months ago
thats astonishing consider android dominates the market by a wide margin.
Score: 3 Votes (Like | Disagree)