Apple Executives Discuss M2 Chips, Gaming on Mac, Intel and More

Following the release of the Mac mini and the MacBook Pro with M2 Pro and ‌M2‌ Max chips, Apple's platform architecture VP Tim Millet and product marketing VP Bob Borchers did an interview with TechCrunch's Matthew Panzarino to discuss the new technology, the transition away from Intel, the future of gaming on the Mac, and more.

new macbook pro pink
With the followup to the M1 chip line, Millet said that Apple did not want to set a precedent of a few percentage points of gain with each new chip generation. Instead, the company aimed to push to the limits of technology as far as it could.

"The M2 family was really now about maintaining that leadership position by pushing, again, to the limits of technology. We don't leave things on the table," says Millet. "We don't take a 20% bump and figure out how to spread it over three years...figure out how to eke out incremental gains. We take it all in one year; we just hit it really hard. That's not what happens in the rest of the industry or historically."

Borchers said that by moving Mac chip design in house, Apple is able to bring silicon, software, and hardware together without relying on outside vendors. Being able to work alongside designers, the hardware team, and the software team "makes all the difference" in Apple's ability to "really target" and add "things that matter" to Macs.

On the topic of Apple's former partnership with Intel, Millet and Borchers praised the company's willingness to accommodate Apple's needs, with Millet also suggesting that the relationship between Apple and Intel ultimately benefited Apple's competitors.

"Intel was a great partner through the years where we shipped the Intel machines. They were very responsive; they really actually were inspired by the direction that Apple pushed them. And I think our products benefited from that interaction. Of course, our competitors' products benefited from that interaction as well sometimes," notes Millet.

As for gaming on the Mac, Borchers says that Apple feels gaming is getting better with each M-series chip release. He said that Apple is adding in new APIs and expanding Metal with Metal 3, so there's "tremendous opportunity" for game makers.

Apple plans to continue to look at chip configurations and components through a gaming lens, and Millet said that while Apple is taking a "long view" on turning the Mac into a gaming platform, work began with the first days of the Apple silicon transition.

"The story starts many years ago, when we were imagining this transition. Gamers are a serious bunch. And I don't think we're going to fool anybody by saying that overnight we're going to make Mac a great gaming platform. We're going to take a long view on this."

According to Millet, Apple is working to build an installed base of strong GPUs. Apple wants the full Mac lineup to have "very capable GPUs," from the MacBook Air to the Mac Studio with M1 Ultra. He also believes that developers haven't yet adapted to M-series chips. "Game developers have never seen 96 gigabytes of graphics memory available to them now, on the ‌M2‌ Max," said Miller. I think they're trying to get their heads around it, because the possibilities are unusual."

Panzarino's full interview, which can be read over at TechCrunch, covers additional topics that include the transition to Apple silicon, how the iPad Pro led to Apple's Mac chips, the relationship between teams, optimizations in design cycles with Apple silicon, the best time to buy a Mac, and the value of the ‌Mac mini‌.

Popular Stories

iPadOS 26 App Windowing

Apple Explains Why iPads Don't Just Run macOS

Friday June 13, 2025 7:46 am PDT by
iPadOS 26 allows iPads to function much more like Macs, with a new app windowing system, a swipe-down menu bar at the top of the screen, and more. However, Apple has stopped short of allowing iPads to run macOS, and it has now explained why. In an interview this week with Swiss tech journalist Rafael Zeier, Apple's software engineering chief Craig Federighi said that iPadOS 26's new Mac-like ...
iphone 16 pro models 1

17 Reasons to Wait for the iPhone 17

Thursday June 12, 2025 8:58 am PDT by
Apple's iPhone development roadmap runs several years into the future and the company is continually working with suppliers on several successive iPhone models simultaneously, which is why we often get rumored features months ahead of launch. The iPhone 17 series is no different, and we already have a good idea of what to expect from Apple's 2025 smartphone lineup. If you skipped the iPhone...
Logitech Logo Feature

Logitech Announces Two New Accessories for WWDC

Friday June 13, 2025 7:22 am PDT by
Alongside WWDC this week, Logitech announced notable new accessories for the iPad and Apple Vision Pro. The Logitech Muse is a spatially-tracked stylus developed for use with the Apple Vision Pro. Introduced during the WWDC 2025 keynote address, Muse is intended to support the next generation of spatial computing workflows enabled by visionOS 26. The device incorporates six degrees of...
iPhone 17 Pro Blue Feature Tighter Crop

iPhone 17 Pro Launching in Three Months With These 12 New Features

Saturday June 14, 2025 5:45 pm PDT by
The iPhone 17 Pro and iPhone 17 Pro Max are three months away, and there are plenty of rumors about the devices. Below, we recap key changes rumored for the iPhone 17 Pro models as of June 2025:Aluminum frame: iPhone 17 Pro models are rumored to have an aluminum frame, whereas the iPhone 15 Pro and iPhone 16 Pro models have a titanium frame, and the iPhone X through iPhone 14 Pro have a...
iOS 26 Screens

Here Are All the iOS 26 Features That Require iPhone 15 Pro or Newer

Thursday June 12, 2025 4:53 am PDT by
With iOS 26, Apple has introduced some major changes to the iPhone experience, headlined by the new Liquid Glass redesign that's available across all compatible devices. However, several of the update's features are exclusive to iPhone 15 Pro and iPhone 16 models, since they rely on Apple Intelligence. The following features are powered by on-device large language models and machine...
CarPlay Liquid Glass Dark

Apple to Let iPhone Users Watch Videos on CarPlay Screen While Parked

Thursday June 12, 2025 6:16 am PDT by
Apple this week announced that iPhone users will soon be able to watch videos right on the CarPlay screen in supported vehicles. iPhone users will be able to wirelessly stream videos to the CarPlay screen using AirPlay, according to Apple. For safety reasons, video playback will only be available when the vehicle is parked, to prevent distracted driving. The connected iPhone will be able to...
iOS 26 on Three iPhones

Hate iOS 26's Liquid Glass Design? Here's How to Tone It Down

Wednesday June 11, 2025 4:22 pm PDT by
iOS 26 features a whole new design material that Apple calls Liquid Glass, with a focus on transparency that lets the content on your display shine through the controls. If you're not a fan of the look, or are having trouble with readability, there is a step that you can take to make things more opaque without entirely losing out on the new look. Apple has multiple Accessibility options that ...
Mac Studio Feature

Apple Begins Selling Refurbished Mac Studio With M4 Max and M3 Ultra Chips at a Discount

Thursday June 12, 2025 10:14 am PDT by
Apple today added Mac Studio models with M4 Max and M3 Ultra chips to its online certified refurbished store in the United States, Canada, Japan, Singapore, and many European countries, for the first time since they were released in March. As usual for refurbished Macs, prices are discounted by approximately 15% compared to the equivalent new models on Apple's online store. Note that Apple's ...
iOS 26 Feature

Apple Seeds Revised iOS 26 Developer Beta to Fix Battery Issue

Friday June 13, 2025 10:15 am PDT by
Apple today provided developers with a revised version of the first iOS 26 beta for testing purposes. The update is only available for the iPhone 15 and iPhone 16 models, so if you're running iOS 26 on an iPhone 14 or earlier, you won't see the revised beta. Registered developers can download the new beta software through the Settings app on each device. The revised beta addresses an...

Top Rated Comments

TheYayAreaLiving ?️ Avatar
31 months ago
Sounds more of a marketing interview.
Score: 44 Votes (Like | Disagree)
HVDynamo Avatar
31 months ago

"Game developers have never seen 96 gigabytes of graphics memory available to them now, on the M2 Max," said Miller. I think they're trying to get their heads around it, because the possibilities are unusual."

Meanwhile they are shipping macs with 8GB of unified memory... That 96GB is completely useless for game developers unless the majority of people have it. If they want to think that way about it they need to stop being so stingy with RAM upgrade pricing, and dump 8GB as an option all together (which should have been done with the M1 lineup anyhow). Nothing should ship with less than 16GB RAM now, especially since it's unified memory that is used for both Graphics and processor.
Score: 41 Votes (Like | Disagree)
kwikdeth Avatar
31 months ago
No one is going to spend $4k for a non-upgradable gaming machine with 96gb of ram on a platform with no real AAA titles. Just stop with that madness.
Score: 39 Votes (Like | Disagree)
now i see it Avatar
31 months ago

And I don't think we're going to fool anybody by saying that overnight we're going to make Mac a great gaming platform. We're going to take a long view on this."
Yeah- 39 years and counting
Score: 33 Votes (Like | Disagree)
singularity0993 Avatar
31 months ago
Macs will never be great gaming platforms unless they fix the pricing. For half the price you can always get Windows machines with much better graphics.

(Yes, 96GB of VRAM sounds attractive, but the truth is most people will get the 8/16GB configuration and there will be so few people gaming with 96GB VRAM that game developers will probably ignore them.)
Score: 31 Votes (Like | Disagree)
sw1tcher Avatar
31 months ago

Macs will never be great gaming platforms unless they fix the pricing. For half the price you can always get Windows machines with much better graphics.
The biggest issue for me is that you cannot upgrade the GPU on Macs since it's all integrated into Apple's chip.

With Windows PCs, you can upgrade the GPU whenever you feel like it (what I used to do was buy 1 year old higher end parts off friends who are upgrading to something newer at a nice discount). With a Mac, you'd need to buy a completely new machine.
Score: 27 Votes (Like | Disagree)