Microsoft has begun testing its game streaming service, xCloud, on the web via a browser for iOS and iPadOS, and on PC via Google Chrome and Microsoft Edge, The Verge reports.
Microsoft's xCloud service allows subscribers to play games by streaming them from the cloud, instead of having to download the entire game locally on-device. Apple and Microsoft had a brief moment of contention in August of last year as App Store policy restricts services like xCloud from being available on the platform. Apple updated its policy to allow xCloud onto the platform, but it would require Microsoft to submit each game available on the service individually to the App Store, and each would have to be vetted against the platform's guidelines.
Microsoft blasted the rules as a "bad experience for customers," and as a result, said it would push xCloud to iOS and iPadOS users via the browser on Safari. Screenshots provided to The Verge only show an xCloud experience via the browser on desktop, but the experience on iOS and iPadOS will likely be the same. Users will be able to select a game and play it directly within their browser, although the exact resolution the game will be streamed at is as yet unknown. Typically, services like these will automatically adapt the resolution to meet your specific network capability.
At launch, xCloud will only support browsers built on Chromium like Edge and Chrome on the PC, but The Verge's Senior Editor Tom Warren says that he expects support for Safari to be added following internal testing. With testing underway, there's no set timeframe when a public launch will take place, but The Verge guesses that a release is "getting very close."
Monday January 26, 2026 1:55 pm PST by Joe Rossignol
Apple today introduced its first two physical products of 2026: a second-generation AirTag and the Black Unity Connection Braided Solo Loop for the Apple Watch.
Read our coverage of each announcement to learn more:Apple Unveils New AirTag With Longer Range, Louder Speaker, and More
Apple Introduces New Black Unity Apple Watch BandBoth the new AirTag and the Black Unity Connection Braided...
Monday January 26, 2026 6:07 am PST by Joe Rossignol
Apple today introduced the second-generation AirTag, with key features including longer range for tracking items and a louder speaker.
For those who are not familiar, the AirTag is a small accessory that you can attach to your backpack, keys, or other items. Then, you can track the location of those items in the Find My app on the iPhone, iPad, Mac, Apple Watch, and iCloud.com.
The new...
Monday January 26, 2026 3:56 pm PST by Juli Clover
Alongside iOS 26.2.1, Apple today released an updated version of iOS 12 for devices that are still running that operating system update, eight years after the software was first released.
iOS 12.5.8 is available for the iPhone 5s and the iPhone 6, meaning Apple is continuing to support these devices for 13 and 12 years after launch, respectively. The iPhone 5s came out in September 2013,...
Sunday January 25, 2026 6:02 pm PST by Joe Rossignol
2026 promises to be yet another busy year for Apple, with the company rumored to be planning more than 20 product announcements over the coming months.
Beyond the usual updates to iPhones, iPads, Macs, and Apple Watches, Apple is expected to release its all-new smart home hub, which was reportedly delayed until the more personalized version of Siri is ready. Other unique products rumored for ...
Sunday January 25, 2026 11:46 am PST by Joe Rossignol
Apple plans to release new MacBook Pro, MacBook Air, Mac Studio, and Studio Display models in the first half of this year, according to Bloomberg's Mark Gurman.
In his Power On newsletter today, Gurman added that redesigned MacBook Pro models with an OLED touch screen "should be hitting toward the end of 2026," meaning that the MacBook Pro line would be upgraded twice this year.
First up...
Microsoft blasted the rules as a "bad experience for customers,"
You know it's ok for MacRumors to express an opinion on this matter rather than just quote Microsoft's. Requiring individual games in the xCloud to be submitted and bought through the App Store is a bad user experience. Requiring that these games be individually vetted by Apple is particularly laughable. Apple is pissing against the wind here and the customers are getting splashed as the result.