Streaming music services like Apple Music, Spotify, Google Play Music, Pandora, and others are continuing to grow in popularity and in 2018, were responsible for 75 percent of total U.S. music industry revenues, according to a new year-end music industry report released today by the RIAA. [PDF]

Revenue from streaming platforms grew 30 percent year over year and hit $7.4 billion. Total music industry revenue for 2018 was at $9.8 billion, up from $8.8 billion in 2017 and $7.6 billion in 2016.

musicindustryrevenues
Digital downloads from storefronts like iTunes made up 11 percent of total revenue in 2018, and physical sales of records and CDs made up 12 percent. Digital downloads fell for the sixth consecutive year and were eclipsed by physical sales, which were also down, with the exception of vinyl record sales (up 8%).

Paid on-demand subscription services like ‌Apple Music‌ were responsible for much of the music industry's revenue growth, with ad-supported services and customized radio services making up a smaller portion of the growth.

musicindustrystreamingrevenues
Overall subscription revenues increased a total of 32 percent from 2017 to 2018, totaling $5.4 billion, thanks to 42 percent growth in the average number of paid subscriptions.

The RIAA does not break down revenue by subscription music service, but at last count, ‌Apple Music‌ had 50 million paying subscribers, while Spotify had 87 million.

Top Rated Comments

keysofanxiety Avatar
67 months ago
Oh wow. A decade ago this would have been unthinkable. Even 5 years ago.

Yes, we’ll inevitably have the comments about “I like to keep my music local”, and whilst I’m the same, these numbers don’t lie.

When I was younger, the only way to listen to an album at home was to buy it or to pirate it — and that’s if you had a modem connection which could download your 64kbps WMA, or if the Limewire share was the actual song.

Streaming is the currently the best of both those worlds, and whilst it’s not perfect, it’s a great choice to have.
Score: 13 Votes (Like | Disagree)
now i see it Avatar
67 months ago
Amazing. After 30 minutes nobody has thought up anything they can argue about related to this article.
I can always see it the other way...

That's $7.4 Billion thrown away by music consumers. In the past, we'd buy an LP or CD and own it forever. Over the years if we were enthusiasts, we'd have hundreds of "Albums" we owned forever.

Now with renting streaming music, after a year of listening to music, you own nothing. Zero. And after 5 years, spending all that money on monthly subscriptions, you'd still own nothing.
Renting music via streaming may be convenient and worthwhile in the short run, but in the long run it's definitely a loser. No wonder  is so excited about it.
Score: 11 Votes (Like | Disagree)
QuarterSwede Avatar
67 months ago
I’m blown away by 75% streaming. I never thought it would be that high. Holy smokes.
Score: 8 Votes (Like | Disagree)
iSayuSay Avatar
67 months ago
Pay per month, not per song. This is one of the most honest tagline from Apple.

Sure there’s certain pride for collecting physical music. At some point I did it myself. But I’ve been dissapointed way too many times. Bought a CD album only for 2 or 3 songs I like (the rest is filler garbage). There’s also dirty tricks like double dipping with enhanced, collector edition that comes much later with bonus exclusives I might love, so I'd have to buy the entire album, again? What a waste of money.

On the other side, you can also never purchase or own your internet, netflix, utilities or cable tv, you can only rent them each month. Doing the same for music isn’t exactly the end of the world. It is already a familiar concept.

I’d rather listen to millions songs I rent, instead of playing 1000 songs I purchased, over and over.

As a bonus, no more double dip duplicates or garbage fillers. Any collector edition albums will also be available to stream.
Score: 7 Votes (Like | Disagree)
smirking Avatar
67 months ago
Amazing. After 30 minutes nobody has thought up anything they can argue about related to this article.
Score: 7 Votes (Like | Disagree)
tothemoonsands Avatar
67 months ago
In 2019, I have begun a commitment to owning digital media. So far this has meant digitalizing all of my CD collection, and purchasing with iTunes. Apple Music, to me, is a way to get full song previews (and to be able to access albums that I would not otherwise buy). After realizing that the Disney vault still exists digitally (i.e. currently no Aladdin / Cinderella / etc. available), I have been swiftly beefing up my iTunes Movie / TV Show collections as well. Of course keeping local downloads for everything.

Streaming is great...until it isn't (price increases, increasingly fragmented libraries, availability changes frequently, quality control of titles, etc.)

My fear is that in the future rights holders will only offer via streaming - essentially eliminating any option to purchase/own outright.
Score: 7 Votes (Like | Disagree)

Popular Stories

maxresdefault

Apple Announces 'Let Loose' Event on May 7 Amid Rumors of New iPads

Tuesday April 23, 2024 7:11 am PDT by
Apple has announced it will be holding a special event on Tuesday, May 7 at 7 a.m. Pacific Time (10 a.m. Eastern Time), with a live stream to be available on Apple.com and on YouTube as usual. The event invitation has a tagline of "Let Loose" and shows an artistic render of an Apple Pencil, suggesting that iPads will be a focus of the event. Subscribe to the MacRumors YouTube channel for more ...
iPhone 15 Pro FineWoven

Apple Reportedly Stops Production of FineWoven Accessories

Sunday April 21, 2024 6:03 am PDT by
Apple has stopped production of FineWoven accessories, according to the Apple leaker and prototype collector known as "Kosutami." In a post on X (formerly Twitter), Kosutami explained that Apple has stopped production of FineWoven accessories due to its poor durability. The company may move to another non-leather material for its premium accessories in the future. Kosutami has revealed...
Apple Vision Pro Dual Loop Band Orange Feature 2

Apple Cuts Vision Pro Shipments as Demand Falls 'Sharply Beyond Expectations'

Tuesday April 23, 2024 9:44 am PDT by
Apple has dropped the number of Vision Pro units that it plans to ship in 2024, going from an expected 700 to 800k units to just 400k to 450k units, according to Apple analyst Ming-Chi Kuo. Orders have been scaled back before the Vision Pro has launched in markets outside of the United States, which Kuo says is a sign that demand in the U.S. has "fallen sharply beyond expectations." As a...
iOS 17 All New Features Thumb

iOS 17.5 Will Add These New Features to Your iPhone

Sunday April 21, 2024 3:00 am PDT by
The upcoming iOS 17.5 update for the iPhone includes only a few new user-facing features, but hidden code changes reveal some additional possibilities. Below, we have recapped everything new in the iOS 17.5 and iPadOS 17.5 beta so far. Web Distribution Starting with the second beta of iOS 17.5, eligible developers are able to distribute their iOS apps to iPhone users located in the EU...
iPad And Calculator App Feature

Apple Finally Plans to Release a Calculator App for iPad Later This Year

Tuesday April 23, 2024 9:08 am PDT by
Apple is finally planning a Calculator app for the iPad, over 14 years after launching the device, according to a source familiar with the matter. iPadOS 18 will include a built-in Calculator app for all iPad models that are compatible with the software update, which is expected to be unveiled during the opening keynote of Apple's annual developers conference WWDC on June 10. The lack of ...
Provenance Emulator

PlayStation and SEGA Emulator for iPhone and Apple TV Coming to App Store [Updated]

Friday April 19, 2024 8:29 am PDT by
The lead developer of the multi-emulator app Provenance has told iMore that his team is working towards releasing the app on the App Store, but he did not provide a timeframe. Provenance is a frontend for many existing emulators, and it would allow iPhone and Apple TV users to emulate games released for a wide variety of classic game consoles, including the original PlayStation, SEGA Genesis,...