Last week, Nintendo announced that the next two games launching on iPhone and Android devices will be Animal Crossing and Fire Emblem related applications, but didn't speak much to its reasoning behind that decision. In a subsequent financial results briefing Q&A, Nintendo president Tatsumi Kimishima gave some explanation as to why the company decided to prioritize these franchises as its next line of smartphone titles (via Engadget).

Kimishima began by stating that Nintendo chose Animal Crossing and Fire Emblem as the first two "real" game applications "from the viewpoint of increasing the diverse types of consumers interested in Nintendo, and widening opportunities for game play." Animal Crossing, specifically, will net the company a wider swath of player demographics considering its titles in the past have won over non-gamers with its trademark laid-back gameplay.

nintendo_iphones

We chose Animal Crossing and Fire Emblem as titles to follow Miitomo from the viewpoint of increasing the diverse types of consumers interested in Nintendo, and widening opportunities for game play. The Animal Crossing series has been played by a wide range of consumers including children and women. I think there is a good chance that those consumers would enjoy this.

Interestingly, Kimishima appeared to somewhat dodge the initial question asked (Is Animal Crossing a title that places emphasis on the synergy with dedicated video game systems?), which is the main concern of some series fans as Animal Crossing transitions to mobile.

In the original announcement, Nintendo said the iPhone version of the game will somehow connect to a console-based game and that by playing both, "users will find increased enjoyment." It's still unclear whether this means Animal Crossing iOS will be a full-fledged title, or some kind of accessory experience, similar to series spin-offs like Animal Crossing: Happy Home Designer and Animal Crossing: Amiibo Festival.

The company's decision to introduce Fire Emblem onto mobile seems to be a move entirely focused on finally placating its "die-hard fans," who have been excited about the possibility of Nintendo games on smartphones since the announcement early last year. Still, no specific reason was given why Nintendo chose Fire Emblem over other similarly popular pure gaming franchises, like Super Mario Bros. or The Legend of Zelda, but most of that might lie in the company's fear of diluting such well known games onto a platform that's not yet proven it could work as a location of Nintendo's top-tier titles.

Kimishima reminded those at the briefing that, moving forward, there is no limit to the potential IPs used in its mobile games, so fans might see more recognizable characters before the fifth Nintendo app launches by March 2017.

As for Fire Emblem, it is not so much the width of the audience as the existence of die-hard fans who have stuck to the series for a long time. We selected two titles of different categories and IP to reach as many consumers as possible. We are not limiting the IP for the titles that will follow these two. We will continue to prepare titles using IP that many consumers are familiar with.

Kimishima also discussed the potential for in-app purchases in its upcoming applications, saying that the implementation of IAPs will essentially change on a game-by-game basis: if its player base is seen as possibly willing to spend more money, then the company will support the feature. Ultimately, Nintendo's president assured those who are apprehensive about its plan to delve into the smartphone application space by reiterating the company's current goal is "to grow smart device gaming as one of the pillars of Nintendo's revenue stream."

Top Rated Comments

nikicampos Avatar
108 months ago
When you have to explain why you chose something it's a bad sign, honestly, people want Mario on their phones.

Just give us Mario.
Score: 9 Votes (Like | Disagree)
GFLPraxis Avatar
108 months ago
Omg, Nintendo it's very easy. Make Mario kart and you get instant money. It will sell like crazy.
"Omg, Apple it's very easy. Make OS X for PCs and you get instant money. It will sell like crazy."

I always find it funny how MR people completely understand why Apple believes a top to bottom environment produces a better experience but lambast Nintendo for doing the same. Apple and Nintendo have surprisingly similar corporate cultures. (And they both struggle with online services!)
Score: 8 Votes (Like | Disagree)
richxps Avatar
108 months ago
Give me Mario
Score: 5 Votes (Like | Disagree)
GFLPraxis Avatar
108 months ago
Oy. I feel like every article I read on this is written by journalists that have never played these games.

When I see articles saying "Why Animal Crossing or Fire Emblem over Mario or Zelda?" I find myself sighing. The reason is extremely obvious: user experience.

Mario's traditional format straight up doesn't work well on iOS. Try playing any NES games that have been released on iOS, like Capcom's Megaman games. It works very poorly. Or try playing it in an emulator. A controller is basically required, and mobile is really popular right now (particularly in Asia) because people like to whip out their phones briefly on the subway or in line etc.

Even the 3D Mario titles would play poorly. Zelda could be stretched to work ("Phantom Hourglass" style control scheme) but would still be an inferior experience with your finger obscuring the character (Zelda: PH was designed for stylus, and not that popular).

But Animal Crossing and Fire Emblem? These games are PERFECTLY suited for mobile. I am a very strong proponent of "the 3ds is a much better overall gaming platform than iOS for good quality games" (physical controls are just necessary for some genres), and Fire Emblem is one of the few games I really wish was on mobile because it'd be a good experience. It's a turn based strategy game and great to pop in and out of while you go about your day. Think Chess X Age of Empires with RPG elements.

Two weeks ago my wife, running through her first play through of Fire Emblem Awakening on 3ds, asked me why Nintendo hasn't released it on iOS yet because it was such an obvious fit. I had to explain how stubborn Nintendo is as a company about controlling its hardware set (like Apple) and that it would probably never happen. Boy do I feel sheepish!
Score: 5 Votes (Like | Disagree)
Zaft Avatar
108 months ago
Omg, Nintendo it's very easy. Make Mario kart and you get instant money. It will sell like crazy.
Score: 4 Votes (Like | Disagree)
Razeus Avatar
108 months ago
I'll personally be buying Fire Emblem. Good move Big N!
Score: 2 Votes (Like | Disagree)

Popular Stories

iPhone SE 4 Vertical Camera Feature

iPhone SE 4 Production Will Reportedly Begin Ramping Up in October

Tuesday July 23, 2024 2:00 pm PDT by
Following nearly two years of rumors about a fourth-generation iPhone SE, The Information today reported that Apple suppliers are finally planning to begin ramping up mass production of the device in October of this year. If accurate, that timeframe would mean that the next iPhone SE would not be announced alongside the iPhone 16 series in September, as expected. Instead, the report...
iPhone 17 Plus Feature

iPhone 17 Lineup Specs Detail Display Upgrade and New High-End Model

Monday July 22, 2024 4:33 am PDT by
Key details about the overall specifications of the iPhone 17 lineup have been shared by the leaker known as "Ice Universe," clarifying several important aspects of next year's devices. Reports in recent months have converged in agreement that Apple will discontinue the "Plus" iPhone model in 2025 while introducing an all-new iPhone 17 "Slim" model as an even more high-end option sitting...
Generic iPhone 17 Feature With Full Width Dynamic Island

Kuo: Ultra-Thin iPhone 17 to Feature A19 Chip, Single Rear Camera, Semi-Titanium Frame, and More

Wednesday July 24, 2024 9:06 am PDT by
Apple supply chain analyst Ming-Chi Kuo today shared alleged specifications for a new ultra-thin iPhone 17 model rumored to launch next year. Kuo expects the device to be equipped with a 6.6-inch display with a current-size Dynamic Island, a standard A19 chip rather than an A19 Pro chip, a single rear camera, and an Apple-designed 5G chip. He also expects the device to have a...
iPhone 16 Pro Sizes Feature

iPhone 16 Series Is Less Than Two Months Away: Everything We Know

Thursday July 25, 2024 5:43 am PDT by
Apple typically releases its new iPhone series around mid-September, which means we are about two months out from the launch of the iPhone 16. Like the iPhone 15 series, this year's lineup is expected to stick with four models – iPhone 16, iPhone 16 Plus, iPhone 16 Pro, and iPhone 16 Pro Max – although there are plenty of design differences and new features to take into account. To bring ...
icloud private relay outage

iCloud Private Relay Experiencing Outage

Thursday July 25, 2024 3:18 pm PDT by
Apple’s iCloud Private Relay service is down for some users, according to Apple’s System Status page. Apple says that the iCloud Private Relay service may be slow or unavailable. The outage started at 2:34 p.m. Eastern Time, but it does not appear to be affecting all iCloud users. Some impacted users are unable to browse the web without turning iCloud Private Relay off, while others are...
iPhone 17 Plus Feature Purple

iPhone 17 Rumored to Feature Mechanical Aperture

Tuesday July 23, 2024 9:32 am PDT by
Apple is planning to release at least one iPhone 17 model next year with mechanical aperture, according to a report published today by The Information. The mechanical system would allow users to adjust the size of the iPhone 17's aperture, which refers to the opening of the camera lens through which light enters. All existing iPhone camera lenses have fixed apertures, but some Android...