Adobe Premiere Pro, Premiere Rush, and Audition for Apple Silicon Available in Beta

Versions of Adobe Premiere Pro, Premiere Rush, and Audition that run natively on M1 Macs are now available for public beta testers.

adobe premiere rush audition

According to an Adobe Support Community document, spotted by The 8-Bit, Adobe will launch native ‌M1‌ support for all features within Premiere Pro in phases, and many parts have not yet been ported.

The first phase, included in this public beta release of Premiere Pro, features core editing functions and workflows like color, graphics, and audio, as well as Productions and multicam. Adobe has also prioritized support for the most widely used codecs, such as H.264, HEVC, and ProRes.

Adobe says that beta testers will need to initially upgrade their project files to make them compatible with the new captions workflow, and it is advised that users create extra copies of projects to use within the beta version.

Beta testers should also be aware that Adobe has released a list of known issues in the beta. For example, tapping the Tool Selector on a MacBook Pro's Touch Bar can cause the app to crash, and estimated file sizes while exporting may show incorrect values by an "order of magnitude."

While Adobe completes its M1-native version of Premiere Pro, it urges most users to run the current release version of Premiere Pro using Rosetta 2 emulation on Macs with an ‌M1‌ chip.

Even when Adobe Premiere Pro is fully updated for Apple Silicon, it should be noted that third-party integrations such as panels, plugins, effects, and drivers will need to be updated by developers to run natively on ‌Apple Silicon‌ and may not work reliably under Rosetta 2 emulation.

In addition to Premiere Pro, Premiere Rush and Audition have also been updated to run natively on ‌M1‌ Macs for public beta testers.

In November, Adobe made the M1-native version of Photoshop available in beta. Adobe Lightroom CC was updated to run natively on Apple Silicon earlier this month. The company appears to be on track to update most of its apps to support ‌Apple Silicon‌ in 2021.

Popular Stories

iOS 18

Apple Releases iOS 18.5 With New Wallpaper, Screen Time Changes, Carrier Satellite Support for iPhone 13 and More

Monday May 12, 2025 10:06 am PDT by
Apple today released iOS 18.5 and iPadOS 18.5, the fifth updates to the iOS 18 and iPadOS 18 operating systems that came out last September. iOS 18.5 and iPadOS 18.5 come a little over a month after Apple released iOS 18.4 and iPadOS 18.4. The new software can be downloaded on eligible iPhones and iPads over-the-air by going to Settings > General > Software Update. The iOS 18.5 update has a...
iPhone 17 Pro Blue Feature Tighter Crop

WSJ: Apple Weighing Price Hikes for iPhone 17 Lineup Without Blaming Tariffs

Monday May 12, 2025 3:36 am PDT by
Apple is considering raising prices for its upcoming iPhone 17 models set to release this fall, according to people familiar with the matter cited by The Wall Street Journal. The company reportedly aims to pair the potential price hikes with new features and design changes to justify the increased cost to consumers, rather than attributing them to U.S. tariffs on goods from China. The...
tvOS 18 Feature

Apple Releases tvOS 18.5

Monday May 12, 2025 10:01 am PDT by
Apple today released tvOS 18.5, the latest version of the tvOS operating system. tvOS 18.5 comes a little over a month after the launch of tvOS 18.4, and it is available for the Apple TV 4K and Apple TV HD models. tvOS 18.5 can be downloaded using the Settings app on the ‌Apple TV‌. Open up Settings and go to System > Software Update to get the new software. ‌Apple TV‌ owners who have...
macOS Sequoia Feature

Apple Releases macOS Sequoia 15.5

Monday May 12, 2025 10:10 am PDT by
Apple today released macOS Sequoia 15.5, the fifth major update to the macOS Sequoia operating system that launched last September. macOS Sequoia 15.5 comes a little over a month after the launch of macOS Sequoia 15.4. Mac users can download the ‌‌‌macOS Sequoia 15.5‌‌‌ update through the Software Update section of System Settings. It is available for free on all Macs able to run ...
iOS 18

iOS 18.5 Expected This Week With These New Features

Monday May 12, 2025 7:20 am PDT by
Following more than a month of beta testing, Apple is expected to release iOS 18.5 to the general public this week. While the software update is relatively minor, it still includes a handful of new features and changes for iPhones. Below, we recap everything new in iOS 18.5. Pride Wallpaper Apple recently announced its 2025 Pride Collection, including a new Apple Watch band, watch face,...
Apple Logo Spotlight Blue

Report: Apple Preparing to Launch Mind-Control Support for iPhones

Tuesday May 13, 2025 6:18 am PDT by
Apple is planning to allow users to natively control iPhones, iPads, and other devices using brain signals later this year, The Wall Street Journal reports. The initiative involves a partnership with Synchron, a neurotechnology startup that produces an implantable brain-computer interface (BCI) device called the Stentrode. The Stentrode enables users with severe motor impairments, such as...

Top Rated Comments

beastforum Avatar
57 months ago
Why anybody would use Premiere Pro these days I will never know. Resolve/FCPX are far better and far cheaper. One payment and use it for life. PP is also far less optimised. Subscription models are just a complete ripoff.
Score: 10 Votes (Like | Disagree)
baryon Avatar
57 months ago

Why anybody would use Premiere Pro these days I will never know. Resolve/FCPX are far better and far cheaper. One payment and use it for life. PP is also far less optimised. Subscription models are just a complete ripoff.
Resolve for video editing is just an absolute nightmare. If you do simple things like a 5 minute wedding video then sure, go for it, it will handle it just fine. But a 1.5 hour feature? No way in hell.

As for FCPX, since it's not Windows compatible, you have to make sure that no one involved in your project will be working on Windows, ever, at any point down the line. And most video editors have long transitioned to Windows due to the lack of Mac Pro updates for years, and their love for AVID, so FCPX is not even an option. With Premiere you can just send a .prproj to literally anyone and not have to care about whether they have Mac or Windows.

That's why Premiere is industry standard and FCPX and Resolve (for editing) are not. Premiere may suck absolute balls in stability and its archaic file handling system, but you can guarantee that it does what you need, and no matter how big your project gets, no matter how many audio channels you end up adding, and no matter how many unexpected people join the project, there will be a way to figure it out. With FCPX, forget it. In a professional environment it's not the prettiness, stability, or responsiveness that decides what software or equipment you use. It's the simple question: is there a way, any way, no matter how silly, to make it work with our crazy workflow? If the answer is no, then you won't be using it. If it costs more, so what, you'll just pay more for it. If it's inefficient, so what, you'll just get a computer that's 10 times more powerful. If it takes more time, so what, you'll just hire another assistant. These are non-issues. Not being compatible with your workflow, that's an issue.
Score: 8 Votes (Like | Disagree)
citysnaps Avatar
57 months ago

Why anybody would use Premiere Pro these days I will never know. Resolve/FCPX are far better and far cheaper. One payment and use it for life. PP is also far less optimised. Subscription models are just a complete ripoff.
That's OK. There are many things you'll never have an answer to. In the meantime, there are many people who prefer Premiere. And that's fine.

"Subscription models are just a complete ripoff."

For you, yes. For others, no. Try not to sweat what works for others. I use Lightroom CC and find it to be an excellent value for how I like to manage and edit images.
Score: 8 Votes (Like | Disagree)
anakin44011 Avatar
57 months ago

You sound more offended than you probably should.
I thought he sounded reserved and polite.

The market will ultimately dictate whether software subscriptions are the right way to go for more developers. It appears to be working very well for Adobe...while at the same time providing opportunities for the likes of Resolve, FCP, Affinity's suite, etc.

As a user, I just want them all to make enough money to continue to develop (and fix bugs).
Score: 8 Votes (Like | Disagree)
anthonyjr Avatar
57 months ago

Why anybody would use Premiere Pro these days I will never know. Resolve/FCPX are far better and far cheaper. One payment and use it for life. PP is also far less optimised. Subscription models are just a complete ripoff.
The film industry (and also surprisingly the audio recording industry) has a very strong attachment to workflow. (Creative industries that often pass projects between each other really despise change.) Premiere only became a hit because many indie and small studio filmmakers were totally blindsided by Apple’s abandonment of the FCP7 workflow when announcing version X. AVID’s offering was often too expensive. Premiere was surprisingly nearly identical to Apple’s older FCP7, and thus began the mass exodus from what was deemed “iMovie Pro” to Adobe’s offering.

Fast forward to today, and I understand why Apple decided to start from scratch on both FCPX and Logic X. The vast under-the-hood changes in technology allowed for the adaptation of new tech over the years faster than nearly every competitor app. They’ve been able to scale up their apps for 4K, 8K, HDR, new codecs, and new hardware - while Adobe’s antiquated video engine (Mercury) has been very slow to match Apple’s speed.

I finished grad school in 2013 having learned FCP7, but also moved to Premiere like many others in the industry during that timeframe. Watching Blackmagic’s rise in the editing sphere has been a blessing. It has many of my industry peers interested, but again - it’s hard to break workflow. (Many of them joke with me about how they wasted the pandemic by not learning Resolve.) As of 3 months ago, I finally made the switch to Resolve for my own work - despite that most of the commercial agencies I work work with still use Premiere. A few of my clients also use FCPX. I’m forced to use all apps depending on the workflow needs across the board.

While I find Resolve an intuitive editor, it’s node-based system turns many people off. FCPX’s timeline and color correction tools also turn many people off. Premiere’s video engine is the only thing inherently wrong with it, and I’ve heard from many professionals that it’s just about time that they’re going to do a complete rehaul like both Apple and Blackmagic did.

I’m all for choice, but this is a hard one because all of my workflow is typically connected to someone else’s in different software. It’s a bit of a pain in the butt, and some interchangeable industry standards are still not on the same page.

But hey, aside from all that. Can Apple just add back eGPU support in their next Pro-line of Apple Silicon Macs? The video editing application debate is hot, but what’s even more challenging is the PC vs Mac debate when talking about decoding RAW video files (RED, etc.).
Score: 6 Votes (Like | Disagree)
me22 Avatar
57 months ago

Why anybody would use Premiere Pro these days I will never know. Resolve/FCPX are far better and far cheaper. One payment and use it for life. PP is also far less optimised. Subscription models are just a complete ripoff.
Maybe for cross-platform compatibility and/or integration with other adobe apps? As for subscription, I'm not a huge fan, but for less than the cost of an hour of billed time per month, I don't think many professionals have a problem with it if these are their main tools.
Score: 6 Votes (Like | Disagree)