Several clues surfacing in recent days have hinted that Apple's iWork and iLife suites may be undergoing substantial redevelopment.
Late last week, Apple Bitch noticed two new job listings for senior software engineers for the company's iLife team, with the descriptions emphasizing a desire to "re-imagine how user interfaces should be built and work". MacNN followed up with its own reporting pointing to a number of other job postings for both the iLife and iWork teams suggesting that Apple is making significant additions to its teams.
Apple has recently added several job postings that explicitly reference the iLife team or the suite itself, including requests for an engineer in the iLife Frameworks QA department; a QA engineer to help test new features in iPhoto (that requires a "passion" for digital photography); a Senior User Interface Designer for iWork, and two Senior Software Engineer positions that explicitly reference working on the user interface of iLife.
Apple's iWork productivity suite, which includes Pages, Numbers and Keynote, last received minor updates in December, while the last major update came over four years ago. iLife represents Apple's consumer apps (iPhoto, GarageBand and iMovie) and saw its last major update in October 2010.
Apple has also been active in the area of document management and the cloud, acquiring 18 patents addressing information management from Maya-Systems.
a file sorting system that can reorganize according to time, category, or a common theme -- such as a work project -- and sync with cloud servers and other users
New senior hires and patent acquisition may point to a major redevelopment of the software, but as new hires are typically done early in the development cycle, it may be some time before the fruits of such work are released to the public.
It is also likely that the new versions of iLife and iWork would lose the skeuomorphisms - emulation of real-life objects and materials like desk calendars, leather and wood. There have long been tensions within Apple over this approach, but with skeuomorphism proponent Scott Forstall being forced out of Apple and Jonathan Ive having now assumed responsibility for Human Interface aspects of software as well as hardware design, a new design direction for Apple's software may be in progress.
Monday September 22, 2025 12:44 pm PDT by Juli Clover
Apple released the first beta of iOS 26.1 today, just a week after launching iOS 26. iOS 26.1 mainly adds new languages to Apple Intelligence, but there are a few other features that are worth knowing about.
New Apple Intelligence Languages
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AirPo...
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The next Apple TV is expected to be released later this year, and a handful of new features and changes have been rumored for the device.
Below, we recap what to expect from the next Apple TV, according to rumors.
Likely Features
N1 Chip With Wi-Fi 7
Last year, Bloomberg's Mark Gurman said the next Apple TV would be equipped with Apple's own combined Wi-Fi and Bluetooth chip, which is...
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Apple announced plans to expand the languages that can be used with Apple Intelligence last year, and now the added language support is here. Apple Intelligence is now available in the following...
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The website ChargerLAB has tested the iPhone 17 Pro Max's USB-C charging speeds with a variety of Apple's chargers, from 18W to 140W.
The device reached a peak charging speed of around 36W with the following Apple chargers:40W Dynamic Power Adapter with 60W Max
61W USB-C Power Adapter
67W USB-C Power Adapter
70W USB-C Power Adapter
96W USB-C Power Adapter
140W USB-C Power AdapterFor...
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Writing in the Q&A section of his latest Power On newsletter, Gurman says Apple's first foldable device will be "super thin and a design achievement," combining Apple's thinnest iPhone form factor with cutting-edge folding...
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Below, we have recapped some of the early iPhone 18 Pro rumors so far. This story was published previously, and it has been updated to reflect the latest rumors.
Many early rumors prove to be true, but nothing is confirmed yet, and Apple's...
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The marks on the iPhone 17 Pro models that people have noticed at Apple retail stores are caused by the chargers that Apple uses, Apple confirmed today.
Apple told 9to5Mac that worn MagSafe charging stands in stores are causing marks on the iPhone 17 Pro and iPhone 17 Pro Max. Apple says that the marks are not scratches, and are instead material transfer from the stand to the phone. The...
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Apple updated the release timing wording of Digital ID on its iOS 26 features page. "Digital ID will be coming later this year with US passports only," it reads.
Prior to today, the footnote for the feature said "Digital ID will be available ...
Tuesday September 23, 2025 2:18 pm PDT by Juli Clover
Early reports have suggested that the iPhone 17 Pro and iPhone Air are more vulnerable to scratches and scuffs, primarily due to damage spotted at Apple Stores.
Apple customers have discovered that the iPhone Air and iPhone 17 Pro models Apple has out for display at its retail locations have scratching in the area of the MagSafe charger. Those devices are handled by hundreds to thousands of...
Skeuomorphism or not, visual variety is useful: shape, texture and color cues that tell you instantly where you are and what you're doing, and trigger your habits for that particular app. Much more productive and easier to use than having everything look alike, as pleasingly minimalist as that can be on an artistic level. I'm happy to have GarageBand feel unique in one way and Calendar feel unique in another. Same reason the folders of papers in my cabinet are color-coded!
(Example: OS X's Finder sidebar icon like Home and Desktop that used to have colored sidebar icons. Now they're all the same blue-gray and you've lost a visual cue that made them quicker to find and click. Compare to the Go menu which still has the colors. "Like" them or not, those colors were useful!)
I don't think skeuomorphism is a problem... bad or useless skeuomorphism is! But so is bad or useless interface design of any kind. (Like relying on unique swipe commands with no visual cue to remind you how this app works.)
And one long-time classic skeuomorphic element makes good sense even with minimalist design: making buttons stand forward. In print, nothing is clickable and flat 2D design is great. On a device, some things are tappable/clickable/draggable--exactly like real-world controls--and giving them a little depth is a logical and useful convention. (Sorry, Windows Metro: I like the look and I'd hang it on my wall, but it has usability issues.)
So here's hoping for minimalist UIs... with clean, simple skeuomorphic elements where they're useful.
It's getting embarrassing loading up a brand new laptop and having to put er, iLife 2011 on it. Or even iWork 2009.
'Why are you putting that old stuff on it?'
'It's Apple's newest stuff! I swear!'
The basic functionality of the apps is OK but they need some tweaking and be a bit more collaboration / internet aware. iPhoto especially starts like a dog.